Machinima producer Mike Burns was interviewed by Sydney Morning Herald about his experiences as a video maker using games as a tool.
Do games get the cultural recognition they deserve?
Absolutely not. Take a game like World of Warcraft, an advanced simulation of a virtual world. It has an environment, a society, an economy – just about everything the real world has. Millions of people interact with each other through this interface on a daily basis. And yet it’s still a “video game”, which most people just think of as an advanced toy.