PTR Testing Schedule Updated - March 13-18

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

It looks like double posting the news, but it is rather an update to the previous one.  A new PTR testing schedule update has been released.  Blizzard needs you to type /combatlog before engaging these bosses and then submit the log to them. The log may be found in your WoW folder within the logs folder. The numbering matches the date. To disable logging you can type oncreen again: /combatlog.

Blizzard Quote:
Here’s the current schedule for Ulduar PTR testing. We’re currently in a mild holding pattern while we wait for a new PTR build with updated changes to most all the bosses, Mimiron, Auriaya, more loot, etc. As a reminder, this schedule could change further depending on build status.

On the North American test realms:

Mimiron – Friday Night, March 13, starting at 7pm EDT/4pm PDT.
Hodir – Saturday Night, March 14, starting at 7pm EDT/4pm PDT.
Flame Leviathan – Sunday, March 15, starting at 2pm EDT/11am PDT.
Ignis the Furnace Master – Monday Night, March 16, starting at 7pm EDT/4pm PDT.
XT-002 Deconstructor – Tuesday Night, March 17, starting at 7pm EDT/4pm PDT.
Kologarn – Wednesday Night, March 18, starting at 7pm EDT/4pm PDT.

On the European test realms:

Mimiron – Friday Night, March 13 at 19:00 CET.
Auriaya – Saturday Night, March 14, at 19:00 CET.
Flame Leviathan – Sunday Night, March 15, starting at 19:00 CET.
General Vezax – Monday Night, March 16, starting at 19:00 CET.
Thorim – Tuesday Night, March 17, starting at 19:00 CET.
Freya – Wednesday Night, March 18, starting at 19:00 CET.

This schedule could change at a moment’s notice due to server, bug, or patch status. I’ll try to keep everyone informed as much as possible. Ulduar and the bosses to be tested will remain also open a variable length of time. How long they stay open depends upon a host of factors including designer availability, bug status, etc.

We’re very interested in seeing combat logs and parses for all raid testing on the PTR.

PTR 3.1 Ulduar Test Schedule March 10-15

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Here’s the current schedule for Ulduar PTR testing starting today:

On the North American test realms:

Hodir – Tuesday Night, March 10 at 7pm EDT/4PM PDT.
Mimiron – Wednesday Night, March 11, starting at 7pm EDT/4pm PDT.
Ignis the Furnace Master – Thursday Night, March 12, starting at 7pm EDT/4pm PDT.
XT-002 Deconstructor – Friday Night, March 13, starting at 7pm EDT/4pm PDT.
Kologarn- Saturday Night, March 14, starting at 7pm EDT/4pm PDT.
Flame Leviathan – Sunday, March 15, starting at 2pm EDT/11am PDT.

On the European test realms:

Auriaya – Wednesday Night, March 11 at 19:00 CET.
Mimiron – Thursday Night, March 12 at 19:00 CET.
Thorim- Friday Night, March 13, at 19:00 CET.
General Vezax – Saturday Night, March 14, starting at 19:00 CET.
Flame Leviathan – Sunday Night, March 15, starting at 19:00 CET.

This schedule could change at a moment’s notice due to server, bug, or patch status. I’ll try to keep everyone informed as much as possible. Ulduar and the bosses to be tested will remain also open a variable length of time. How long they stay open depends upon a host of factors including designer availability, bug status, etc.

We’re very interested in seeing combat logs and parses for all raid testing on the PTR.

Quick Ulduar FAQ:

Q) Where’s all the trash?
A) We don’t have everything turned on for these tests, and this sometimes includes trash creatures before each boss encounter.

Q) Where’s the loot? (UPDATED)
A) 25 player raid bosses should have all of their loot attached.

Q) What about achievements? (UPDATED)
A) After the next PTR build goes live, you’ll see some Achievements in the list. Most all of these are not actually functional yet, and the list is not final.

PTR 3.1 Ulduar XT-002 Deconstructor

Written by Medievaldragon on . Posted in Blizzard Games News, Movies, World of Warcraft News

The XT-002 Deconstructor boss can be found at the Scrapyard in Ulduar. He uses an altered version of the Void Walker model. If that doesn’t chill your spine, with the dread memories, nothing will.  He has a very funny movement sub-routine: after he patrols back and forth, he will stand by the stairs to do exercises. To get ready to pull, wait until he moves either to the left or right side.  Then move all your players to the center. The tank must pull him and position him on top of the stairs by its center. The farthest he is from the scrapyard piles the better.

All players must stand together, stacking on top of each other.  This boss is like Tempest Keep: The Eye’s High Astromancer Solarian.  Players need to wake up and be alert if they don’t want their leader yelling and cussing. This video had to be slightly edited for that reason (for lack of options to edit sound).  When Deconstructor casts Light Bomb, you will be visibly surrounded by a yellowish glow that flashes every tick. Easy to see. It will cause up to 3000 damage to all nearby players within 10 yards for 9 seconds. The player must run either left or right, then return to where the players are stacking at.

At random, a player will be affected by Gravity Bomb. This one is very, very important to be alert with. It is an irregular-shaped purplish bubble surrounding the target, and after a short length of time it will attract all nearby players to the target and explode for up to 21000 damage. This is pretty much overkill for most cloth and leather class players, including holy paladins.

The one ability healers need to be alert with is the Tympanic Tantrum (Earthquake) which causes a lot of damage over time, and will kill anyone that is low in health. Healers need to know when to cast AOE heals, that includes Paladins. Holy Light is a mild AOE heal. Use it. Priests should spam AOE heals. Shamans should focus chain heal, and everyone else should place HOTs on everyone they can.

When Phase two kicks in, Deconstructor will stop all attacks and stand still. You will see huge sparks coming off him, and landing far away to each of the four scrapyard piles. A bunch of bots will spawn ranging three types of bots.  The first target range players need to kill are obviously the bomb shaped ones: XE-321 Boombot. These can do up to 13000 damage to all nearby players.

However, the ones you should also watch out for—make sure you assign players to take care of them—are the XS-013 Scrapbots.  These will merge with Deconstructor, healing him. You really don’t want this to happen. As you will see in our video, the raid players were close to kill him after 11 minutes, but he went into enrage mode wiping us.  If these Scrapbots heal him, you better call it and reset to save time, because most likely he will enrage. The phases are rinse and repeat until he dies. Train your guild players to take care of the boombots and scrapbots, and to run when they should during Light Bomb and Gravity Bomb, and this boss will surely be cake. Just needs coordination.

XT-002 Deconstructor abilities:

  • Gravity Bomb: Charges the target with dark energy (the gravity well), causing them to explode and pull in nearby allies after 9 sec. This sucks people in, so stay away from others! It creates Gravity Well on the player: This pulls various players within 10 yards and deals up to 21000 damage.
  • Light Bomb: Charges the target with divine energy, causing them to sear nearby allies for 9 sec. Inflicts up to 3000 damage per tick to nearby allies.
  • Tympanic Tantrum: Deals 10% damage every 1 sec for 12 sec. Nearby enemies are also dazed for the duration. This is an earthquake effect when he punches his fists onto the ground.

On phase two he stops attacking and you will see big sparks launching off him toward the four scrap piles in the area. This will spawn three types of mobs in large numbers.:

  • XS-013 Scrapbot: These must be killed soon before they reach the boss. They are absorbed by the boss to repair itself.
  • XM-024 Pummeler: They do the least damage, causing 2000 damage with Arcing Smash.
  • XE-321 Boombot: These must be your primary target. Need to be max dps’ed. Otherwise they inflict up to 13000 damage to all nearby players.

Warcraft Legends Marathon !!!

Written by Medievaldragon on . Posted in Blizzard Games News, Blizzard Products News, World of Warcraft News

Today, Chapter 3 of Warcraft Legends Vol. 1 is available: How to Win Friends—by Dan Jolley. (47 pages). Watch on the media player below.

On March 17, Warcraft: Legends Vol. 3 goes on sale in bookstores everywhere. To celebrate, TOKYOPOP is sponsoring a FREE Warcraft: Legends marathon! Eight stories in eight days—just enough time to get hyped up for the next installment of Warcraft Legends.

And while you’re checking out these stories, make sure you check out the Warcraft: Legends Vol. 3 Preview HERE.

I will provide a link to each Marathon day everyday to make it easier for you to find them. This is a real nice touch by TOKYOPOP to let you read these for free.

Warcraft: Legends Volume 1

Friday, March 6: Fallen by Richard A. Knaak & Jae-Hwan Kim (Available)

Monday, March 9: The Journey by Troy Lewter, Mike Wellman & Mi-Young No

Tuesday, March 10: How to Win Friends by Carlos Olivares

Wednesday, March 11: An Honest Trade by Troy Lewter & Nam Kim

Warcraft: Legends Volume 2

Thursday, March 12: Fear by Richard A. Knaak & Jae-Hwan Kim

Friday, March 13: Warrior: Divided by Grace Randolph & Erie

Monday, March 16: Miles to Go by Dan Jolley & Elisa Kwon

Tuesday, March 17: Family Values by Aaron Sparrow & In-Bae Kim

Recent In-Game Fixes 3-10-09

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

The WoW Developers have applied very welcome fixes to the Ring of Valor Arena that will allow players to reduce their damage taken during fear or roots.  The flame wall was an exploitable mechanic for druids who would root players at the right moment and place to cause players to get flame wall damage without the ability to move away from it.  Fear could also cause players to take excessive damage with Flame Wall.

Now players can start fighting as soon as the elevator reaches to the top. The gates that used to surround the elevator have been removed.

  • The flame wall in the Ring of Valor arena will now be able to break spells like fear and roots after a player takes damage.
  • The gates in the Ring of Valor arena have been removed so players are now free to begin combat as soon as the elevators reach the floor of the arena.
  • We modified the small side pillars in the Ring of Valor arena to start in the up position instead of rising up a few seconds after the start of the match.

CrossOver Games Support For DirectX 10 Linux and Mac Soon

Written by Medievaldragon on . Posted in Blizzard Games News, Diablo 3 News, StarCraft 2 News, Starcraft: Ghost News, World of Warcraft News

I rarely post news outside the Blizzard games scope, but I thought this one was very interesting to share with Mac and Linux Blizzard gamers. Codeweaver—developer of the CrossOver Games—announced their roadmap for 2009 highlighted by their support of DirectX 10 right out of the box.—Full Article.

We’ve just shipped a lot of those ‘under the hood’ improvements for games out in CrossOver Games 7.2. We’re really pushing Direct X 9 support pretty far along, and getting ready to move on Direct X 10.

In the next few months, we’ll be shipping CrossOver Linux 8.0, and CrossOver Mac 8.0. That revision of our flagship product will bring support for IE7, modern QuickBooks versions, Quicken 2009 (at a nice speed), Photoshop CS3, and many many other improvements, particularly around Microsoft Office and specifically Outlook. —via Slashdot

WorldofWar.net Winners: World of Warcraft: Arthas Galley

Written by Medievaldragon on . Posted in Blizzard Games News, Contests, World of Warcraft News

The WorldofWar.net winners are now announced. Watch the video to find out who won the World of Warcraft: Arthas, Rise of the Lich King galleys. This video shows you the box full of books that I will be shipping in upcoming days to all winners around the world—courtesy of Simon & Schuster, Inc and Blizzard Entertainment. You will be able to read this book nearly a month earlier.  Those who wish to purchase the book, it will be on bookstores on April 21.

PTR 3.1 Deadly Gladiator Priest PvP Set

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Added the Deadly Gladiator Priest PvP Set obtainable from the Emblem of Conquest Quartermaster in PTR 3.1.  The most attractive piece of the Investiture and Rainment sets is the gloves—Equip: Reduces the cooldown of your Psychic Scream ability by 3 sec.  Both sets have a (2) pieces bonus: +50 Resilence rating; and the (4) Pieces bonus Reduces the duration of the Weakened Soul effect caused by your Power Word: Shield by 2 sec.

The Gladiator’s Investiture set offers:

1250 Armor
515 Stamina
224 Intellect
227 Spirit (plus 16 spirit socket bonus)
452 Spell Power (plus 7 spell power socket bonus)
271 Resilience (plus 6 resilence rating socket bonus and plus 50+ resilience with 2 set pieces)

Meta socket x 1
Red socket x 3
Blue socket x 2
Yellow socket x 2

The Gladiator’s Raiment set offers:

1250 Armor
515 Stamina (plus 15 Stamina socket bonus)
224 Intellect
452 Spell Power (plus 12 Spell Power socket bonus)
227 Critical Strike Rating
271 Resilience (plus 8 Resilience rating socket bonus)

Meta socket x 1
Red socket x 3
Blue socket x 2
Yellow socket x 2

World of Warcraft: Arthas Galley Winners

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Thanks everyone for participating in this Blizzplanet’s giveaway.  The World of Warcraft: Arthas, Rise of the Lich King galleys given away are a courtesy of Simon & Schuster, Inc and Blizzard Entertainment. The fortunate winners of this great novel are:

  • Gurtogg
  • Handclaw
  • Kenzuki
  • Xarthat
  • Lon-Ami
  • Kyosei
  • Neto
  • Rainska
  • Odethrissa

You still have a slight chance at getting one of these ARTHAS galleys at our sister site WorldofWar.net where I am giving away ten more. The WorldofWar.net giveaway ends tomorrow Monday, March 9th.  So get going and participate there too.

PTR 3.1 Ulduar: Kologarn

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Do you remember our recent Ulduar Exploring PTR 3.1 Coverage video? You know how tall is the Prison of Yogg-Saron from the upper level where the broken crystal dome is … down to where the icy pool is. It is very high. Well, we teleported to the Antechamber of Ulduar, I was walking alongside some players to open the door that leads to that hub chamber … and my, oh my! A sight froze us as something that wasn’t there before covered the whole screen … watching at us with a threatening look.

Behold Kologarn … a massive bonafide … Titan? This is by far the tallest boss in World of Warcraft, except maybe for Kil’jaeden. Probably taller than that Scourge robot roaming Zul’Drak.

The most notorious thing about this boss is that his hands are tagged as separate objects: Left Arm and Right Arm.

The boss has a few abilities under his arsenal:

  • Stone Grip: You will see onscreen a message: Kologarn casts Stone Grip. You can also listen to a voice emote: “I will squeeze the life from you!”. After this emote, he grabs a random player in his left arm. This does over 3700 physical damage to the affected target every second. Keep a healer keeping this target alive at all times. All DPS must be diverted to his left hand to make him release the player before he kills his victim.
  • Overhead Smash: He does around 8000 melee damage and decreases armor by 25% for 30 sec. It would be good to have some +Armor potions/elixirs to compensate.
  • Shockwave: When he yells: “Oblivion!!!” he casts an instant AOE causing nature damage to everyone in the party. On plate it hit me for 9547 damage. If a hunter keeps nature buff up on everyone, this helps a lot. With nature buff, I got hit for 6867 damage (1768 resisted). Keep everyone at full health at all times. This can kill a few players that are at half-health.
  • Petrifying Breath: Inflicts between 18000 to 21000 nature damage every 1 sec and increases damage taken by 20% for 8 sec. Don’t stand in front of Kologarn to avoid his breath.
  • Focused Eye-beam: You will hear a voice emote: KOL’TARISH. Shortly after, Kologarn shoots an eye-beam at a random target [usually a healer]. This eye-beam has two streams at the beginning. That’s your queue to start running away. Once the two streams unite into a single beam, it will chase the player across the ground for approximately 5 seconds, then he stops casting and it vanishes. As you may watch in the video below, I was panicking each time it was casted on me.

    From observation, it does 2384 nature damage (615 resisted) per tick.  If staying still doesn’t kill you, a healer should be assigned to keep the tank healer alive at all costs. In theory, the tank healer can stand still spamming heals on the tank and off-tank when the eye-beam is set on the tank-healer. Here concentration aura could do well. The only issue is that right after the eye-beam he casts Oblivion (6,000-9547 damage) which could kill the tank-healer.

PTR 3.1 Build 9637 Ulduar Raid Schedule March 4-6

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Daelo posted the new PTR 3.1 (build ) Ulduar Raid Testing Schedule. Start making arrangements with your guild, or schedule your testing time in advance. This will allow you to get a feeling of the event, but please submit your feedback and bug findings to the developers.

Blizzard Quote:

On the North American test realms:

Flame Leviathan (Normal, i.e. 10 Player Mode ONLY) – Tuesday Night, March 3 at 4PM PST (or after the PTR servers come back up) through tomorrow. We want a lot of testing on this, but take note that the Heroic version of this fight should NOT be tested at this time. Players should only form 10 player raids to test this. The Heroic/25 Player version is not properly tuned.
Ignis the Furnace Master – Wednesday night, March 4, starting at 7pm EST/4pm PST.
Hodir – Thursday night, March 5, starting at 7pm EST/4pm PST

On the European test realms

Flame Leviathan (Normal, i.e. 10 Player Mode ONLY) – Wednesday Morning, March 4 at 01:00 CET (or after the PTR servers come back up) through tomorrow. We want a lot of testing on this, but take note that the Heroic version of this fight should NOT be tested at this time. Players should only form 10 player raids to test this. The Heroic/25 Player version is not properly tuned.

Thorim – Thursday night, March 5, starting at 7pm CET.
Freya – Friday Night, March 6, starting at 7pm CET.

We should have General Vezax (EU), XT-002 Deconstructor (US), and Razorscale(EU) available for testing soon after this.

This schedule could change at a moment’s notice due to server, bug, or patch status. I’ll try to keep everyone informed as much as possible. Ulduar and the bosses to be tested will remain also open a variable length of time. How long they stay open depends upon a host of factors including designer availability, bug status, etc.

We also hope to have the zone open on off days for each respective realm for a longer period of time. We have a couple special versions of Patchwerk setup. One of them is called Patchwerk (DPS Test) and is essentially a massive training dummy for your raids. The other is Patchwerk (Tank Test), and he does not have a Hateful Strike, but his melee damage increases over time.

We’re very interested in seeing combat logs and parses for all raid testing on the PTR.

Quick Ulduar FAQ:

Q) Will there be testing available on Oceanic, Korean, or other time zones?
A) There will be some testing available. Flame Leviathan will be up for an extended time, for instance.

Q) Where’s all the trash?
A) We don’t have everything turned on for these tests, and this sometimes includes trash creatures before each boss encounter.

Q) Where’s the loot?
A) We don’t have this attached to bosses yet, but we’ll have loot hooked up soon.

Q) What about achievements?
A) These aren’t implemented yet.

PTR 3.1 Lifebloom Changes

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Lifebloom seems to have been nerfed yet again in the new PTR 3.1 patch update released today. However, the developers don’t share the sentiment.  Lifebloomd heals as much as it currently does in life realms. Just it costs more mana. The logic behind this is that with the changes in mana regeneration, they had to balance the amount of lifeblooms a druid can pump out in comparison with the mana capacity of other healers once patch 3.1 is released.

If you think about it, if Lifebloom remained as it is, with no penalties, when priests and shamans are suffering from a lower mana regeneration, Druids would be less strained spamming lifeblooms and topping the healing meters.

In that sense, I would have to question whether this is necessarily a nerf, when most other classes will experience different issues with their mana regen lowered.

Blizzard Quote:
Recently, Blizzard Entertainment [finally] installed the massive bronze wolfrider statue at the center of the new headquarters in Irvine, California. The replicas were given to Blizzard employees a couple of years ago, and a very few were seen on eBay for auction. The OCRegister Blizzard Blog has eight exclusive photos showing the installation of the 12-feet tall statue.

This statue was developed by WETA Workshops, a New Zeland-based film special-effects company that has worked with Stephe Spielberg and Peter Jackson and have been involved in films such as Lord of the Rings, King Kong, I, Robot and X-Men 3—to name a few. Personally, I have a feeling WETA Workshops is knee-deep in the development of the World of Warcraft film. But that’s something that hasn’t been confirmed.

Wolfrider Statue Lands On Blizzard Entertainment Campus

Written by Medievaldragon on . Posted in Blizzard Games News, Warcraft 3 News, World of Warcraft News

Recently, Blizzard Entertainment [finally] installed the massive bronze wolfrider statue at the center of the new headquarters in Irvine, California. The replicas were given to Blizzard employees a couple of years ago, and a very few were seen on eBay for auction. The OCRegister Blizzard Blog has eight exclusive photos showing the installation of the 12-feet tall statue.

This statue was developed by WETA Workshops, a New Zeland-based film special-effects company that has worked with Stephe Spielberg and Peter Jackson and have been involved in films such as Lord of the Rings, King Kong, I, Robot and X-Men 3—to name a few. Personally, I have a feeling WETA Workshops is knee-deep in the development of the World of Warcraft film. But that’s something that hasn’t been confirmed.

Blizzard Announces Arena Shoutcasting Contest

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

A lot of podcasters are going to love this.  Blizzard has a new contest to crown the best Arena shoutcaster. Simply download the video provided by Blizzard, and record your own commentaries and submit your entry. What are the prizes?  Dell Ultrasharp 2007WFP-HC monitor and a BlizzCon 2008 polar bear mount.  According to article 2 of the terns and conditions only participants age 15 and above; and the competition is opened to residents of France, in Belgium, in the United Kingdom or in Luxemburg, or anyone aged 18 or more residing in Germany, Austria, Sweden, Finland, Denmark, Norway, the Netherlands, Spain, Russia, or in Ireland, and who have an open subscription to the World of Warcraft game.

Blizzard Quote:
We’re proud to present our first http://www.wow-europe.com/en/legal/contests/arenashoutcasting-09.html

AT&T Renews Hosting Agreement With Blizzard Entertainment

Written by Medievaldragon on . Posted in Blizzard Games News, Diablo 2 News, Diablo 3 News, StarCraft 2 News, Starcraft News, Warcraft 3 News, World of Warcraft News

AT&T renewed their hosting agreement with Blizzard Entertainment, Inc. for online games over Battle.net and World of Warcraft servers. A press release is available.

Blizzard Quote:
AT&T Renews Hosting Agreement With Blizzard Entertainment, Inc. for Online Games

LOS ANGELES, March 3—Online gamers will continue to enjoy a rich and reliable gaming experience thanks to an agreement struck between AT&T* and Blizzard Entertainment, Inc. Today, AT&T and Blizzard Entertainment, Inc., a premier developer and publisher of entertainment software, agreed to a two-year renewal for hosted services in North America.

Blizzard Entertainment(R) is best known for its Warcraft(R), StarCraft(R), and Diablo(R) PC games as well as its massively multiplayer online (MMO) role-playing game World of Warcraft(R), which is available in eight languages and played by more than 11.5 million subscribers worldwide.** AT&T has been working closely with Blizzard Entertainment for 9 years, providing hosting for World of Warcraft and the Battle.net(R) online-gaming service.

“We’ve been pleased with AT&T’s service over the years, and we’re confident in their ability to continue to provide the quality support we need,” said Paul Sams, Chief Operating Officer of Blizzard Entertainment. “This renewed agreement allows us to stay completely focused on our games while AT&T applies its hosting expertise to help us offer the speed, reliability and security our players expect.”

Through multiple Internet Data Centers (IDC), AT&T will provide strategic hosting and proactive, 24/7 network monitoring and management for the online infrastructure of Blizzard Entertainment’s games and services. The AT&T Gaming Core Team will provide comprehensive networking support to Blizzard Entertainment.

The AT&T Gaming Core Team was formed in 2004 to meet the infrastructure needs of customers’ gaming operations across AT&T’s Internet Protocol (IP) network. The team consists of engineers and hosting specialists who provide round-the-clock support to companies offering MMO games. The team provides global, end-to-end support of customers’ gaming operations across AT&T’s hosting infrastructure, applications and IP network and supports trouble resolution, incident command and control, post incident review and root cause analysis.

According to the Entertainment Software Association, which represents computer and video game publishers, U.S. computer and video game software sales grew almost 23 percent in 2008 to $11.7 billion.

For more information on AT&T Hosting and Application Services, go to http://www.business.att.com/hosting.

*AT&T products and services are provided or offered by subsidiaries and affiliates of AT&T Inc. under the AT&T brand and not by AT&T Inc.

Wrath of the Lich King Nominated 2008 Game of the Year by BAFTA

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

The 2009 British Academy Video Games Awards has nominated World of Warcraft: Wrath of the Lich King for 2008 Game of the Year. The fans can cast their vote to decide this category’s winner at the following webpage. Vote entries will be closed on Monday 9 March 2009.

UK residents have an extra incentive to cast a vote by marking the checkbox to participate in a prize draw: Read the Terms & Conditions.

Voting for your favourite game is quick and easy. Simply click on the game you wish to select then complete the form below.

Voting automatically entitles you to enter the prize draw for a collection of goodies worth

PTR 3.1 Ulduar Patchwerk Test Results

Written by Medievaldragon on . Posted in Blizzard Games News, Blue Posts, World of Warcraft News

Yesterday, Sunday, Blizzard opened Ulduar with two copies of Naxxramas’ Patchwerk: One was tagged as DPS Test and the second was tagged as Tank Test. My group was able to kill the DPS test Patchwerk twice with some difficulty. However, we couldn’t kill the Tank Test dummy. We went as far as 1.3 million health.before he killed the tank. Daelo revealed the reason. It hits a 10% harder every 10 seconds. It is recommended to bring consumables and flasks to these tests in order to help fine-tune the event. Make sure to share your feedback about the Patchwerk DPS and Tank Tests at the following official forums thread.

Blizzard Quote:
Here will be a thread for everyone to post their test results from attempts against the two versions of Patchwerk on test.

One version is essentially just a normal patchwerk with double the HP for use as a DPS test. This is Patchwerk (DPS Test).

The other version we currently have is Patchwerk (Tank Test). This is Patchwerk without the Hateful Strike, double the HP, but most importantly every 10 seconds his melee damage increases by 10%. Not only are we looking to see just how long tanks can be kept up given maximum effort from the entire raid, but also how long can tanks be kept up with more limited numbers of healers.

Also, if there are suggestions for modifications or new versions of test Patchwerks, we’d love to here it.

On a side note, we’re working to get a test glyph vendor created. It won’t be ready for the next build to hit PTR, but we’ll have it later.

PTR 3.1 Ulduar DPS Test With Patchwerk

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Today Saturday, the WoW Developers want to test players DPS by placing a copy of Patchwerk inside Ulduar. The classes have had a lot of tweaking, specially the Tanks and the mana regen changes. In order to test these please join the Europe PTR in the evening. Visit the PTR 3.1 Bug Forums to report anything out of the normal.

Blizzard Quote:
Daelodev: So we have a version of Patchwerk at the entrance of Ulduar to be used for DPS testing. We’ll turn it on during various times of testing. Please post links to parsed combat logs here. This will be of great help to us!—source

PTR 3.1 Ulduar Exploration Video

Written by Medievaldragon on . Posted in Blizzard Games News, Dungeon & Raids, World of Warcraft News

On Thursday, US players attempted to test Hodir in the middle of crashes outside dungeons, and 3200 Queues to even login. In my case, half of our 10-man couldn’t zone in. And we couldn’t zone out. Since we couldn’t even get to start a single fight with Hodir, I decided to explore Ulduar. Not all of it, only the first floor.

The dungeon is simply awesome to behold with a lot of care to details in its interior architecture. It takes over 20 minutes to explore every corner of the place. As said earlier, Ulduar seems to be the prison of Yogg-Saron. That’s what I speculate based on visuals. The dome at the center of Ulduar is broken with pieces of crystal floating in a swirl of magic residual. Within the dome is a huge crater in the icy floor and a few broken chains hanging from the walls. What makes me think that Loken somehow broke the dome once he fell to the whispers of the old god. Hopefully we get to read some lore in the quests to confirm or debunk this.

Update: Confirmed. The big chamber with chains at the center of the dungeon is named: The Prison of Yogg-Saron.

In this video you will see the Ulduar tram. If you get to fall off the tram, just walk back to where the tram was and climb the stairs. There are ramps to get you back above. Watch the lengthy video. If you are on a slow connection, start the video and press pause to allow it to download while you browse other pages or websites. (20 minutes video)

View our 38 screenshots

Arthas Carries A Burden Deep In His Soul …

Written by Medievaldragon on . Posted in Blizzard Games News, Blizzard Product Reviews, Blizzard Products News, BlizzPlanet Articles, Lore, World of Warcraft News

The Balnir Farmstead has a past mystery … a place that holds a dark secret that no one but Prince Arthas Menethil knows. A secret that would be dragged within for years. A secret that would forever damn his soul.

  • Read our preview of World of Warcraft: Arthas, Rise of the Lich King.
  • Watch our video interview with Chris Metzen & Micky Neilson about Arthas, Rise of the Lich King and WoW: Stormrage
  • Participate on the World of Warcraft: Arthas Galley Giveaway.

PTR 3.1 Ulduar Testing Schedule

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Ok, we’re going to attempt to have some playtest sessions for Ulduar starting tonight and through this weekend.

The following is the tentative schedule for this weekend:

On the North American test realms

Hodir – Thursday night, February 26, starting at 7pm EST/4pm PST.

    To get to Hodir from the front of Ulduar, travel all the way through the exterior section headed straight until you teleport into the interior section. Go up the stairs, over the temporary bridge, then Hodir’s wing is to your right. The walls of his wing are ice covered and he’s at the end. Both 10 and 25 player modes are active. Post Hodir Feedback here.

Iron Council – Friday night, February 27, starting at 7pm EST/4pm PST

On the European test realms

Thorim – Friday night, February 27, starting at 7pm CET.
Freya – Friday night, February 28, starting at 7pm CET.

This schedule could change at a moment’s notice due to server, bug, or patch status. I’ll try to keep everyone informed as much as possible. Ulduar and the bosses to be tested will remain also open a variable length of time. How long they stay open depends upon a host of factors including designer availability, bug status, etc.

We also hope to have the zone open on Sunday for each respective realm for a longer period of time. We have a couple special versions of Patchwerk setup. One of them is called Patchwerk (DPS Test) and is essentially a massive training dummy for your raids. The other is Patchwerk (Tank Test), and he does not have a Hateful Strike, but his melee damage increases over time.

We’re very interested in seeing combat logs and parses for all raid testing on the PTR.

Quick Ulduar FAQ:

Q) Will there be testing available on Oceanic, Korean, or other time zones?
A) There will be some testing available. We do plan on allowing for extended testing on Flame Leviathan, and possibly other bosses. We want encounter designers to be present during testing, which makes testing during some time zones difficult.

Q) Where’s all the trash?
A) We don’t have everything turned on for these tests, and this sometimes includes trash creatures before each boss encounter.

Q) Where’s the loot?
A) We don’t have this attached to bosses yet, but we’ll have loot hooked up soon.

Q) What about achievements?
A) These aren’t implemented yet.

Plague Proto-Drake and Black Proto-Drake Rewards Removal

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Players who wish to get the Plagued Proto-Drake or the Black Proto-Drake rewards from the Glory of the Raider or Heroic: Glory of the Raider Achievements—you have a last chance to completing these achievements.

Rally your guildmates or get a very efficient PUG from known guilds to work together exclusively to get this done. Otherwise, you won’t see these rewards anymore. Ghostcrawler just announced these rewards will be removed from the game once Patch 3.1 goes live.

Blizzard Quote:
Ghostcrawler: Upcoming Glory of the Raider Reward Changes When 3.1 goes live, the rewards for

PTR 3.1 Equipment Manager Interface

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

The Gear Management System is the most awesome feature in the game besides the Dual Talent Spec.  Very simple and user-friendly. Once you set up your gear choices you can change gear with a single click. However, you need to switch gear manually. It won’t automatically change when you switch specs. Not a big deal.

The first thing you should do is to press (ESCAPE) to open the menu window.  Go to Interface, select Controls and look at the bottom to click the following checkbox: “Use Equipment Manager—Enables access to the Equipment Manager interface from the character frame.”

Close the Menu. Now press (C) to open the Character window.  At the top-right, above the glove slot you will now see a new icon that recembles a chestplate. When you click the chestplate icon, the Equipment Manager window pops up to the top-right of the Character window.

It contains 10 slots. Don’t attempt to drag items in there. That’s not its function. Instead, make sure you have all the gear worn you wish for your primary talent spec.  All you need to do is to click the red save button within the Equipment Manager window. You will get familiar from there forward—it looks exactly like the Macro window buttons.  After pressing the save button, you will see a textbox to type the title of your macro.  In my case, I named it Holy Spec.

Then you select any of the macro buttons.  Press ok. Voila.  That button will automatically choose all the gear you had at the moment you saved.  Now make sure to pick all the gear you want to use for your second spec.  Once you have all the gear, trinkets, rings, cloak, weapons and neck that you would use for your secondary talent spec—click the breastplate icon at the top-right to open the Equipment Manager. Now repeat the process by pressing the save button. All the new gear you have is automatically saved.  A new textbox shows up. Name it whatever secondary talent spec you chose. In my case, I named it Retribution. I selected a button for it.

Now you have two out of ten Equipment sets.  Play around by pressing the first button. I automatically wore all the gear I saved for my Holy spec.  A sound is played to alert you of the gear change. Press the second button, and all your gear changes to the second spec. In my case, all the retribution gear.  The video is only a test to show you the mechanics of how it works. I don’t have a retribution set, besides the Scourge Invasion set. Hope you like this new feature the developers have no doubt worked on and polished for a long time.. Watch the video below.

PTR 3.1 New LFG Tool Features

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

A very nice touch for those who complained about the LFG tool. This time the Blizzard developers have added new criterias to ease up the search of groups. The new option checkboxes ask you to specify if you are a:

  • Healer
  • DPS
  • Tank
  • Leader

Pretty options if you ask me. Let’s see how it evolves during the testing process. All fans are welcome to use the LFG feature instead of channels. This will help test and debug before it reaches the live realms.

Unless I have been living under a rock the past few patches, I noticed something I had not seen before, and which the developers had mentioned at some point they would add to the game. You can now access the battlegrounds from anywhere by pressing (H) key. That will open up the PvP window. Press the Battlegrounds tab. You will see the same window you usually do when talking to a Battlemaster. From there you can select Alterac Valley, Warsong Gulch, Arathi Basin, Eye of the Storm, and Strand of the Ancients.

 

PTR 3.1 LFG Tool New Feature

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

A very nice touch for those who complained about the LFG tool. This time the Blizzard developers have added new criterias to ease up the search of groups. The new option checkboxes ask you to specify if you are a:

  • Healer
  • DPS
  • Tank
  • Leader

Pretty options if you ask me. Let’s see how it evolves during the testing process. All fans are welcome to use the LFG feature instead of channels. This will help test and debug before it reaches the live realms.