As players venture into the dangerous lands of New Tristram, and kill new mobs, there will be New Lore icon updates flashing onscreen at the bottom-right.
When players click the “New Lore” icon, a voice over plays featuring Deckard Cain or Abd al-Hazir. They will tell you a bit of lore about each new creature you come across in-game.
You can access these lore descriptions later by clicking the cup icon at the menu bar which launches the Quests and Journal window.
The Quest window can be opened by pressing “Q” on the keyboard. This window has two vertical-oriented tabs: Quests and Journal.
The Journal has a dropdown menu with six options:
Players can click the journal list entries to read the text and optionally can click on the voice over sound clip to listen the tale.
Mira’s Letter to Haedrig: My dearest Haedrig, Do not feel despair, my love, you did everything you could. Our time together meant more than words can say but in the end, fate is a cruel mistress. Your strength is needed to end the horrors that beset this world. My final wish is that you find your path. Love always, Mira.
Imp: Demons have been known to devour their own young when no other nourishment is available. Their offspring, the imps, sometimes manage to flee and band together with other demonspawn. They rove in vicious packs, ready to descend upon the unwary traveler and rip his body to shreds with their tiny, needle-sharp teeth. — Deckard Cain
Ghost: The tragedies in these lands have left many restless spirits in their wake … and they demand retribution. These spirits will take out their vengeance on any unsuspecting individual who may pass … for they believe that the blood of the living will yet restore the lives that were ripped away from them. — Deckard Cain
Treasure Goblin: Some devious little goblins have been robbing our merchants! When pursued, they simply open portals and disappear with a most aggravating chuckle. The peasantry seem to believe that the goblins serve a great demon lord known as Greed and furthermore, that their portals lead to Greed’s domain! A ludicrous notion, truly. –Abd al-Hazir
Unburied: The Unburied are formed from human corpses that were flung into mass graves without a proper burial. This hideous amalgamation of bodies decomposes together into one being, bound by some foul magic. For all my knowledge, I could only flee from it … and I would expect any other sensible person to do the same. — Abd al-Hazir
Grotesque: The grotesques may seem slow and senseless, but they hide many dangers within their hideously malformed bodies. A set of spikes lurks beneath the monsters’ flesh and foul parasites nest within them. It is said that these horrors themselves are constructed by a greater evil … a darkness that I cannot even fathom. — Deckard Cain
Risen Dead: I will never forget the first time I saw these horrors shambling out of the misty woods. Our loved ones, buried long ago, rose from their graves and began to attack the living. However, the risen dead were only the beginning … — Deckard Cain
Wretched Mother: The wretched mothers were once normal women, but in death they serve a dark purpose. These horrors feast upon the remains of cadavers, then use foul magic to regurgitate the bodies as newly formed risen dead. One must slay the mother quickly or her nightmarish spawn will continue to grow in number. — Deckard Cain
Skeleton: During the last days of King Leoric’s reign, even the skeletons of the ancient dead could not rest. They took up their broken armor and weapons once more — ready to cut down anything that yet drew breath. Though wasted and fragile, these creatures possess a twisted cleverness that makes them quite formidable. — Deckard Cain
Carrion Bat: Some foul new disease has taken hold in this land and the carrion bats are near the heart of it. Since returning to Tristram, I have seen their numbers surge. The evil forces that linger here give them strength, and I fear that the worst is yet to come. — Deckard Cain
Carrion Nest: I was able to trace some carrion bats back to one of their nests. What I found shocked me! The nest itself is a living organism, a mature bat that has been mutated by the darkest of magics. I no longer doubt that demonic forces have corrupted these creatures. — Deckard Cain
Quill Fiend: Quill fiends are a common nuisance in the western lands and I have had my own tents ransacked by them during an expedition to Khanduras. I was able to beat them off with a shoe, but a less bold man would’ve fared far worse. Quill fiends are dangerous — underestimate them at your peril. — Abd al-Hazir
Scavenger: Scavengers are ugly, pathetic creatures who survive off of carrion and corpses too diseased to attract any other carnivores. I did once meet a raggedy fellow who claimed that he had trained one of the beasts to bring him large rats to eat, but I’m sure the story is utter nonsense. — Abd al-Hazir
Old Tristram Journal: The rumors of torture and worse grow every day. What has happened to Tristram and its king? I once thought Leoric a great man, but it seems I was deceived. We all were. He sends our meager army against Westmarch on the morrow. What will become of us?
Traveler’s Journal: While exploring a cave with hopes of finding hidden treasure, I came upon a most grisly sight — a heap of dead bodies. Unbelievably, as I was searching them for any items of value, they began to rise! I must tell them of this in New Tristram before it’s too late.
Warriv’s Journal: I return to Khanduras after twenty years, the burden of countless failures and tragedies heaped upon my shoulders. Am I being punished for helping that stranger hunt the Dark Wanderer? I always thought Deckard Cain half a madman, but perhaps … he was right. Perhaps he can banish the shadow hanging over my life.
PEOPLE (Spoiler alert)
Adria’s Journal: Aidan came to me last night. I suspected what was lurking within his troubled heart. I consoled him as best I could. Regardless, wherever he’s headed, Hell will surely follow in his wake. The shadows close in on Tristram once again. But like Aidan, I’ll be gone before they fall.
Cain’s Old Journal, Part 1: I can no longer deny the true nature of the evil that rises from teh depths of the cathedral. It is almost too horrible to admit the truth of it. It is the dark Lord of Terror, Diablo himself, who plagues us. — Deckard Cain
Cain’s Old Journal: The vile staff of Lazarus was brought to me today, confirming my suspicions. There is no longer any doubt that Lazarus kidnapped Albrecht and perhaps even freed Diablo from his ancient prison. Who knows what further treachery he has planned? — Deckard Cain
Deckard Cain’s Journal, Part 1: We have come at last to Tristram’s old Cathedral. This is where Diablo, Lord of Terror, first corrupted mankind. This is where I may finally find the answers I seek. Leah worries after my safety, but I believe information vital to defeating the last lords of the Burning Hells can be found here.
Deckard Cain’s Journal, Part 2: I wish that Leah could live a different life — a more normal life — but, alas, such is not her fate. When I pass, there is none but her to continue my work, and the future of this world hangs in the balance.
Gillian’s Diary, Part 1: Ogden and his wife have offered to let me and grandmother continue to stay with them. I think we will, now that the troubles are over. I am still tormented by horrific nightmares. I keep hoping they will fade, but they seem to be getting stronger.
Gillian’s Diary, Part 2: To think I was once afraid of Adria. She is going to take me to Caldeum with her soon. Caldeum! I never thought to see it with my own eyes… Though it saddens me to leave Ogden and his wife, Adria assures me that she will find a cure for my nightmares.
Despina’s Journal: Praise the powers that be! Griswold, bless his dear heart, risked everything to bring that dear boy home from the cathedral. Though he is troubled and moody now, I am certain it will pass and he will once again be the sweet Wirt we all love.
Leah’s Journal, Part 1: We’ve been under siege for six days now. Uncle Deckard is still missing. Captain Rumford and the others are losing hope. I tell them not to lose faith … but if help doesn’t arrive soon …
Leah’s Journal, Part 2: A miracle has happened! A hero, like one out of Uncle Deckard’s tales, appeared and saved us! I know in my heart that my uncle still lives and I pray that the hero will bring him home safely.
Leah’s Journal, Part 3: Uncle Deckard’s home — rescued from the clutches of the Skeleton King! I’m so glad. But the Skeleton King? I thought he was a folktale. The idea of mad King Leoric returning to torture this place … Hasn’t Tristram suffered enough?
Leoric’s Journal, Part 1: We have just arrived in Tristram, and I must say I’m a bit dismayed. This place is a backwater filled with serfs and an ancient broken down monastery, hardly fit for the king of Khanduras! I cannot fathom why Lazarus was so intent on this becoming our new seat of power.
Leoric’s Journal, Part 2: A fetid, pallid malaise has fallen over the manor we now call home. Young Albrecht seems to be enjoying himself in our new home, however, even with his brother Aidan off to become a warrior. Perhaps I am simply suffering from an imbalance of humors brought on by the recent change of clime.
Adria’s Journal: Aidan came to me last night. I suspected what was lurking within his troubled heart. I consoled him as best I could. Regardless, wherever he’s headed, Hell will surely follow in his wake. The shadows close in on Tristram once again. But like Aidan, I’ll be gone before they fall.
Lachdanan’s Scroll, Part 1: My name is Lachdanan, and I am cursed. Once the captain of King Leoric’s army, I lived only to honor my land and my king. No man has a greater love for his king than I had for mine — even as I drove my blade through his dark and corrupted heart.
Lachdanan’s Scroll, Part 2: It was Lazarus — of that I am certain. He alone had the king’s ear and whispered dark and evil magics into it, instilling the notion of an imminent attack by Westmarch. Afraid to speak against the archbishop, the councilors nodded their empty heads in agreement and sent us off to die.
Lachdanan’s Scroll, Part 3: When we returned from our horrific defeat in Westmarch, my beloved king lost all pretense of sanity. He seethed with rage, spitting curses upon us as traitors. With great sorrow, I ran him through.
Lachdanan’s Scroll, Part 4: I will forever live in anguish for my last attempt to honor my king. As we lay him to rest in his burial chamber, he manifested as a hideous skeletal demon. Gorash and my other knights were overcome at once, but I fought on.
Lachdanan’s Scroll, Part 5: And now I wander, cursed by my once beloved king. Evil gnaws at my bones and I cannot risk putting my beloved Tristram in danger should I fail to contain that which tears at me. I must venture down into the labyrinth to die alone.
Old Diary: There is chaos everywhere, and word in town is that Lachdanan killed the king! If only this is true, perhaps our days and nights of living in terror are behind us now.
Skeleton King: The Zakarum High Priests in Kurast proclaimed Leoric King of Khanduras many years ago. He ruled well until Diablo’s influence drove him mad and the loyal knight Lachdanan was forced to slay him. Afterward, Diablo himself raised Leoric from the dead as the Skeleton King until the monarch’s son, Aidan, vanquished him. — Deckard Cain
Blizzard Entertainment updated the Diablo III website with an article about the Nephalem Cube and the Cauldron of Jordan giving fans a rundown on what each item does for players. These two items are unlocked by completing quests in New Tristram. Afterwards, both items become part of your character armor item slot window. Check out at the bottom one of the HD 1080p videos submitted to us showing both items in action.
The Nephalem Cube is another very helpful item that you’ll encounter over the course of your adventure. It works just like the Cauldron of Jordan, but with an important difference. When you click the Nephalem Cube it allows you to salvage crafting materials from your unwanted weapons, armor, rings, runes, and amulets. The process destroys the original item but yields a variety of materials that grow more powerful as increasingly rare items are salvaged. Thus, common items yield common crafting materials, but more rare and valuable items will yield potent mystical substances that can be used to create correspondingly mighty items and enhancements. You’ll want to keep a well-stocked hoard of crafting materials, because there’s great potential in those salvaged scraps.
Cauldron of Jordan
Shortly after you begin your adventure, you’ll be provided with a useful little artifact: the Cauldron of Jordan. The cauldron allows you to skip trekking back to town when the time comes to sell your loot. After you obtain the Cauldron, you can reduce virtually any item in your inventory to gold, just as if you had sold it to a vendor. Gold can do a lot of things for you in Diablo III, from purchasing artisan services to repairing your damaged gear to buying shared stash slots. There’s more than one way to get value from loot though, which brings us to the other handy tool you’ll have at your disposal.
Blizzard Entertainment has finally revealed the PC Spec requirements to play Diablo III. This is a sign that external closed beta testing will begin really soon in the next few days. Stay sharp brethren.
MINIMUM SYSTEM SPECIFICATIONS
OS: Windows® XP/Windows Vista®/Windows® 7 (Latest Service Packs) with DirectX® 9.0c
Processor: Intel Pentium® D 2.8 GHz or AMD AthlonTM 64 X2 4400+
Video: NVIDIA® GeForce® 7800 GT or ATI Radeon™ X1950 Pro or better
OS: Mac® OS X 10.6.8 or newer | Processor: Intel® Core 2 Duo
Video: NVIDIA® GeForce® 8600M GT or ATI Radeon™ HD 2600 or better
HD Space: 12 GB available HD space | Memory: 1 GB RAM (1.5 GB required for Windows Vista®/
Windows® 7 users, 2 GB for Mac® users) | Drive: DVD-ROM drive | Internet: Broadband Internet
connection | Display: 1024×768 minimum display resolution
(Note: Be advised that some wireless connections do not meet the minimums required to be a true Broadband Internet connecton. Wireless results may vary.)
RECOMMENDED SYSTEM SPECIFICATIONS
OS: Windows Vista®/Windows® 7 (Latest Service Packs) | Processor: Intel® Core 2 Duo 2.4 GHz
or AMD AthlonTM 64 X2 5600+ 2.8 GHz | Memory: 2 GB RAM | Video: NVIDIA® GeForce® 260 or
ATI Radeon™ HD 4870 or better
OS: Mac® OS X 10.7 or newer | Processor: Intel® Core 2 Duo | Memory: 2 GB RAM
Video: NVIDIA® GeForce® GT 330M or ATI Radeon™ HD 4670 or better
Here is the list of known issues in the Public Beta. This is by no means a complete list, but covers several of the general issues player will encounter or find during their testing.
Issues that occur in specific places are notated with “Act – Level Area”. The level area is the name of the location you are in. It is displayed above your minimap.
Players cannot log into the Public Beta if they have UAC enabled on Windows 7. The current work around is to fully disable UAC (User Account Control) while playing Diablo III.
Desecrated Enlightened Shrines are not granting the 25% experience bonus.
We are currently have many problems with the Public Games feature of Beta. We will be disabling this feature in a coming Beta patch.
Text can be cut off while on different Battle.net screens at different resolutions. The current work-around is to play the game in Windowed mode and to drag the screen to fit the size of your monitor.
Clicking on “Remember Account” does not remember your account.
Battle.net Banner System
Players cannot join other players who have started an event. For example, if two players start the Skeleton King event and a third player joins the game, the third player cannot join the Skeleton King event until after it is done.
Players cannot use a banner to teleport to a player who is not participating in an event started by a party member. For example, if there are three players in a party and player 1 starts the Skeleton King event, players 2 and 3 cannot use their banners to port anywhere even though they are not involved in the Skeleton King event.
Fan of Knives is not being buffed by increased attack speed nor increased casting speed.
The passive skill Brooding has a 5 second-delay buff that is not removed when it is swapped with another passive skill.
The passive skill Thrill of the Hunt has a 10 second-delay buff when it is swapped with another passive skill.
When holding down Dashing Strike, the player has a chance to get stuck casting the Skill without spending Spirit.
Act 1 – New Tristram: The door to Cain’s House remains closed after the portal to get inside his house opens. The portal works correctly, it just appears over a closed door.
Act 1 – Old Tristram Road: There is a canyon north of New Tristram that displays a solid red and orange glow. The light does not fill the canyon.
Act 1 – The Slaughtered Calf Inn: Leah’s VO plays at inconsistent levels when she says ” “I came back here to rally the militia, but–“.
Act 1 – Old Ruins: When Leah opens the gate during the quest “The Legacy of Cain : Go to the Old Tristram Gate”, the lock flies very far off of the gate.
Act 1 – Cemetery of the Forsaken: During the quest “A Shattered Crown : Search for Leoric’s Crown in the Cemetery of the Forsaken,” the Matriarch’s Bones event can break if two or more players click on two different Funerary Urns at the same time.
Act 1 – Cemetery of the Forsaken: You are able to target the Cemetery Gate that leads to the Fields of Misery after using the Stone of Recall during the quest “The Crown of Mad Leoric : Talk to the Blacksmith”.
Some Demon Hunter and Wizard helms are not displaying the correct icon.
Some Witch Doctor-specific item affixes misspell the class as “Witchdoctor”.
Skeletal Archers deal much more damage than other equivilant Skeleton-type monsters.
The lore entry for the Skeleton will not play it’s voice over. The lore entry itself shows up correctly in your Journal.
Hydras that are spawned by killing Arcane-affixed Hydras display the name “!!Missing!!”. This will be fixed for launch.
We are aware of the several issues players are having using nVidia Optimus machines (hybrid Intel Integrated and nVidia Geforce chips). We are currently working on a fix internally.
Thought this would be a topic to bring up to the front page for those who are having trouble to install the Diablo III Beta client. Blizzard is aware and has come up with a workaround. Here is a quote from Vasadan (QA Team):
Vasadan: We currently have three bugs with installing and streaming, all of which will be fixed in a coming Beta patch. If you do not fully download the game before playing, you will be stuck at a Loading screen. You are actually downloading the rest of the game, but to the user it looks like a hardlock or crash.
The current workarounds for these issues are:
When downloading the game, wait for it to completely download. This means waiting for the game to get to the green bar and allow it to optimize. When the bar turns dark green and is no longer moving, you should be able to play with no issues.
Fully uninstall and reinstall the game. After reinstalling, follow the steps for the first work around.
Again, this will be fixed in a future patch. — source
Last night when the Friends and Family Beta Patch 2 was released, all characters were wiped. No explanation was provided for the wipe. Some fans speculate external closed beta might start very soon, but the wipe might be unrelated. That has happened in past beta tests.
Bashiok: We’re in the process of bringing down the Diablo III test server to deploy a patch, and wipe all characters to continue the testing process. We anticipate the downtime to last until approximately 8:00 p.m. PDT. — source
Here are some screenshots of the Diablo III Beta login screen, the Options window (Video, Sound, Gameplay, Keyboard). I don’t know about you, but when I see this loading screen I meltdown. It is the long lost fabled city of Ureh. The Light of Lights.
Those who have lived under a rock, this is the city where the events of The Diablo: The Kingdom of Shadow (by Richard A. Knaak) took place, and the debut of … Zayl the Necromancer. Ureh is located within the lands of the Necromancers. You got some homework to do. Either read the novel by purchasing the Diablo Archive, or check the Diablo.wikia.com
Allows you to adjust the following video settings:
Window Mode – Full Screen, Windowed Mode (1024×768), Full Screen Windowed
Screen Resolution: Several options from 1024×768 to 1920 x 1080 (16:9 Widescreen)
Textures Quality – High, Medium
Shadow Quality – Off, Low, Medium, High
Physics Quality – High, Low
Vertical Sync (checkbox)
Triple Buffering (checkbox)
Color Correction (checkbox)
Clutter Density (bar)
Clutter Distance (bar)
Master Volume: 1 to 100
Effects Volume: 1 to 100
Music Volume: 1 to 100
Voice Volume: 1 to 100
Ambient Volume: 1 to 100
Sound Channels – 1 to 64
Reverse left/right speakers (good when one is damaged)
The Gameplay window has three tabs: General, ToolTips and Other.
Under General tab are the following checkboxes:
Display Damage Numbers
Display Critical Damage Numbers
Display Defensive Messages
Zoom When Inventory is Open (Drop down to the right displays four options)
Show Item Labels while held
Hides Item Labels while held
Toggles Item Labels On/Off
Show Item Labels for 10 sec.
Show Item Labels on Drop
Show Destination Pings
Under Other Tab are the following check boxes:
Display Injured Monster Health Bars
Display Injured Enemy Player Health Bars
Display Health Bars for Friendly Players
Except for Lock Skills, all the other three checkboxes have a drop down menu to the right with the identical setting options:
Show Health Bars while held
Hides Health Bars while held
Toggles Health Bars ON/OFF
To assign a new keypress to a game function, move the mouse over the existing key and press the new key to use.
Character Page: H, C
Inventory Page: I, B
Skills Page: S
Quests Page: Q
Journal Page: L
Hireling Page: F
Map Toggle: TAB
Zoom Toggle: Z
There is a reset button to reset back to default.
The Keyboard Window has three Tabs: General, Message Controls and Skill Controls.
The Message Controls Tab has the following options:
Here is a Diablo III internal beta video stream from nvsammy. I took some screenshot from his livestream showing the shrines, stash, and other perks such as blacksmith recipes you can bring to the blacksmither to learn how to make armor and weapons. Some spoilers likely, so skip the dialogues if that ain’t your thing.
With the announcement that Diablo III Friends & Family Internal Beta testing has officially begun, and no NDA is required, now we can post the installer screenshots and the EULA. Sorry, I personally don’t like to post Leaks until they are official.
PRE-RELEASE TESTING AGREEMENT
YOU SHOULD CAREFULLY READ THE FOLLOWING PRE-RELEASE TEST AGREEMENT (THE “AGREEMENT”) BEFORE INSTALLING THIS SOFTWARE PROGRAM. IF YOU DO NOT AGREE WITH ALL OF THE TERMS OF THIS AGREEMENT, YOU MAY NOT INSTALL THIS SOFTWARE PROGRAM.
This pre-release version of the “DIABLO® III” software program and any accompanying materials or documentation (collectively, the “Game”), is the copyrighted work of Blizzard Entertainment, Inc. (“Blizzard”), or its suppliers. All use of the Game is governed by the terms of this Agreement. This Diablo® III Pre-Release Test (the “Test”) provides a limited opportunity during which certain designated people (“Testers”) are given the opportunity to test the pre-release version of the “Game.” If you are designated by Blizzard as a Tester, then in consideration of your meeting the eligibility requirements set forth below, and agreeing and adhering to the terms and conditions of this Agreement, you will be given the opportunity to test the Game.
1. Eligibility. You are only eligible to participate in the Test if:
(i) You are designated by Blizzard as a Tester;
(iii) You are an adult in your country of residence;
(iv) You allow Blizzard to obtain hardware and software information from the computer system that you will use to take part in the Test (the “System”) prior to registration for the Test in order for Blizzard to determine if you are eligible to participate in the Test; and
(v) The System meets the specifications which Blizzard determines are required for the Test.
You understand that Blizzard may change the required system specifications at any time during the Test, and if at any time during the Test your System does not meet the requirements, Blizzard, in its sole discretion, may determine that you are ineligible to continue to participate in the Test.
2. Grant of License. Blizzard grants you a license to install and use one (1) copy of the Game for your use on one (1) computer which you own or control at your place of residence for the purpose of testing the Game. This license is limited, non-exclusive, and can be revoked by Blizzard at any time, for any reason.
3. Distribution of the Game. The “Blizzard Downloader” utility utilizes the ‘upload’ capability of your computer to distribute the Game to other participants of the Test. By accepting the terms of this agreement, you agree that Blizzard may distribute the Game using the upload capacity of the System to ‘upload’ all or part of the Game to other participants of the Test.
4. Confidentiality. The existence of the Test and all elements thereof (including without limitation this Agreement) is confidential, and you agree to maintain secrecy associated with the Test. For purposes of example and not limitation, you agree that you will not disclose the following:
(i) Information about the Test, such as your role as a Tester, the length of the Test, the number of Testers, how you became a Tester, etc.
(ii) Information related to the Game, such as the Game’s look and feel, playable races, classes, combat, magic, communication, grouping, questing, monetary systems, the Game’s non-player character interaction, quests, items, armor, weapons, stability of the Game, etc.
During the Test, Blizzard can announce to Testers that certain information about the Game may be disclosed to the public. After such an announcement, you may disclose information that Blizzard has approved for public disclosure.
5. Ownership. Blizzard owns the Game, including all intellectual property rights in and to the Game and all copies thereof. The Game is protected by the copyright laws of the United States, international treaties and conventions, and other laws. The Game may contain materials licensed by third parties, and the licensors of those materials may enforce their rights in the event of any violation of this Agreement.
6. Tester Responsibilities
(i) You may not copy, photocopy, reproduce, translate, reverse engineer, derive source code from, modify, disassemble, decompile, or create derivative works based on the Game,
(ii) You may not remove any proprietary notices or labels from the Game.
(iii) Without limiting Blizzard’s rights hereunder, you agree that you shall not:
a) sell, rent, lease, lend, license the Game to others, grant a security interest in, or transfer reproductions of the Game and/or the Account to other parties, or let any third person use the Game and/or the Account;
b) exploit the Game or any of its parts for any commercial purpose;
c) host, provide or develop matchmaking services for the Game, or intercept, emulate or redirect the communication protocols used by Blizzard in any way, including without limitation, through protocol emulation, tunneling, packet sniffing, modifying or adding components to the Game, use of a utility program or any other techniques now known or hereafter developed, for any purpose, including without limitation unauthorized network play over the Internet, network play utilizing commercial or non-commercial gaming networks, or as part of content aggregation networks; or
d) facilitate, create or maintain any connection to the Game which has not been authorized by Blizzard, including without limitation any connection to any unauthorized server that emulates, or attempts to emulate, the Game.
7. Consent to Monitor. THE GAME MAY MONITOR YOUR COMPUTER’S RANDOM ACCESS MEMORY (RAM) FOR UNAUTHORIZED THIRD PARTY PROGRAMS RUNNING CONCURRENTLY WITH THE GAME. AN “UNAUTHORIZED THIRD PARTY PROGRAM” IS A THIRD PARTY SOFTWARE, SUCH AS AN “ADDON,” “MOD,” “HACK,” “TRAINER,” OR “CHEAT,” THAT: (i) ENABLES OR FACILITATES CHEATING OF ANY TYPE; (ii) ALLOWS USERS TO MODIFY OR HACK THE GAME INTERFACE, ENVIRONMENT, AND/OR EXPERIENCE; OR (iii) INTERCEPTS, “MINES,” OR OTHERWISE COLLECTS INFORMATION FROM OR THROUGH THE GAME. IF THE GAME DETECTS AN UNAUTHORIZED THIRD PARTY PROGRAM, THE GAME MAY (a) COMMUNICATE INFORMATION BACK TO BLIZZARD THAT COULD INCLUDE YOUR ACCOUNT NAME, IP ADDRESSS, DETAILS ABOUT THE UNAUTHORIZED THIRD PARTY PROGRAM DETECTED, AND THE TIME AND DATE THE UNAUTHORIZED THIRD PARTY PROGRAM WAS DETECTED; AND/OR (b) TERMINATE YOUR ACCESS TO THE TEST.
8. Termination. Blizzard may terminate this Agreement at any time, for any reason, or for no reason. Upon termination of the Agreement, you must destroy the Game and all documents and materials you received from Blizzard in connection with the Test, and remove any elements of the Game from any hard drives on which the Game has been installed.
9. Feedback. During and after the Test, Blizzard may provide you with an opportunity to provide Blizzard with comments, suggestions and impressions of the Game by using the in-program mechanisms provided to supply feedback and bug reports, internal websites and forums, and such other methods. The Game may also include a tool that will allow the System to forward system and driver information to Blizzard in the event of a crash. This tool will collect data on the System during the crash, and allow you to forward a report to Blizzard via electronic mail.
10. Acknowledgments. You acknowledge that:
(i) the Game is a work in progress and may contain bugs which may cause loss of data and/or damage to the System;
(ii) you have, or will, back-up your hard drive prior to installation of the Game;
(iii) you have the resources necessary to easily reinstall your operating system and restore any and all data that may be lost;
(iv) Blizzard is not liable in any way for the loss of data or damage to the System, interruptions of service, software or hardware failures, or loss of data or disruption of service.
(v) Blizzard may monitor and record any and all communications, electronic or otherwise, pertaining to the Game including, without limitation, packets, chat, email, message board postings, etc.;
(vi) Blizzard may delete or modify the information stored by the Game for any reason at any time during the duration of the Test; and
(vii) Blizzard may transfer software program files to the System, including a program that will collect and send Blizzard CPU, RAM, operating system, video card, and sound card information from the System.
11. DISCLAIMER OF WARRANTIES. THE GAME AND ANY ACCOMPANYING DOCUMENTATION IS PROVIDED TO YOU “AS IS” WITHOUT WARRANTY OF ANY KIND. BLIZZARD DISCLAIMS ALL WARRANTIES WHETHER EXPRESS OR IMPLIED INCLUDING BUT NOT LIMITED TO ANY AND ALL IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
12. LIMITATION OF LIABILITY. BLIZZARD IS NOT LIABLE TO YOU FOR ANY DAMAGES OF ANY KIND INCLUDING BUT NOT LIMITED TO DIRECT, INDIRECT, COMPENSATORY, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF OR IN CONNECTION WITH THIS AGREEMENT AND YOUR PARTICIPATION IN THE TEST.
13. Equitable Remedies. You agree that Blizzard would be damaged if you breach the terms of sections 2,3,5,7, and 10-14 of this Agreement, and if you are in breach of one or more of these sections of the Agreement, Blizzard shall be entitled, without bond, other security, or proof of damages, to appropriate equitable remedies with respect to breaches of this Agreement, in addition to any other legal remedies available to Blizzard.
According to Bashiok, September 7th — around 1am EST, Diablo III Family And Friends Internal Beta Testing has officially begun. Closed Beta will start very soon — which might mean any time within the next few days up to next two weeks considering Q3 ends September 30th.
Bashiok informs this Friends and Family testing has NO NDA which means all the leaks are official Non-NDA and encouraged public videos.
Bashiok: FYI, we’re getting very close to starting the closed public beta test for Diablo III. You might start seeing some new reports about the beta client as we’ve begun limited external testing with employees and their families, and there is no non-disclosure agreement (NDA) for that. We look forward to sharing more info about the beta test in the near future. Stay tuned.
If you have a beta license, you are free to show, share, or talk about any portion of the beta content to which you have access, as this beta test is not confidential. — source
Bashiok revealed a few tidbits about the upcoming beta testing. Some bits have been filtered out in interviews, and serve as reassurance for those who missed said interviews.
Beta testing has a length of about two hours of gameplay. However, counting on beta testers to try out the other five classes definitely counts as a 10 hours of basic experience, plus the countless replayability for those who will keep playing throughout the lifespan of the beta test.
This is not a normal beta in the sense of what we have experienced in StarCraft II and World of Warcraft, so don’t take those assumptions with you aboard.
Blizzard has enough internal testers to guarantee a nigh perfect game without a public closed or open beta. If Blizzard wanted to — they could release Diablo III in a couple of months or who knows even sooner. That gives me a sense of awe to know this game development is pretty much ironed out and ready to ship.
What the Diablo III beta test aims for is to test and monitor battle.net 2.0’s performance via stress test. More and more invites will be sent over time as needed.
Some might find these statements disapponting. Many of us are used to beta test for up to three or four months. However, the fact they don’t need more feedback than that of their internal QA Team and family & friends to test the alpha client means Diablo III is closer to release than assumed — and it is a technical matter for this game to be released or not within 2011. I’m game for that. Let beta testing roll, and let Diablo III come out Q4 2011. Gimme !!!!
Beta will only go to Skeleton King?
Bashiok: It’s a couple hours of content, times five classes (times two genders if you want).
The intent of the beta is purely to test hardware, server stability, the launcher, patcher, and other very technical bits. We frankly have more than enough testers in-house to test a game like Diablo III for bugs and balance (I fully expect someone to quote this when the game releases with bugs or imbalance). We really need help from the beta to see how it runs on a wide variety of systems, and how the servers hold up with a large amount of people.
Cutting it off at the Skeleton King gives enough gameplay to hit those intents of the beta, and it’s a great place to stop as it’s also right before some huge spoilers. The game has a fairly straightforward campaign, and so keeping that under wraps is extremely important to us, and we think you’ll ultimately appreciate us protecting the sanctity of the release experience.
how the servers hold up with a large amount of people.” SO that means you’re going to invite a ton of people?
Bashiok: It depends on how active people stay. If concurrency dips, we’ll invite more. If the first wave stays active to the end of beta then we may not invite anyone else.
We’ll just have to see.
Personally I expect the need for lots of continual invites just because of the limited amount of content peoples desire to not ‘spoil’ the final game experience. But we’ll just have to see.— Source
A few days ago, Blizzard Entertainment put a challenge out there for Diablo III fans. Let your beard grow and take a photo. Submit it via Twitter with the #Diableard tag and via email to [email protected]
Pity I shaved my goatie … Anyway, the source link below shows several photos of the Diablo III developers who already have impressive beards. Some fans have been submitting their photos too (see below). Are you up to the challenge?!!
It’s time for a challenge… not a challenge of will, or of strength, or to drink a gallon of milk. This is a challenge of follicular fortitude.
It’s time to grow a beard.
Over the past six months, many members of the Diablo III development team have risen to this challenge themselves — and while you may have some catching up to do, the goal remains the same: grow and maintain the most awe-inspiring Diableard you can, and don’t shave it off until the day Diablo III is released.
Some may choose to go the full distance, cultivating mighty mountain-man beards. Others may decide to trim theirs a bit to avoid the protestations of their loved ones. Whether it be braided, forked, or wild enough to house a family of squirrels, your beard will serve as a beacon of hope for humanity in the coming war against the Burning Hells.
Some of the ladies and less hirsute gentlemen out there may be thinking, “But what about me? My facial hair is fragile and wispy, like the gossamer of dreams.” To you we issue a separate challenge: craft the finest mock-beard you can from any assorted objects or substances you have handy, and then model it for the world to see.
With no release date for the game yet announced, the challenge of developing the ultimate Diableard will push you into limits unknown, but we’re hoping you’ll summon the courage to join the Diablo III developers on their quest.
To participate, simply send your Diableard photos to [email protected] We’ll be collecting the most impressive images of your beards and beard-like constructs to show off on the official Diablo III website as the release of the game approaches.
In the meantime, take a look at these epic Diableards from the Diablo III development team for inspiration. — Source
The Diablo III Beta Testing is approaching perilously with Q3 2011 reaching its critical mass in September 30th. As of today, any day in the next 33 days is potentially Beta Launch time. Which of those days is anyone’s guess.
Lot of rumors abound in the last few days. I won’t confirm or deny any of those. I can only tell you one thing for certain. Eldorian and Medievaldragon will be updating Blizzplanet [“and other venues”] very soon™ to keep you up to date.
Expect live chats and fan petitions, screenshots, videos and a few other surprises.
If you really want to keep in touch even while at school, the office, or on the go make sure to grab our mobile app, Like us in Facebook, or follow our Twitter.
Again, Blizzplanet will offer a unique coverage that will keep many websites and fans talking and participating. Something we have kept under wraps for nigh two months. Stay tuned, and spread the word in your communities.
Blizzard wants everyone (yes, you too) to run again the Beta Profile Tool. They have updated it, and it will help your chances to get a beta key invite over those who haven’t ran it again. Even if you ran it yesterday, run it again. This is a brand new Beta Profile Tool that needs to be installed and run to obtain non-personal details about your computer.
The beta test approaches! We’ve just updated our System Check program and would like everyone to update their Battle.net Beta Profile information by running the new one. You should do this regardless of whether there have been hardware changes made to your system.
You can run the new System Check by visiting the Beta Profile settings of your Battle.net account:
If you haven’t yet created a Beta Profile on your Battle.net account you’ll be presented with two download options, PC and Mac, for our System Check program. Running the program will present you with the Beta Test Opt-In Agreement, and once you agree to that it will immediately query basic computer specification information such as your type of video card, processor, and RAM. Clicking the Send button will then upload the shown information to your account.
On your Beta Profile page, you’ll want to ensure you at least have “Diablo Universe” checked for future testing, if not StarCraft and Warcraft as well. That’s it! You’re now eligible for future beta test opportunities.
I have a Beta Profile
If you’ve previously uploaded your system info you should use the links to download the new System Check program for PC or Mac and update your system info. Run the program, read through the Beta Test Opt-In Agreement that appears, and once you agree to that the program will immediately query your basic computer specification information. Click Send and the program will automatically update your profile with your system specifications. You’ll remain opted in for whichever beta tests you’ve previously selected, and you can change these selections on your Beta Profile page at any time.
Having current system specifications and checking the franchise boxes to express interest in beta testing our future products does not guarantee your entry into the beta test. We will grant a very limited number of people entry from the entire pool of those interested, based on their system specifications and other factors. While having an official Battle.net Beta Profile is one way to potentially get in, we’ll have information on other ways to increase your chances as we draw closer to the beta test. — Source
Blizzard Entertainment unveiled the timelapse video of The Making of the Diablo Mural shown at Hahnentorburg Rudolfplatz. It is important to all GamesCom 2011 attendees to attend Hahnentorburg for a chance at a Diablo III beta key. Contest details at the bottom. Additionally, IGN UK nominated Diablo III for the IGN People’s Choice Award. You can vote for Diablo III here.
As part of Blizzard Entertainment’s presence at gamescom 2011, artist Manfred Stader has created a bespoke piece of Diablo III street art. The image depicts Diablo accompanied by demons bursting forth from the very streets of Cologne. What’s unique about the image, aside from the content, is that it has been designed to be viewed in full 3D perspective. As a result, it produces an unnerving glimpse into The Burning Hells themselves.
The artist began production of this very special piece on Monday August 15, situated at Hahnentorburg Rudolfplatz in central Cologne.
Don’t forget we have also organised a competition based on your photographs of this artwork — you can find details about that here.
Diablo’s Burning Hells contest: Win Access to the Beta for one of our Upcoming Games
Attention gamescom goers: a portal to Diablo’s Burning Hells has been sighted at Rudolfplatz in Cologne! To celebrate this terrifying development, Blizzard is giving those witnessing the event a chance to win access to the beta phase for one of our upcoming games.
If you are in Cologne and wish to participate, please follow these simple instructions:
Head over to Rudolfplatz, next to the Hahnentor. (map link).
Gather up the courage to stand on the brink of the portal and have a friend take a picture of you. Make sure you put on your bravest face to confront Diablo!
On Twitter, post a link to the image with the hashtag #D3GC11, and an “@reply” to our @Diablo account.
Members of the Blizzard community team will look over the posted pictures during the weeks following gamescom and pick the best ones. Please consider following the @Diablo account so Blizzard can get in touch with you via direct message in case you’re one of the lucky winners.
For all the details on the contest, please read the rules available here.
This is possibly nothing and might not be related to Diablo III beta testing. However, previous pre-beta preparation shared similar type of maintenance oddities.
While checking my Battle.net account for any new changes, I noticed my StarCraft II links were completely gone. I launched StarCraft II: Wings of Liberty and downloaded the latest patches. The StarCraft II Battle.net server seems to be operating normally, but when I go to the Battle.net Account page — StarCraft II is simply gone.
It might be completely unrelated to Diablo III beta testing, but I just had to inform something is going on and that Battle.net developers are doing some tweaks behind-the-scenes. There doesn’t seem to be any Maintenance notices in the Battle.net Status forum.
Update: Two hours later (10:00pm EST / -5GMT) the Battle.net Account page now shows the StarCraft II text, icons and links. I was checking every 30-40 minutes, and it was all gone until now. Mysterious unscheduled Battle.net maintenance. Surely going to hype some people up. The Blizzard Customer Service twitter, StarCraft II Twitter, and all forums are silent on the matter.