New York Comic Con 2013 – Diablo III: Book of Tyrael Book Signing Schedule

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, New York Comic Con 2013

Insight Editions announced Micky Neilson, Joseph Lacroix and Doug Gregory will sign copies of Diablo III: Book of Tyrael at the New York Comic Con this upcoming October 12th. Visit Insight Editions at Booth 1564. I’ll be there to share photos and video with our visitors.

diablo-iii-book-of-tyrael-cover-full-sizeInsight Editions: We’re very excited to announce that Diablo III: Book of Tyrael (Pub. Date: October 29) will be signed at NYCC on Saturday, October 12th at 11:00 a.m. in our booth! Join Doug A. Gregory from art direction, illustrator Joseph Lacroix, and Blizzard lead story developer Micky Neilson.

Nate Kenyon Finished the Diablo III: Storm of Light Novel

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News

New York Times bestselling author Nate Kenyon released a newsletter to announce his latest non-Blizzard related novel titled “DAY ONE“, and mentioned he just finished writing Diablo III: Storm of Light.

Nate Kenyon posted a video explaining his latest novel DAY ONE. While it is not Blizzard related, it gives you an idea of the level of story-telling he’s capable of, and why you shouldn’t miss Diablo III: The Order, StarCraft: Ghost–Spectres and the upcoming Diablo III: Storm of Light.

Diablo III: Storm of Light by Nate Kenyon – Pre-orders Open

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News

The Diablo III: Storm of Light pre-order page has opened.

You may learn more details of this novel here.

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Diablo III: Storm of Light

The High Heavens are healing after the fall of the Prime Evil. The Angiris Council has recovered the Black Soulstone and now stands vigil over the cursed artifact deep within the glimmering Silver City.

Amid these momentous events, Tyrael struggles with his position as the new Aspect of Wisdom, feeling out of place as a mortal among his angelic brethren and doubting his ability to fully embody his role. As he searches within himself and the Heavens for reassurance, he senses the Black Soulstone’s grim influence on his home. Where harmony of light and sound once reigned, a mounting discord is threatening to shroud the realm in darkness. Imperius and the other archangels vehemently oppose moving or destroying the crystal, leading Tyrael to put Heaven’s fate in the hands of humankind…

Drawing powerful humans to his side from the far ends of Sanctuary, Tyrael reforges the ancient Horadrim and charges the order with an impossible task: to steal the soulstone from the heart of Heaven. Among the champions entrusted with this burden are Jacob of Staalbreak, former avatar of Justice and guardian of the angelic blade El’druin; Shanar, a wizard with phenomenal powers; Mikulov, a lithe and reverent monk; Gynvir, a fearless and battle-hardened barbarian; and Zayl, a mysterious necromancer. With time and the forces of both good and evil against them, can these heroes unite as one and complete their perilous mission before the Heavens fall to ruin?

 

GamesCom 2013 – Joseph Lacroix interview – Diablo III: Book of Tyrael

Written by Medievaldragon on . Posted in Blizzard Products News, Blizzplanet Interviews, Diablo 3 News, GamesCom 2013, Interviews

During his attendance to GamesCom 2013 representing Blizzplanet, Arthur Lorenz “Handclaw” interviewed french artist Joseph Lacroix to ask questions about the DC Comics Diablo: Sword of Justice and the upcoming Diablo III: Book of Tyrael.

Diablo: Sword of Justice is a story about Jacob of Staalbreak a child that became the avatar of Justice in Sanctuary when he donned Tyrael’s sword. At least three characters from this graphic novel are confirmed to reappear in the upcoming Diablo III: Storm of Light by Nate Kenyon.

Diablo III: Book of Tyrael is the sequel to Diablo III: Book of Cain. To learn more about Diablo III: Book of Tyrael watch our SDCC Blizzard Publishing Panel videos.

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The View Whoopi Goldberg Plays Diablo III

Written by Medievaldragon on . Posted in Diablo 3 News

Josh Mosqueira tweeted a link to a video of “The View” TV show where the hosts discuss the violence in video games such as GTA V where teens can roleplay as criminals shooting cops and hookers.

Whoopi Goldberg comes out and says that’s why she prefers to play Diablo III because all she kills is demons and monsters.

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Diablo III (PC) Auction House Removal Announced

Written by Medievaldragon on . Posted in Diablo 3 News

Josh Mosqueira (Game Director) and John Hight (Production Director) appeared on video to announce the Auction House and Real Money Auction House will be shutdown on March 18, 2014.

Team 3 wants to preserve the integrity of Diablo III which is to kill monsters and to be rewarded in-game with the best items.

This was something that could be seen coming considering the PlayStation 3 version lacks an Auction House and when Diablo III: Reaper of Souls was announced at GamesCom — Loot 2.0 gave a glimpse of things to come.

There are many questions about this decision no doubt. Will there be a way to trade items Diablo II style or else?

Will the third-party market thrive or will Blizzard implement ways to prevent it?

The removal of the Auction House and Loot 2.0 will definitely change and redefine the Diablo III experience for many players. Check out our GamesCom 2013 Diablo III: Reaper of Souls panel videos.

Speculation

During the video, John Hight says a cryptic message: “We’ll be giving you more information down the road, but for now we want you to know that both the real money auction house and the gold auction house will be shut down on March 18, 2014. That should give you plenty of time to settle your affairs and be ready to play Diablo III without the Auction House.

If we decompile that sentence, it is hiding something. It implies something. How can you be ready to play Diablo III without the Auction House if the Auction House is still operational until that date? Does that make any sense?

The way I read it is … that very soon Blizzard Entertainment will deploy a patch with Loot 2.0, and other systems while keeping the Auction House operational until March 18 — so that players get used to not using the Auction House because they will be getting even better rewards with Loot 2.0.

That’s what makes sense to me in that sentence. During our GamesCom 2013 interview with Josh Mosqueira and Kevin Martens — they revealed these systems will be released in a patch for free for the core Diablo III game, before Reaper of Souls goes live.

    We already know that you are going to patch Loot 2.0 before the expansion gets released. Are you considering to add any other features like the Paragon 2.0, and such before the expansion is ready?

    Josh: Yea, we are considering all of the features, and tinker out which is more appropriate. Anything that is broadly systemic like that tends to be added in the game anyway. There is no reason for us not to give it up free. Probably a lot of more stuff will be free before the expansion goes live.

     

To add more depth to my speculation, just a couple of weeks ago, Josh Mosqueira teased in Twitter the following:

Josh: Release day!!! Welcome to Hell console players… stay a while and button mash. Fret not PC loyalists, lots of surprises inbound… soon.

 

I don’t know about you, but conspiracy theories should be popping everywhere. According to John Hight you will have time to settle your affairs and be ready to play Diablo III without the Auction House. And two weeks ago Josh mentions lots of surprises for PC players soon. To me this sounds like Loot 2.0 is going live very soon. Likely shortly after BlizzCon (November 8-9).

That would give players a taste of the new systems, and feel less compelled to use the Auction House which might have a slow death until March 18th.

What do you think? Will Loot 2.0 be with us long before March 18th? Do you welcome the removal of the AH?

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Blizzplanet – Diablo III (PS3) Launch Event in México City

Written by ARQfred on . Posted in Diablo 3 News

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Yesterday, Wednesday, September 11th, Blizzard Entertainment Latin America held a special Diablo III (PS3) Launch Event in Mexico City, and of course, BlizzPlanet Latino (es.blizzplanet.com) was there. This article was written originally in spanish and it can be read here — in our es.Blizzplanet Latin America site.

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Bring BlizzCon to You with the BlizzCon 2013 Virtual Ticket – DirecTV

Written by Medievaldragon on . Posted in BlizzCon 2013, Diablo 3 News, Diablo III: Reaper of Souls, Hearthstone: Heroes of Warcraft, Heroes of the Storm, Next-Gen MMO, StarCraft 2 News, World of Warcraft News

Blizzard Entertainment has announced the BlizzCon 2013 Virtual Ticket is now on sale. The Virtual Ticket allows you to watch live the different panels either on DirecTV or online.

Fans do not need to purchase anything to watch the WCS and Warcraft eSports Tournament Streams. Which is real nice.

What does this virtual ticket offers?

  • BlizzCon-exclusive in-game goodies for World of Warcraft®, StarCraft II, Diablo III, and Hearthstone™: Heroes of Warcraft™ (details coming soon).
  • access to an exclusive, limited-time online pre-BlizzCon merchandise sale featuring a selection of commemorative items that will be available for purchase at the show for 5 days.

Read the press release below:

Bring BlizzCon(R) to You with the BlizzCon 2013 Virtual Ticket

Experience Blizzard Entertainment’s epic Warcraft®, StarCraft®, and Diablo® community celebration online this November 8 and 9—live and in HD Order NOW at www.blizzcon.com

IRVINE, Calif. –(BUSINESS WIRE)– BlizzCon® 2013 is just two months away—and while tickets to attend the show sold out in seconds, you can still get a virtual front-row seat at Blizzard Entertainment’s epic gaming convention with the BlizzCon Virtual Ticket, now available to order at www.blizzcon.com.

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The BlizzCon Virtual Ticket provides comprehensive live online HD coverage of Blizzard’s Warcraft®, StarCraft®, and Diablo® community celebration, taking place November 8 and 9 at the Anaheim Convention Center . Available for $39.99 USD , the Virtual Ticket grants viewers access to both days of the show with two exclusive channels featuring unmatched BlizzCon content, including:

  • Developer Panels: Get the latest news and behind-the-scenes insight into your favorite Blizzard games—straight from the people who make them.
  • Exclusive Interviews: Dig deeper into the Warcraft, StarCraft, and Diablo universes through exclusive interviews with Blizzard developers.
  • Community Contests: Witness the spectacle of the legendary BlizzCon Costume Contest and the new-for-2013 Talent Contest, both hosted by comedian and BlizzCon veteran Jay Mohr .
  • Closing Ceremony: Be a part of the closing festivities on Saturday night, capping off two full days of Blizzard gaming and eSports action (more details to be announced later).
  • On-Demand Replays: Rewatch epic moments with the Virtual Ticket’s DVR functionality, and catch content you might have missed for up to two weeks after the show’s over.

Bonus Loot! Anyone who orders a Virtual Ticket will also receive this year’s BlizzCon-exclusive in-game goodies for World of Warcraft®, StarCraft II, Diablo III, and Hearthstone™: Heroes of Warcraft™ (details coming soon). The Virtual Ticket also grants access to an exclusive, limited-time online pre-BlizzCon merchandise sale featuring a selection of commemorative items that will be available for purchase at the show.† This special pre-BlizzCon sale is scheduled to take place over a 5-day period in the weeks leading up to the show, and will be followed by a public sale offering a more limited selection of items. More details will be announced at www.blizzcon.com in the weeks ahead.

ATTN: DIRECTV® Viewers! DIRECTV customers in the United States will once again be able to join the excitement by ordering the DIRECTV BlizzCon 2013 Pay Per View event, priced at $49.99 USD , which includes the Virtual Ticket online stream and in-game goodies mentioned above as part of the purchase. More information on the DIRECTV Pay Per View event, including how to order, will be announced at a later date.

Free eSports Streams! Even if you don’t purchase a Virtual Ticket, you’ll still be able to catch plenty of BlizzCon action online. Coverage of the BlizzCon opening ceremony and this year’s BlizzCon eSports tournaments—including the StarCraft II World Championship Series Global Finals and the World of Warcraft Arena Global Invitational—will be streamed for free in HD at www.blizzcon.com and the official WCS website (www.starcraft2.com/wcs).

BlizzCon 2013 would not be possible without the passion and enthusiasm of Blizzard Entertainment gamers around the world and the generosity of the event’s partners—Intel, NVIDIA, Sony Computer Entertainment , DIRECTV, SteelSeries, GIGABYTE, Rosewill, and EVGA—who provide demo-station hardware, peripherals, and more, and whose support helps make the broadcast possible.

More information on the BlizzCon 2013 Virtual Ticket can be found at www.blizzcon.com/virtual-ticket/. Further updates on BlizzCon 2013 will be available at www.blizzcon.com as the show draws nearer.

With multiple games in development, Blizzard Entertainment has numerous positions currently available—visit http://jobs.blizzard.com for more information and to learn how to apply.

†While supplies last. All orders placed in the online pre-BlizzCon merchandise sale will be shipped from the United States ; international shipping rates may apply.

 
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Free Diablo III Xbox 360 & PS3 Demo Available

Written by Medievaldragon on . Posted in Diablo 3 News

Blizzard Entertainment has launched a Free-to-Try Diablo III demo for Xbox 360 and PlayStation 3 players. The Xbox 360 link is broken at the moment. Try later.

Xbox 360 download | PlayStation 3 Download

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This demo allows console users to play all Act I up to the Skeleton King. They tailored a Console Demo FAQ too.

Diablo III Console Demo FAQ

The Diablo III Console Demo provides players the ability to try out a limited version of Diablo III for the PlayStation 3 and Xbox 360.

Players on the Console Demo have the following restrictions:

  • Cannot progress past the Skeleton King in Act I
  • Access to the Barbarian and Wizard classes only
  • Level 9 cap
  • Co-op games available only with other Console Demo PS3 or Xbox 360 players
  • Matchmaking not available for Public Games

How do I get the Diablo III demo for PS3 or Xbox 360?

The Diablo III demo can be downloaded directly to your console from PlayStation Network or Xbox LIVE, or remotely from the PlayStation Network or Xbox LIVE websites. If you choose to install remotely, the Diablo III demo will begin downloading the next time you log in to your PSN or Xbox LIVE account on your console hardware.

To download the Diablo III demo for PlayStation 3, click here. To download the Diablo III demo for Xbox 360, click here.

For more information about remote downloads, click here for PS3 or here Xbox 360.

Do I need a Battle.net account to play the Diablo III demo?

No, the Diablo III demo for PlayStation 3 or Xbox 360 does not require a Battle.net account to play. You will, however, need a basic PlayStation Network or Xbox LIVE account, both of which can be created online for free.

To create a PSN account, click here. To create an Xbox LIVE account, click here.

How do I upgrade from the Console Demo to the full version of Diablo III?

To upgrade from the demo to the full version of Diablo III, you can purchase a physical copy of the Xbox 360 or PS3 version from your local retailer (you can find a partial list of retailers offering Diablo III console here). Alternatively, you can buy Diablo III digitally for the PS3 from the PlayStation Store here, and then download the game to your PS3.

Diablo III is not yet available digitally on Xbox 360, but please keep an eye on www.diablo3.com for updates.

Will my progress during the Diablo III demo carry over to the full game, if I choose to upgrade?

Yes! Your Diablo III demo hero, quest progress, and items will remain intact in the full game.

What content is included in the Diablo III demo for PlayStation 3 or Xbox 360?

The Diablo III demo allows you to fight your way through to the Skeleton King boss in Act I as the Barbarian or Wizard, and advance up to level 9. Please note that some content, including Brawling, as well Trophies (PS3) and Achievements (Xbox 360), has been disabled in the demo.

Will online play be supported in the Diablo III demo for PlayStation 3 or Xbox 360?

Yes, you will be able to form parties over PlayStation Network or Xbox LIVE with other demo players. Matchmaking between the demo and full-game versions, as well as the ability to join Public Games, are not supported.

diablo-storm-of-light-cover

Diablo: Storm of Light by Nate Kenyon – Diablo III: Reaper of Souls Novel Tie-in

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, Diablo III: Reaper of Souls

Blizzard Entertainment has revealed more details of Diablo: Storm of Light by Nate Kenyon. The novel tie-in bridges the events of Diablo III and the Diablo III: Reaper of Souls expansion.

To make it even more exciting, it ties with what fans will find in the Diablo III: Book of Tyrael. That’s not enough? Gee, how about mixing Jacob and Shanar from the DC Comics Diablo: Sword of Justice graphic novel into the novel? That’s an awesome lore cocktail of geekiness.

Nate Kenyon debuted writing for Blizzard Entertainment with Diablo III: The Order and StarCraft: Ghost–Spectres

Check out more about Diablo: Storm of Light at the following Blizzard Entertainment web page.

Continuity

  • Jacob of Staalbreak, Shanar the Wizard and Gynvir the Barbarian hail from the pages of the DC Comics Diablo: Sword of Justice graphic novel by writer Aaron Williams & artist Joseph Lacroix.

  • Zayl the Necromancer can be found in the pages of Diablo: Kingdom of Shadow (reprinted in the Diablo Archive) and Diablo: Moon of the Spider — both by New York Times best selling author Richard A. Knaak.

  • Mikulov the monk hails from the pages of Diablo III: The Order by Nate Kenyon


Diablo: Storm of Light

The High Heavens are healing after the fall of the Prime Evil. The Angiris Council has recovered the Black Soulstone and now stands vigil over the cursed artifact deep within the glimmering Silver City.

Amid these momentous events, Tyrael struggles with his position as the new Aspect of Wisdom, feeling out of place as a mortal among his angelic brethren and doubting his ability to fully embody his role. As he searches within himself and the Heavens for reassurance, he senses the Black Soulstone’s grim influence on his home. Where harmony of light and sound once reigned, a mounting discord is threatening to shroud the realm in darkness. Imperius and the other archangels vehemently oppose moving or destroying the crystal, leading Tyrael to put Heaven’s fate in the hands of humankind…

Drawing powerful humans to his side from the far ends of Sanctuary, Tyrael reforges the ancient Horadrim and charges the order with an impossible task: to steal the soulstone from the heart of Heaven. Among the champions entrusted with this burden are Jacob of Staalbreak, former avatar of Justice and guardian of the angelic blade El’druin; Shanar, a wizard with phenomenal powers; Mikulov, a lithe and reverent monk; Gynvir, a fearless and battle-hardened barbarian; and Zayl, a mysterious necromancer. With time and the forces of both good and evil against them, can these heroes unite as one and complete their perilous mission before the Heavens fall to ruin?

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Sideshow Collectibles Diablo Polystone Statue Gets New Light System Update

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News

The shipping date for the Sideshow Collectibles Diablo Polystone Statue is drawing near — Expected to ship November 2013. Sideshow has updated the statue with brand new lights which make the statue stand out even more than before when plugged to a power source. This Limited Edition consists of 2000 statues.

There are two pre-order options. The flat price is $349.99, with the Flex Payment Plan for as little as $105.00 and a non-refundable $35.00 to secure your copy.

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Product Description

Sideshow Collectibles is proud to bring you the Diablo statue, from Blizzard Entertainment’s hugely popular action RPG Diablo III. In a brilliant collaboration between the award-winning Sideshow Design and Development and Blizzard Cinematics teams, led by Sideshow Collectibles Creative Director Tom Gilliland and Blizzard Cinematics Creative Director Nick Carpenter, the Prime Evil’s chosen form comes to life, crafted in high quality polystone. The Diablo statue measures over 20 inches tall, hand painted and finished with painstaking attention to detail. Possess it now, before it possesses you.

Product Details

License: Diablo
Scale: Polystone Statue
Manufacturer: Sideshow Collectibles

Product Size: 21″ H (533.4mm) x 9″ W (228.6mm) x 12″ D (304.8mm)*

Product Weight: 11.00 lbs (4.99 kg)*
Dimensional Weight: TBD
Int’l Dim. Weight: TBD

Product Sku: 200219
UPC: 747720222113

Artists

Brian Fay (Sculpt), Dave Cortes (Sculpt), Blizzard Cinematics Team (Sculpt), Nick Carpenter (Creative Direction), Tom Gilliland (Creative Direction), Anthony Mestas (Paint), Rick Cantu (Paint).

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Josh Mosqueira Teases Diablo III PC Players – Surprises Inbound Soon

Written by Medievaldragon on . Posted in Diablo 3 News

Josh Mosqueira dropped a tease for Diablo III (PC) players via Twitter. Is Blizzard announcing new features that will make it to the game in an upcoming patch and that hasn’t been announced yet? Are we going to learn about those before BlizzCon or at BlizzCon? Or did he mean Reapers of Soul beta is close?

From the point of view of Reapers of Souls, if Blizzard had plans to ship that game by June/July, taking in mind a beta testing lasts an approximate time-frame of six months, beta would start between December 2013 and January 2014.

If they targeted September 2014 (a year from now), beta would start around March 2014.

This is entirely a speculation. No dates have been announced for Reaper of Souls beta.

Just leaving that bowl of food for thought.

Release day!!! Welcome to Hell console players… stay a while and button mash. Fret not PC loyalists, lots of surprises inbound… soon.

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DIABLO® III NOW LIVE ON PS3™ AND XBOX 360®

Written by Medievaldragon on . Posted in Diablo 3 News

Diablo III is now available on PS3 and Xbox 360 at a local store near you and in online stores worldwide. No auction House, offline play available, no Battle.net account required.

diablo-iii-consoles-285x285DIABLO® III NOW LIVE ON PS3™ AND XBOX 360®

The Lord of Terror unleashes hell in living rooms worldwide

IRVINE, Calif.—September 3, 2013—Today, the war over Sanctuary claims a legion of new souls. Blizzard Entertainment is pleased to announce that Diablo® III, the latest chapter in the legendary action–RPG series, is now available for the Sony PlayStation® 3 and Microsoft Xbox 360® throughout North America, Latin America, Europe, South Korea, Taiwan, Hong Kong, Macau, Southeast Asia, Australia, and New Zealand.

Would-be heroes who seek to confront the Lord of Terror and take the fate of mankind into their own hands can purchase the PS3™ and Xbox 360 versions of Diablo III at retailers worldwide for a suggested retail price of $59.99. The PS3™ version of Diablo III is also available for purchase digitally via the PlayStation Network™. The Xbox 360 version of the game will be available via Xbox LIVE® starting October 4. Both console versions of Diablo III have been fully localized in English, German, French, Latin American Spanish, European Spanish, Russian, Italian, Polish, and Brazilian Portuguese for multilingual demonic warfare.

The PS3™ and Xbox 360 versions of Diablo III have been custom-tailored for gamepad-driven action, with a dynamic camera perspective that puts your hero front and center, as well as an all-new user interface and an intuitive control system that make vanquishing evil feel like second nature on consoles. Players can take on the vile denizens of the Burning Hells alone or in a party of up to four via same-screen local cooperative play or online over PlayStation Network™ or Xbox LIVE®. In addition, the game supports parties composed of both local and online players. Once gamers experience the rush of Diablo III’s unique brand of hack-and-slash gameplay from the comfort of their couch, Sanctuary will never be the same.

“In bringing Diablo III to consoles, our main focus has been on making sure we deliver a really fun experience for up to four friends online or on the same couch,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “The game looks and plays great on PS3™ and Xbox 360, especially with the new direct-control elements and new interface. We know players will have a blast battling Diablo on their big-screen TVs.”

In Diablo III, players take on the role of one of five heroic characters—barbarian, witch doctor, wizard, monk, or demon hunter—and embark on a perilous quest to save the world of Sanctuary from the corrupting forces of the Burning Hells. As players make their way from the demon-besieged town of New Tristram to the Diamond Gates of the High Heavens, they’ll engage in pulse-pounding combat with hordes of monsters and challenging bosses, grow in experience and ability, acquire artifacts of incredible power, and meet key characters who’ll join them in battle or aid them along the way.

Diablo III was originally released for Windows® and Macintosh® PC on May 15, 2012 and within 24 hours became the fastest-selling PC game of all time. As of December 31, 2012, Diablo III had sold through more than 12 million copies worldwide.* To learn more about Diablo III, visit the official website at http://www.diablo3.com.

With multiple games in development, Blizzard Entertainment has numerous positions currently available—visit http://jobs.blizzard.com for more information and to learn how to apply.

PlayStation is a registered trademark of Sony Computer Entertainment, Inc.

*Based on internal company records and reports from key distribution partners.

 

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Diablo: The Sin War Archive Coming February 1, 2014 – Pre-Orders Open

Written by Medievaldragon on . Posted in Diablo 3 News

The Simon & Schuster, Inc. Diablo the Sin War Archive pre-orders have begun. The archive by Richard A. Knaak is slated to ship on February 1, 2014. This archive of 784 pages contains the three books of the trilogy:

  • Birthright
  • Scales of the Serpent
  • The Veiled Prophet

It was a truly epic story revealing the very origins of Sanctuary through the eyes of Uldyssian, the first human to manifest the birthright powers of the Nephalem after milennia during the Sin War — about three thousand years before the first Diablo video game.

Description

diablo-the-sin-war-birthright-coverSince the beginning of time, the angelic forces of the High Heavens and the demonic hordes of the Burning Hells have been locked in an eternal conflict for the fate of all Creation. That struggle has now spilled over into Sanctuary — the world of men. Determined to win mankind over to their respective causes, the forces of good and evil wage a secret war for mortal souls. This is the tale of the Sin War — the conflict that would forever change the destiny of man.

Three thousand years before the darkening of Tristram, Uldyssian, son of Diomedes, was a simple farmer from the village of Seram. Content with his quiet, idyllic life, Uldyssian is shocked as dark events rapidly unfold around him. Mistakenly blamed for the grisly murders of two traveling missionaries, Uldyssian is forced to flee his homeland and set out on a perilous quest to redeem his good name. To his horror, he has begun to manifest strange new powers — powers no mortal man has ever dreamed of. Now, Uldyssian must grapple with the energies building within him — lest they consume the last vestiges of his humanity.

Bent on destroying the evil cult of the Triune, Uldyssian does not yet suspect that Inarius — secret Prophet of the Cathedral of Light — has been subtly aiding his quest. Obsessed with restoring Sanctuary to its former glory, Inarius has been playing Uldyssian against the two great religions in a reckless attempt to topple them both. But another player has slipped back into the equation. The demon Lilith, once Inarius’s lover, seeks to use Uldyssian as her own pawn in a scheme to turn humans into an army of naphalem — godlike beings, more powerful than any angel or demon, who could overturn all Creation and elevate Lilith to supreme being.

The demon-backed Triune has fallen. All that now stands in Uldyssian’s path to freeing humanity is the Cathedral of Light and its charismatic leader the Prophet. But the Prophet is actually the renegade angel Inarius, who sees the world he created as his uncontested domain. Facing a cunning foe that would just as readily see Sanctuary destroyed than let it slip from his grasp, Uldyssian is blind to the others who would possess his world. Both the Burning Hells and the High Heavens now know of Sanctuary…and their warring hosts of demons and angels will stop at nothing to claim it.

An original tale of swords, sorcery, and timeless struggle based on the bestselling, award-winning M-rated computer game from Blizzard Entertainment. Intended for mature readers.

 

Speculation

It’s really good for Diablo III players who haven’t yet read The Sin War to read it in this Diablo the Sin War Archive. Back in January 2008, Blizzplanet interviewed Richard A. Knaak concerning Diablo: The Sin War, Birthright. That interview was the first sign that Diablo III was in development at least at a creative design stage:

Medievaldragon: How much of the book is creation of yours, and how involved is Chris Metzen behind the canon storyline of Diablo: The Sin War Trilogy? Do you think the ramifications of this book impact in the storyline of Diablo 3 the game?

Knaak: This is a pure collaboration between myself and Chris Metzen/Blizzard. All that is written is passed by him and the others there. This will be canon and has adjusted earlier info. The ramifications here will be used for any future project … and I ain’t writing for a dead game. I am not writing for a dead world … but a world with dead. ‘nuff said!

 

This novel was the first time Malthael was ever mentioned, along with the Angiris Council angels. That tells you some of what we will see in Diablo III: Reaper of Souls may have been designed long ago with The Sin War novel as the fountain from where most plots in Diablo III and its expansions spin around.

During our recent GamesCom 2013 interview with Josh Mosqueira and Kevin Martens, they mentioned Diablo III: Reaper of Souls will take us to Westmarch, Bloodmarch and the Pandemonium Fortress.

None of the plot of what players will be doing at Pandemoinum Fortress was revealed, but if you remember, in Diablo II players go into the Pandemonium Fortress where Tyrael provides three quests that lead you into the Burning Hells. The first quest deals with “The Fallen Angel” Izual in the outskirts of the Burning Hell.

There might be other motives for Malthael to wish to bring the Black Soulstone with all Prime Evils and Lesser evils contained within to the Pandemonium Fortress.

Either Malthael is going there to transfer the spirits of the Evils into the Worldstone — considering Diablo had some weird secret plan by tainting the Crystal Arch (part of Anu). The Worldstone is also known as Anu’s eye. Hint-hint. The evils were parts that spawned from Tathamet the dragon. This story is from Diablo III: Book of Cain. What if the goal is to unite all the elements of Tathamet into the Worldstone to take over creation?

Or what if the visit to the Pandemonium Fortress is to enter the Burning Hells? What if Malthael’s goal is to rescue Angel Inarius to reset creation? That could fit well with the next expansion featuring Angel Inarius as the next villain.

Coincidence? Around the time this Diablo: The Sin War Archive ships, is also coming out a brand-new Diablo III novel titled Diablo III: Storm of Light by Nate Kenyon.

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Diablo III: Reapers of Souls – Necromancer NPC Confirmed

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, Diablo III: Reaper of Souls

Vaeflare and Grimiku confirmed in the official Diablo III forums there will be a known Necromancer NPC in the expansion. There are few Necromancers that can actually be a reference here for someone we are familiar with.

Vaeflare: If you’re keen to see what the Necromancer has been up to since the events of Diablo III, you’ll be pleased to know that you’ll have the opportunity to meet up with him once more in Reaper of Souls!

Also as Josh Mosqueira stated the interview with King Konger and elsewhere, we do not currently have any plans to add another class to the expansion. We feel the Crusader class is a truly epic, and fitting addition to Reaper of Souls, and we’re excited to share more about it with you in the months ahead. :)source

 

Grimiku: Vaeflare confirmed it earlier, but there is no harm in saying again. You’ll get a chance to meet a familiar necromancer npc, but the only additional playable class in Reaper of Souls is the Crusader. We’ll have more information to share about the Crusader in the coming months, but this armored, battle-worn, veteran will be a mighty addition to hero roster of Diablo III. — source

 

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Speculation

  • Nameless Necromancer: This is the playable Diablo II Necromancer. To my knowledge none of the Diablo II playable classes had a name. However, the nameless Barbarian in Diablo III is the same we met as a playable character in Diablo II. We got to meet the original heroes of Diablo I in Diablo II actually. The Rogue in Diablo I (member of the Sisters of the Sightless Eye) was actually Blood Raven in Diablo II (Act I). The Warrior in Diablo I turned out to be The Dark Wanderer (aka Leoric’s son: Aidan) in Diablo II. Lastly, the Sorcerer in Diablo I turned out to be The Summoner in Diablo II (Act II, The Arcane Sanctuary). Thus, it might be possible for the Diablo II Necromancer to make a cameo in Diablo III: Reaper of Souls.

  • Zayl the Necromancer is a well-known necromancer who has never been in-game. He has appeared in Diablo: The Kingdom of Shadow (reprinted in the Diablo Archive) and Diablo: Moon of the Spider — both by Richard A. Knaak.

  • Kara Nightshadow is another well-known necromancer from the pages of Diablo: Legacy of Blood (also reprinted in the Diablo Archive). She helped Norrec Vizharan (the mercenary treasure-hunter who found the armor of Bartuc the Warlord of Blood).

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Nate Kenyon needs a little push to decide what novel to write next

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, StarCraft 2 News

Nate Kenyon wrote on twitter he is having a hard time to decide which novel to write next. Apparently he got his hands full with project offers. It is unknown if one of these are coming from Blizzard Entertainment, but in case that was so — “c-o-m-e–c-l-o-s-e-r …” — “How about we give him a little encouragement to go our way?”

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Let the armies of Blizzard lore scholars, fans, merchandise collectors, and novel-munching-zombies decide for him. Send him a tweet to encourage him to pick any Blizzard projects available.

Nate Kenyon was the novel writer of Diablo III: The Order (the new Horadrim) and StarCraft: Ghost–Spectres.

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Diablo III (PS3) Pre-Order Bonus Offer Expires September 3

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News

The Diablo III (PlayStation 3) pre-order bonus offer ends September 3, 2013. The Pre-order bonus includes the “Infernal Helm” in-game item with +Experience Bonus, and an Amazon-exclusive digital wallpaper.

The Diablo III (PlayStation 3) goes on sale this upcoming September 2, thus make arrangements really quick to benefit from this special bonus offer.

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GamesCom 2013 interview – Josh Mosqueira talks about Diablo III: Reaper of Souls, Return of Pandemonium Fortress & Necromancers

Written by Medievaldragon on . Posted in Diablo 3 News, Diablo III: Reaper of Souls, Featured Stories, GamesCom 2013

Blizzard Entertainment scheduled Blizzplanet, Millenium.org, InDiablo and GamersOrigin to sit together with Josh Mosqueira to interview him about Diablo III: Reaper of Souls. Blizzplanet correspondent Arthur Lorenz (known as Handclaw) was there to participate in this private round of questions with the press.

  • The Crusader was originally going to be a Darker Paladin, but later the class took a life of its own into something different.
  • Bloodmarch is an area outside Westmarch where the Black Soulstone was meant to be buried.
  • The Pandemonium Fortress — where the Worldstone had rested for milennia — will be revisited in this expansion.
  • The Necromancers are not too happy with Malthael the Archangel of Wisdom Death upsetting the balance by raising the dead.
  • No new Follower/Companion, but they have extra lore background, new features, and side-quests.
  • The developers see how well the Hellfire Ring (obtained through the Infernal machine event) has been received by the players, and they are currently experimenting with account-bound items to extend that experience.

BlizzCon New Class Speculation

The developers didn’t want to spoil too much about the Necromancers topic (asked by Handclaw); but it is obvious there is more than meet the eye. One of the developers mentioned the Necromancers are all about balance, and what Malthael is doing at Westmarch definitely affects the balance.

In an MTV interview with Jay Wilson a few years ago (August 5, 2008), he mentioned the Necromancer:

Wilson: I wouldn’t be opposed to looking at old classes. We are trying to design [the Witch Doctor] class so that if we did bring back the Necromancer, there’s room for him. We’re looking out ahead of time at what our expansions are going to be, so we’ve got to keep room open for some of those other classes down the road.”

 

It might be possible to see Necromancer NPC or a Necromancer class. The Crusader might or not be the only class for this expansion. They just want to keep some big surprises for BlizzCon. Another possibility is that the ripples of damage upon the balance wrought by Malthael might be like a kick on the wasp’s nest for the Necromancer. Maybe the second expansion will place the Necromancers in a bigger role than before considering the Diablo: The Sin War and Diablo: Kingdom of Shadow Lore.

I wouldn’t be surprised if we could see Zayl the Necromancer and Kara Nightshadow (Diablo: Legacy of Blood) — both from Richard A. Knaak’s novels. Note: Legacy of Blood and Kingdom of Shadow are reprinted in the Diablo Archive (752 pages).

UPDATE: A fan linked to this article, and got a blue response:

Vaeflare: If you’re keen to see what the Necromancer has been up to since the events of Diablo III, you’ll be pleased to know that you’ll have the opportunity to meet up with him once more in Reaper of Souls!

Also as Josh Mosqueira stated the interview with King Konger and elsewhere, we do not currently have any plans to add another class to the expansion. We feel the Crusader class is a truly epic, and fitting addition to Reaper of Souls, and we’re excited to share more about it with you in the months ahead. :)source

 

Grimiku: Vaeflare confirmed it earlier, but there is no harm in saying again. You’ll get a chance to meet a familiar necromancer npc, but the only additional playable class in Reaper of Souls is the Crusader. We’ll have more information to share about the Crusader in the coming months, but this armored, battle-worn, veteran will be a mighty addition to hero roster of Diablo III. — source

 

GamesCom 2013 Interview

In this GamesCom 2013 interview, the developers also talk about Nephalem Runs and Loot 2.0. Bare with us — GamesCom is the biggest gaming convention in the world. The recording is noisy. You might need to adjust the sound volume.

Why the Crusader, and where did the inspiration for the Crusader come from?

For a few reasons. We had an idea of having a sort of very heavy armored character, so we explored that for a while and we thought of the angle of make it a sort of a dark paladin sort of class and that idea took a life of its own and we went very far with it, and it became something really different at this point. So, way we describe it is a warmachine-made man, what if a modern armored division tank was an evil warrior? So we came up with this idea of a mid-ranged melee character, he wears heavy armor, he crushes his enemies, he has a big heavy flail and he has a shield which is as much a weapon as it is a defense mechanism. In addition he has a lot of holy wrath based damage, that he does, so he has some ranged abilities, too. So it‘s a neat mix of ranged and melee and he has become very different from the paladin at this point. He has become the Crusader.

 

We already know that you are going to patch Loot 2.0 before the expansion gets released. Are you considering to add any other features like the Paragon 2.0, and such before the expansion is ready?

Yea, we are considering all of the features, and tinker out which is more appropriate. Anything that is broadly systemic like that tends to be added in the game anyway. There is no reason for us not to give it up free. Probably a lot of more stuff will be free before the expansion goes live.

 

Will there be any new companions or any new content for the Templar or the Scoundrel?

There is a lot of new content for the old companions. We didn’t add a new companion. We have this idea that more is not better. Better is better. It’s how we say it. We figured we did not do enough to make the existing companions deep — we had a lot of grand plans for them in the first game; We are giving them a lot of more stories, they are actually getting side-quests — in Act V as well. So they are getting richer back stories. You get to meet, for example, the Scoundrel’s brother.

That’s new. No one knows about that yet. That’s our official leak for today’s interview.

 

Can you explain Nephalem Trials?

The idea for the Nephalem Trials takes a lot of inspiration from the Jar of Souls event from Act I. We wondered how to create this kind of micro-challenges to help us survey the pace of gameplay, the idea is that when you explore the world you come across a Nephalem portal, you jump into one of these Nephalem Trials. There are many different variations — one of the classic ones — you end up fighting waves and waves of enemies and you have a time limit. Depending how well, how many monsters you kill within the time limit you will be rewarded with a number of resplendant chests. So it’s a cool way to add a challenge to the game and add some variety.

Storywise, players met some of the Nephalem spirits that have been left behind in the world of Sanctuary, in the first game. At certain point, all humans were Nephalem. All humans had powers. The first generations of humans ever born had that. Eventually, they lost their powers, and as they were losing it, the leaders left behind guardian spirits for if in the future the Nephalem arose again, they could get guidance. These are the spirits that help you run these trials.

 

The new expansion adds a new Act with a new story, How much gameplay time takes to play through the whole story?

We haven’t finished the Act yet. We are not done making it yet. So it’s hard to say exactly how long it is, but I think more than ever, the game doesn’t end when you kill Malthael and defeat him. The replayability has been quitely expanded. Loot Runs is the first time we are talking about here at GamesCom.

Loot Runs is just one of the systems by the way, and the way that it works is extensively random dungeons. We take every single tile that is in the game, including all the new exterior ones are now randomized in Act V. We combined those in about 15-minute long dungeons at multiple levels with a variety of monsters.

With this monsters you need to work together, you need to change your tactics, very dense populated. Random boss fights and random loot. We take the promise of Diablo’s randomness, make that within a 15-minute chunks to add more end-game gameplay.

 

Almost all items we saw in this expansions are account-bound. Is this because of enchanting or is there another reason for that?

That’s something that we are experimenting with. The Hellfire Ring is something we believe responded really well. So we are seeing how to extend that system. We hope to hear some feedback from players here at GamesCom.

You get better items, but it’s your better items.

 

What variation of environments are we going to see in the expansion — we have seen some like Westmarch, Bloodmarch — what can we expect?

We were just sorta teasing some of the zones, but we can’t mention them. So I’ll cover the Bloodmarch.

The Bloodmarsh is an area outside of the city of Westmarch. It’s a very cool area, it’s one of our more fun and dangerous looking zones we have in the game.

Actually you see some of it in the opening cinematic, where the Black Soulstone is buried. Where Archangel Malthael comes and steal it from Tyrael. It’s underneath the Bloodmarch, and it does exist in the game right now.

The other area you will be exploring is the Pandemonion Fortress. It’s sort of the heart of creation, and that’s going to be a really great counterpoint to the more gothic feeling of Westmarch. The players will really love the journey from Westmarch to the Bloodmarch to the Pandemonium.

It’s a place where the angels and demons have fought over forever.

 

A lot of people are missing the darker side of Diablo II in Diablo III. Is the expansion going to be darker?

Dark side. I mean, Diablo III opens with a zombie apocalypse. It’s the end of the world, and meteors falling, and the armies of Hell are coming. Explain dark side.

For many years now we have really wanted to do a city tileset. A random city. So it all works with the same Diablo randomness, but still feels like a real city.

We actually tried to do that for a while, in Diablo III’s development, but we put it aside. As soon as we began work on the expansion, that was the first thing we tackled. So apart from the fact that it was a city, we didn’t know whether we wanted to do Westmarch years ago; and Death as the villain, has sort of made it definitely very grim and dark. That was heavy and gothic anyway before Death arrived and invaded it.

It’s a marshal city. It’s founded by the Paladin order when they were on their first grand crusade bringing their Zakarum faith to the west with fire and a sword.

It was founded by Rakkis. The soldiers of Bastion’s Keep are actually from the city of Westmarch. So we knew that we wanted to do Westmarch for a while, and not in response to anything in particular from Diablo III.

It’s not a reaction, but more than anything else an opportunity for us. When we started thinking about the expansion, they wanted Westmarch, another wanted the Crusader. When the team came across the idea of really focusing on Malthael the Angel of Death kinda rocked everything together and really allowed us to deliver — not just a gothic setting — but sub-apocalyptic and anti-apocalyptic that’s happening. It helps put everything together. The complete package.

The whole expansion is not the same color scheme. It’s not the same heavy gothic feel either. We just mentioned two of the other zones, and variety is a very important part of the game. It’s about replayability.

For us gothic doesn’t necessarily mean just round, black and gray. Gothic is more about the feel.

 

Are you going to make improvements to the Battle.net?

We are working on a lot of improvements. We didn’t announced any one yet. We are still working on them, and want to know a little more about — be sure — before we can talk about them, but there is a number of improvements to Battle.net and social services coming.

 

Given the theme of the new expansion, with Malthael being the Angel of Death, will we meet any Necromancer? … because it sounds like it would fit quite a little.

I don’t want to give any spoilers away, but … (at unison) MAYBE! **MAYBE!!!***

Obviously, bad things are happening. There’s a lot of death, and I think the necromancers are drawn to death.

Necromancers are about balance. If the army of death are taking over the world, that’s not balance anymore; and they need to do something about it.

 

Regarding the cinematic, Tyrael is hiding the Black Soulstone with the Horadrim. Are we going to know more about the Horadrim?

Yea, before the expansion ships, you are going to know more about the Horadrim. Tyrael has refound the Horadrim order. So they are a new Horadrim. The character that you meet at the beginning of the demo, he is a new Horadrim character that we spent a lot of time getting to know as well. So the Horadrim has been reborn. Cain passed that mantle down to Leah, and then we all know what happened with her. So, that didn’t work. Right? — the Kevin Marten yells: “SPOILERS!!!”

Josh Mosqueira says: “I didn’t specifically say what happened to Leah.”

Kevin Martens responds: “Oh shit!”

Josh Mosqueira finishes: “She’s not taking over the Horadrim. Let’s just say that.”

 

Note: That was a bit confusing. Are they considering Leah’s fate at the end of Diablo III a spoiler, or are they fooling around because Leah is coming back from the … death. Coughs … Malthael is rising the dead. Or because the Necromancers bring her back? Hard to decipher their code-talk.

Special thanks to Arthur Lorenz aka Handclaw (Blizzplanet contributor) who interviewed the Diablo III team at GamesCom, and thanks to the Blizzard US/EU PR teams.

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GamesCom 2013 – Diablo III: Reaper of Souls – Fact Sheet

Written by Medievaldragon on . Posted in Diablo 3 News, Diablo III: Reaper of Souls, GamesCom 2013

PRODUCT OVERVIEW

The defeat of Diablo, Lord of Terror, should have given rise to an age of hope. Instead, it has drawn out a shadowy being of immense power, whose malevolent purpose is yet to be revealed. Reaper of Souls™, the upcoming expansion to Blizzard Entertainment’s epic action-RPG Diablo® III, opens a dark and terrifying new chapter in the ongoing conflict over the mortal realm of Sanctuary.

Malthael, the fallen Archangel of Wisdom, vanished long ago. In Reaper of Souls, he returns as the Angel of Death and seizes the Black Soulstone, which contains the essence of the Prime Evil. Should this dark power be unleashed upon the world, the results would be catastrophic. Fortunately, a new hero is ready to join the cause and bring Malthael to justice — the Crusader. Clad in massive armor and bearing an impenetrable shield, this new playable class charges into battle wielding a range of cruel and punishing weapons and employing powerful battle magic to strengthen allies and weaken foes. As a nigh unstoppable force of armored destruction, the Crusader adds strength and versatility to any party of adventurers.

For further details about Diablo III: Reaper of Souls, visit http://www.diablo3.com/reaperofsouls.

GAME FEATURES

  • The Crusader enters the fray, joining ranks with the Barbarian, Witch Doctor, Wizard, Monk, and Demon Hunter

  • Level cap increased to 70, enabling players to reach new heights of power

  • Act V continues the story where it left off in Diablo III, taking players from the legendary city of Westmarch to the unhallowed halls of the Pandemonium Fortress

  • Two new game modes: Loot Runs and Nephalem Trials provide fun and rewarding objective-based challenges

  • Upgrades to Diablo III’s Paragon progression system add even more end-game character advancement and replayability

  • Newly designed loot system drops “fewer, but better” items, rewarding players with useful upgrades

  • Collect rare items of unprecedented power, including game-changing Legendaries

  • New spells and abilities for each of the game’s five original heroes

  • A new menagerie of fiendish monsters slavering for the chance to feast upon Sanctuary’s heroes

PUBLISHER: Blizzard Entertainment
DEVELOPER: Blizzard Entertainment
GENRE: Action RPG
PLATFORMS: PC
RELEASE DATE: To Be Announced

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GamesCom 2013 – Diablo III: Reaper of Souls – Concept Art

Written by Medievaldragon on . Posted in Diablo 3 News, Diablo III: Reaper of Souls, GamesCom 2013

The concept art of Diablo III: Reaper of Souls show new monsters serving Malthael including the Seraph, the Wraith, and the Brute. Among the images you will find a few iterative concept artworks of Malthael, a Horadrim, and a scene titled “Tomb of Rakkis”.

Now this Tomb of Rakkis is definitely interesting in a few ways. Rakkis was the king that brought civilization to Westmarch, and brought the Zakarum religion to the region.

The Diablo III: Book of Cain says the following about Rakkis.


Westmarch

Founded by Rakkis, Westmarch was named in honor of the Zakarum warlord’s great crusade and marks the farthest western point of his conquest.

Rakkis was loved by the peoples of the west and did much to bring civilization to the surrounding lands, including the building of roads and churches and necessary infrastructure for the burgeoning territories there. In time, Rakkis’ heir Korsikk, continued his father’s rule and built Westmarch into a bastion of the Zakarum faith.

Ever wary of attack from the northern barbarians, Korsikk founded the impregnable Bastion’s Keep to safeguard all that his father had thought to build.

In the present day, Westmarch is a kingdom that thrives on commerce and maritime trade. Influence from the Zakarum faith has waned of late, and Westmarch is now a forward-looking civilization. Indeed, one might say that it remains one of the healthiest, most vibrant kingdoms left in our troubled world.

 

Now the thing is — Malthael, is now known as the Archangel of Death. He has arrived to Westmarch to begin there his purge of Sanctuary — as he sees humanity as the biggest faction of demonspawn. Malthael is bringing the dead back to life to serve as his minions in the purge of Sanctuary.

The concept art of the Tomb of Rakkis evokes an intriguing question. Will players fight a resurrected Rakkis as an enemy dungeon boss?

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GamesCom 2013 – Crusader Class Skills and Runes

Written by Medievaldragon on . Posted in Diablo 3 News, Diablo III: Reaper of Souls, GamesCom 2013

We have sneak peek screenshots of the Crusader class’ skills and runes.

Primary Skills

  • Punish
  • Scourge: Generates 5 Wrath per attack. Scourge your enemies, surrounding them in threads of hallowed power. The threads cut and bleed enemies they attack to, and will seek out new enemies to latch onto and punish.

  • Justice
  • Slash

Secondary Skills

Blessed Shield: Cost 25 Wrath. Hurl a celestial shield through the air, smashing it into enemies and ricocheting it between them. Requires Shield.

The Fist of the Heavens doesn’t have a description but one of the screenshots below shows one of its runes, Well of Retribution: Create a well of holy lightning at the target location that will electrocute nearby enemies.

Other secondary skills include: Blessed Hammer, Shield Bash, and Sweep Attack.

Passive Skills

  • Indestructible
  • Wrathful
  • Wrecking Ball
  • Against All Odds
  • Finery
  • Heavenly Strength
  • Holy Cause
  • Vigilant
  • Long Arm of the Law
  • Stand Your Ground
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GamesCom 2013 – Paragon 2.0 Loot 2.0 Loot Runs Nephalem Trials patch before Diablo III: Reaper of Souls Ships

Written by Medievaldragon on . Posted in Diablo 3 News, Diablo III: Reaper of Souls, GamesCom 2013

Grimiku posted on the official forum some core features announced at the GamesCom Blizzard Press Event during the unveiling of Diablo III: Reaper of Souls are meant to be launched in a patch before Reaper of Souls goes on sale.

It hasn’t been determined exactly how long before the expansion hit stores, but definitely great news for those who prefer to wait before buying the expansion.

We want to implement a lot of the new systems and features in a pre-expansion patch for free. That should include Paragon 2.0, Loot 2.0, Loot Runs, and Nephalem Trials. For now, you’ll need to purchase the expansion to play as the Crusader, explore Act V, unlock the Mystic, and level up to 70. These details may change as development moves along, but we want some of the core gameplay improvements to be available for everyone. — source

 

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GamesCom 2013 – Blizzard Press Event Video

Written by Medievaldragon on . Posted in Diablo 3 News, Diablo III: Reaper of Souls, Featured Stories, GamesCom 2013

Blizzplanet staff member Arthur “Handclaw” Lorenz attended GamesCom 2013 to witness the Blizzard Entertainment press panel held on Wednesday, August 21 at 11:30am CEST.

Arthur saw history unfold as Blizzard Entertainment unveiled the new expansion titled Diablo III: Reaper of Souls. The videos below contain the whole press panel. Check out the new Crusader class, Westmarch vistas and great features to be introduced in the expansion: level cap increased to 70, Unlimited Paragon Levels, Nephalem Trials, the Mystic, end-game Loot Runs, Improved Loot 2.0, a new Act, and much more.

Visit the official Diablo III: Reaper of Souls website.

Video # 1

Video # 2

Video # 3

Nephalem Trials

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Press Release – Diablo III: Reaper of Souls Unveiled

Written by Medievaldragon on . Posted in Diablo 3 News, Diablo III: Reaper of Souls, Featured Stories, GDC 2013

Blizzard Entertainment deployed a press release to go in detail about the new expansion titled Diablo III: Reaper of Souls which introduces a new class: The Crusader, and a whole new Act featuring the new villain: Malthael, the Archangel of Wisdom Death.

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Upcoming expansion to the fastest-selling PC game of all time playable at gamescom

“Death, at last, shall spread its wings over all . . .”

COLOGNE, Germany—August 21, 2013 – The defeat of Diablo, Lord of Terror, should have given rise to an age of hope. Instead, it has drawn out a shadowy being of immense power, whose malevolent purpose is yet to be revealed. Announced today at gamescom, Diablo® III: Reaper of Souls™, the upcoming expansion to Diablo III, opens a dark and terrifying new chapter in the ongoing conflict over the mortal realm of Sanctuary.

Malthael, the fallen Archangel of Wisdom, vanished after the events depicted at the end of Diablo II: Lord of Destruction®. In Reaper of Souls, he returns as the Angel of Death and seizes the Black Soulstone, which contains the essence of the Prime Evil. It now falls to the players to track down Malthael and stop him before he unleashes irreversible havoc on the world.

Fortunately, a new hero is ready to join the cause and bring Malthael to justice—the Crusader. Driven by a centuries-long quest to cleanse the corruption blighting their beloved Zakarum faith, Crusaders are warriors of righteousness who have been hardened through relentless, brutal combat with the foul evils plaguing eastern Sanctuary. In addition to wearing immensely heavy armor and wielding a wide range of cruel and punishing weapons, this new playable class in Reaper of Souls uses battle magic to strengthen allies and weaken foes. A natural walking tank, the Crusader adds power and versatility to any party of adventurers.

“From the beginning, Diablo has always been about the struggle between good and evil, and Reaper of Souls explores the darker notes of that conflict,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “This expansion also represents a big milestone in the ongoing evolution of Diablo III, with key enhancements to the core gameplay, along with a new act to experience, a powerful new character class, tons of new loot, and even more end-game options. We think players will love playing Reaper of Souls, and we can’t wait to get it into their hands.”

In addition to taking the story of Diablo III from the legendary city of Westmarch to the unhallowed halls of the Pandemonium Fortress in Act V and introducing the incorruptible Crusader class, Diablo III: Reaper of Souls increases the game’s level cap to 70. Players continuing on with their existing Barbarian, Witch Doctor, Demon Hunter, Wizard, and Monk characters will benefit from an array of fearsome new spells and abilities as they advance in level.

The expansion also accentuates the key features of the Diablo franchise, with a greater emphasis on randomized environments to explore; epic new quests; horrific new monsters to defeat; and substantial updates to the loot experience, enabling players to further customize their characters with new and improved multilevel Legendary items, new Blacksmith and Jeweler item-crafting options, and more.

Diablo III’s Paragon progression system is also being majorly upgraded for the expansion, adding even *more end-game character advancement and replayability. Two new game modes—Loot Runs and Nephalem Trials—are being added as well, providing fun and rewarding challenges for players to tackle when they’re not busy saving the world.

Diablo III: Reaper of Souls is playable on the show floor at gamescom, and Blizzard will be revealing further details about the expansion at BlizzCon and beyond as development progresses. For further information related to today’s announcement and all the latest news about Diablo III: Reaper of Souls, visit http://www.diablo3.com/reaperofsouls.

With multiple games in development, Blizzard Entertainment has numerous positions currently available—visit http://jobs.blizzard.com for more information and to learn how to apply.

 
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GamesCom 2013: Blizzard Press Event – Diablo III: Reaper of Souls Revealed

Written by Medievaldragon on . Posted in Diablo 3 News, Diablo III: Reaper of Souls, Featured Stories, GamesCom 2013

Blizzard Entertainment revealed the Diablo III: Reaper of Souls expansion trailer at GamesCom during a press event held at 11:30am CEST.

The Crusader is a new mid-range melee class wielding a longsword and a shield. The class is based on the Diablo II Paladin. The demonstration shows a Death Maiden in the Cathedral of the Zakarum.

The Angel of Wisdom Malthael plays a big role in the story as a villain. He will command dead angels as the Archangel of Death to punish Sanctuary and the remaining demons of the Burning Hells.

Archangel Malthael sees humanity as the largest group of demons, and wants to eradicate them. Tyrael and the new Horadrim wanted to hide the Black Soulstone deep beneath Sanctuary; but Archangel Malthael stole the Black Soulstone. (as seen in the cinematic below)

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The level cap has increased to level 70 and the expansion will introduce a new ACT.

The expansion will also focus on upgrades to the Paragon levels. New monsters include the Summoner of the Death, The Seraph and the Death Maiden. — fallen angels.

A new artisan will offer transmo services to change the appearance of your armor for that of another armor like in World of Warcraft.

Paragon levels will now be account-wide rather than individual characters. There is no cap to Paragon levels (Unlimited Paragon Levels). A return of an attribute system which uses Paragon points.

The Diablo III: Reaper of Souls is now playable at GamesCom where attendees can play as the Crusader class.

The new environment setting is gothic-medieval in nature in the lands of Westmarch.

Handclaw is at the press event taking video of the press event for Blizzplanet. The video will be available at a later time. Stay tuned. Additionally, Blizzard Entertainment scheduled an interview slot for Blizzplanet on Friday, August 23 with the Diablo III (PS3) team.

Further details of the Diablo III expansion will be revealed at BlizzCon this upcoming November 8-9th.

Malthael, the Angel of Death, has seized the Black Soulstone. It falls to the heroes of Sanctuary to stop him before he unleashes its dark power on the world. Today at gamescom, Blizzard Entertainment announced Diablo III: Reaper of Souls, the upcoming expansion to the fastest-selling PC game of all time. See the press release to learn more about this dark new chapter in the ongoing struggle between angels and demons over the fate of mankind.

 

The news is spreading so quick the hashtag Reaper of Souls have started trending on Twitter along with the hashtag Diablo 3.

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Videos

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GamesCom 2013 – Diablo III Expansion Trailer Confirmed

Written by Medievaldragon on . Posted in Diablo 3 News, Diablo III: Reaper of Souls

European websites are ablaze with rumors and excitement after the USK website (the equivalent of ESRB Rankings) for Europe has approved the Diablo III Expansion trailer tagged as “GamesCom Trailer”.

Blizzplanet correspondent Handclaw is currently at Cologne, Germany to take video of the press panel for our visitors and the Blizzard community in general.

Thanks to Cesar (Blizzplanet Español staff member) for the heads up.

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Jinx Diablo III Class T-shirts Pre-orders – Ship August 23

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News

Jinx has launched a pre-order page for a new series of T-shirts based on Diablo III. These have each class’s crest on the T-shirt’s front and two Diablo cartoons.

The new T-shirts will be on sale this upcoming Friday, August 23.