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StarCraft II Region Linking on July 18

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Blizzard Entertainment has announced the new feature: StarCraft II region linking will take effect on July 18 to match with the start of Season 3. The merging of the following communities: North America and Latino America, Europe and Russia, Korea and Taiwan — will become three stronger communities. That means faster queues, and a bigger pool for ladder climbing.

Blizzard provided a FAQ to explain the new feature and how it might affect you.

We’re pleased to announce StarCraft II region linking, an exciting upcoming change that will connect a number of StarCraft II communities around the world for multiplayer matchmaking and communication purposes. In conjunction with the start of Season 3, we’ll be linking the European and Russian StarCraft II communities together; North America and Latin America will also be linked together, as will Korea and Taiwan.

Region linking will benefit players in the connected regions in a number of ways. First and foremost, a linked community means a larger pool of players to improve our automated matchmaker. Whether you’re an elite Grandmaster or a Bronze-league all-star, more players in the mix means that we’ll be able to find you a matchup more quickly and more accurately. Players will also get access to a broader range of custom map games, which in turn means wider audiences for mapmakers. Those of you who have friends in the linked region will also be able to add them to your Battle.net friends lists once the region linking is complete.

For the vast majority of players, the process will be seamless. Just log in, play, and say hello to all of your new friends (with a sneaky drop in their mineral line). For more information about region linking, check out the FAQ.

Tomas Hernandez is owner of Blizzplanet.com since 2003 posting news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Next-Gen MMO, Blizzard Careers, and the Warcraft film.

Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers.

I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for Diablofans.com (formerly Diablo3.com)

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