Vol’jin: Now, we hit back! We don’t give Hellscream no time to regroup. We ride north. We slit every Kor’kron throat we see.
If we take Razor Hill, we control all de roads in Durotar.
Come! Ride wit’ me!
Free 6 Captives and defeat Kor’kron leaders to capture Razor Hill for the Darkspear revolutionaries.
Vol’jin: Regroup! We press da advantage. Before the Warchief fortifies Razor Hill, we take it for da revolution, an’ close off da road to da Barrens.
Anyone who can still fight, come wit’ me!
Thrall: Wait Vol’jin. Horde is spilling Horde blood. It is tearing me apart.
Vol’jin: We need ya, mon.
Thrall: I know. I trust you to lead the siege. I am needed elsewhere. I refuse to believe that all of my brethren support Garrosh. I am going to Orgrimmar, alone. Eitrigg, Saurfang, surely they are standing against Garrosh. I must find others.
Vol’jin: You set one foot in Orgrimmar, Hellscream gonna bury a knife in ya neck!
Thrall: It is a risk I have to take. But if I am killed, please watch over Aggra and my boy.
Vol’jin: I won’t hear ya say such tings.
Thrall: It has to be said, Vol’jin. If we do not make it through this – I want you to know. You have always been my friend. My brother.
Vol’jin: For da Horde.
Thrall: For the Horde.
Vol’jin: Darkspear, with me! We ride! No sleep ’til Orgrimmar!
Note: Chen Stormstout, and several trolls mount up raptors and bats, and rally behind Vol’jin. They march toward Razor Hill. Players can ride along and they don’t despawn. They keep going toward Razor Hill where they clash against the Kor’kron.
Note: Players must kill Deadeye Kail (Bunker), Augur Narali (Inn), and High Overseer Bloodmane (Barracks). Additionally, on your way to each of these elite mobs, make sure to free 6 captives from cages.
Kor’kron Overseer: All who conspire with the Darkspear face punishment by death!
Kor’kron Overseer: I regret nothing!
Kor’kron Overseer: You will pay for this!
(Deadeye Kail sticks to his guns.)
Kor’kron Augur: Ours is the true Horde!
Kor’kron Overseer: For Hellscream!
Kor’kron Augur: All who conspire with the Darkspear face punishment by death!
Kor’kron Overseer: The Darkspear never deserved to be part of the Horde!
Kor’kron Overseer: You betrayed the Warchief!
Yelnagi Blackarm: Please – don’t hurt us! Vol’jin is welcome to quarter his revolutionaries here.
Kor’kron Deadeye: Darkspear animals will be put down like the filth they are!
Gar’Thok: The Warchief should’ve never crossed the Darkspear. He tore the Horde apart.
Tarshaw Jaggedscar: I have trained hundreds of young warriors. The Warchief sheds their blood recklessly. He is no longer MY Warchief. Now I see why the Darkspear are fighting back!
Dwuuk: You can turn my steel against the “Warchief,” but only against his corrupt soldiers – leave the civilians out of your bloodshed!
Yelnagi Blackarm: Please – don’t hurt us! Vol’jin is welcome to quarter his revolutionaries here.
(Location: Razor Hill Watchtower)
Once the quest objectives are completed, head toward the west entrance of Razor Hill toward the road to the Barrens. Turn to your right to climb the hill and reach the Watchtower located high above Razor Hill’s cliff to turn in the quest.
You will see the Darkspear Rebellion Quartermaster, Vol’jin, Chen Stormstout, Ki’ta Arrowtusk, and Sen’jin Watchers.
Vol’jin: Razor Hill. We did it, (Name)! Look to de north – you can almost see Orgrimmar from here.
Hellscream gonna figure out who did dis. Hah hah. He gonna be one angry orc.
Next stop is de capital. We gonna need a lot more help. An’ more supplies…
Vol’jin: It be done! Razor Hill is ours! Da Warchief probably see da fires all the way from Grommash Hold …
Baine Bloodhoof: Vol’jin – you’re alive! It is true then – an open rebellion against the Warchief.
Vol’jin: Baine. We be needin’ ya support. Razor Hill be but an outpost – the walls of Orgrimmar be fortified since da Cataclysm.
Baine Bloodhoof: I must tread carefully. Many of my people are still within Orgrimmar.
Vol’jin: Lor’themar be ready to strike once he finish wit da Isle of Thunder, and da Banshee Queen need no excuse, but they both across da sea. Without ya strength, we can’t breech the city. I need tauren arms.
Baine Bloodhoof: We are preparing. I just need time to ensure the safety of my people. But Vol’jin…
Baine Bloodhoof: Garrosh has turned Orgrimmar into a fortress. You may need to seek out allies… beyond the Horde.
(Vol’jin jabs his spear into the ground saying nothing.)
Vol’jin: Ta take down de warchief, I be needin’ an army an’ supplies. I got me an army. No shortage of hate for what Hellscream done to de Horde. But supplies! Lumber, stone, meat, oil. Dis be what we need.
Hellscream’s Kor’kron be stockpilin’ supplies in Northern Barrens, to de west. Kill the Kor’kron! Fight dem wherever dey spring up. Help our tauren bruddahs by escortin’ their caravans, an’ group up to take down Kor’kron leaders. Whatever it takes. Get me dem supplies!
Ki’ta Arrowtusk: Welcome ta Sen’jin Village, mon. I know you traveled far ta see Vol’jin, leader a’ da Darkspear.
But I must ask ya ta wait a little longer. Let us speak.
Listen to Ki’ta Arrowtusk
Ki’ta Arrowtusk: Walk wit’ me, (class). Vol’jin be seein’ ya in just a moment. De “Warchief” still believes Vol’jin be dead, slain by his Kor’kron assassin in Kun-Lai Summit.
Vol’jin survived, but he still remember da sting a’ Hellscream’s betrayal. Darkspear never die.
When Vol’jin come back ta us, I saw he was changed. Da light a’ revolution be burnin’ in his eyes!
Now, look around you. De Darkspear rebellion begins. Hellscream’s worst nightmare.
De spark becomes a flame, de flame becomes a fire, de fire … an inferno. We gonna burn our way ta da gates a’ Orgrimmar.
But we gotta feed dis war machine. Stone, wood, oil, meat – we be needin’ ‘em in large supply.
Dat’s where we need ya, (brodah / sistah).
Go, speak to Vol’jin. Prepare yourself. From here on out, we be askin’ more of you den ever before.
Vol’jin: Look at us three. Back to da sands of old Durotar! It be just like old times.
Thrall: Not quite, old friend. Times have changed. The line between friend and foe is not so clear.
You: What happened to you in Pandaria?
(Vol’jin runs his three-fingered hand over his scar.)
Vol’jin: It been a long road, friend. Garrosh tried ta take me life wit’ a knife in de throat. Left me for dead. I crawl out dat cave, couldn’t even speak. It was Chen Stormstout who found me, nursed me back from de brink.
We travelled to de Shado-Pan monastery, an’ dey help me do some soul-searching. Figure out who I was. Who the Horde was. Me father …
I made up me mind. I’m takin’ de Horde back. No matter de cost.
Darkspear never die.
You: Does Garrosh know you’re alive?
(Vol’jin allows a grim smile to creep across his scowling features.)
Vol’jin: Not yet he don’t. Maybe he hearin’ rumors. Maybe he thinkin’, dey ghost stories. Maybe ol’ Vol’jin comin’ back ta haunt him. Hah.
He find out soon enough. Too bad I’m not gonna be there ta see da look on his fat, beady-eyed face when he hears ol’ Vol’jin is back, an’ gonna make good on me promise. Ta end his sad little reign. Ta fire de arrow dat pierces his black heart.
You: Why are you fighting against our own Warchief?
Vol’jin: Ya still call him “Warchief,” (class)? Is he still YOUR Warchief? What of de spoils of his war? I don’t see you fat an’ happy like his Kor’kron. His Horde be an orc Horde. Do ya still feel welcome here, (race)? Are ya a part of his plan? Or are ya trash he gonna do away wit’ once he has his way? He promise glory, but bathes our Horde in blood, an’ steps on anyone who see it diff’rent.
Ya wanna know how I see de Horde? De Horde dat me an’ Thrall built?
You: How do you see the Horde?
Vol’jin: Horde be a family. When de whole world try ta put us down, de family come an’ pick us back up. We all each other got, see?
Hellscream, he don’t see family. Ain’t never had one. All he see is power, like he just come through the portal.
(Vol’jin stares off into the distance.)
We stand against him – together, here, now – or he stome us out. One. By. One. I got de scars ta prove it.
Who do ya trust, (name)? Where be your loyalty now? Hellscream? Or family?
(Vol’jin nods at you.)
Vol’jin: (Class). Looks like ya just chose a side. I hope ya ready ta fight.
The World of Warcraft: Mists of Pandaria Patch 5.3 adds new content to the progressive Garrosh Hellscream storyline. The Landfall (Patch 5.1) confrontation between the Alliance and the Horde at the Krasarang Wilds’ shore is over, and the Thunder King has been defeated.
What’s next? Well, Patch 5.3: Escalation is the intermediate content prior to engaging Garrosh Hellscream as the final boss of Mists of Pandaria.
The Horde and the Alliance are preparing their path toward Orgrimmar through the Barrens and Durotar.
Note: Over the next weeks, I’ll be updating this page with the quests text, NPC dialogues, images and videos. This will serve as a lore repository for those who rushed through the quests without reading, or for those who unsubscribed to World of Warcraft months ago, and wish to know what’s new. Who knows — what you see in this archive might bring you back to World of Warcraft.
Patch 5.3 Intro – Horde version
When players approach Sunwalker Dezco and Taran Zhu at the Golden Terrace of the Shrine of Two Moons capital in the Vale of Eternal Blossoms, we see a conversation between both characters concerning Garrosh and the actions of the Horde.
Taran Zhu: Tauren! What have your people done? You have dredged open a scar within our sacred Vale!
Sunwalker Dezco: Lord Zhu, please understand – the orc “Warchief” who ordered the deed no longer speaks for the whole of the Horde. Many voices are rising up against him.
Taran Zhu: Your politics are no concern of mine. Your Horde has disrespected the sanctity of this place. You are no longer welcome here – leave at once!
Sunwalker Dezco: Give us time, Lord Zhu. Give us the opportunity to bring Hellscream to justice.
Taran Zhu: Sunwalker, I respect your people. You have aided us in our campaign against the Sha, and the Thunder King. Otherwise, I would’ve already ordered the Shado-Pan to purge this entire shrine. But my patience is at an end. The Horde must leave.
Sunwalker Dezco: Please. Give us time to make this right.
Taran Zhu: Very well. You have until season’s end. No longer. We pandaren are no strangers to dealing with tyrants. The coming battle will try your souls. May the celestials guide your actions.
Visit the links below to launch the dialogue transcript and videos for each mission of the Patch 5.3 Escalation storyline.
The Alliance version of Patch 5.3 Escalation is a bit shorter. Both factions share the same scenarios, the same first quest, and the same Battlefield: Barrens quests. Some quests are unique to the Alliance players as seen below.
Lorewalker Cho: I am glad you are here, (name). I have been using my dream brew to experience events around the world, but the more I learn, the more confused I become.
For instance, King Wrynn has asked the dwarves of Ironforge for more troops, but they do not all support him.
I will tell you more, but I would also like to hear from your experience firsthand…
Complete the “Blood in the Snow” scenario. You can queue from the dungeon finder or use Lorewalker Cho’s Dream Brew.
Note: A hologram / vision plays out behind Lorewalker Cho.
Lorewalker Cho: Once upon a time – moments ago, in fact – a great king sought the help from a trio of powerful dwarves: The Council of Three Hammers.
The King’s scouts had discovered that Zandalari trolls threatened the dwarven capital.
Surely, the king thought, if he helped them with their troll problem, they would give him more troops for his campaign against the Horde.
But what the king did not realize is that the dwarves did not trust one another!
“We cannot help you,” said the Bronzebeard dwarf. “For if we turn our back on the Dark Irons, they will defeat the Wildhammer and take over Ironforge!”
“We cannot help you,” said the Wildhammer dwarf. “For if we turn our back on the Dark Irons, they will defeat the Bronzebeard and take over Ironforge!”
The king was furious. “If none of you help, then Ironforge will fall under siege!”
Only one dwarf offered to help the king. “We will lend you our strength,” said Moira, of the Dark Iron. “We will trust our dwarven brothers, and we will show them what loyalty means!”
And so Moira and the High King set out into the snow to save the city, leaving the others to think about their actions.
What happens next? I must know!
Scenario: Blood in the Snow
King Varian Wrynn: This is where my agents tracked the Zandalari.
Moira Thaurissan: Shimmer Ridge. I know it well. The Frostmane trolls breed and plot atop that snow-blown mesa.
King Varian Wrynn: I can only imagine what foul business the Zandalari have with them …
Moira Thaurissan: We’ve lost many mountaineers to this freakish storm, or the trolls slithering about in it.
King Varian Wrynn: Yes. This weather is not natural.
Moira Thaurissan: Aye. I am loath to send my men into that. It reeks of ambush and bloody disaster.
King Varian Wrynn: My champions will go. They will see what can be done, and rescue who they can.
Moira Thaurissan: If they can stop that storm, I’ll lead the Forgeguard to the top myself.
King Varian Wrynn: It’s heartening to see you here, Moira. You have my thanks.
Moira Thaurissan: Indeed. With the aid of your champions, the Dark Irons will put an end to the Zandalari threat in Dun Morogh.
We will prove our loyalty – to the Council, Ironforge, and the Alliance – here, today, and with our own blood.
King Varian Wrynn: Hrmmm. Fare well, Queen Regent.
Moira Thaurissan: I’ll see you when it’s done, King of Stormwind.
Scout Stonebeard: Oh ho ho ho ho! By my beard, I thought I was done for! Oh, thank ye. Thank ye! Oh … right. Now: Did the human king send ye? Oh, his spies are all dead … and most of us are, too.
I saw ‘em draggin’ Boldbrew, kickin’ and bitin’ towards some hut south o’ here. Now if ye hurry, ye can help her, and she might know more.
BUT STAY AWAY FROM THE BIG VILLAGE! There’s dozens o’ mad ice trolls in there! Oh, that Zandalari priest has ‘em whipped up into a great frenzy.
Scout Boldbrew: Oh, that was a CLOSE one, thank ye! There’s only a few of us left; the ones they don’t eat, they butcher at some big altar. It’s just northwest o’ here; if ye hurry, ye might be able ta save some! Sorry I don’t know anythin’ more …
Scout Forgefellow: Filthy monsters! I owe ye me life. Listen: The storm. We figured out what’s makin’ it. That sneaky Zandalari has these ice trolls makin’ blood sacrifices ta elemental spirits. There’s a cave, north o’ here, across a bridge. If ye can slay the elemental within, the storm ought ta stop.
Moira Thaurissan: The king’s champions have done it: The storm has ended! Forward, Dark Irons! TO BATTLE WE MARCH!
Hekima the Wise: You may have stopped the storm, but you cannot stop the will of the Zandalar! You will DIE, here … ALL OF YOU! Trolls of the world will unite against you! We control the sand, the seas, the winds … We will bury you in your mountain! There … will be more! Zandalar … will never fall …
[Scenario Complete: Blood in the Snow]
King Varian Wrynn: Well fought. I see the Dark Irons are as formidable as ever.
Moira Thaurissan: That they are, King Varian. And at the service of the Alliance, I might add.
King Varian Wrynn: Hah! For that, I’m glad. The Bronzebeards and Wildhammers will regret not having been here to share in your glory.
Moira Thaurissan: Better they’re grateful for the clansmen spared death on this miserable hillock. We sought to protect and impress, not to shame.
King Varian Wrynn: Well, you’ve done just that. Come; let us return to Ironforge, and announce your victory to the Council.
Moira Thaurissan: My thanks for your assistance, champions. I will tend to the slain and wounded here before returning to Ironforge.
The King and the Council
Lorewalker Cho: So, King Wrynn and the Dark Iron dwarves saved the city, and the bitterly divided Council of Three Hammers gained a new unity under the Alliance banner. How interesting!
I see now how the Alliance king leads his people. But what is the Horde warchief up to? Just below us, a swarm of goblins is burrowing into the sacred Vale on his orders. What does he hope to find there? We must find out!
Complete the “Dark Heart of Pandaria” scenario. You can queue from the Dungeon Finder or use Lorewalker Cho’s Dream Brew.
Lorewalkeer Cho: The High King, his champions, and the Dark Iron dwarves worked together to save Ironforge.
The other dwarven leaders were ashamed of their behavior, and vowed never again to allow fear or distrust to cloud their judgement.
And so it was a human king who helped to unite the dwarven clans so long divided.
Free to trust one another, all three dwarven leaders pledged their full strength to the Alliance cause.
Meanwhile, in the city of Orgrimmar, Warchief Garrosh Hellscream sent goblin dig teams all across the continent of Pandaria.
He promised gold and riches to any who could discover for him the hidden secrets of this land that fill Pandaria with such a dark and powerful energy.
To my surprise, his people have found something! Right here, in the sacred vale! What will happen now?
The story is still being written …
Scenario: Dark Heart of Pandaria
Grizzle Gearslip: Thank the laws of physics you’re here!
We found somethin’ down there, somethin’ HUGE, and all of a sudden the rocks started fightin’ back and everyone went crazy. Bad business!
Please, just make it all stop!
Urtharges the Destroyer (Minion of Y’shaarj): Minions, destroy these insects!
Note: When Urtharges the Destroyer dies, stage 3 kicks in. You must collect 50 artifacts. These are all spread throughout the excavation site around you. A column of light rests on each of them. These are visible from afar. The yellow column of light identify bonus artifacts that grant +10 artifact bonus.
Stage 4 kicks in once you collect all 50 artifacts. Don’t go crazy pulling mobs. You have to run toward the mine entrance at the bottom of the excavation site. The map will show you a red “X” marking the entrance of the mine.
Crafty the Ambitious: It’s all clear then? No time to waste … let’s blow this wall to pieces! That was some explosion! Let’s check it out.
It looks like some sort of gigantic chest … probably full of gold. And it’s all ours!
Note: Crafty the Ambitious opens the floating chest and is bathed by Y’Shaarj’s dark clouds. Crafty the Ambitious grows in size and his nameplate changes into “Echo of Y’Shaarj”.
Norushen: Containment failure. Active defense matrix enabled.
Echo of Y’Shaarj: My blood hungers.
Norushen: Power units activated.
Echo of Y’Shaarj: I only sleep.
Grizzle Gearslip: Just what in the name of all that is unholy was that thing?
Malkorok: Step aside goblin. This artifact is exactly what the warchief hoped to find here. I am taking it under Kor’kron protection.
Grizzle Gearslip: Oh don’t you worry none, I don’t think anyone wants to touch that thing again. I’ll collect our money and we are outta here.
Hey hey, what is this, huh? This is barely a fifth of the promised payment!
Malkorok: You are paid for all workers present, foreman. The warchief does not compensate the dead.
Grizzle Gearslip: Naw naw, see there’s a contract. Payment in full is req-
Malkorok: THIS. This is what has diluted the vitality of our precious Horde!
The warchief graciously permits the families of the dead to live in his city. To die in the service of the Horde should be a great honor, but you see it as another opportunity to line your filthy pockets!
Your kind DISGUSTS me. Small. Weak. Honorless as thieves. Be thankful the warchief still tolerates your presence at all.
Grizzle Gearslip: Yeah, we’ll see who’s got Garrosh’s back when it counts.
Malkorok: What was that, goblin?
Grizzle Gearslip: Oh yeah, hey no nothing your, uh, your hugeness. Uh, for the Horde, and all that … Bye!
Lorewalker Cho: Whaaaat? The remains of an Old god are buried beneath Pandaria? No wonder the land is so haunted!
The warchief’s pursuit of those dormant powers are fraying apart the very Horde he leads. His vision is narrow, but very, very dangerous. I must inform the Shado-Pan immediately.
In this week’s Blizzplanet Weekly, our host Chris Arnone talks about several topics around all Blizzard Entertainment video games. Mists of Pandaria will see no additional 5-person dungeons, Major League Gaming (MLG) in Dallas is this weekend where 32 players will clash to the end to claim the victor prize, Diablo III developers are moving away from the Auction House, and finally — Chris Arnone enumerates what are all the facts surrounding the new game Blizzard is revealing at PAX East, and what it is certainly not.
Will it be something related to Project Blackstone? Maybe a revamped StarCraft: Ghost intermingled with the Heart of the Swarm story? Will it be an MMO or a Mobile game?
Everyone thought the Project Blackstone website was a promotional campaign for StarCraft II: Heart of the Swarm. However, there are still some unlocked content and absolutely nothing is mentioned about Project Blackstone in the Heart of the Swarm single-player campaign.
The Project Blackstone creator, Cameron Dayton (Senior Story Developer), tweeted recently “I think it’s starting to dawn on people that #ProjectBlackstone was more than just a promotional piece for #HotS – this story ain’t done yet” — hmm?
A few weeks ago, I remember Cameron Dayton revealed Project Blackstone’s story took two years in the making. This put me to rethink and ponder … does a website story and the ficticious characters tweeting each other on Twitter take two years to write? Or is there more to Project Blackstone than just a Free online short story? That’s a lot of time and manpower budget.
Watch today’s Blizzplanet Weekly with our host Chris Arnone speculating about PAX East new game announcement here.
Don’t forget to subscribe to our BlizzPlanet Gaming YouTube channel and to like our video.
Note: Chris wears a different Warcraft, StarCraft or Diablo T-shirt on the shows courtesy of JINX. Get yours here.