Sideshow Collectibles Diablo Polystone Statue Shipping Now

Written by Medievaldragon on . Posted in Diablo 3 News

Sideshow Collectibles is shipping now the 21-inches high Diablo Statue Polystone Statue
Product Summary

Sideshow Collectibles is proud to bring you the Diablo statue, from Blizzard Entertainment’s hugely popular action RPG Diablo III. In a brilliant collaboration between the award-winning Sideshow Design and Development and Blizzard Cinematics teams, led by Sideshow Collectibles Creative Director Tom Gilliland and Blizzard Cinematics Creative Director Nick Carpenter, the Prime Evil’s chosen form comes to life, crafted in high quality polystone. The Diablo statue measures over 20 inches tall, hand painted and finished with painstaking attention to detail. Possess it now, before it possesses you.

Product Details
License: …read more

Diablo III: Reaper of Souls Collector’s Edition Pre-Order Opens

Written by Medievaldragon on . Posted in Diablo 3 News

The Diablo III: Reaper of Souls Collector’s Edition is now available to pre-order for $79.99.
The Collector’s Edition includes the following items:
Malthael mouse pad, bearing the impenetrable visage of the Angel of Death
Hardback Collector’s Edition art book, chronicling the game’s artistic development
Behind-the-scenes Blu-Ray/DVD two-disc set, featuring in-depth interviews with the development team and members of the Diablo III community

Digital goods include:
Spectral Hound Minion and Transmogrified Gear
Treasure Goblin Pet for World of Warcraft
Battle.net Portraits and Malthael Decals for StarCraft II

…read more

Battle.net Launches Diablo III: Reaper of Souls Pre-Orders and Release Date is March 25, 2014

Written by Medievaldragon on . Posted in Diablo 3 News, Diablo III: Reaper of Souls

Battle.net has launched the Diablo III: Reaper of Souls Pre-Orders page, and reveals the official release date: March 25, 2014.

The Standard Edition costs $39.99, while the Digital Edition (which includes the digital goodies found in the Collector’s Edition) available for $59.99.

Thanks to awesome contributor Kuangtu for sharing the find.

Update: Blizzard Entertainment has now posted the official announcement.

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Slay Monsters. Help Kids. Donate to Child’s Play Charity during 2013 Holidays

Written by Medievaldragon on . Posted in Diablo 3 News

Blizzplanet has a Child’s Play Charity widget to help kids currently at hospitals during the holidays. I’ll be uploading Diablo III: Reaper of Souls videos until December 30th. Those who donate using the widget, please email me to notify you have donated. Let me know the name or Battletag you wish to be credited as both on this page and on the Youtube video page itself.

In addition, let me know your Skype (by email) for a one-on-one personalized Diablo III: Reaper of Souls video. You’ll be able to ask questions or choose the features in Diablo III: Reaper of Souls that you wish to learn about on video.

Help Blizzplanet slay monsters to help kids. Donate.

…read more

Source: Blizzplanet Diablo III

    

Diablo III: Reaper of Souls Closed Beta Has Begun

Written by Medievaldragon on . Posted in Diablo 3 News, Diablo III: Reaper of Souls

Diablo III: Reaper of Souls closed beta has launched. It is no longer Friends & Family-only. Several invites will be issued over the next weeks in waves. In the meantime, double-check your Battle.net account to see if you got an invite or make sure your opt-in is set to participate.

Reapers, and Westmarch, and Crusaders, oh my—the Diablo® III: Reaper of Souls™ Closed Beta has begun!

Invitations to this next phase of our public test are now being delivered to nephalem worldwide. If you’ve been invited to the Closed Beta, we’d love to hear all about your adventures on the forums, watch your live streams, and see screenshots and videos of your experiences in Sanctuary. Please keep in mind that Reaper of Souls is still in development, which means that all content in the Closed Beta is subject to change and isn’t necessarily representative of the final game.

For additional information about the Closed Beta including how to participate, copy over characters, and provide feedback, read on below!

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Richard A. Knaak Launches a Kickstarter — What if Blizzard followed on his steps?

Written by Medievaldragon on . Posted in Diablo 3 News

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New York Times best selling author Richard A. Knaak launched a Kickstarter to develop a novel titled… Legends of the Dragonrealm: The Turning War.

According to Richard, this is a three-volume saga which answers many questions concerning the Legends of the Dragonrealm and the Dragon Masters that never …read more

Source: Blizzplanet Diablo III

    

Richard A. Knaak Launches a Kickstarter — What if Blizzard followed on his steps?

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, StarCraft 2 News, World of Warcraft News

New York Times best selling author Richard A. Knaak launched a Kickstarter to develop a novel titled… Legends of the Dragonrealm: The Turning War.

According to Richard, this is a three-volume saga which answers many questions concerning the Legends of the Dragonrealm and the Dragon Masters that never got answered.

That truly sounds powerfully interesting.

chris-metzen-headshotBlizzard Entertainment, Pocket Books/Gallery Books have published in past years several novels based on Warcraft, Diablo and Starcraft which tie-in with a Blizzard video game or expansion that’s in development.

That’s a great practice because it allows players to learn what happened in between one game and the next as a bridge to inform and draw the players into an immersive story.

However, a long time passes by between the release of these novels.

Warcraft, for example, is very rich in lore, spanning more than 10,000 years of life-changing events, but most of it is given to the player through an in-game book in a very brief medium.

Who hasn’t read about the Three Hammers War?… where the Bronzebeards, the Wildhammers, and the Dark Irons went into a civil war that culminated in the eruption of the Blackrock Mountains with the accidental summoning of Ragnaros 300 hundred years before the opening of the Dark Portal.

Who hasn’t read the fabled story Khadgar once read in the library of Karazhan — “Aegwynn and the Dragon Hunt“?

How about the story that led the Darkspear to flee from Stranglethorn Vale?

Or the story about the first humans led by Tyr to safety.

Or how the first Highborne arrived to Tirisfal Glades prior to the founding of Quel’thalas.

The TOKYOPOP Warcraft Legends manga filled a great niche to tell some of these stories, but a novel is longer than a manga. Better yet, novels can extend into trilogies. Or even an entire series of more than three.

Why, oh why–hasn’t Blizzard Entertainment not caved in to the pleas of lore fans?

That’s a question that will haunt me yet for several years. I know the answer down in my heart. Chris Metzen’s plate has been full these past years with multiple games currently in development and other games not yet announced. He’s also co-producer of the Warcraft film. Not to mention the countless meetings he must participate in at each team department. Plus leading a normal life at home with his children and wife.

Micky Neilson, Sean Copeland, Matt Burns and others are busy with other projects too, and the logistics to prepare those stories before it comes to reality on paper is mind-blowing.

Still … I dream. As any other Warcraft / StarCraft / Diablo lore fan out there, I dream. I have always dreamt of the community getting involved somehow in the initial development of Blizzard novels or graphic novels. Even if everyone involved needs to sign an NDA.

The community has been influencing in the past on the forums, or via Twitter. Even at BlizzCon. Heroes of the Storm has been forged and shaped through BlizzCon and by BlizzCon feedback. TheRedShirtGuy (Ian) was very influential with his lore ABCs. Got immortalized as the Fact-checker NPC in Iron Forge. I do have an anecdote that only some fans in the Scrolls of Lore forums know about. Back in 2009, a fan by the username Timolas pointed out the unnamed captain (Warcraft III: Reign of Chaos) who spoke with the emissary of King Terenas in the scene where he recalls Arthas’ troops to return immediately to Lordaeron is named Captain Luc Valonforth. At the time, I think World of Warcraft: Wrath of the Lich King was in beta testing. Pocket Star Books (Simon & Schuster, Inc. Division) had begun printing the novel titled World of Warcraft: Arthas: Rise of the Lich King. I contacted really an awesome editor, Jaime Costas. We had been in contact for a few years. Some of our past giveaways, and interviews on and before 2009 came to happen through her. I infomed her that the captain in the quest titled: The Truth Shall Set Us Free had been given a name in-game: Captain Luc Valonforth. I had read a review copy two weeks before the novel went on sale. As soon as I told Jaime Costas, she edited the scene where the captain talked with the Lordaeron emissary. The novel then was printed with that name. As I was writing this article, I was double-checking some links and found my tale was added (without my knowledge) to the WoWpedia. See how the lore community works? It’s awesome. The original forum thread is here.

Back to the main topic… say some of the most influential lore fans around the community are picked, and invited to a Skype session or chat room with Chris Metzen, Micky Neilson, Sean Copeland or other members of the Creative Team. Prior to the meeting each is sent by mail an NDA that must be signed, notarized, and sent back. Whatever fancy or legal procedure is needed for such a thing.

Those fans then brainstorm with the creative team. Talk about the different stories, and choose one story. Everyone provides an idea, or ideas on what races or characters existed in that time-frame, what possible stories could exist within that sandbox and timeframe.

mickey-neilson-headshotThen, Micky Neilson (Publishing Lead) posts a Kickstarter to fund the project. Here is where this dream gets interesting. The project is community-driven from concept to execution. We have seen the success of Blizzard novels.

Just an innocent examples: the Diablo III: Book of Cain reached # 1 Amazon’s best selling graphic novel before its release date. World of Warcraft: Pearl of Pandaria by Micky Neilson & Sean Galloway reached # 3 New York Times best selling graphic novel. The World of Warcraft: Stormrage was # 1 best seller too. How did all these lore books win then? Magic-word: Pre-orders.

Pre-Order and Kickstarter are basically the same thing. People commits to buy a product they are interested in, and enlist themselves. There is a slight difference, though. When you enlist to a pre-order in Amazon or another retailer you will get that item delivered on release date. On Kickstarter or other type of crowdsourcing the item isn’t shipped if the item doesn’t reach the targeted price goal when the kickstarter expires.

However, the lore fans are there. It has been proved once and again in Amazon and the New York Times best selling lists.

It would be nice for Blizzard to have a Kickstarter-like page on the Blizzard Store or even in the World of Warcraft in-game store, but Kickstarter is more abroad in terms that non-Blizzard fans can also jump in and participate.

It’s all a bunch of dreams. However, they say dreams do come true. Hope the right people read this, and I know they do.

–Medievaldragon

BlizzCon 2013 – Diablo III: Reaper of Souls Panels Transcript Available

Written by Medievaldragon on . Posted in Diablo 3 News

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If you missed the BlizzCon Virtual Ticket livestream, then you’d be glad to hear that I have finally added the transcripts of all three Diablo III: Reaper of Souls panels held at BlizzCon 2013. Please, spread the word and share the link with your friends, communities and social networks. Or Reddit.

Feel free to submit corrections or requests through the comments or the contact us page.

I’ll translate …read more

BlizzCon 2013 – Diablo III: Reaper of Souls Panels Transcript Available

Written by Medievaldragon on . Posted in BlizzCon 2013, Diablo 3 News

If you missed the BlizzCon Virtual Ticket livestream, then you’d be glad to hear that I have finally added the transcripts of all three Diablo III: Reaper of Souls panels held at BlizzCon 2013. Please, spread the word and share the link with your friends, communities and social networks. Or Reddit.

Feel free to submit corrections or requests through the comments or the contact us page.

I’ll translate them to spanish at some point later at the Blizzplanet Latinamerica website. I’m working next with the Heroes of the Storm panels. Stay tuned.

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World of Warcraft Illidan Funko Pop! Vinyl Figure Arrives

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, World of Warcraft News

I have been alerted the World of Warcraft Illidan Pop! Vinyl Figure has arrived and it’s hot off the truck at EE. Start collecting them as they become available and while supplies last. Or find it over at Amazon.

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Product Description

From the World of Warcraft MMORPG series from Blizzard, Illidan Stormrage has been given the Pop! Vinyl treatment with this World of Warcraft Illidan Pop! Vinyl Figure! Illidan stands 3 3/4-inches tall, and makes a great gift for children and adult collectors alike. When you see just how cool the World of Warcraft Illidan Pop! Vinyl Figure looks you’ll want to collect the rest in this line of WoW Pop! Vinyl figures from Funko! Ages 5 and up.

Age: 5+
Size: 3 3/4-inches tall

 

The ones that arrived a few weeks ago are the:

BlizzCon 2013 – Diablo III Lore and Story Q&A Panel Transcript

Written by Medievaldragon on . Posted in Diablo 3 News

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Presenter: Welcome to the Diablo III Lore and Story Q&A panel. The panelists are: Leonard Boyarski (senior designer), Michael Chu (game designer/writer), Brian Kindreagan (lead writer), Valerie Watrous (game designer/writer) and Justin Parker (historian)

Kindreagan: Hey, BlizzCon! I’m Brian Kindreagan and I’m the lead writer on Diablo III: Reaper of Souls. And I’m gonna ask everyone on our panel to introduce themselves before we get to the questions. So let’s start with Leonard.

Boyarski: I’m Leonard Boyarski, and I’m senior world designer.

Chu: Hey, I’m Michael Chu and I’m game designer and writer. And you can probably blame me for some …read more

BlizzCon 2013 – Diablo III Lore and Story Q&A Panel Transcript

Written by Medievaldragon on . Posted in BlizzCon 2013, Diablo 3 News, Diablo III: Reaper of Souls

Presenter: Welcome to the Diablo III Lore and Story Q&A panel. The panelists are: Leonard Boyarski (senior designer), Michael Chu (game designer/writer), Brian Kindreagan (lead writer), Valerie Watrous (game designer/writer) and Justin Parker (historian)

Kindreagan: Hey, BlizzCon! I’m Brian Kindreagan and I’m the lead writer on Diablo III: Reaper of Souls. And I’m gonna ask everyone on our panel to introduce themselves before we get to the questions. So let’s start with Leonard.

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Boyarski: I’m Leonard Boyarski, and I’m senior world designer.

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Chu: Hey, I’m Michael Chu and I’m game designer and writer. And you can probably blame me for some characters like the Monk, Witch Doctor Covetous Shen and Zoltun Kulle.

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Watrous: Hi, I’m Valerie Watrous and I’m a writer on Diablo. I work mostly on dialogue and characterization.

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Parker: Hello, I’m Justin Parker. I’m the historian or one of the historians. We mostly work with the world that’s gone before and trying to keep continuity as best we can.

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Kindreagan: So, Justin is the surprise last minute addition to our panel. So that he can help with the some of the really deep Diablo history if we get into that. So, OK, let’s open it right up for some questions. If you have any questions, call me up.

BlizzCon 2013 – Diablo III: Gameplay Systems + Crusader Panel Transcript

Written by Medievaldragon on . Posted in Diablo 3 News

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Presenter: Welcome to the Diablo III: Gameplay Systems and Crusader panel. Your panelists are: Josh Mosqueira (game director), Kevin Martens (lead game designer), Paul David (senior artist), Nicholas Chilano (lead animator), Andrew Chambers (senior game designer), Nicholas Eberle (senior technical artist), Wyatt Cheng (senior technical game designer), Travis Day (game designer), and Steve Shimizu (lead gameplay programmer).

Mosqueira: Good morning Blizzcon, How you guys doing?

[People scream with happiness]

I brought the whole gang with me today, because there is a lot of you guys out there. I mean I have lot of really cool things for your guys today. So what are …read more

BlizzCon 2013 – Diablo III: Gameplay Systems + Crusader Panel Transcript

Written by Medievaldragon on . Posted in BlizzCon 2013, Diablo 3 News, Diablo III: Reaper of Souls

Presenter: Welcome to the Diablo III: Gameplay Systems and Crusader panel. Your panelists are: Josh Mosqueira (game director), Kevin Martens (lead game designer), Paul David (senior artist), Nicholas Chilano (lead animator), Andrew Chambers (senior game designer), Nicholas Eberle (senior technical artist), Wyatt Cheng (senior technical game designer), Travis Day (game designer), and Steve Shimizu (lead gameplay programmer).

Mosqueira: Good morning Blizzcon, How you guys doing?

[People scream with happiness]

blizzcon-2013-diablo-iii-reaper-of-souls-gameplay-systems-panel-1

I brought the whole gang with me today, because there is a lot of you guys out there. I mean I have lot of really cool things for your guys today. So what are we covering today? This is the gameplay panel.

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So yesterday we talked a lot about some of the big new features that you are gonna expect with Reaper of Soul’s adventure mode . But today we are doing a deep dive on the few of the very core things that are at the heart of Diablo.

And those start with epic heroes. So the guys here are gonna talk to you guys about “The Crusader”. Our knight in battlestar armor. What was our process behind, how we come with his skills, his look and how we are fulfilling that fantasy. But “The Crusader” may be the star of Reaper Souls but all of the five classes are getting brand new skills. And why here we are gonna talk to you guys about what you are gonna expect.

Diablo III: Reaper of Souls – Crusader Skills (Videos)

Written by Medievaldragon on . Posted in Diablo 3 News

This is a list of all the Crusader class’ skills: Primary, Secondary, Defensive, Utility, Laws, Conviction and Passive Skills. Added video clips of how each skill looks along with any of the five different runes.

Note: These skills are from the Friends & Family beta build, and might change throughout multiple iterations. These skills, visual effects and animations are not representative of what you might see in the final product.

Skills: Primary Secondary Defensive Utility Laws Conviction Passive



Primary

Punish

Punish
Generate: 8 Wrath per attack

Strike your enemy for 140% weapon damage

…read more

Diablo III: Reaper of Souls – Crusader Skills (Videos)

Written by Medievaldragon on . Posted in Diablo 3 News, Diablo III: Reaper of Souls

This is a list of all the Crusader class’ skills: Primary, Secondary, Defensive, Utility, Laws, Conviction and Passive Skills. Added video clips of how each skill looks along with any of the five different runes.

Note: These skills are from the Friends & Family beta build, and might change throughout multiple iterations. These skills, visual effects and animations are not representative of what you might see in the final product.

Skills:PrimarySecondaryDefensiveUtilityLawsConvictionPassive


Primary

Diablo III: Reaper of Souls – Bounty: Rewards Change

Written by Medievaldragon on . Posted in Diablo 3 News

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A few days ago, a hotfix was deployed to alter the Bounty rewards system. There are 25 bounties throughout Sanctuary. 5 Bounties per Act. Before this hotfix, you would get a Horadric Cache per Bounty (25 caches for all 5 Acts).

This was awesome, because you got a whole lot of loot. However, there were several problems I quickly noticed. I would spend a lot of time emptying my bags, and clicking caches, and collecting them from the ground, and then emptying again my bags, and so on.

Add to the equation that Diablo III: Reaper of Souls is meant to …read more

Diablo III: Reaper of Souls – Bounty: Rewards Change

Written by Medievaldragon on . Posted in Diablo 3 News, Diablo III: Reaper of Souls

A few days ago, a hotfix was deployed to alter the Bounty rewards system. There are 25 bounties throughout Sanctuary. 5 Bounties per Act. Before this hotfix, you would get a Horadric Cache per Bounty (25 caches for all 5 Acts).

This was awesome, because you got a whole lot of loot. However, there were several problems I quickly noticed. I would spend a lot of time emptying my bags, and clicking caches, and collecting them from the ground, and then emptying again my bags, and so on.

Add to the equation that Diablo III: Reaper of Souls is meant to be a cool experience playing with four friends. Each of them were going through these 25 bounties and each of them emptying their bags, and clicking their caches, etc.

You want to play and kill monsters. You don’t want to spend that much time emptying bags and doing all that process. Another problem I noticed was that I wouldn’t use Blood Shards for gambling or for Greater Horadric Caches. Nephalem Rifts were sort of meaningless. I heard people say they would rather do bounties than to do a Nephalem Rift. I agreed.

So the Diablo III team heard the feedback, and this was the hotfix applied:

  • Completing individual bounties will no longer reward a Horadric Cache.
  • Completing all five Bounties in an Act now also provides Blood Shards.

Now you only get a Horadric Cache when you complete all 5 bounties in an Act — instead of 5 Horadric Caches as it was before. You are still getting Blood Shards on each Bounty, though. So now Blood Shards are more abundant than the Horadric Caches, giving them a bit of a more value as a currency to buy Greater Horadric Caches (which cost 100 Blood Shards); or to gamble.

With Nephaelm Rifts, they had no reward. They didn’t have as much value other than a challenge. I had piled up over 60 Rift Keystones. With the hotfix, Nephalem Rifts now grant a Greater Horadric Cache. When you click those, a bunch of loot falls to the ground. There’s a chance for a Legendary to pop, some yellow items, and materials for the Blacksmith, Jeweler, and Mystic.

I had stopped playing Diablo III a long time ago. Mostly helping with beta testing or PTR testing, adding content to the website for each of those. I missed many new features introduced in past patches. Playing Diablo III: Reaper of Souls, it feels like the Diablo III team has brought new breath and life to the gameplay experience.

To keep track of the latest hotfixes, visit the official forum to read Nevalistis’ latest updates.

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Jinx 2013 Holidays Discounts on World of Warcraft, StarCraft II & Diablo III T-Shirts & Hoodies

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, StarCraft 2 News, World of Warcraft News

Jinx has several awesome Holiday offers for Blizzard fans. These offers run throughout December 3 until December 25th. Benefit from these discounts while supplies last. If you wish to send a Gift Certificate to a friend or family for the holidays then go to this page and inform about the holiday discounts.

  • Free Shipping on orders over $75
  • 10% Off orders over $75
  • 20% off $150+.

World of Warcraft

Diablo

StarCraft II

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Diablo III: Reaper of Souls F&F Beta – Hotfixes

Written by Medievaldragon on . Posted in Diablo 3 News

Blizzard Entertainment implemented a hotfix on the Diablo III: Reaper of Souls Friends & Family Beta Testing realms to address a bug with Crushing Blows.

Nevalistis: Below you will find a list of hotfixes recently implemented in our Friends & Family Beta that address various bugs and mechanic tweaks. These have been implemented to encourage experimenting with other items, skills, or mechanics while we revisit them for the next patch.

These hotfixes should not require you to download a new patch for the Friends & Family Beta. Some of the hotfixes below will go live the moment they are implemented while others may require a restart of the game to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch. Also note that changes to certain abilities will not be reflected in its tooltip until a patch is issued.

[UPCOMING HOTFIXES]

General

  • Crushing Blow is being temporarily disabled.
  • Since Crushing Blow is currently adversely skewing data and feedback from the beta, we’re going to remove it for the time being. We’ll be continuing to iterate on this stat in the meantime.

Items

Gloves of Worship

  • The duration increase to shrines is being changed from 60 minutes to 10 minutes.

 

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Pre-Orders Open for Diablo III Lord of Terror Deluxe 9″ Action Figure

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News

neca-diablo-iii-lord-of-terror-deluxe-scale-9-inch-action-figureThe pre-orders for the NECA Diablo III Lord of Terror Deluxe 9″ action figure are now open.You can pre-order it here. Read some of the product details behind this action figure:

  • Poseable tail measures 12-inches long!
  • Features over 25 points of articulation.
  • Each figure is hand-painted!

An evil steeped in the smoldering fires of Hell has been brought to life with terrifying precision here with the Diablo III Lord of Terror Deluxe Scale 9-Inch Action Figure! The Lord of Terror stands a little over 9-inches tall with a poseable tail that measures 12-inches long.

Each figure is hand-painted and features over 25 points of articulation for poses to inspire panic and despair in other action figures! The creative collaboration between Blizzard’s senior sculptor Brian Fay and NECA’s Alex Heinke honors the 2014 Reaper of Souls expansion to the Diablo III video game.

Item Number: 44675
UPC: 6-34482-44675-1
Release Date: March 2014

Read more: NECA

Pre-orders open for the NECA Diablo III El’Druin – The Sword of Justice Prop Replica

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News

neca-diablo-iii-tyrael-sword-eldruin-prop-replicaThe Sword of Justice, El’Druin is coming to life as a prop replica by NECA. This sword is 3½ feet long. The price is $59.99 and ships to your home on March 2014.

  • Measures 3 1/2-feet long!
  • Features blue LED light in the hilt.
  • Hand-painted in gold and silver with a metallic feel

Only the righteous can wield this superb Diablo III El’Druin The Sword of Justice Prop Replica from Blizzard’s Diablo II video game! This recreation of Archangel Tyrael’s legendary weapon was built directly from digital files used in-game, and measures nearly 3 1/2-feet long. The sword features a pulsing blue LED light in the hilt, simulating the awesome protective powers the sword draws from the High Heavens.

Each El’Druin sword is carefully crafted of ABS, plastic and PVC in a construction designed for durability and impact resistance. Hand-painted in gold and silver using a mix of washes and dry brushing to enhance the detail and metallic feel, the Diablo III El’Druin The Sword of Justice Prop Replica looks just like the real thing, but is perfectly safe.

Read more: NECA

Cyber Monday Deals on Blizzard Licensed Products

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News

Some of the Blizzard Licensed Products are available at thrilling prices during this Cyber Monday.

Tomorrow, I’ll post a great discount promo that kicks in on Tuesday, December 3. Hint: Don’t buy T-shirts and Hoodies today. Wait until tomorrow.

Cynthia Hall Selling Avatar Reinment and Posters

Written by Medievaldragon on . Posted in Diablo 3 News, World of Warcraft News

Cynthia Hall (Blizzard Quality Assurance Analyst II) tweeted she is currently selling the Avatar Reinment cosplay costume she crafted in 2007. She is also selling some high-quality gloss posters of herself in cosplay costumes such as the Diablo III demon hunter, wizard and the Malthael Angel of Death costumes.

The Avatar Reinment is sold for $149 and the posters for $10. Check them all out at her official store page.

avatar-reinment-by-cynthia-hall

BlizzCon 2013 – Diablo III: Reaper of Souls Preview Panel Transcript

Written by Medievaldragon on . Posted in BlizzCon 2013, Diablo 3 News, Diablo III: Reaper of Souls

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Presenter: Welcome to the Diablo III: Reaper of Souls Preview Panel. Your panelists are: Josh Mosqueira (game director), Kevin Martens (lead designer), Stephen Wong (senior gameplay programmer), Jesse Maccree (senior level designer), Joe Shely (senior game designer), Julian Love (lead technical artist), Tim Linn (lead interior environment artist), and Zaven Haroutunian (level designer).

Mosqueira: Hey, how you guys doing?

[People scream with happiness]

Mosqueira: Are you guys ready to face Death? Awesome isn’t that cinematic just awesome, we’re really excited to be here, umm my name is Josh Mosqueira, I’m the game director, and it’s a great honor to be here with you guys today, we’re going to show you some of the cool new things we have in store for you guys for the ”Reapers of Souls” .

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We got a great panel for you guys today, but before we get in to meat and potatoes of Reapers of Souls, I want to take a few moments to talk to you guys about what Reapers of Souls means to us.

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What of our high level goals we had when we started the project; and for us it all starts with epic heroes, where you are the Barbarian or Demon Hunter or the Monk or the brand new Crusader, You’re a knight in a battlestar armor, you guys are playing heroes which are bigger than life and you are facing the forces of darkness.

In “Reaper Souls”, we’re celebrating the dark gothic hearts. It is at the root of Diablo, and we have a sleuth of new monsters for you guys to kill and loot; and Joe and Julian, up here, are gonna talk to you about how our monsters are designed to live to die, and we’re not only introducing new monsters we’re also introducing brand new villain to the world of Diablo in the form of Malthael — the angel of death, and Tim and Zaven are going to talk to you guys about Pandemonium — the final battleground where you guys are going to be confronting Malthael, and trying to stop death; but we’re not just stopping there, one of the most important goals for us is we wanna make sure that there was, an end game for everyone.

Diablo III: Storm of Light Discount Price $10.74

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News

diablo-storm-of-light-coverThe Diablo III: Storm of Light pre-order has a discount price of only $10.67 for Kindle (many mobile apps available) and $10.74 (37% Off) for the paperback.

Description

The High Heavens are healing after the fall of the Prime Evil. The Angiris Council has recovered the Black Soulstone and now stands vigil over the cursed artifact deep within the glimmering Silver City.

Amid these momentous events, Tyrael struggles with his position as the new Aspect of Wisdom, feeling out of place as a mortal among his angelic brethren and doubting his ability to fully embody his role. As he searches within himself and the Heavens for reassurance, he senses the Black Soulstone’s grim influence on his home. Where harmony of light and sound once reigned, a mounting discord is threatening to shroud the realm in darkness. Imperius and the other archangels vehemently oppose moving or destroying the crystal, leading Tyrael to put Heaven’s fate in the hands of humankind….

Drawing powerful humans to his side from the far ends of Sanctuary, Tyrael reforges the ancient Horadrim and charges the order with an impossible task: to steal the Soulstone from the heart of Heaven. Among the champions entrusted with this burden are Jacob of Staalbreak, former avatar of Justice and guardian of the angelic blade El’druin; Shanar, a wizard with phenomenal powers; Mikulov, a lithe and reverent monk; Gynvir, a fearless and battle-hardened barbarian; and Zayl, a mysterious necromancer. With time and the forces of both good and evil against them, can these heroes unite as one and complete their perilous mission before the Heavens fall to ruin?

www.diablo3.com
www.blizzard.com

©2013 Blizzard Entertainment, Inc. All Rights Reserved. Blizzard Entertainment and Diablo III are trademarks or registered trademarks on Blizzard Entertainment, Inc. in the U.S. and/or other countries.

Product Details

Paperback: 352 pages
Publisher: Gallery Books (February 4, 2014)
Language: English
ISBN-10: 1416550801
ISBN-13: 978-1416550808
Product Dimensions: 7.8 x 5 x 0.8 inches
Shipping Weight: 9.6 ounces

Diablo III: Reaper of Souls – Adventure Mode Gameplay as Crusader lvl 35-42

Written by Medievaldragon on . Posted in Diablo 3 News, Diablo III: Reaper of Souls

Two hours of raw gameplay playing Adventure Mode in a Crusader class level 35-42. Adventure Mode for me is very fluid and enjoyable. I feel the campaign mode is long and less fluid. Campaign mode can be monotonous long before the 1000th time going through it.

Adventure Mode on the other hand is completing a random Bounty at a time. You choose which Bounty to tackle, and which area of Sanctuary or High Heavens you want that Bounty to be at.

Some are short, others even shorter. It feels like the perfect gameplay experience for someone who doesn’t have 2 hours to play, but 20 minutes or 40 minutes. You complete as many bounties as you wish in the time-frame you wish, and you know you will be done before the time you need to go take a shower to go to college or to your job, or to the movies with a friend.

Best yet is the rewards. Every bounty you gain a Horadric Cache, monsters might drop them too. The bigger ones are sold by the Horadrim for 100 Blood Shards. Some have a chance to drop a Legendary item. The way this new mode is designed will likely make players level 70 go this route to gear up. It’s so fun to open the Horadric Cache and see this bunch of loot come out. Even if your leet Legendary didn’t drop, lots of Blacksmith materials pop for you to craft stuff.

Watch the 2 hours video below. (720HD available with full screen)

Note: On Tuesday or earlier, I’ll take video of the Crusader at level 70. I am level 61 right now. Working hard on it. I’m also going to gather all the Crusader skills in a list and add short videos of each skill+rune variant. Stay tuned.

Disclaimer: This video shows gameplay in the Friends & Family beta testing. It doesn’t represent the content to be seen in the final product as things might change or be removed.

Diablo III: Reaper of Souls – Nephalem Rift on Crusader lvl 26

Written by Medievaldragon on . Posted in Diablo 3 News, Diablo III: Reaper of Souls

When playing in Adventure Mode, you will have the opportunity to loot a Rift Keystone from an elite monster.

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These can be used at the Nephalem Obelisk near the Main Camp. Usually you can see it on the mini-map at the town or main camp as a obelisk icon.

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A yellow portal opens. Click it and your character will be teleported to a random dungeon.

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A progress bar will appear on the right side, just beneath the mini-map. It goes from 0% to 100%. As you kill monsters, that bar increases. At 100% the Rift Guardian will spawn near you.

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Below is a video I took of my Crusader level 26 entering a Nephaelm Rift. The video is about an hour long. You can skip everything after I kill the Rift Guardian. I stayed a while to clear all the five dungeon floors. If you see me smashing monsters with Fist of Heavens, I heard a few hours later that the ability is bugged. Supposedly hits 10 times harder than intended. If you are playing beta, I don’t recommend exploiting bugs. Might get banned.

The feedback I have heard so far is that Bounties look more appealing and rewarding than a Nephalem Rift. As usual, the developers listen to fan feedback, and chances are there will be significant changes. Remember, this is still Friends & Family beta. Nothing seen in this video is final.

Blizzplanet | Diablo III: Reaper of Souls F&F Beta – Adventure Mode Gameplay as Crusader (Video)

Written by Medievaldragon on . Posted in Diablo 3 News, Diablo III: Reaper of Souls

In Diablo III: Reaper of Souls, players have two Game Mode options to play a game. You can choose the linear progression Campaign Mode, or you simply choose the non-linear new Adventure Mode.

Now what exactly is Adventure Mode? It is Awesomeness-in-a-nutshell. Ok, that’s a generic answer, so let’s go into a more detailed one. When you select Adventure Mode, you are given the option to play in private or public games. The text displayed says: “Explore the world of Sanctuary and complete Bounties and Random Dungeons to earn awesome loot!”

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When you launch the Adventure Mode game, none of the quests you usually get in the Campaign Mode are available. You are given free choice to do what you want to do. Nothing is linear. That is you choose your bounty dungeon, the location in Sanctuary or Heaven you wish to go to. Teleport there. Kill monsters. Complete the bounty. Reap your reward. Move on to choose the next bounty.

Adventure Mode is what hardcore players really needed for a change of pace. In Adventure Mode you also get access to the Nephalem Rifts which is kinda crazy sending monsters of all random types at you in a single wave.

Adventure Mode is also perfect for leveling up. No need to go back and forth completing quests and wasting precious time to gain gold, experience through quests in order to level up. I created a Crusader class character at level 1. I chose Adventure Mode and picked a bounty quest location on the map.

Adventure Mode

Starting an Adventure Mode doesn’t mean there isn’t characters talking or quests. Just they are completely different than what you would usually see in the Campaign Mode. And you even get an intro tutorial to Adventure Mode.

Tyrael (with voiceover acting) welcomes you when you join your first Adventure Mode.

Tyrael: “Greetings, Nephalem. Though you have defeated many powerful foes, there remains much to be done. This is a map of Sanctuary and the realms beyond.”

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Tyrael: “From here, you can select a region to view it in greater details. This map displays the different places you can go within the region. Locations marked by an exclamation point have bounties for you to undertake. Bounties are the many tasks and challenges which require your attention. In return for completing them, you will be rewarded with powerful items. Good luck, nephalem. Sanctuary has need of you.”

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As you can see in the image above, you can navigate back to the Sanctuary map by clicking the globe located at the top-left corner. Hovering your mouse over one of the quest exclamation point over a waypoint in the map will show you the title of the bounty. A horned-skull icon represents a mayor boss like Zoltun Kulle, Belial and Maghda.

Rewards

The rewards system is very different to what you would see in the Campaign Mode. When you choose a bounty in the map it doesn’t tell you what the rewards will be, but when you complete the bounty objectives you will get a Bounty complete window informing you what the rewards were. Usually Gold, Experience, a Horadric Cache and a Bloodshard.

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In Adventure Mode, the Inventory displays two currency options: Gold and Bloodshards. The Bloodshards can be used to buy from Lorath Nahr (the Horadrim disciple) or from Kadala. Both of these Horadrim stand next to Tyrael in the main camp.

Lorath sells a Greater Horadric Cache which contains a random loot when opened.

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Kadala sells an assortment of four options: 1-Hand Mystery Weapon, 2-Hand Mystery Weapon, Mystery Orb or Mystery Mojo.

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This in fact looks exactly like it does — Gambling is back and it doesnt’ cost you gold, but Blood Shards instead. On my first 2-Hand Mystery Weapon purchase I got a Bow.

Adventure Mode Gameplay Video

This video lasts about one hour and forty minutes. I started a level 1 Crusader on Adventure Mode in Normal difficulty. Before the end of the video, I was level 12. Basically, players can skip a lot of content and simply focus on the main bounty objectives. For example, if the objective is to kill everything in the second level of the Cathedral of Tristram, if I wished I could skip everything in Level 1 (where possible) and slip into Level 2 to sort of finish the Bounty as quickly as possible. Disclaimer: What you see in Family & Friends beta will not reflect what will be seen in the final build of the launched game. Things might change through multiple iterations. Secondly, the video will show a few bugs like the rockworm that swallows my character. It can’t be attacked and doesn’t do any damage to my character. As soon as you see the rockworm in the video, jump to minute 11:00 to skip that part.