Patch 5.1 Dominance Offensive: Rise of the Blood Elves

Written by Medievaldragon on . Posted in Patch 5.1, World of Warcraft News, World of Warcraft: Mists of Pandaria

In this episode of the Dominance Offensive achievement, the story takes us to the Silvermoon City where Lor’Themar Theron has requested Archmage Aethas Sunreaver to offer his expertise in magic to decipher the puzzle box located at the Farstrider Square’s basement (Where M’uru used to be at).

This story seems to hint at the uprising of the Blood Elves against Garrosh. Archmage Aethas Sunreaver discovers the only way to use the mogu box and their magic is to capture souls. This is something grotesque the Blood Elves are certain they can’t let Garrosh put them through. This is not the path any should ever take. It’s compared to the path Prince Kael’thas Sunstrider took their race through.

Get My Results!

General Nazgrim: Ah, (name). The Warchief has instructed me to dispatch you to Silvermoon.

He grows impatient with the progress of Lor’themar’s research and feels they might benefit from your … unique … experiences with the mogu.

Go to Silvermoon and demand that Lor’themar increase the speed of his research.


Speak with Lor’themar Theron in Silvermoon City.


Note: Use the hearthstone to Shrine of Two Moons. Walk to the second floor and take the portal to Silvermoon City.


Lor’themar Theron: The Warchief “demands” progress? His impatience is growing more destructive with each command.

As it stands, we could use your expertise.


What’s in the Box?

Lor’themar Sunstrider: We are trying to uncover the secrets of one of the mogu artifacts Garrosh insisted we investigate. It is proving most difficult, as anyone who probes it magically is greatly affected by raw, negative emotions.

I called in the assistance of Archmage Aethas of the Sunreavers in the hopes that he and Rommath could crack this puzzle. They asked for you specifically – apparently you have some relevant experience?

Go to the chamber below Farstrider Square east of here and see if you can assist them.


Assist with Aethas and Rommath’s experiment.


Note: Head toward the Farstrider Square district. At the left corner when you enter the district is the entrance to the basement. At the entrance is one of those Mechanar robots: the Arcanis Mechanica.


(Locate the Arcanis Mechanica: 1/1)


Grand Magister Rommath: Jaina Proudmoore now sits as head of the Kirin Tor and rules Dalaran.

That puts the citadel square in the hands of the Alliance no matter how much Aethas brags about neutrality.

This young upstart may have forgotten, but the Alliance tried to imprison and massacre our people during the third war.

Forgive me if I do not share his faith in their … “neutrality”.

(Lor’themar wants a status update on the experiment.)

Grand Magister Rommath: This Korune device is similar to the fel crystals we once used to enslave demonic energies. Demon or angry spirit or elemental manifestation of an emotion, the principle is relatively the same.

We need to see how intact the entity stored within this artifact is, however. Since you have experience with the mogu and the other dangers of Pandaria, would you be so kind as to do the honors?

We have already disabled most of the protective wards. Simply adjust the intensifier disc on the artifact and be ready for anything that comes out.

(Speak with Grand Magister Rommath: 1/1)

Archmage Aethas Sunreaver: Silvermoon has been allies with Dalaran for over 2000 years. It is not a friendship we should idly toss aside at the whim of our ‘esteemed’ Warchief Garrosh.

Oh … are you here about the artifact?

(Lore’themar wants a status update on the experiment.)

Archmage Aethas Sunreaver: Lor’themar wants a status update? Or is it his master Garrosh?

You should tell them both that this experiment is a waste of time. The mogu drew power by enslaving the living essence of other creatures. Is this something our Warchief should be dabbling in?

This is the same road Kael’thas Sunstrider once walked, and it nearly destroyed our people. Why are we taking orders from someone who would have us walk down this road again?

(Speak with Archmage Aethas Sunstrider: 1/1)

(Player opens the box’s intensifier disc.)

Archmage Aethas Sunreaver: Enough Rommath! The Sin’dorei must be free from the yoke of the Horde!

Note: The player gains a buff. Pure Emotion: Increases Attack and Spell Power by 100% and Damage Taken by 10%.

(Concentrated Sha dies)

(Contain the experiment: 1/1)

Archmage Aethas Sunreaver: What … what was that?

Lor’themar Theron: What madness is this?

Grand Magister Rommath: It has been an age of the world or more since I felt any emotion at even a fraction of that.

Archmage Aethas Sunreaver: Rommath … I … I don’t know what came over me.

Grand Magister Rommath: It would seem this “sha” energy is far more powerful than I previously thought.


Lor’themar Theron: This reckless use of my people by Garrosh is becoming intolerable. If you had not been here to assist I dread to think what might have happened.

(Dominance Offensive Achievement Progress: Rise of the Blood Elves)

Note: Walk back upstairs. The Arcanis Mechanica robot nicely opens a portal to Domination Point (Krasarang Wilds).


Return to the Patch 5.1 Horde Quests main hub


Patch 5.1 Dominance Offensive: Pride

Written by Medievaldragon on . Posted in Patch 5.1, World of Warcraft News, World of Warcraft: Mists of Pandaria

Warchief Garrosh and the Blood Elves managed to experiment with Sha magic after defeating and capturing the leader of the Korune mogu. In this short questline, Chieftain Baine Bloodhoof asks you to confront Sha-Touched Grunts. Lor’themar Theron questions Garrosh’s lack of ability to control the sha magic.

Echoes of Thunder

General Nazgrim: Ah, (name), we meet again. I have heard some wondrous news.

High Chieftain Baine Bloodhoof of the tauren has arrived here on Pandaria.

He meets with Warchief Garrosh Hellscream and Regent Lord Lor’themar Theron now, at the Shrine of Two Moons in the Vale of Eternal Blossoms.

He sent me a strange request – to send him a loyal champion of the Horde, capable of combat … and discretion.

I can’t think of none better to send than you. Speak to Tak-Tak if you seek transport.


Find High Chieftain Baine Bloodhoof at the Shrine of Two Moons. Speak to Tak-Tak at Domination Point for transportation.


(Take me to the Shrine of Two Moons)

Tak-Tak: So how did your trip to the Valley of Emperors go, wikket?

It’s cold up there. And dangerous!

Too many mogu. Only our foolish mountain hozen cousins live up there.

They so ookin’ stupid!

I heard you found somethin’ … or someone. You caught one o’ those mogu, didn’t you?

Maybe nasty mogu tell you where to find that bell.

Tak-Tak also hear mogu using dark magic.

Hozen call it … ikk! You call it sha, but ikk is SO much better name!

Anyways, those crazy mogu using ikk juju.

Even foolish hozen know ikk is worse than anything. Don’t touch ikk!

You think ookin’ is nasty word? You ain’t ikkin’ know anything.

(Find Baine Bloodhoof at the Shrine of Two Moons: 1/1)

Note: Baine is found at the second floor by the capital portals – The Imperial Merchantile.


High Chieftain Baine Bloodhoof: Well met, (class). You were sent from Domination Point? Very well. We have much to discuss.

(You are now Revered with Dominance Offensive)


A Gathering Storm

Baine Bloodhoof: If General Nazgrim sent you, then I trust you are capable of discretion.

When I arrived here, I found Garrosh … experimenting … with some ancient power that he found in the mountains to the north.

He believes that this “sha” can strengthen our soldiers.

Unfortunately, so far the results have been quite the opposite.

Our troops are erupting into random violence. Go and interrogate them. If they threaten you, be prepared to defend yourself.


Confront 8 Sha-Touched Grunts.


Sha-Touched Grunt: I don’t know what came over me. Thank you for clearing my head.

Sha-Touched Grunt: W-what happened? I couldn’t control my own body.

Sha-Touched Grunt: I fought against the anger, but it overwhelmed me. You have my thanks.

Sha-Touched Grunt: Thank you for saving me from that nightmare. I wanted to rip everything apart!


Garrosh Hellscream: You bested my defenders? Finally, one who can control his hatred and violence! I need more men like you.

(Dominance Offensive Achivement Update: Pride)

Lor’themar Theron: Garrosh, you do truly believe the sha can be controlled? Have you seen what it’s done to our men?

Blademaster Ishi: Hold your tongue, blood elf! You dare question our Warchief’s judgment?

Garrosh Hellscream: Calm yourself, Ishi. The Lord Regent may speak his mind. The sha can be a powerful tool. The mogu may have once harnessed its power into the Divine Bell, and look at the glorious empire they built in its wake.

Lor’themar Theron: But their empire fell. Perhaps to the sha, perhaps to the pandaren, or perhaps … to their own pride.

Garrosh Hellscream: Did the Scourge beat all the courage from your people, blood elf? We are teh HORDE. Where there is power, we SEIZE it. My Horde has no place for the weak!

Lor’themar Theron: As you say … Warchief.

Window Dialogue

Garrosh Hellscream: Here on Pandaria, I see a land that the Horde deserves. We will take it for our own, and if anyone stands in our way, mogu or Alliance, we will raze them to the ground.

Baine Bloodhoof: An honorable meeting, (class). I have heard rumblings from my brothers here on Pandaria. Dark rumblings of dissent and worry.

I have come myself to support the Horde’s efforts, but also … to make sure that things don’t get too out of hand.



From: Vol’jin

Subject: Watching the Warchief


    What you been hearing? Baine Bloodhoof wrote to say that Garrosh is capturing mogu and using some sort of energy the Pandaren call “Sha.” There ain’t no power he won’t abuse.

    Baine says he going to stay close to him. Garrosh probably don’t trust the tauren chieftain. But he trust you. Keep Baine out of trouble for me. We going to need him.

    – Voljin


Return to the Patch 5.1 Horde Quests main hub

Patch 5.1 Vol’jin Questline – Dagger in the Dark

Written by Medievaldragon on . Posted in Patch 5.1, World of Warcraft News, World of Warcraft: Mists of Pandaria

Dagger in the Dark

Garrosh Hellscream: Do you see, champion? There is little my Horde cannot accomplish. What is this?

Vol’jin. What are you doing here? Shouldn’t you be on your island kissing frogs?

Vol’jin: The question is, what are WE doin’ here? Yeh brigh ‘dis war to anudder corner of Azeroth, and I wanna know why.

Garrosh Hellscream: Your lack of vision is why your people are still primitives, and your lack of loyalty is why I did not summon the Darkspear for this campaign.

Look around you, Vol’jin. This land is rich in resources: wood, stone, iron, fuel. And people.

A show of might on these shores will make the pandaren think twice about joining the Alliance.

Vol’jin: All dis bloodshed make everyone think twice ’bout joinin’ da Horde.

Garrosh Hellscream: This is the difference between me and you, Vol’jin. I won’t let MY people starve to death in the desert. I will stop at nothing – NOTHING – to ensure a proud and glorious future for the orcs and anyone with the courage to stand with us. Wait here.

(Garrosh walks away from Vol’jin to whisper secretly to Rak’gor Bloodrazor. This orc has two daggers. An assassin. The conversation isn’t shared with the player. This is obviously the order to kill Vol’jin.)

Garrosh Hellscream: There is something you can do, troll, to demonstrate your value to the Horde. A mission in the heart of this continent.

Vol’jin: I will go, but only as a witness for my people. Someone gota keep you in check, Garrosh.

(Quest Discovered: Dagger in the Dark)

Dagger in the Dark

Shadow Hunter Vol’jin has joined a group of Kor’kron scouts on an important mission for the Warchief.

Of course a proud member of the Horde such as yourself is welcome to go along, but be warned – it could get ugly.


Enter the “Dagger in the Dark” scenario and report to Vol’jin.


Scenario: Dagger in the Dark

Vol’jin: Ready to get dis thing started?

(I’m ready. Let’s go.)

Vol’jin: Everyone be here now. Let’s get dis done wit.

Rak’gor Bloodrazor: Proceed by foot. We’ll circle around and look for another entrance.

Vol’jin: As da Warchief commands …

I’m glad you here to watch me back. I don’t like da look of Garrosh’s goons.

Let’s mount up and move out!

Grizzle Gearslip: Hey – wait for me! I don’t like goons, either.

Vol’jin: Scouts say dere’s ancient magics in dese caves. Warchief wants ‘em checked out.

Dem Saurok be guardin de cave. Let’s take care of ‘em.

Vol’jin: Pull ‘im through da trap!

Hold up – there’s somethin’ dere.

One a dem lizard-beasts. Fight on me bruddahs!

(The Darkhatched Lizard-Lord calls for help!)

(The Darkhatched Lizard-Lord prepares to unleash a group of Water Jets!)

Vol’jin: I set up a trap. Dis will help. Pull ‘im through da trap! Stay in da fight! Spirits be wit’ ya.

Vol’jin: Have you fought dese ‘tings before? It’s like dey got weapons, but no brains.

Use ‘dis to heal yourself!

Grizzle Gearslip: We can take this boat inside. Just let me make a few modifications … And … done! A self-propelled saurok slaying machine.

Vol’jin One of you man da guns, the rest on foot. Kill anyting dat squirms!

(A Darkhatched Sorcerer has put the boat into Stasis! Kill it to interrupt the spell.)

Grizzle Gearslip: They’re busting up our boat!

Note: Big blue runes appear on the ground. Players must step on them to get a buff. It stacks. Rinse and repeat to get more stacks.

(You’ve gained Mogu Power! Pick up more runes and your power will grow.)

Mogu Power: Damage increased by 40. Haste increased by 20%. Movement Speed increased by 10%. Healing 2% max health every 2 sec. (Stacks)

(A Darkhatched Sorcerer has put the boat into Stasis! Kill it to interrupt the spell.)

Grizzle Gearslip: Ack, get that thing off us!

Grizzle Gearslip: Here, take this! It’ll help you against any swarms.

(Grizzle has given you a set of landmines! Use them on the saurok eggs nearby.)

Grizzle Gearslip: I’ll just … be right here. Don’t forget about me!

Vol’jin: Here! Stop da boat here.

Vol’jin: Dis be some kinda spawnin chamber … And dat be one ugly mudder!

(Broodmaster Noshi dies)

Vol’jin: Somethin unnatural about ‘dese creatures.

Rak’gor Bloodrazor: This is the chamber we’re looking for. The Warchief has learned there’s a connection between the Mogu and these creatures. Troll! You know all about this … voodoo. What can you find?

Vol’jin: “Voodoo” Watch me back while I investigate …

(Click the Broken Mogu Tablet by the wall)

(The statue appears to be of an ancient Mogu emperor.)

(It seems as though this cave used to contain powerful Mogu magic.)

Vol’jin: ‘Dese “Mogu,” dey workin’ wicked dark magic here. Da Saurok, ‘dey not born -‘dey was created. Flesh shaped an’ bent.

Dis be the blackest of magics, mon!

Rak’gor Bloodrazor: Yes! The power to shape flesh, to build warriors. This is what the Warchief wants!

Vol’jin: Garrosh playing god? Making monsters? Dis ain’t what da Horde is about!

Rak’gor Bloodrazor: He knew you were a traitor!

(Note: Rak’gor stabs Vol’jin with a powerful poison especially designed to kill a troll.)

Vol’jin: H-help-

Rak’gor Bloodrazor: The Warchief will annihilate his enemies! Ha-HAH!

(Note: Rak’gor attacks the players)

Rak’gor Bloodrazor: Leave no witnesses! Is THIS where your loyalties lie? Ha-HAH! Hellscream’s Horde demands absolute obedience!

(Note: Rak’gor Bloodrazor dies)

(Scenario: Dagger in the Dark complete!)

(Dominance Offensive Achievement update: Dagger in the Dark)

Rak’gor Bloodrazor: Hellscream … will find out …

Vol’jin: Dis be what da Horde come to? Killin’ its own? We can’t let dis happen. Champions, I need ya. Go back to da Warchief. Tell ‘im I’m dead. Stay close to ‘im. Watch ‘im. You an’ me, we move to take ‘im out when da time is right. Others are like me. You gotta find ‘em. Swear da blood oath wit me.


Someone You Should See

Messenger Grummle: (Name)? It is good fortune I find you.

Chen Stormstout says to give this to you and ask you to meet him at Binan Village of the Kun-Lai Summit.

He found a friend of yours who needs much luck to get healthy.

Chen say speak to Tak-Tak for fast travels.


Find Chen Stormstout at Binan Village. Speak to Tak-Tak at Domination Point for transportation.


(Take me to Binan Village.)

Tak-Tak: We meet again. Yu havin’ a good day now?

Anyway, Tak-Tak hear a lot of stuff goin’ on at the camp. I heard that your Warchief Garrosh was lookin’ around the Vale o’ Eternal Blossoms.

Did you and the pretty elves find somethin’ while you was there?

I heard somethin’ about a bell, made by those crazy mogu … thousands of years ago. Jimeny wikkets!

Is yer Warchief gonna look fer that bell now? Anything mogu is dangerous … an’ powerful.

Anyway, we’re almost to Binan Village. You mus’ be doin’ somethin’ real ookin’ important.

A big pandaren came and asked me to bring you here.

Don’t tell anyone where you’re goin’, he said!

Tak-Tak good on his word. Tak-Tak been real quiet. Me helpful!

Ok, we’re here. Get out!


Chen Stormstout: Vol’jin was a friend of mine, once upon a time. It has been many years since our paths crossed.

(What happened to Vol’jin?)

Chen Stormstout: Vol’jin’s body was found in a well a few days ago.

A poison flows through his veins that is halting his regeneration. This was designed to kill a troll.

If I had to guess, I would say this wound was made by an assassin’s hand. And one who is not from Pandaria.


Chen Stormstout: Ah! You received my note. Very good. Vol’jin is near death, and I will need your help healing his wounds.


Regeneration Takes Time

Chen Stormstout: Vol’jin would be dead if he were any race other than a troll. His regeneration is impressive, but it is being blocked by a poison.

We need to cleanse this poison so that he can regenerate the damage.

Take to the skies and travel southeast. Across the mountain tops of the Secret Aerie you will find needle sprites. Bring me some of the hardest needles from them you can find.

With them I can attempt an acupunture technique that should purge the poison from his body and accelerate his regeneration.


Collect 10 Sturdy Needles.


Chen Stormstout: My herbs are the only thing keeping Vol’jin from death. I dare not leave his side.

Sturdy Needle item: “A soothing aroma of pine drifts up from this stiff needle.”


Chen Stormstout: Very good. These should work nicely.

Nothing heals like a fistful of needles.


Find Thrall!

(Vol’jin half opens an eye and begins to move his lips as if to speak. Though no sound comes, you decipher two words.)

Vol’jin: Find Thrall.

(With an effort, Vol’jin thrusts a hearthstone into your hands and then passes out.)


Find Thrall by using Vol’jin’s Hearthstone.

(Vol’jin’s Hearthstone: 1/1)

Vol’jin’s Hearthstone item: “Use: Returns you to the Den in Durotar. May only be used near Vol’jin in Binan Village. (30 Min. Cooldown)”


Thrall: You have come a long way to see me, (race). Speak.


(Thrall stares at the stone you have handed him.)

Thrall: Vol’jin’s hearthstone? My friend, has it come to this?


The Horde Is Family

Thrall: This hearthstone was part of a conversation Vol’jin and I shared a long time ago.

He believes his people are in danger. I don’t know what all has transpired in my absence, but I can at least do this for my friend.

Come, (name), travel with me to the Echo Isles. We must make sure that the Darkspear are safe.


Escort Thrall to the Echo Isles.


Thrall: Aggra, I should not be long. The Darkspear are a strong people and I doubt they have much need of my assistance.

Aggra: Take as long as you need, Go’el. If Vol’jin believes his people are in danger then you had best aid them as you can.

Thrall: Very well my beloved. Come friend, let us ride to the home of the Darkspear.

I remember when Vol’jin and I first came to this land. The Horde was just an idea then. A hope. We needed one another.

We made our home in this desert, and named it after my father Durotan, Chieftain of the Frostwolf Clan.

The land was harsh. Time and again it was Vol’jin and his people who ensured the Horde’s survival, saving us from starvation, or taking up arms when we were attacked.

Trolls and orcs have fought together. Died together. We are family. And family looks after its own.

Thrall: Kor’kron? Here? What has Garrosh been up to?

Kor’kron Soulbreaker: Halt! This city is under Martial Law. Declare yourselves.

Thrall: Have I been away so long that you have forgotten who I am?

Kor’kron Soulbreaker: Thrall, we no longer answer to you. We have a new Warchief now. And he has reminded us that we are STRONG!

Thrall: These are our Allies! You watch over them like they’re a threat. Why? You WILL answer to me!

Kor’kron Soulbreaker: No! Never again!


Thrall: Vol’jin has saved my life many times in the past. To see my own Kor’kron used against his people cuts deeper than I can put into words.



The Kor’kron have been trained to be the finest, most loyal soldiers of the Warchief. Their presence here means that Garrosh fears an uprising.

Vol’jin and his people are as much a part of the Horde as any orc.

We must break this occupation and free the trolls. It pains me to say this, but you must eliminate enough of the Kor’kron so that the trolls can retake their city. Then meet me at Darkspear Hold so we might challenge their officer directly.


Defeat 10 Kor’kron Overseers, 5 Kor’kron Subjugators, and Gul’tar the Subjugator.


Kor’kron Overseer: We’re routing out the traitors. Looks like we’ve found another …

Defiant Darkspear Citizen: Why ya be doin’ dis? We all part o’ dah Horde.

Defiant Darkspear Citizen: Who you be to challenge our loyalty?

Kor’kron Subjugator: By order of the Warchief this “city” is now under Martial Law. Any who refuse the will of the Warchief shall be branded as traitors!

Kor’kron Subjugator: This is OUR Horde!

Rebellious Darkspear Watcher: Ya not be needin’ dis weapon again now are ya?

Rebellious Darkspear Watcher: Shoulda’ left when ya had the chance.


Thrall: The orcs have changed. My Horde has changed. Do I kill my fellow orcs until it is once again “my” Horde? Do I have any right to try force the Horde to be what it once was?

These are troubling times. But for now, I must see to Vol’jin’s people.

(Dominance Offensive Achievement Update: The Horde is family)

Thrall: Sons and daughters of the Horde! Today you stand free due to the strength of your heroes and the actions of this champion, (name)! The Kor’kron arrival heralds dark times for the Horde.

But know this, the Horde IS family, even if some of its leaders have forgotten that fact. To prove this, I shall remain with you and lend what strength I can to your chosen leaders until Vol’jin returns.

Please, (name), do not tell Garrosh what we have done here today. I must make some weighty decisions before confronting him directly.

Do me this courtesy, (name), and do not share with Garrosh what has transpired here today. I could confront him directly, but I see now not all orcs share my view of the Horde.

Who am I to command their allegiance if I must become another dictator to do so?

What I can do is aid the Darkspear in fortifying their home while their heroes are abroad for the war. When Vol’jin returns, we will plan our next move.



From: Vol’jin

Subject: Darkspear Never Die

    My Friend.

    Garrosh tried to off me with a dagger to the throat. But I got me something more powerful than assassin’s poison. I got friends. You. Chen Stormstout. Thrall… We been through worse.

    I need to lie low for a while. Get me head together. Chen is taking me to the Shado-Pan Monastery to heal.

    Meantimes, I need you to stay close to Garrosh. Keep your eyes open. Find out what he got going on. Dangerous. But I know you can handle yourself. I seen it with me own eyes.

    – Voljin


The entire Patch 5.1 Dominance Offensive questline ties-in with the upcoming novel by Michael Stackpole. Pre-order World of Warcraft: Vol’jin: Shadows of the Horde. Watch Blizzplanet’s video of the Blizzard Entertainment Publishing Panel discussing details of the novel and Vol’jin’s appearance in patch 5.1

Return to the Patch 5.1 Horde Quests main hub.


Patch 5.1 Horde Daily Quests: The Korune

Written by Medievaldragon on . Posted in Patch 5.1, World of Warcraft News, World of Warcraft: Mists of Pandaria

General Nazgrim will open a new core quest series sending players to The Valley of Emperors in Kun-Lai Summit. There awaits Regent Lord Lor’themar Theron. This part of the lengthy questline the blood elves kidnap a mogu to interrogate him about the Divine Bell.

To The Valley!

General Nazgrim: This sealed communication was sent for you, along with urgent orders to travel to the Valley of Emperors in Kun-Lai Summit.

This looks serious. I’d not delay if I were you.

Speak to Tak-Tak for transportation.


Find your “Friend from Silvermoon” at the Valley of Emperors. Speak to Tak-Tak at Domination Point for transportation.


(Take me to the Valley of Emperors)

Tak-Tak: Ooh, big stuff’s shakin’. I heard some pretty elfs got slap-slapped up at Mogujia.

Say, wasn’t you there? Did you see it?

The blood elves weren’t prepared to fight the Korune mogu. Lotta blood elves died, but I heard you saved many survivors.

Anyway, big elf leader, Lor’them-somethin’ … he’s real mad!

He’s still loyal to your Warchief, but he wants to do things differently.

Garrosh all about strength! Lor’themar all about strategy. Even a simple hozen like Tak-Tak can see that!

Oh look, we are here. Later!

(Find your “Friend from Silvermoon”: 1/1)


Lor’themar Theron: Ah, good. You have come.

Again, I apologize for the cryptic note – but Garrosh is increasingly distrustful of us. I do not want this operation disturbed by hasty action on his part.


Lor’themar Theron: Orestes! Aenea! You are to accompany (name) on his mission.

Mogu are imperious, arrogant, and powerful – all characteristics that will send Garrosh into a rage when he arrives.

This is why it is critical that we capture and interrogate the leader of these mogu before that happens.

Ranger Orestes: Another mission with Aenea? If I must.

Legacy of the Korune

Lor’themar Theron: I’m not prepared to throw away more of our people fighting against an enemy we don’t know or understand.

See if you can find any clues in the area as to who exactly these “Korune” mogu are. A contingency in case this operation doesn’t go as planned.


Find the document Legacy of the Korune in the Valley of the Emperors, and collect the Sealed Korune Artifact and Korune Orders from Korune Mogu.


Lor’themar Theron: Have you found anything on the mogu?

Legacy of the Korune inscription: “These orders indicate that the Koruni have been called out of hiding in light of the resurrection of the Thunder King.”


Lor’themar Theron: Good. There’s quite a bit to pore through here …

I will have the Reliquary investigate these. Surely we can use them to discern more of the secrets of these Korune mogu.


Clearing the Path

Lor’themar Theron: First thing’s first. If we’re going to take the leader captive, we’ll need to thin the numbers of his agents.

Be careful. These mogu are particularly dangerous – they appear to be manipulating the sha in ways we haven’t seen before.


Kill 10 Korune Mogu


Lor’themar Theron: Good. We should be ready to make our move.


Trapping the Leader

Lor’themar Theron: It is time to make our move. Go to the Tomb of Shadows, weaken him, and take him captive.

I will stay here in case Garrosh arrives. He must be delayed so that we can take our prize before he destroys it in his anger.



Weaken and capture Shan Kien at the Tomb of Shadows in Kun-Lai Summit.


Shan Kien (Korune Warlord): INTERLOPER! Insect! Flea! I shall brush you away!

(Shan Kien’s hand twists into a Sha Claw!)

(Shan Kien’s eyes glow with Sha Magic!)

Shan Kien (Korune Warlord): Fools! I control what makes you fight … Fear, anger, doubt … these are MY weapons! AUGH!

Warchief Garrosh: Now … if you value your life, scum, you’ll tell me what I need to know. Where is the Divine Bell?!

Shan Kien (Korune Warlord): Ha … (cough) … you young races … so impatient, petulant. You cannot even control yourself … your own rage, your own fear. How could you hope … (cough) … to control the Bell?

Warchief Garrosh: Graaaagh!

(Garrosh smacks Shan Kien knocking him unconscious.)

Fine. You’ve made your choice … mogu. Now, you die …

Fanlyr Silverthron: Garrosh! Stay your hand! He is our only way to find the bell. We WILL make him talk. Give us time.

Warchief Garrosh: … Very well. He is yours, Blood Elf. But, elf … Disrespect me again, and I’ll have your head on a pike outside the gates of Orgrimmar.

Fanlyr Silverthron: Well … that was interesting. Let’s go meet with Lor’themar back outside.


Lor’themar Theron: We managed to capture our quarry.

In truth, though, I am not sure what our next move should be. I will contact the leaders of our allies and see if they have ideas – I don’t know that our arcane talents are going to pry the secrets of our mogu captive.

Alright everyone. Make preparations to take the prisoner back to the Vale. We’ll be handling him over to Hellscream once he’s had some time to cool off.

(Dominance Offensive Achievement Update: The Korune)

Lor’themar Theron: (Name) – good work. Without your assistance, I’m afraid this whole business would have ended quite nastily.


Return to the Patch 5.1 Horde Quests main hub


Patch 5.1 Horde Quests: To Mogujia

Written by Medievaldragon on . Posted in Patch 5.1, World of Warcraft News, World of Warcraft: Mists of Pandaria

As players complete several random daily quests, out of the blue a quest appears at the Horde Bounty Board located outside the main building in Dominion Point.

The quests coming from the bounty board unlock new series of core quests dealing with Vol’jin, Garrosh Hellscream or Lor’Themar Theron. When finished, these unlock achievement updates.

To Mogujia

General Nazgrim: Throm-ka, (class). While we were busy defending our foothold here, Regent Lord Lor’themar Theron led a research expedition north into Kun-Lai Summit.

Unfortunately, it seems they have encountered trouble.

Warchief Garrosh Hellscream has already departed to lend his assistance, but he will require additional reinforcements.

Go northward into the mountains of Kun-Lai. Speak to Tak-Tak for transportation.


Find Regent Lord Lor’themar Theron at Mogujia. Speak to Tak-Tak at Domination Point for transportation.


Tak-Tak: Headin’ back up to Kun-Lai Summit, wikket? Last time we met, you were headin’ to Binan Village to see your pandaren friend.

Did you get your business done?

Anyway, I saw some more pretty elves headin’ north earlier. Lots of elves.

They’re lookin’ for that bell. Big, powerful bell! You lookin’ for it too, wikket?

Here we are. See ya!

(Find Lor’themar Theron at Mogujia 1/1)

Lor’themar Theron: You gave us no warning about the mogu, Warchief. These statues came to life!

Warchief Garrosh: Was I wrong to assume your Blood Elves could handle themselves?

Lor’themar Theron: We could have, had we been given any warning. You threw my people to the wolves.

Warchief Garrosh: Your weakness is not my failing, Regent. My Horde has room only for those strong enough to stand within it.

Lor’themar Theron: Do not question my loyalty, Warchief. We came across an ocean to fight for you.

Warchief Garrosh: Yes, and with your help, we will pry the secrets from this land. For the glory of the Horde! If I must pay with some elven blood, then so be it.

Lor’themar Theron: Take care, Garrosh. You would destroy the Horde to create your perfect future.


Lor’themar Theron: Well met, (class) We are an archaeological expedition, sent to excavate these ruins. We had no idea that this area was crawling with dangerous mogu.



Lor’themar Theron: We managed to fend off the mogu wardens and their dogs, but many of the blood elves from the scouting party were not as lucky.

Many of my people are trapped inside the ruins to the north. We are devising a solution to break them out, but I believe there may be a more straightforward approach.

Go to the ruins and kill the wardens guarding each prisoner. If my intuition is correct, this will free our comrades.


Free 6 Domination Knights, Domination Spellbreakers, or Sunfury Runeseekers by killing Terracota Wardens.


Korune Warden: We will rise again, and your kind will be made to serve!

Dominance Mage: The mogu’s strength is astonishing.

Dominance Mage: I watched the mogu torture my friends. Thanks to you, I have been spared.

Dominance Mage: The mogu’s sorcery is unlike any we have encountered before.

Dominance Mage: If our reinforcements had arrived, we may have had a chance.


Lor’themar Theron: We blood elves have served the Horde faithfully. Lately, I wonder what we have to gain from Garrosh’s leadership.

Thank you for your assistance, (name). As the leader of the blood elves, it is my duty to protect my people. It is not a responsibility to be taken lightly.


Fanlyr Silverthorn: I will use all the resources at my disposal to expose the source of the mogu’s power.

Ancient Guardians

Fanlyr Silverthorn: Before the mogu overwhelmed our scouting party, we found relics scattered amongst the ruins to the north.

I would like to collect some samples, but the mogu’s terracota watchdogs are too much for us to handle.

If you could clear the area of their presence, we will be able to resume our work.


Kill 5 Terracotta Guardians


Fanlyr Silverthorn: Ah! Well done! With the guardians gone, we should be able to excavate these ruins safely.


The Korune

Fanlyr Silverthorn: These terracotta wardens are fearsome, but not nearly as horrifying as the creature that we found at the top of the ruins.

Some of our surviving scouts reported seeing some kind of mogu spellweaver on the highest rise to the north.

He practices a type of magic unlike any other we have seen.

We must learn whatever we can from this creature. Slay him, and bring me anything you find.


Collect a Korune Codex from the Korune Spellweaver.


The Korune Codex’s inscription says: “The leathery vellum shows a map of the northeastern Kun-Lai mountains. Ancient symbols of power, drawn in dark red ink, radiate outward from teh map’s center.”


Fanlyr Silverthorn: What did you discover? Yes, this is remarkable! This is just the kind of artifact that we came here to find!

Hmm … according to this codex, the Korune mogu are attempting to harness the very power of the sha. This map shows us their very location! Well done, (name). You have helped us enough for today.


Return to the Patch 5.1 Horde Quests main hub


Patch 5.1 Horde Daily Quests: Quickchop’s Lumber Farm

Written by Medievaldragon on . Posted in Patch 5.1, World of Warcraft News, World of Warcraft: Mists of Pandaria

The Horde players get another set of random daily quests at Dominion Point from goblins, taking them to the nearby Bilgewater Beach and Quickchop’s Lumber Farm sub-zones.

Storming the Beach

Rivett Clutchpop: Our lumber supply is being jeopardized by constant attacks from Lion’s Landing.

We’ve been able to keep the attackers at bay, but it’s time to really sho ‘em some muscle!

Head down to the coast and start splitting some skulls!


Kill any 10 Shieldwall Forces including SI:7 Saboteurs in and around Bilgewater Beach.


Rivett Clutchpop: Excellent work down there, (name)! That should keep ‘em outta our hair for awhile!



Zino “The Shredder” Quickchop: We just filled an order this morning. How could they possibly need more already?!

My team has been workin’ double-time to get these trees chopped and processed.

Problem is we have an infestation of Lion’s Landing troops down here. I already risked my neck once today. I’m not goin’ back out there!

Goob will go with you and help you fill this order. He’s not the brightest, but he can do the heavy liftin’.

Quest Objectives

Gather 9 Pieces of Domination Point Lumber from the Lumber Farm.


Work Order: Lumber

Boss-Lady Trixel: Everyday it’s the same thing! “We’re out of this!”, “We need more of that!”, “Why don’t you ever do anything?!”

I work! I do things! They can be so hurtful! I’m doin’ my best down here!

Oh yea, we need more lumber! Go down and tell that good for nothin’ Zino to get his shredders in gear!


Find Zino “The Shredder” Quickchop in the Lumber Farm.


Zino “The Shredder” Quickchop: Good for nothin’ huh?! I’m busting my rump down here!

Maybe her “uselessness” would like to come down here and haul this lumber herself!


Wanted: Lieutenant Ethan Jacobson

Bounty Board: Wanted for crimes against the Domination Point forces!

Lieutenant Ethan Jacobson is responsible for leading several ground assaults against the Bilgewater lumber operation.

Last spotted occupying an island south of Quickchop’s Lumber Farm.


Destroy Lieutenant Ethan Jacobson in the Southern isles south of Quickchop’s Lumber Farm.


Lieutenant Ethan Jacobson: You won’t survive this game of fetch, (race).


Blood Guard Gro’tash: It’s a good day when another Lion’s Landing leader falls, (class)! Good work!


Universal Remote-Explode

Bixy Buzzsaw: The Mecha-Pounders are really making things difficult down here, but I think I may have the solution!

I made this universal remote for myself, but it looks like I hit a specific frequency that has an useful result!

Apparently this frequency weakens their armor!

Use the remote to take them down a few notches then punch ‘em in the face!


Destroy 7 Shieldwall Mecha-Pounders in and around Quickshop’s Lumber Farm.


Bixy Buzzsaw: Good work, (name)! I saw the fireworks from here!

Who knew being a genius was this easy? I don’t even have to try anymore.


Mystery Meatloaf

Duke: We’ve been gettin’ complaints right and left that the Boss-Lady gets all the good grub and leaves the scraps for the others.

Between you and I, they may be onto somethin’ here. I don’t even get to eat as good as she does!

We need somethin’ Sezik can make a lot of that at least attempts to disguise how inedible the food is here …

I got it! Mystery Meatloaf!


Obtain 7 Chunks of Mystery Meat from the local wildlife.


Sezik Steampot: What do ya got for me now?


Sezik Steampot: I have standards ya know! I’m a chef, not a magician!

The only mystery here is how Duke thinks he’ll pull this over on everyone else!


Krasarang Steampot

Duke: The Boss-Lady desires crabs!

Why are you looking at me like that? It’s not uncommon for a classy person, such as her loveliness, to want crab for dinner. What did you think I meant?

There are some big crabs wandering around on Bilgewater Beach that should be suitable for her refined palate.

Bring Sezik the best crab beat you can find!


Obtain 5 chunks of Polluted Viseclaw Meat from the Viseclaw crabs on Bilgewater Beach.


Sezik Steampot: Boss-Lady wants a steampot does she? Well, maybe she should come down here and make it herself!


Sezik Steampot: This meat is disgusting! It’s going to take every spice I have to cover that smell up.

Only the best for the Boss-Lady!

(Sezik grins and winks at you.)


Return to the Patch 5.1 Horde Quests main hub


PTR Patch 5.1 Horde Daily Quests: The Ruins of Ogudei

Written by Medievaldragon on . Posted in Patch 5.1, World of Warcraft News, World of Warcraft: Mists of Pandaria

On the Domination Point, Horde players will find random daily quests in Krasarang Wilds. Like in Dread Wastes, these daily quests pop in random sub-zones.

The second day I played the PTR, Blood Guard Gro’tash gave me a daily quest titled “The Ruins of Ogudei”. He sends the player to Sparkrocket Outpost — hidden on a small peninsula near Lion’s Landing. This sub-zone has Horde players infiltrate the Alliance mining system which accidentally uncovered underground Mogu ruins.

Upon arrival to Sparkrocket Outpost, there are several daily quests mainly focusing players to accomplish a series of missions within the underground mining system, the underground ruins, and finally emerging from the entrance near Lion’s Landing.

Horde players access the bottom of the mining system through a portal located at Sparkrocket Outpost which leads three floors underground. The developers were nice to include maps for each floor. From left to right: Floor 3, Floor 2, Floor 1.

The Ruins of Ogudei

Blood Guard Gro’tash: Our scouts at Sparkrocket Outpost have reported some new activity near an area called the Ruins of Ogudei.

We need to gather intelligence on what it is the Alliance are doing, and more importantly what it is they found. We cannot afford to have any unknowns.

Meet up with Belloc Brightblade in Sparkrocket Outpost and find out what he knows.


Report to Belloc Brightblade in Sparkrocket Outpost.


Belloc Brightblade: We have a lot of work to do, (class). Who knows what has already been uncovered in Ogudei!


Taking Advantage

Belloc Brightblade: The fools in the Explorer’s League have excavated an ancient mogu ruin to the northeast. And – of course – in their bumbling, they ‘ve disturbed the mogu spirits within.

We are going to take advantage of their ineptitude. Take this portal and meet with Kaelis Sunsoar, my contact within the ruins.


Use the portal at Sparkrocket Outpost to meet with Kaelis Sunsoar at the Ruins of Ogudei in Krasarang Wilds.

Kaelis Sunsoar: Ah, yes. Good. Help from Belloc. He never does like to get his hands dirty.


The Spirit Trap

Kaelis Sunsoar: Within the ruins we have identified several powerful mogu artifacts. They trapped spirits within, probably to use them in some ritual or conjuration.

They are a type of device that we haven’t identified and desperately need to study – they may reveal more of the secrets of the mogu’s spirit binding techniques.

Go, find us a few samples so that we may continue a proper study.


Collect 3 Spirit Traps.

Kaelis Sunsoar: Have you brought the traps? Ahh, yes. Hmm. Hand that over. Carefully.


We’re Not Monsters!

Kaelis Sunsoar: The Reliquary may have had a bad name in the past, but we’re not monsters. We simply hold different views about archaeology than the Explorer’s League.

We do focus on performing acts of heroism from time to time. So go, liberate some of the pandaren slave spirits in the ruins.


Liberate 14 Troubled Slave Spirits.


Kaelis Sunsoar: Ah, good work. As much as it may seem trivial in comparison to our larger research goals, it is important that we maintain appearances, (name).


Legacy of Ogudei

Kaelis Sunsoar: The ruins which we are occupying were built by Ogudei – an ancient mogu ruler. We know little about who he was, though the rise of the spirits in this area seems to indicate that it was related to spirit binding.

When you destroy these spirits, a small amount of their essence will remain in this world. Bring it to us – we will analyze it and hopefully learn more about Ogudei’s history – and his power.


Collect 5 Ancient Mogu Spirit Essence.

Note: These come in teams of two. When in combat, they cast a binding spell on themselves. Focus on the Spiritbound Arcanist, and crowd control the melee Spiritbound Brutalizer as often as possible. Dodge and move away from the shadow missile. A whirlpool can be seen on the ground beneath you before the shadow missile falls on the ground.


Ogudei’s Lieutenants

Kaelis Sunsoar: There are two extremely powerful mogu spirits that the Alliance unearthed in their ineptitude.

These are choice targets for us, (class). If you kill them and collect each of their essences, we could make great progress on decoding the history of this strange ruin.


Collect Meng-do’s Essence and Gen-li’s Essence in the Ruins of Ogudei.


Kaelis Sunsoar: The essence isn’t going to make itself, (race).


Kaelis Sunsoar: What treasures! With any luck, the spirits will return and we will be able to sample their essence further.


Kick ‘em While They’re Down

Kaelis Sunsoar: The Alliance may think they have a stranglehold on the ruins, given that their base of operations is close.

We’re going to disabuse them of that notion. Go take out some of their guards.


Kill 10 Lion’s Landing military units as well as the Lion’s Landing Guard Captain.


It is A Mystery

Kaelis Sunsoar: We have detected several … anomalies in these mines, of an arcane or spiritual nature. They are disrupting our attempts to discern the nature of the magic used in the spirit binding rituals here.

They are quite elusive, but we’ve managed to isolate the arcane signature of one of these anomalies, and one of our mages has enchanted this bauble with its signature.

Take the bauble. It will begin to glow more brightly as you approach the anomaly. Once you reach it, you can use the bauble to draw it out.


Use the Arcane Bauble to find an anomaly within the Ruins of Ogudei.


Kaelis Sunsoar: Ahh, yes. I received word from one of our researchers that they are no longer troubled by that anomaly. Well done.


Return to the Patch 5.1 Horde Quests main hub


PTR Patch 5.1: Vol’jin and the Horde Dominance Offensive in Pandaria

Written by Medievaldragon on . Posted in Patch 5.1, World of Warcraft News, World of Warcraft: Mists of Pandaria


So far I have encountered very interesting content for level 90 players who decide to embark into this Patch 5.1 adventure.

This is not content you can just do in one go. There are daily quests involved. Once Patch 5.1 hits live servers, the first quest is triggered onscreen merely by entering The Shrine of the Two Moons (Horde), or the Shrine of Seven Stars (Alliance).

Scout Rokla can be found in Krasarang Wilds at coordinates (8.7,64.4) at the westernmost isle. The map has been updated to show Dominance Point (Horde) and Lion’s Landing (Alliance).

Meet the Scout

Speak with Scout Rokla at the Horde Landing Site in Krasarang Wilds.


It has been two months since the parting of the mists. Horde scouts, seeking a suitable landing site for the fleet, have engaged Alliance forces on a small island off the coast of Krasarang Wilds.

Meet with Scout Rokla and help secure the landing site.


Scout Rokla: You are just in time. The Warchief is about to land. Once this site passes his inspection, the fleet will follow.

(You are now friendly with the Dominance Offensive)

Garrosh Hellscream: Here! Stop the boats here.

This island will make a perfect coastal stronghold. Rokla! When the peons arrive, clear these trees and begin construction of the docks.

Champion, you have been here for many weeks, and know this land well. Come with me.


The Kor’kron elite guard, goblins and Forsaken scouts can be found holding positions at the shore of the westernmost isle of Krasarang Wilds. Humans and Night Elf sentinels have them cornered on the beach.

The arrival of Warchief Garrosh Hellscream and his champion (YOU) shift the balance of the ambush. The player must kill 25 Alliance mobs. Garrosh kills them really quick. I recommend to tag 1-2 mobs at a time, Garrosh is a bit slow on assisting. Sometimes stands still doing nothing unless the mob is a couple of feet close.

The Might of the Warchief

Warchief Garrosh: Come, (class)! I want to inspect this island and ensure that my landing team has done their job.

Let us crush this pitiful display and claim this land for the Horde!


Accompany Garrosh Hellscream to find Blood Guard Gro’tash, Grizzle Gearslip, and slay 25 Alliance.

  • Alliance slain (25)
  • Blood Guard Gro’tash found (10.4, 53.6 – north)
  • Grizzle Gearslip found (15.7, 57.7 – northeast corner by the beach)

Find Blood Guard Gro’tash

Blood Guard Gro’tash: More elves to slaughter!

Garrosh Hellscream: A pitiful skirmish! The Alliance fights without conviction. Hold this ground, Blood Guard. Here is where we will build our keep. Expect peons within the hour, and be ready to motivate them.

**Video available in 720HD / 1080HD**

Grizzle Gearslip

Grizzle Gearslip: Heads up, boys. More tin-men comin’ our way! There’s oil here alright, and we’re gonna need it!


Garrosh Hellscream: Well done. Our presence here will not be denied!


Domination Point

(This fire will signal the full might of the Horde invasion fleet to land on this beach, beginning Garrosh’s campaign in Pandaria.)

Note: Click the Signal Fire.

(Domination Point Achievement Progress appears onscreen)

(Screen goes black. Cinematic begins)


After the cinematic, the player enters a new phased area on the north of the isle. Domination Point has been built. Random Daily quests appear.

Core Quests

After the Domination Point cinematic, Vol’jin confronts Garrosh and the questline from World of Warcraft: Vol’jin, Shadows of the Horde begins. The Dagger in the Dark is part of “The Horde is Family” achievement progress for the Dominance Offensive Achievement.

After Vol’jin departs to his new mission, Garrosh summons a wyvern mount onscreen and flies away toward the Vale of Eternal Blossoms. A new core quest opens up:

Daily Quests

The daily quests become available. Like in the Dread Wastes, the daily quests send players to sub-zones throughout the coast of Krasarang Wilds. Note: The links below open in a separate page, but this page stays static. Close the opening page after finishing, and return to this page to continue browsing through the Patch 5.1 content.

Beastmaster Quests

These quests can only be purchased from the Domination Point Collector of Commissions Ongrom Black Tooth.

  • Beastmaster’s Hunt: The Crab
  • Beastmaster’s Hunt: The Crane
  • Beastmaster’s Hunt: The Tiger


There are two Horde vs Alliance Scenarios.

Patch 5.1 Alliance Daily Quests – Operation: Shieldwall

Written by Medievaldragon on . Posted in Patch 5.1, World of Warcraft News, World of Warcraft: Mists of Pandaria


King Varian Wrynn and the Alliance arrive to the shores of Pandaria and build the Lion’s Landing stronghold on the eastern coast of Krasarang Wilds.

Operation: Shieldwall Achievement Progress

The Alliance has a series of non-daily lore quests or core quests which progress the storyline toward the end-game dungeon encounter against Garrosh Hellscream.

Daily Quests


There are two Horde vs Alliance Scenarios.

Patch 5.1 Horde Quests: Voice of the Gods

Written by Medievaldragon on . Posted in Patch 5.1, World of Warcraft News, World of Warcraft: Mists of Pandaria

Rise of an Empire

General Nazgrim: Warchief Garrosh Hellscream travels north with a squad of his most elite soldiers.

Report to him with news of our continued victory against the Alliance. Make sure that his journey is swift and without incident.


Speak to Tak-Tak at Dominion Point.


(Take me to the Shrine of Two Moons)

Note: Tak-Tak takes the player on a Pandaren Kite to the Shrine of the Two Moons. A dialogue is triggered.

Tak-Tak: Heya! I’m Tak-Tak. I’ll take you to the Vale now, just like the big green guy over there told me to. Wait an ookin’ jibbet! Are you the wikket dat cleared the beach of jerb-derkin’ Alliance slicky-siders? You did all of that? You bammin’! You know, big grown guy was lookin’ for a trip up north earlier. Some Garrod… err… Ganosh… err … anyway, I didn’t get his name. He looked real important. Tak-Tak try to chitchatter with ‘im, but he jus’ stared at me so I shut my jabber real quick. Oh, looks like we’re here! Good luck out there.

Note: Upon landing, the player must mount up and fly above the central entrance of Shrine of the Two Moons. Garrosh is standing on the outdoor ledge of the temple — high above.

Garrosh Hellscream: Just look at this place, Malkorok. THIS is the prosperity that our people deserve! Tell me again the names of those who built this kingdom.

Malkorok: The mogu, Warchief. In the tome of pandaren history, they are written as cruel, relentless leaders. They were feared, not loved.

Garrosh Hellscream: Indeed? It appears I have much to learn from these “mogu.”


Garrosh Hellscream: What do you have to report?

Note: To the left side of Garrosh, by the corner, players can see Regent Lord Lor’Themar Theron. He got an eyepatch.


Buried Secrets

Fanlyr Silverthorn: I am told that the mogu once possessed hundreds of hidden armories full of earth-shattering weapons.

When a mogu army prepared for war, they struck fear and terror into the hearts of their enemies.

THIS is the knowledge I seek here on Pandaria!

I have sent an expedition to study some ruins to the west, but they work as slowly as dim-witted peons!

Go speak to Fanlyr Silverthorn, their leader. Tell him that I want to see results immediately.


Speak to Fanlyr Silverthorn at Ancestral Rise in the Vale of Eternal Blossoms.

Note: Fanlyr Silverthorn is found at [20.9 - 15.7]


Fanlyr Silverthorn: The Warchief sent you? What does he say?


Voice of the Gods

Fanlyr Silverthorn: Too slowly!? We are working as quickly as possible for the Warchief!

We must excavate carefully, catalogue each find, and of course follow safety procedures. He must understand!

Well, we may have something to show him soon. Do you see that stone statue to the west?

We suspect it is an ancient stone storage vessel. Now we just have to find a way to open it.

If you would care to help us with our excavation, please go about it carefully.


Investigate the Mercurial Guardian, then obtain the Empyreal Decoder and use it near the Emperor’s Tablet.

  • Investigate the Mercurial Guardian
  • Emperor’s Tablet translated


Silvermoon Runeseeker: W-What’s happening? It’s coming alive!

(The Mercurial Guardian comes to life!)

(The Mercurial Guardian’s skin becomes as hard as silver!)

Note: Four Mercurial Visage spawn. These are lion-like statues. They can be crowd controlled, but the important thing is to move away when they die. Their corpse spawn a large pool of mercurial lava which quickly kills the player.

Note: Very important … loot the Mercurial Guardian. The Empyreal decoder item is looted. Walk toward the big tablet standing where the Mercurial Guardian was at, and click it. The player’s character will channel a decoding spell, triggering an in-game cinematic. (video)

    Narrator: In the one-hundred-and-seventieth year of the Thunder King’s reign, the Korune spellweavers came to Lei Shen with their greatest creation.

    A bell cast from the maker’s flesh, shaped by stars’ fire, and bound by the breath of darkest shadow.

    This bell, when rung, could shake the world and call to the heavens.

    Taken to war, the bell’s cacophonous tones stirred the hearts of Lei Shen’s warriors.

    It fueled their hatred and anger, lending them strength on the field of battle.

    The bell’s screaming voice struck fear and doubt into the hearts of the Emperor’s enemies, sending them fleeing in his path.

    Awed by its power, the Thunder King described the instrument as “the voice of the gods”, and named it the Divine Bell.

    Eventually, the Thunder King fell, and the Bell changed hands. Many tried to use its power. Some tried to silence its sound. All failed.

    Finally, the Korune spellweavers laid claim to their instrument and hid it away. Since then, the Bell has been lost to history.

(Emperor’s Tablet translated 1/1)

Silvermoon Runeseeker: Hmm … very interesting. This ledger will yield many secrets, indeed.

(Achievement Progress: The Voice of the Gods)

Silvermoon Runeseeker: If I am correct, (name), then this … Divine Bell … is exactly the type of weapon that Garrosh is looking for. Return to your other duties for now. I will bring this information to the Warchief myself.

Note: Go to your mailbox. A letter from Fanlyr Silverthron can be found there. Reliquary Facsimile: “A copy of a page from the Thunder King’s Empyreal Ledger. It describes the origin of the Divine Bell.”

    Subject: A Startling Discovery

    Greetings (name):

    Thank you again for your help with our excavation in the Vale of Eternal Blossoms.

    As expected, Warchief Hellscream was more than pleased to learn of the Empyreal Ledger that you excavated from the stone guardian.

    I thought you might be interested in receiving a copy of the relevant factual data that you recovered.

    I trust, of course, that you will not share this sensitive information with just anyone.

    ~ Fanlyr Silverthorn


Return to the Patch 5.1 Horde Quests main hub

Patch 5.1 Horde Daily Quests: Domination Point

Written by Medievaldragon on . Posted in Patch 5.1, World of Warcraft News, World of Warcraft: Mists of Pandaria

These are the daily quests provided at Domination Point where players carry out missions to defend the isle from Alliance stormtroopers, gyrocopters, a naval fleet and a gunship.

Flash! AaaaaaHHHH!

Blood Guard Gro’tash: The gnomes have brought their flying contraptions. I want my skies CLEAR!

Get up there on whatever mount you have with you and destroy those paltry devices.

You may use this grog I “acquired” from our goblin allies. It would be better served blasting down gyrocopters than in the gullet of those little green fiends.

Objectives: Use the Bilgewater Molotovs to destroy 6 Skyfire Gyrocopter X2s.


Blood Guard Gro’tash: Ha! Simple mechanical toys are no match for a well aimed bottle of grog.

Easter Egg

The title of this quest is a song from Queen used in Flash Gordon (TV Series): Flash (thanks, Vineyard)


Tear it Up

Brolic (Blade of the Warchief): The Alliance may be cowardly, but they are no fools. Their assault would be formidable, if it were directed at lesser creatures.

To sustain a siege and put pressure on our troops they are air dropping in supplies to support their ground forces.

Search the beaches and docks to the south for any airdropped supplies and smash them.

Let the Alliance see their food and ammunition destroyed before their eyes and despair.


Destroy 8 Alliance Supply Drops.


Brolic (Blade of the Warchief): Just remember, the weapon of choice is not always the weapon with the longest range or heaviest amount of damage. In the end, the best weapon is the weapon that works every time.

Easter Egg

The title of this quest is a song by Queen — Tear it Up


Death on Two Legs

Shokia: The Alliance elite force, the 7th Legion, has made landfall. If we do not defeat them here, any hope of a Horde presence on this continent is lost.

Go to the battlefield south of here and slay members of the 7th Legion.

Show them how any horde who still stands on two legs will be the death of twenty Alliance!

Objectives: Defeat 10 7th Legion Marines, Paratroopers, or Stromtroopers.


Shokia: Well done, (name). I see your time in this land has hardened your resolve and sharpened your skills.

Easter Egg

The title of this quest is a song by Queen — Death on Two Legs


All Dead, All Dead

Brolic (Blade of the Warchief): Our Warchief has dispatched me to these shores to deal with this pitiful Alliance threat. These humans and their allies have proven to be very dependant on their leaders. No initiative of their own. As you walk the battlefield today look to the Alliance ships off our southern shores. Find their captains. Slay them. For the Horde!


Defeat Captain Lamb and Captain Mulkey.


It is not enough to rob the Alliance of their leaders. We must warn those who would aspire to leadership the cost of such ambition.


Another One Bites the Dust

Blood Guard Gro’tash: The Alliance have planted themselves off our southern coast and continue to pepper our ground forces with cannon fire. Let us see how great their siege is without such support.

Board the enemy vessels and destroy their reserve ammunition. This will take the teeth out of their bite.


Detonate the explosive cargo of The Defiant and Valor’s Edge.


Blood Guard Gro’tash: Ah! Look at them burn. These new Alliance craft require more to destroy them permanently however. I am sure they will have those fires out in a day or two.

Easter Egg

The title of this quest is a song of Queen titled: Another One Bites the Dust.


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