RAZER GIVES GAMERS A FIRST LOOK AT GAMING PERIPHERALS FOR BLIZZARD ENTERTAINMENT’S STARCRAFT II: WINGS OF LIBERTY
Carlsbad, Calif. – June 15, 2010 – Razer, the world’s leading manufacturer of high-end precision gaming and lifestyle peripherals, has joined forces with Blizzard Entertainment, a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games, to introduce an entire suite of peripherals designed specifically for the release of Blizzard Entertainment’s highly anticipated real-time strategy (RTS) game StarCraft II: Wings of Liberty. Featuring a look and feel inspired by the StarCraft universe, this line of peripherals includes the Razer Spectre™ StarCraft II Gaming Mouse, the Razer Marauder StarCraft II Gaming Keyboard and the Razer Banshee StarCraft II Gaming Headset.
“We are all huge StarCraft players here at Razer, so we are really excited to give gamers a first glimpse at the StarCraft II gaming peripherals,” said Robert “Razerguy” Krakoff, president, Razer USA. “The peripherals were created with our newly developed APM (Actions-Per-Minute) Lighting System™ and feature a gaming-optimized design inspired by the StarCraft universe to complement the on-screen action.”
The Razer Spectre, Razer Marauder and Razer Banshee are all packed with features designed to enhance gamers’ play experience. All of the Razer StarCraft II gaming peripherals feature an APM (Actions-Per-Minute) Lighting System that provides the gamer with feedback on performance, providing a fully integrated gaming experience that responds directly to the player’s performance and speed. Each peripheral also features a gaming-optimized design with an emphasis on portability for tournament play, and is stylized with design elements from the StarCraft universe.
Razer Spectre StarCraft II Gaming Mouse
Tournament-ready and designed for StarCraft II: Wings of Liberty, the Razer Spectre StarCraft II Gaming Mouse is a lightweight, five-button mouse designed to provide precision and control for RTS gamers. The Razer Spectre features the newly developed APM (Actions-Per-Minute) Lighting System with a multi-color LED that provides real-time performance feedback through changing lighting hues and adjustable mouse button force settings for optimal mouse click speed and control. Equipped with a powerful 5600dpi Razer Precision 3.5G laser sensor and a 1000Hz Ultrapolling 1 ms response time, the Razer Spectre StarCraft II Gaming Mouse gives gamers exactly what they are looking for in an RTS mouse.
PRICE: US $79.99; Europe €79.99; Korea 94,800 WON.
Gaming-Optimized Design inspired by the StarCraft universe
Lightweight, Fingertip-Grip 5 Button Mouse
5600DPI Razer Precision 3.5G laser sensor
Backlit Mouse with APM (Actions-Per-Minute) Lighting System
Mouse Click Button Force Adjustment
1000Hz Ultrapolling /1ms response
Hardware Configuration Utility
Razer Marauder StarCraft II Gaming Keyboard
Designed for StarCraft II: Wings of Liberty, the Razer Marauder StarCraft II Gaming Keyboard is a full-featured, tournament-ready keyboard maximized for compact design. The Razer Marauder features a multi-color backlit keyboard with an APM (Actions-Per-Minute) Lighting System that provides real-time performance feedback through changing color hues to complement the gaming experience. Enhanced with elevated keys for rapid command input and improved gaming performance and a dedicated on-the-fly macro recording system, the Razer Marauder is built with a gaming-optimized design inspired by the StarCraft universe.
PRICE: US $119.99; Europe €119.99; Korea 142,800 WON
Optimized Key Travel Distance
Backlit Keyboard with APM (Actions-Per-Minute) Lighting System
Optimized Spacing with Laser-etched Keys
Razer Hyperesponse technology
1000Hz Ultrapolling /1ms response
Hardware Configuration Utility
Razer Banshee StarCraft II Gaming Headset
Designed for StarCraft II: Wings of Liberty, with a focus on maximum performance, comfort and sound isolation, the Razer Banshee StarCraft II Gaming Headset features a newly developed, multi-color APM (Actions-Per-Minute) Lighting System™ that provides real-time feedback on player performance. The Razer Banshee is equipped with a configuration utility for customized adjustments of equalizer, pitch and volume. Other special features include a detachable microphone boom for easy transport and a comfortable circumaural construction, all in a gaming-optimized design inspired by the StarCraft universe.
PRICE: US $119.99; Europe €119.99; Korea 142,800 WON
Gaming-Optimized Performance & Comfort
Backlit Headset with APM (Actions-Per-Minute) Lighting System
JINX has a limited-time promotion saving you $10 off your purchase of $35 or more on any T-shirt or product including the World of Warcraft, Diablo III and StarCraft II T-shirts and Talking Murloc Plush Pet.
Use Promotion Code: DADSROCK
This offer expires Friday, June 18, 2010 at 11:59 PM EDT, so don’t wait!
In their June issue, Locus Magazine, the premiere trade magazine in the Sci-Fi/Fantasy field, posted in print and online their Bestsellers for the month of March 2010.
Being tied to World of WarCraft, Stormrage by New York Times Bestseller author Richard A. Knaak automatically goes into the Gaming-Related Category and competes against all trade and paperback books that are also game-related.
Under the Gaming-Related Category, Stormrage got the # 2 position against other four contenders of heavy-weight:
1. Warhammer 40,000: A Thousand Sons, Graham McNeill (Black Library)
2. World of Warcraft: Stormrage, Richard A. Knaak (Gallery)
3. Warhammer 40,000: Soul Hunter, Aaron Dembski-Bowden (Black Library)
4. Forgotten Realms: The God Catcher, Erin M. Evans (Wizards of the Coast)
5. The Forgotten Realms: Pirate King: Transitions, Book Two, R. A. Salvatore (Wizards of the Coast)
The winners on this category were compiled with data from Bakka-Phoenix Books (Canada), Barnes & Noble (USA), Borderlands (CA), Borders Bookstores (USA), McNally Robinson (2 in Canada), Mysterious Galaxy (CA), Saint Mark’s (NY), Toadstool (NH), Uncle Hugo’s (MN), University Bookstore (WA), White Dwarf (Canada). Data period: March 2010.
Like many other WarCraft lore fans, get yourself this Cataclysm-expansion tie-in which reveals who has been behind the Emerald Dream’s Nightmare all along as a puppet of the Old gods. The hardcover novel marks the return of Malfurion Stormrage after getting rescued by Tyrande Whisperwind and Broll Bearmantle. Special appearances: Eranikus, King Varian Wrynn, Shandris Feathermoon, Archdruid Fandral Staghelm and many known others from the MMO game.
You can still purchase World of Warcraft: Stormrage at the following online stores in USA and Europe.
The floodgate of brand-new Cataclysm info was opened after Blizzard invited several press websites to an event held in their headquarters. The big bummer is that Path of the Titans was scrapped, and instead the developers will focus on enhancing the Glyph system, introducing Medium Glyphs and refining the Major and minor glyphs.
On the bright side of things, a new Cavern of Time dungeon will take us to the War of the Ancients sometime between patch 4.1 and 4.3 — it’s not yet developed. One of the interviews reveals some of the starting zones will have phase technology here and there like the Death Knight, Worgen and Goblin ones.
Certain quests will have individual phases. This is pretty good. Imagine you need to kill Hogger to complete your quest. However, there are 5 players who want to kill Hogger. Three are Alliance and two are Horde players. Not everyone likes to group. Some people are just mean. Well, worry no more. Certain quests will make the NPC mob react to you as if only you are in the area even if there are 20 people in the same spot. No more crowding on X mob or Y item and waiting for long respawn times.
Remember all those level 1-70 quests sending you to kill X mob and get Y items — you know, those annoying get me 10 legs of this, and you need to kill like 30 mobs to get those legs as if you broke all four legs? Those quests were redesigned so that they have actual storylines attached to them instead.
Exodar now has a portal to take you to Stormwind and viceversa. The Worgen have a druid district in Darnassus.
Guild Achievements will encourage you to go back to vanilla dungeons. The motivation to get your guild going there? Special rewards via achievements.
Shadowfang Keep and Deadmines (level 85 Heroic) won’t be available at Cataclysm launch date. These will be added in patch 4.1 later on.
Westfall has changed a 95%. The Defias is no longer a threat, so it didn’t make sense in the times of the Cataclysm. So the quests in Westfall are new to go along with the Cataclysm vibe.
Stratholme, Scholomance and Diremaul are on the TODO list for a dungeon revamp at some point in the future via patches to be level 85 dungeons with brand-new boss encounters. This strongly hints the dungeons are not just getting recycled, but will align somewhat with the Cataclysm storyline moving the story forward. Call it for example Stratholme past and Stratholme present.
If you are not into PvP, you better brace yourself. According to Cory Stockton, Tol Barad will be the Daily quest hub for all of Cataclysm. Ouch? It will be the Isle of Quel’Danas (patch 2.4) of Cataclysm.
Cataclysm will be the biggest downloadable patch ever, but they will stream it in increments as each zone is completed over a period of four months before the game ships.
The Cataclysm Launch Event will be similar to the Zombie Plague. Deathwing is emerging into Azeroth, the fabric of reality between Azeroth and the Elemental Plane will break apart. Expect an invasion of all types of Elementals in all major cities and probably villages escalating up in phases for three weeks until the release date of the World of Warcraft: Cataclysm expansion.
The last three days before launch will be utter chaos.
The Bastion of Twilight in the Grim Batol dungeon has the Twilight’s Hammer leader Cho’gall as the end boss. This will be the first raid in Cataclysm.
Considering he’s the master head that caused the fabric of reality between Azeroth and the Elemental Plane to fall apart and merge, it’s well deserved.
Which brings to question, will the new Order of Tirisfal, Med’an and Garona play any roles as NPCs in Cataclysm? For those interested in this storyline, get yourself the World of Warcraft comic books # 13-25 as a prequel to the Cataclysm event and the upcoming novel by Christie Golden titled World of Warcraft: The Shattering to hit bookstores on August 31, 2010.
World of Warcraft: Cataclysm is surely causing a lot of hype, and this press event held last week is surely as hot as it can get.
Eldorian offered a rundown tutorial on how to setup your HTC Evo 4G phone to turn into a WiFi hotspot to access the internet. You can setup your laptop or computer to access the Evo 4G phone as your internet connection.
What this means is that you can play World of Warcraft anywhere at anytime. Pretty handy when you are traveling. No need to go find a hotspot, or buy satellite USB cards, or the hassle of finding a hotel that has internet. Your cell phone is your internet connection with 3.6MB/s download and 1MB/s upload.
After the short, and straightforward tutorial, you can see Eldorian doing two things at once with the HTC Evo 4G: Playing a World of Warcraft 5-man random heroic dungeon and broadcasting live via Ustream using the HTC Evo 4G.
This stress test using the HTC Evo 4G to multi-task two functions at once let him play World of Warcraft at around 400-700ms latency. Without the broadcasting, latency can be around 250ms which is normal and acceptable. In Dalaran, it was 260ms latency during the live broadcast.
The awesome news for all our visitors is that we don’t need to use the Anaheim Convention Center’s WiFi internet connection to broadcast video. The HTC Evo 4G will be our own on-the-go WiFi hotspot.
The past four days, Blizzard has revealed new Cataclysm expansion screenshots. The first one shows us a Goblin building where a massive explosive has been created. These are the bombs the goblins are using to reshape the region of Azshara into a giant Horde-insignia-shape.
The second screenshot is the new Orgrimmar, with iron spikes. This new architecture resembles that of the Warsong fortress in Borean Tundra and Dragonblight, which shows Garrosh is ruling Orgrimmar as its new Warchief.
The third screenshot is from Stonetalon Mountains. Those goblins are up to something with this bomb manufacturing building. Or is that it?
The last screenshot shows a scene from Uldum within the Halls of Origination.
Recent speculation circled around the web after Guillermo del Toro left The Hobbit’s director’s seat. Sam Raimi was interested in that film back on 2007, according to an interview by EW Online. Chances are now that Guillermo del Toro stepped down, he might give it a thought.
However, just out of the oven, The Vulture Blog (New York Magazine) claims to have inner knowledge that Sam Raimi was approached to direct Oz, the Great and Powerful, a Disney film written by Mitchell Kapner and produced by Joe Roth.
It is unclear if Sam Raimi will accept Disney’s proposal.
Blizzard Entertainment posted this week a brand-new job opening for the still-unannounced Next-Gen MMO. Based on this job opening for a 3D Character Equipment Artist it might be hard to tell if this fourth game currently in development will be based on one of the existing franchises: Diablo, WarCraft or StarCraft. This is the first time we know anything substantial about the enigmatic Next-Gen MMO, nevertheless. This job opening is for a developers that will be in charge of modeling armor and weapons based on the concept art from Blizzard’s Art Team.
The fifth game in development, not to be confused with the Next-Gen MMO, is still young, but it is confirmed unofficially through Blizzplanet to be a brand-new IP.
The Next-Gen MMO hasn’t been confirmed to be based on a new IP or on an existent IP, but this game is a strong candidate to be revealed at BlizzCon 2010. Personally, I have said it many times in the past couple of years, and still think it is based on StarCraft and StarCraft: Ghost. Only time will tell, and Blizzard fans are know to be loyal and patient.
3D Character Equipment Artist – NextGen MMO at Blizzard Entertainment
Location: Irvine, CA (Orange County, California Area)
Type: Full-time Experience: Mid-Senior level Functions: Art/Creative Industries: Animation, Arts and Crafts, Computer Games, Computer Software, Entertainment Posted: June 8, 2010
Blizzard Entertainment is looking for an exceptionally skilled 3D character equipment artist for a team focused on next-generation massively multiplayer online games. The ideal candidate has extensive experience modeling and texturing a diverse visual range of character armor and weapons. A solid grasp of armor and weapon design, structure, color, and light for the creation of both 2D and 3D art assets is essential. The 3D character/character equipment artist must have a skill in another art task as well (illustration, modeling, texturing, animation, or concept drawing), and be well-versed in related tools — Maya, Photoshop, etc.
2+ years game development experience modeling and texturing sci-fi and fantasy character armor and weapons for next-gen art pipelines
An exceptional understanding of visual design and a keen eye toward form, shape, structure, and silhouette with regard to modeling and texturing character equipment
Superior eye for light, color, and detail in creating texture maps of different material types
Self-motivation, good communication skills, and a great team-player
Skill in one or more of the related creation tasks — illustration, modeling, texturing, animation, or concept drawing
Have shipped AAA PC or console titles as a 3D character artist
Experience with Mudbox, ZBrush, (or equivalent modeling program) and the process of converting high-poly sculpted characters into lower poly game models
Experience with the creation of next-gen shaders and materials
Strong foundation in the traditional arts, including but not limited to figure drawing and illustration.
Passionate gamer with experience playing a wide range of games
Adobe has announced the release of the Flash Player 10.1 ( v10,1,53,64) for Windows, Mac and Linux.
Before installing, exit Firefox or Internet Explorer. Windows users: click the START menu—go to Control Panels—select Uninstall a program and remove any Adobe Flash plugin. Then launch your browser and download Flash Player 10.1.
This plugin update addresses a critical vulnerability in Adobe Flash Player 10.0.45.2 that could potentially be used to target World of Warcraft players and accounts, and is now fixed with Flash Player 10.1.
On Thursday, June 10, a new StarCraft II TV spot featuring never-before-seen cinematic footage will air during the second quarter of game four of the NBA Finals between the Celtics and Lakers. The thirty-second spot features voice-overs from two iconic characters in StarCraft II, and is cut from the pre-rendered cinematic sequences found throughout the game. Check it out during the ABC broadcast beginning this Thursday at 9 p.m. Eastern or 6 p.m. Pacific time.
TeliaSonera and Blizzard Entertainment renewed a two-year contract to continue online services for World of Warcraft and Battle.net servers in Europe. The Chief Operating Officer at Blizzard, Paul Sams, praised the reliability and speed offered by TeliaSonera, and look forward to continue that relationship in the wake of the launch of StarCraft II: Wings of Liberty and the new Battle.net.
TeliaSonera renews IP-transit agreement with Blizzard Entertainment, Inc. for online games
Online gamers will continue to enjoy a rich and reliable gaming experience thanks to an agreement struck between TeliaSonera International Carrier and Blizzard Entertainment, Inc. Recently, the companies agreed to a two-year renewal for IP transit in Europe.
Blizzard Entertainment® is a premier developer and publisher of entertainment software best known for its Warcraft®, StarCraft®, and Diablo® series, as well as its popular massively multiplayer online role-playing game World of Warcraft®. TeliaSonera International Carrier has enjoyed a longstanding relationship with Blizzard Entertainment since 1999, providing Internet connectivity for both World of Warcraft and the Battle.net® online-gaming service in Europe.
“Customers are in pursuit of the best online gaming experience, and we are aware of the diverse nature of their needs and priorities,” said Brendan Ives, Vice President and Head of International Sales, TeliaSonera International Carrier. “We are striving to provide complete solutions for our customers, enabling the best gaming experience possible, as we look to become the provider of choice to the online gaming industry.”
“For years, TeliaSonera International Carrier has been providing high-quality, low-latency connectivity, helping us deliver great online-gaming experiences to our players across Europe,” said Paul Sams, Chief Operating Officer of Blizzard Entertainment. “As we prepare for the upcoming launch of StarCraft II: Wings of Liberty™ and the new Battle.net, we’re pleased to be working with a carrier that can provide the speed and reliability our European players expect.”
Leveraging experience and expertise in operating a global fibre-based network, TeliaSonera International Carrier has a superb platform in place on which to build its new high capacity and highly resilient network aimed at serving the needs of the professional online gaming industry. The gaming network is fully owned and operated by TeliaSonera International Carrier which means that every link and network element is monitored and managed from a central point.
Each fibre connection is fully redundant and individual streams are monitored and managed continuously. In the unlikely event of significant signal degradation or failure the network will instantaneously switch to an alternative path, without impacting quality of service to the end consumer.
Simon Furman (StarCraft comics book, The Transformers) is attending Nordcon at Aalborg, Denmark, through 19–20 of June 2010.
There he has a couple of panels, one of which allows fans to throw questions live concerning his life, career and work. Make sure to ask questions about his 7-issues run on the StarCraft comic book, and the status of the upcoming StarCraft graphic novel.
For day one, on Saturday 19th, the doors officially open at 1:00pm. His panel starts at 2:40pm with a moderated Q&A.
On Sunday 20th, join his panel titled Simon Furman and how to go from script to finished page. It kicks in at 1:15pm.
When not doing any panels, feel free to drop by Simon Furman’s booth for autographs. Bring your StarCraft comic books.
The screenshot of the day is a bit intriguing, showing an angle of Mulgore in Cataclysm. The scene shows a big pig farm, but not just any pig. These are the same type of pigs found in Razorfen Down. There is a Quillboar camp not too far from the starting location of the Tauren players. Below is a screenshot from the same angle taken from Wrath of the Lich King. The pig farm doesn’t exist in the present. The camp to the right is Camp Narache, the Tauren race starting location.
The thorny vines seem to be blocking the entrance of Red Cloud Mesa somewhat. Compare both screenshots.
Amazon.com is hosting the “Ask the StarCraft II: Wings of Liberty Developers & Producers” contest right now, providing all gamers the opportunity to submit a short video asking any StarCraft-related questions. You have through June 1 to enter, so fire up that reel-to-reel video recorder in your attic and get to taping your best question (note: digital devices are probably preferable). Check out all of the details here.
Ask the “StarCraft II: Wings of Liberty” Developers & Producers
Are you a huge StarCraft fan? Have you been anxiously awaiting this sequel for over ten years? Do you have burning questions to ask the developers and producers of the game? Well, here’s your chance. Submit your video question to Blizzard about the long awaited next chapter.
Here’s how it works:
1. Upload a 30 second video of yourself asking anything StarCraft related.
2. Check out other videos in the gallery below, let us know which ones you like or don’t.
3. After June 4th, we’ll compile the videos and send them to Blizzard Entertainment for review.
4. Blizzard will pick their favorite clips and create a Amazon.com exclusive video, incorporating your questions with their answers.
* Maximum video file size: 100MB
* Maximum video length: 30 Seconds
* Accepted media formats: avi, flv, mov, mpg, wmv
29 June 2010 is a big day for the Diablo franchise and all its fans. Three major anniversaries come up on the same day, the biggest of which is of course the ten-year anniversary of Diablo II. Incidentally, 29 June is also the nine-year anniversary of Lord of Destruction as well as the two-year anniversary for the Diablo III announcement.
In order to give due respect to this big date in the Diablo community, the most recognized Diablo fansites have joined up together to create a big mosaic compiled of photos of the fans, similar to the Blizzard-run “I <3 SC" event from last year.
Each site will collect images from their visitors, which will be merged together into one massive image of Big Red himself. It’s now up to YOU to show the world just how much all of us in the community loves Diablo by sending in your Diablo-inspired photos.
The photos should be themed with Diablo or his birthday and can be as simple as a shot of yourself posing with your Diablo I or Diablo II game box, holding a print saying “I <3 Diablo", someone with a Diablo shirt, a creatively decorated birthday cake, writing a massive "Diablo" in the sand on a beach or perhaps a shot of yourself summoning demons in your weekly Cultist rituals (joke! Please, it's definitely a joke!).
Each of these images will help build up a very small part of the mosaic, showing our combined appreciation for the dark Action RPG franchise and each participating member will forever be part of the final picture.
Two rules to enter:
– Submitted images needs to be 800×600 pixels (4:3 aspect ratio).
– Images needs to be submitted before 26 June 2010 17:00 GMT (18:00 CET).
We encourage each individual fan to upload as many funny/interesting/thoughtful/cool photos they can before the time runs out. The more pictures available when the mosaic is made, the better it will render the pictures into a cohesive whole.
The World of Warcraft Remote Auction House beta test commenced, and the iPhone app is available for download in several languages from the Apple Store. The beta app is free, and once it goes retail the cost will be $ 2.99 a month. The web version has free features, and an optional premium subcription will be available.
Welcome to the World of Warcraft Remote Auction House beta test!
During the beta test, all features — including premium features like buying/selling items and collecting gold — are available for testing. After the beta test ends, a subscription to World of Warcraft Remote will be required to access premium features. You can perform up to 25 transactions per day during the beta test.
The World of Warcraft Remote Auction House beta test is now open for business! The Remote Auction House is a new service in development that lets players access the World of Warcraft Auction House from the Armory website or the Mobile Armory app for iPhone and iPod touch. Players can browse their characters’ local Auction Houses with the same search functionality available in the game, as well as see the real-time status of each of their current bids and auctions.
As we’d mentioned previously (Update: Auction House & Armory Integration ), certain features of the Remote Auction House will be premium-based. Once the beta test is complete and the Remote Auction House is live, players will be able to subscribe to a new service called World of Warcraft Remote, which will allow them to buy items; post items for sale from a character’s bags, bank, or mailbox; collect gold from their bids and auctions; and more. During the beta test, players can try out these features for free, and each World of Warcraft account will be able to perform up to 25 transactions per day. (Please note this limit will be increased at launch.)
The list of realms eligible to participate in the beta test is displayed below. If your realm is not on this list, please check again soon, as we plan to eventually open the beta test to all realms.
Sisters of Elune
The Forgotten Coast
The World of Warcraft Mobile Armory application for your iPhone is a portable reference that helps you keep track of your characters, access the Auction House, plan your adventures, and keep up with the activities of your guild, similar to the World of Warcraft Armory on the Web (https://www.wowarmory.com). This convenient app is easy to install and contains these powerful features:
View all of your World of Warcraft characters, along with their stats, equipment, achievements, and more.
Access key guild stats, your in-game calendar, the leaderboard, and other informational and planning tools.
Browse the full complement of items available in the game, use the talent calculator to decide the best spec for your character, and stay up-to-date on the latest World of Warcraft news.
Browse any Auction Houses your characters have access to. With a subscription to Blizzard Entertainment’s World of Warcraft Remote service, you can also make purchases or post items up for sale from your bag, bank, or mailbox.
Airtime or Wi-Fi connection required for use. Please note that you must have a World of Warcraft account or Battle.net account to log in and use this application, and you will need a subscription to World of Warcraft Remote to access certain features. To create a Battle.net account, go to https://www.battle.net. You can try World of Warcraft free at https://www.warcraft.com.
What’s New in Version 2.0.0
A new Auction House function has been added that gives any World of Warcraft player the ability to browse their characters’ local Auction Houses and view the status of their current bids and auctions. In addition, with a subscription to Blizzard Entertainment’s new World of Warcraft Remote service, you’ll be able to use the Armory website or the Mobile Armory app to:
Post items up for sale from a character’s bag, bank, or mailbox on your faction’s Auction House or the realm’s cross-faction Auction House.
Place bids or make buyout purchases on the Remote Auction House.
Collect the gold earned from a successful auction or reclaim the gold from an unsuccessful bid from anywhere.
World of Warcraft Remote is available to subscribers for an additional monthly fee, while the ability to browse the Remote Auction House is available to all players for free. For more info, check out the websites below.
For a limited time, you can get 25% off of your entire order when you enter the promotional code: MINIBOSS. Now is the perfect chance to snap up those World of Warcraft, StarCraft II and Diablo tees you’ve been eyeing! Sale ends Wednesday (11:59pm EDT).
BlizzCon 2010 tickets will be on sale on June 2 and June 5 through the official BlizzCon website. As said by Mike Morhaime in an interview a few months ago: “If you didn’t get a ticket within 30 seconds … you didn’t get a ticket”.
Over 25,000 Blizzcon tickets were sold out in the blink of an eye last year. Make sure to be online early and ready up.
If you are among the unlucky who didn’t get a ticket, you should know that a select fansites will get BlizzCon tickets to giveaway. Be alert for future announcements. Blizzplanet among them.
Exclusive coverage of Blizzard Entertainment’s gaming convention available through DIRECTV satellite TV service and enhanced multi-channel Internet stream
IRVINE, Calif., May 18, 2010 (BUSINESS WIRE) — Blizzard Entertainment, Inc. today announced that tickets for its fifth BlizzCon gaming convention will go on sale in two batches on Wednesday, June 2 and Saturday, June 5, 2010. BlizzCon is a celebration of the global player communities surrounding Blizzard Entertainment’s Warcraft, Diablo, and StarCraft game universes. The event will take place at the Anaheim Convention Center in Anaheim, California on October 22 and 23. Live coverage of the event will be available as a DIRECTV Pay Per View package and as a multi-channel Internet stream, allowing viewers online to switch between coverage of multiple panels and activities during the show.
“BlizzCon is a unique opportunity for our players to meet one another, strengthen the friendships they’ve formed online, and have a great time celebrating a shared passion for gaming together with Blizzard employees,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “For those who can’t attend, we’re pleased to be providing an unprecedented level of access to the activities and attractions that BlizzCon has to offer.”
In addition to serving as a gathering place for the different Blizzard Entertainment gaming communities, BlizzCon will have an array of activities, including discussion panels, competitive and casual tournaments, contests, hands-on playtime with current and upcoming Blizzard Entertainment games, and more.
Tickets to the convention will be priced at $150 USD each and will be available for purchase from the official BlizzCon website at https://www.blizzcon.com. Tickets will be released in two separate batches on June 2 at 7 p.m. Pacific time and on June 5 at 10 a.m. Pacific time. Those interested in attending BlizzCon can simplify the purchase process by registering a Battle.net account at https://www.battle.net before ticket sales begin.
The popular DIRECTV BlizzCon Pay Per View event will return in 2010, available to existing DIRECTV customers in the United States for $39.95 USD. The event will again deliver comprehensive live HD coverage from the show floor on each day of the convention, including exclusive interviews, demos, and more.
Gamers around the world will also have the option to purchase the Pay Per View event as a multi-channel Internet stream, also priced at $39.95 USD (pricing may vary by region). For the first time, anyone who purchases the Internet stream will be able to switch freely between multiple channels of coverage dedicated to different areas of BlizzCon, allowing online viewers expanded access to the panels and events they’re most interested in. DIRECTV customers who order the televised event will receive this Internet stream at no extra charge, allowing them to watch in the format of their choice. Those who order the event will also receive this year’s BlizzCon-exclusive World of Warcraft in-game item (availability may vary by region), to be revealed at a later date. Limited streaming coverage of the BlizzCon opening ceremony and certain BlizzCon tournaments will be available via the Internet for free.
As BlizzCon draws closer, further details about the show, including ordering and programming information for the DIRECTV BlizzCon Pay Per View event and multi-channel Internet stream, will be announced at www.blizzcon.com.
To keep pace with the continued growth of World of Warcraft as well as development on other Blizzard Entertainment games, the company is currently hiring for numerous open positions. More information on available career opportunities can be found at https://www.blizzard.com/jobs.
The Wildstorm Comics’ World of Warcraft # 22-25 and the World of Warcraft Special # 1 will be reprinted into a hardcover trade paperback titled World of Warcraft Book 4 Hardcover. This hardcover will be on sale on October 27, 2010 — coinciding with the nigh release date of World of Warcraft: Cataclysm.
If fans missed reading the comic book, this is a perfect chance at catching up with a Cataclysm tie-in. It is very relevant to what’s going on in the expansion. The Cataclysm itself was prophesized in the comic book by the first ogre-magi Cho’gall, true leader of the Twilight’s Hammer.
In the prophecy, the son of Medivh and Garona would die and the unleashing of his powers would open the prison of the Old gods. While the prophecy was broken, and Med’an didn’t die, something happened which was not explained. Cho’gall absorbed a mega-blast from Med’an and redirected it into what looked like the Maelstrom.
The Twilight Highlands and the Blackrock Caverns are testament of the continued efforts of Cho’gall and his Twilight’s Hammer Clan to bring about the Cataclysm as a step to weaken the barrier between the Elemental Plane and Azeroth as a prelude to the release of the Old gods from their eternal prison.
Thought C’thun and Yogg-Saron are dead? They can be resurrected by the Twilight’s Hammer — as shown in these comic book issues.
WORLD OF WARCRAFT BOOK 4 HC
Written by WALTER SIMONSON, LOUISE SIMONSON & MIKE COSTA
Art by MIKE BOWDEN, TONY WASHINGTON & POP MHAN
Cover by MIKE BOWDEN & TONY WASHINGTON
In this epic tale from WORLD OF WARCRAFT #22-25 and the WORLD OF WARCRAFT SPECIAL, a new Council of Tirisfal is formed following an attempt on Med’an’s life. And while Med’an, Valeera and Maraad travel to Kharazhan to speak with the shade of Med’an’s father, Garona and Meryl team up to take out the ogre Cho’gall. Inspired by the outrageously popular MMORPG!
The Screenshot of the Day is an eerie-looking scene from Gilneas with dry trees and vines or roots coming out of the ground. At the center is a very ancient and dried tree that has grown below an Elven ruins. Parts of the structure are merged in different places with the giant tree.
A very curious scene because there is no lore about an elven presence in Gilneas prior to the foundation of Gilneas, unless Gilneas, and Silverpine Forest were part of Tirisfal Glades (the way Blasted Lands and Swamp of Sorrows was once Black Morass).
Hopefully some Worgen quests can shine some light about this mysterious location. Zooming in into the screenshot, it looks like the bottom of the giant tree is hollow like Grizzlemaw. There is a brilliant pyre within.
StarCraft II Beta Testing will go offline temporarily this Monday, May 31 for a few weeks, and servers will go back online prior to the game’s release.
We’d like to let all of our StarCraft II: Wings of Liberty beta test participants know that the first phase of the beta test will be coming to an end in all regions on Monday, May 31. The beta test will be unavailable for several weeks while we make some hardware and software configuration changes in preparation for the final phase of the beta test and the release of the game. We plan to bring the beta test back online for a couple of weeks prior to the game’s launch to complete our testing. We’ll have more details to share about when this final beta-testing phase will begin at a later date.
We’d like to thank all of our beta-test participants for your enthusiasm, dedication, and valuable feedback during the beta test, and we look forward to hearing more of your thoughts on the StarCraft II beta test as the game’s July 27 launch approaches.
The Anniversary of the Diablo franchise is drawing near, and several Diablo fansites are uniting as a single community to celebrate this anniversary in the same flavor as the Battlecry Mossaic: Blizzplanet, Diablo3-esp, Diii.net, Diablofans, D2Mantix, Diablo-3.net, Diablo3.cz and Diablo-Source.
We will celebrate on June 29 the following anniversaries:
10 Years of Diablo 2.
9 years of the launch of Lord of Destruction.
2 Years of Diablo 3 announcement.
We encourage Blizzplanet visitors to submit a photo of yourself holding a Diablo product.
All images should be cropped to 800 x 600 (4:3 aspect ratio.). The deadline is June 26th, 2010, at 18:00 CET.
The Cataclysm Screenshot of the Day shows us one of those two-headed doggies seen before in Molten Core and Upper Blackrock Spire. This one is located in the Blackrock Caverns dungeon that will debut in World of Warcraft: Cataclysm. Funny thing is this doggie has a pack of puppies like the one you obtain as reward in your in-game inbox when you buy and attach a Blizzard Authenticator to your Battle.net account.
On the ground you can see several bones of different sizes, and three fresh corpses of Twilight’s Hammer Cultists.
BlizzCon 2010 approaches and you would want to stock up on comfortable T-Shirts to spend the summer and the days in Anaheim, CA. Browse through the available World of Warcraft, StarCraft II and Diablo III T-Shirts:
Ghosts – the Terran’s powerful assassins, capable of reading minds and calling nuclear strikes… These ultimate weapons are crafted at a sinister instiution – the Ghost Academy.
In this never-before-seen chapter in ghost prodigy Nova’s life, the doors of the Ghost Academy are flung wide open! Join Nova as she navigates the challenges of brutal training, both physical and psychological, along with fellow cadets whose unusual powers are being twisted to serve the Dominion. But no matter how terrible their training, the ghost cadets will remember none of the pain…upon their memory-wiping graduation!
As a result of a troubled past, Nova has learned she can only depend on herself. Nova’s great strength – self-reliance – becomes her greatest weakness when the Ghost Academy implements team-based training. Saddled with a hard-line Dominion supporter, a mouthy President’s daughter, an opportunistic playboy and a scatter-brained geek with a habit of making machines go haywire, Nova’s challenge lies in learning her greatest strength may lie outside herself.
Writer: David Gerrold
Artist: Fernando Heinz Furukawa