Error: Only up to 6 widgets are supported in this layout. If you need more add your own layout.

Cataclysm Beta Raid Dungeons Open

The Bastion of Twilight (zone in)

Raid Dungeons will open in a few minutes today Sunday, Oct 17th at 1pm (PDT), 4pm (EST), 20:00 GMT.

Best way to get an invite is to have a new premade with 346 – 352 level gear. If you didn’t create a pre-made in the past week you likely have 333 gear.

Pre-mades have jewelcrafting and enchanting professions enabled with plenty of stacks of materials to gem and enchant their items. Including pants, shoulders and head enchant items.

I will post screenshots and videos of The Bastion of Twilight, and if possible the Blackrock Descent dungeon. Stay tuned in a few hours.

Cataclysm Beta: New Archaeology Features Revealed

Slorkuz posted an article about the plans for the Archaeology secondary profession, and revealed things unknown until now. As a newly Illustrious Grand Master Archaeologist this makes all the pain and gore of searching artifacts truly worthwhile.

You can obtain epic weapon rewards and use the keystones to grant a raid buff. These keystones can be sold at the Auction House. These features are not yet implemented in the current Beta build. Keystones currently give +12 fragments, but the live version will only grant +5 and grant buff attributes yet to be known. Each race has its own unique keystone, so buff attributes might vary.

[BLUE]Hunting the unknown, discovering the lost, knowing the forgotten.

The Explorers’ League of Ironforge is redoubling its efforts to learn the secrets of the past. The league has begun teaching the discipline of archaeology to all members of the Alliance in a bold attempt to procure as many ancient relics as possible. This initiative is being matched by the campaign of the Reliquary — a Horde faction formed from an unknown council based in Silvermoon. The Reliquary is training members of the Horde in the art of the dig and challenging them to find any and all artifacts of historical significance before the Explorers’ League does. Each side now jockeys for position, relishing in the chase, vying for control of time-lost relics, and jealously guarding any valuable information the objects may impart.

Archaeology is a new secondary profession introduced in Cataclysm that can be trained along with Cooking, First Aid, and Fishing. After learning Archaeology from the appropriate trainer in a major city, the newly educated treasure hunter will be presented with an Archaeology Journal to track his or her progress, as well as a surveying tool to facilitate discoveries.

The main purpose of Archaeology, of course, is to find artifacts! Artifacts are items lost to history that carry with them a story of the past. While their worth is mainly obtained from the information they impart and the simple joy of discovering them, rarer artifacts represent treasures of sizeable value. Every artifact has an origin, and these origins can be traced back to the races that now inhabit Azeroth and Outland. Research projects are presented in the Archaeology Journal, categorized by the races they’re associated with. The fragments needed to complete each research project can be discovered by visiting dig sites.

At any time, players can open their maps and see these dig sites outlined for them across Azeroth and Outland. Upon reaching a dig site, a player can then search for artifact fragments with the survey tool. The survey tool arms the Archaeologist with two unique devices: a telescope and a distance indicator. The distance indicator will change from red to yellow to green as the treasure hunter gets closer, while the telescope will keep pointing the player in the right direction. When the player locates and digs up the treasure, it will provide the Archaeologist with fragments that are collected in the journal. This process will eventually result in a complete artifact.

Completing the rarer artifacts can reward the Archaeologist with unique items, including epic-quality weapons, mounts, and non-combat pets. In addition to the normal artifact fragments used to finish all research projects, special fragments called keystones can also be found by higher-level players. These fragments are valuable to all Archaeologists because they count as five normal fragments for most research projects, and they can be freely sold and traded. Archaeologists of exceptional skill can also use keystones to grant benefits to their friends in high-end raid instances.

Whether you’re an avid treasure hunter with a drive to discover all the world has to offer, someone interested in uncovering the mysteries of the past, or an explorer looking to obtain items of power, Archaeology is your ticket to a glorious adventure.[/BLUE]

Embark into the WoW TCG Spectral Safari to get a Spectral Tiger on July 24-25

Here is hoping those of our visitors who play WoW TCG read this exciting and urgent news in the front page or via the Blizzplanet Mobile app or Blizzplanet’s Twitter page for a chance at winning a Spectral Tiger at your local TCG events store.

This July 24th and 25th, come join the hunt for the greatest game of them all. Cryptozoic Entertainment, home of the World of Warcraft Trading Card Game, will release a streak of Spectral Tigers into the wild. If you want to bag and tag one of these elusive mounts, join the party with fellow World of Warcraft TCG fans at a Spectral Safari near you.

A tournament friendly to players of all experience levels, the Spectral Safari participants will receive — at random — one of the 18 Class Starter Decks and compete in a tournament with that deck. The first 25 players to register for the event will pocket a Landro’s Pet Box code. Players who do well will earn Wrath Gate booster packs, and the winner picks up a Blazing Hippogryph Loot card. The Spectral Tiger will be randomly won as a door prize at the end of the event, so every entrant has an equal opportunity to ride home in style!

If you’re ready to play big game hunter, visit the Cryptozoic forums to find a local hobby store near you and join the event page on Facebook.

San Diego Comic Con: Possible Blizzard Products GuessCraft

The San Diego Comic Con will kick in through June 22-25 at the San Diego Convention Center. No press releases or news have been released obviously as any potential new Blizzard licensed product (if any) will be unveiled at the show floor.

Wildstorm Comics

The World of Warcraft comic book was revealed at the 2007 San Diego Comic Con a few years ago by Chris Metzen, Micky Neilson and Jim Lee. It was yours-truly who published the existence of an upcoming comic book a week before DC Comics unleashed their press release announcing it, by unleashing a leaked World of Warcraft # 0 Sampler.

The World of Warcraft comic book ended with the World of Warcraft Special # 1, but with the promise that Wildstorm would relaunch it in Graphic Novel format. San Diego Comic Con is the perfect platform to make the announcement of a release date and teasers of the upcoming World of WarCraft and StarCraft Graphic Novels.

Sideshow Collectibles

While there haven’t been anything showing up in my radar, about a year and a half ago, I asked the Sideshow Collectibles president if there would be any new Warcraft, Starcraft or Diablo dioramas. He said live in the chat that there were plans, but for now they would focus on the Warcraft franchise. It took them about a year to show the painted Diablo III Overthrown Diorama after showing the unpainted version. So, if the calendar schedule is a clue, they should announce something anytime by now. San Diego Comic Con could be a good place to start teasing a new Blizzard licensed product. Time will tell.

J!NX

J!NX announced they will be at San Diego Comic Con. Blizzard folks are likely attending the event as they did in times past. I could foresee the 2010 WoW T-shirts Summer Sale line-up, and to celebrate the StarCraft II release date, a brand-new T-shirt. Only time will tell how close my 8-ball is.

DC Unlimited

These folks unveiled the Arthas the Lich King action figure at the 2010 New York Toy Fair. I attended the place, but too late when they were packing their stuff [smashes forehead into a nearby wall].

The guys didn’t want to unpack them for me, but I do know they showed a prototype StarCraft action figures and didn’t allow people to take photos of them. That was back on February 2010. Could they unveil the Starcraft II Action Figures and the Lich King one at San Diego Comic Con? [8-ball shake and rub] … maybe.

Cryptozoic Entertainment

This is a new company that surfaced a few months ago, deeply tied with Blizzard Entertainment and the World of Warcraft TCG after Upper Deck got their license expired.

As you can see at their website, they post updates quite often, and wish to grow the hype. San Diego Comic Con and BlizzCon are two potential targets to make some announcements about future TCG expansions and starter packs. I am not so certain on this one, but it’s a possibility.

TOKYOPOP

This company is definitely among my favorites, along with Pocket Books. Both companies are very-very supportive and trigger-happy to provide me with the latest details, preview scans, front covers sneak peek, and interviews, or general information, or to bridge approvals between Blizzard and us.

Tokyopop’s latest Blizzard manga were World of Warcraft: Death Knight, World of Warcraft: Mage; and World of Warcraft: Dragons of Outland.

Personally, I would love to see more manga based in the three franchises. Sadly, I haven’t heard any announcements about their attendance to the San Diego Comic Con or announcements of any new Blizzard manga. I really hope they show up there. [8-ball shake and rub] … unlikely. But we still have BlizzCon to hope for, eh?

Stay tuned, for any hot news coming our way because the 2010 San Diego Comic Con starts in less than 18-hours, and many things are possible to happen, such as new Blizzard licensed products.

Ask CDev #1 Answers - Round 1

The Creative Team has posted exciting answers to several questions submitted by fans over the past weeks. This Q&A reveals the origin of the Obsidian Statues like not even the RPG Books did before and a good chunk of lore on Watcher Tyr and the early Humans (the Azotha). Kinda got a confirmation that Tyr wasn’t General Vezax …

Blizzard Quote:
Present (June 30/2010): Whatever happened to Tyr?
CDev: The watcher Tyr was not in Ulduar when adventurers finally freed the titan city from Yogg-Saron’s influence. If anyone knows where Tyr is now, he or she isn’t speaking up.

Past (Sept 1/2009): Why doesn’t Tyr have a room in Ulduar?
Valnoth: What makes you think that Tyr doesn’t have a room? Or that you haven’t actually fought him? Old Gods and their corruption… I’m just sayin… It would be pretty strange to think that the area before Yogg Saron’s prison has always been a twisted, corrupt temple dedicated to the praise of an Old God. Clearly – in *happier* times – there must have been a final arbiter. A jailor of sorts.

Maybe Vezax ate him! Or…

That just made my day. Hope to see what Metzen thinks up for Watcher Tyr. Whatever it is, it gotta be EPIC.

Blizzard Quote:
A few weeks ago, we launched a small questionnaire on this forum, asking people to post questions directed to the CDev team. You can see the thread and its responses here:

http://forums.worldofwarcraft.com/thread.html?topicId=24702149985&sid=1

Most of your questions fell into one of four categories:

    1. Questions that will be answered by soon-to-be-released published content (such as the upcoming novel The Shattering by Christie Golden)

    2. Questions that will be answered by soon-to-be-released game content (patches 3.3.5 and 3.9.0, as well as the Cataclysm expansion)

    3. Questions that can’t be answered at this time without thoroughly spoiling future game and published content

    4. Questions that we can answer now, if only partially

Using your questions (verbatim!) from category #4, the CDev team has been meeting with Chris Metzen and Alex Afrasiabi to nail down answers that we can share with you now. So get your secret decoder rings ready, kids! Here comes the first set of answers!

Q: Will a dev ever actually answer anything in this thread?

A: Yes!

Q: What happened to all of the Scourge’s Obsidian Destroyers?

A: The entities known as obsidian destroyers are actually enslaved titan constructs that were once called the tol’vir. The tol’vir were created to maintain titan lore repositories and titan machinery surrounding the titan cities of Ulduar and Uldum. Not long after the troll empires divided the insectoid kingdom of the aqir, the aqir that travelled north discovered and overthrew the tol’vir society in Northrend. These aqir would eventually become the race we know as the nerubians today, having adapted the tol’vir’s architecture for their own purposes. Similarly, the aqir that travelled south ransacked and overthrew a titan research station near Uldum, renaming themselves the qiraji and calling their new home Ahn’Qiraj. Although the Scourge would eventually consume the nerubian empire and throw its few remaining tol’vir slaves into the front lines, it’s possible that more tol’vir still exist in the hidden titan city of Uldum or deep within the remnants of Azjol-Nerub.

Q: The Blood Knights of Silvermoon lack direction. None of them were seen in Northrend, and it is very unclear whether the Order still exists, or if it’s been disbanded. It’s also very unclear where the Blood Knights obtain their power, now. It used to be the Naaru, but then… remnants of the naaru. Surely these remnants are all but tapped now. Do we obtain power from the Sunwell?

A: As of the end of the Burning Crusade expansion, blood elves who wield the Light do so through the power of the renewed Sunwell. It is a harmonious relationship, no longer one of discord caused by the blood elves’ attempts to bend the Light to their will, which will likely have a positive effect on blood elf society in the long run. Look forward to updates that reflect this change in the Silvermoon and Blood Knight quests.

Q: What happened to Frostmourne after it was shattered?

A: While this is a closely guarded secret, we’ll trust you to be discreet: no one knows where the remnants of Frostmourne are now.

Q: Will we be hearing from any of the old or neglected human nations in Cata, specifically Stromgarde, Kul’tiras, and the remnants of Alterac (hey, Deathwing paraded around as an Alterac noble before)?

A: With the revamp of the classic World of Warcraft zones, players will get a chance to see how the fallen nations of Stromgarde and Alterac have fared over the last few years. Kul Tiras, the island nation, will not be visible at the start of Cataclysm – something about tectonic plates shifting it out to sea….

Q: What is the nature of the Void state of the Na’aru? For a being of the Light, turning into such a dark being seems like a heavy weakness. Sucking in souls and causing destruction simply because of a loss in strength greatly diminishes their saintly image. Though, this might be a reason they don’t act in combat very much, as turning on your army due to fatigue wouldn’t be good for morale.

A: Because three cases of this “cycle” have been demonstrated in Nagrand, Auchindoun, and Sunwell Plateau (K’ure, D’ore, and M’uru, respectively), players may have received the wrong impression with regard to the magnitude and rarity of these events: it is EXCEEDINGLY rare for a naaru to fall into a void state, and even rarer for a fallen naaru to be brought back into the Light. A naaru’s fall into the void represents a catastrophic loss for the naaru and for the forces of the Light, and it is the saddest, most heart-wrenching event for the naaru to witness. Conversely, a naaru being reborn into the Light brings renewed hope and sense of purpose to every naaru; if energy beings could weep tears of joy, this would do it.

Q: What happened to Algalon after Ulduar? It didn’t seem like he was just going to go back to business-as-usual.

A: As shown in the World of Warcraft Special #1 comic, Algalon is currently monitoring the activities of the mortal races of Azeroth. His outlook on life and the titans’ plans has been called into question, so he seeks to understand what makes Azeroth so different from the countless worlds he has observed before.

Q: What Loa do the Darkspear worship?

A: Because the Darkspear were originally part of the Gurubashi empire, they still worship many of the same Loa as the Gurubashi once did.

Q: What were Varok Saurfang’s notable accomplishments prior to WoW?

A: Varok Saurfang has served with the Horde ever since he drank the blood of Mannoroth alongside Grom Hellscream. Varok led forces in the sacking of Shattrath, Stormwind, and everything between, never losing in battle until the Horde was routed at the end of the Second War. When Orgrim Doomhammer seized control of the Horde in the First War, he chose Varok Saurfang as his second-in-command after witnessing Varok’s efficient and brutal tactics on the field. After the demonic bloodlust had been lifted from the orcs due to Grom Hellscream’s sacrifice, Varok helped dozens of veterans come to grips with their previous atrocities, ultimately saving the lives of many great Horde soldiers. Rumor also has it that Saurfang once cleaved three men in half with one swing… of his hand.

Q: How did ethereals get so… ethereal? They seem to act a lot more like a mortal race than other energy beings we meet, such as elementals.

A: K’aresh was an arid planet, home to a thriving ecosystem and several sentient species before the arrival of Dimensius the All-Devouring. How the void lord found K’aresh is still hotly debated among the surviving ethereals, but the effects of his coming were unmistakable: he opened countless gateways into the void and the Twisting Nether around the planet, bathing K’aresh in arcane and dark energies. Using every scrap of its advanced technology, one of the mortal races hastily attempted to construct magical barriers around its cities, but it was only partially successful; although the dark energies were blocked, the unimpeded flood of arcane energy tore away the mortals’ corporeal shells and infused their souls with enough energy so that they could subsist without a body… barely. Members of this race, now called ethereals, took to binding themselves with enchanted strips of cloth to provide their souls with enough structure to survive. This altered state proved to be a blessing in disguise, as their enhanced minds and magical abilities allowed the ethereals to fight Dimensius and his limited forces to a standstill. Over the years, however, Dimensius eventually grew powerful enough to summon armies of fellow void creatures, forcing the ethereals to flee into the Twisting Nether.

Q: Do incubi exist?

A: There are several different rumors concerning the male counterparts to the demonic succubus race, and it’s clear that the succubi are responsible for all of them. A few of the more common rumors are:

    1. Yes, there are incubi, but the spell to summon them has been conveniently forgotten by mortal practitioners and Burning Legion agents.

    2. Incubi are kept as slaves on their home planet, having been rendered incapable of escape or independent movement.

    3. The succubi consumed the males of their race when they were brought into the Burning Legion. (Alternatively, the act of devouring the males is what caught the attention of the Burning Legion.)

Q: Could you please explain the lore behind goblin shamans? Goblins do not seem like a particularly spiritual race, especially one that would care about the elements (as evidenced by the Venture Co.).

A: Goblin shaman are an extension of their society’s single-minded devotion to making a profit; to a goblin shaman, elementals are potential customers. Goblins do tend to be a bit more forceful in their negotiations than the other shamanic races (especially the tauren) would like, though they are far less forceful than what we’ve seen from the taunka in Northrend. (Unless the elemental tries to weasel out of its contract. Elementals tend not to have breakable knees, so goblins sometimes have to resort to other methods of control.) As for the goblins’ “mechanical” totems, note that these are merely physical manifestations of the small totems they tinker/craft to form a link with the elemental spirits. Instead of lugging around large totems, goblin shaman have a ring (probably the same ring on which they keep their house and motorbike keys) with small totems they’ve built as conduits for the elemental spirits they do business with.

Q: Can you please explain how “light” works? The lore states that undead are physically incapable of using the light, much like the Broken, but then we have Forsaken players casting healing spells, and Sir Zeliek in Naxxramas using pseudo-paladin abilities.

A: Without spoiling too much, we can tell you that wielding the Light is a matter of having willpower or faith in one’s own ability to do it. That’s why there are evil paladins (for example, the Scarlet Crusade and Arthas before he took up Frostmourne). For the undead (and Forsaken), this requires such a great deal of willpower that it is exceedingly rare, especially since it is self-destructive. When undead channel the Light, it feels (to them) as if their entire bodies are being consumed in righteous fire. Forsaken healed by the Light (whether the healer is Forsaken or not) are effectively cauterized by the effect: sure, the wound is healed, but the healing effect is cripplingly painful. Thus, Forsaken priests are beings of unwavering willpower; Forsaken (and death knight) tanks suffer nobly when they have priest and paladin healers in the group; and Sir Zeliek REALLY hates himself.

Q: Can you tell us anything about the manner in which trolls become druids?

A: While it’s only barely hinted at during the upcoming “Zalazane’s Fall” event, new troll druids in Cataclysm should learn much more about their race’s adoption of these foreign practices.

Q: Why was Myzrael imprisoned?

A: Myzrael fell to madness after she was corrupted by ancient evils under the earth (read: Old Gods). She was defeated during the events of classic World of Warcraft, which purged her of the corruption, but she may make a cameo appearance in Cataclysm. Keep an eye out when adventuring through Deepholm.

Q: Who is the arakkoa “master” that Isfar talks about? It is not Terokk…

A: There are more Old Gods than just the ones trapped on Azeroth. It takes a lot for them to become manifested on a physical plane, however; see the quest line in Shadowmoon Valley that ends with “Thwart the Dark Conclave” for more information.

Q: With Lady Prestor’s, aka Onyxia, plot foiled, will Stormwind once again send soldiers to Lakeshire, Duskwood, and Wesftall or will these area’s and their self-made miitias continue to defend themselves?

A: With the return of King Varian Wrynn and the removal of Lady Prestor from power, the outlying towns finally received the reinforcements they needed. As you’ll see in Cataclysm, however, the reinforcements might not be enough….

Q: There was (and still is) a Moonwell smack dab in the center of Duskwood. This was the ONLY Moonwell on the Eastern Continent prior to the Burning Crusade which saw a Moonwell being added to the island west of Silvermoon (which from a lore sense, the placement of this Moonwell in Quel’Thalas made absolutely no sense.) Will the Duskwood’s Moonwell’s presence be explained?

A: Without spoiling anything, we can tell you that both of these moonwells are recent creations by night elves.

Q: What did the massive machines around the Storm Peaks, like the Engine of the Makers, actually do?

A: These machines are all part of the same system: the Forge of Wills.

Q: What’s the relation between The Order of the Silver Hand, Tyr’s Hand (City from Lordaeron region) and Watcher Tyr (from Ulduar)?

A: Long ago, on the continent that would eventually become known as the Eastern Kingdoms, a small group of creatures struggled to survive, using the limited supplies provided to it by parents who had just abandoned their children on an unfamiliar shoreline. These creatures, eventually called “humans,” would occasionally take to gathering around a fire whilst trying to read from scrolls telling of ancient heroes and leaders – tales from the civilization that had cast these creatures out. One of these scrolls spoke of a great leader, a paragon of order and justice, who sacrificed his right hand in a fight against an unfathomable evil. Although it was within this hero’s power to fix his hand after the fighting had ended, the hero instead chose to replace it with a closed fist made of the purest silver. In this way, the hero impressed upon those who followed him that true order and justice can only be accomplished through personal sacrifice. This hero, who slipped into memory long ago, went by the name of Tyr.

Q: Building off that- whatever happened to Tyr?

A: The watcher Tyr was not in Ulduar when adventurers finally freed the titan city from Yogg-Saron’s influence. If anyone knows where Tyr is now, he or she isn’t speaking up.

Q: Are Mimir and Mimiron supposed to be the same entity, or are they relatives?

A: Same entity, though only his close friends are allowed to call him Mimir.

Q: What is Tiffin Wrynn’s backstory in terms of family, original nation, etc.? I’d be curious as to what connections were set up through that marriage.

A: We’ll keep this brief because we could easily write a few pages for this one. Tiffin Wrynn was originally Tiffin Ellerian of the Ellerian noble family of Stormwind, a small house that only had a small chunk of land in Westfall. Her marriage to Varian was pre-arranged at her birth, finally securing her family a spot on the Stormwind House of Nobles. Tiffin and Varian initially disliked each other, but they eventually became inseparable. Tiffin helped Varian control his occasional anger issues and taught him economics, while Varian helped teach Tiffin about politics and social etiquette. Tiffin was eventually known as a queen of the people, and she was the most adamant supporter of paying the Stonemasons’ Guild the initially agreed-upon sum. Her accidental death during the Stonemasons’ Guild riot was a monumental loss for Varian, Anduin, and the people of Stormwind.

Q: Will you be explaining why the forest spirits of Hyjal will be friendly to the Horde despite the fact that Horde has done so much damage to Ashenvale?

A: By the start of Cataclysm, the ancients and spirits of the forest will have recognized that the forces of the Cenarion Circle and the Alliance combined are still not enough to stop Deathwing, the Twilight’s Hammer, and the elementals they have unleashed. As much as these ancients and spirits hate to admit it, they realize that they need the assistance of the Horde.

Q: What role, if any, will Med’an play in Cataclysm?

A: Med’an will not be visible in Cataclysm; something else is keeping him occupied.

BodyGuardz Apple iPad 2 Armor Carbon Fiber – Scratch-Proof Protection

bodyguardz-armor-carbon-fiber-apple-ipad-2

BodyGuardz Armor Carbon Fiber for iPad 2 (White) is the ultimate in expression and protection. Each carbon fiber skin is custom designed to fit your iPad 2 device and provide tough scratch protection.

Made from a strong PVC based film, Armor Carbon Fiber is simple to install and can be easily removed. The carbon fiber pattern is stylish and smooth to the touch.

  • Strong PVC Based, Carbon Fiber Textured Skin – Scratch-Proof Protection
  • Custom designed for each device
  • Easy to apply and remove
  • Screen protector included
  • Includes HD ScreenGuardz Screen Protection

Armor Carbon Fiber is very thin and will not add bulk to your Apple iPad 2.

Included in every pack is a BodyGuardz ScreenGuardz screen protector to ensure maximum coverage. Thin, tough and durable, Armor Carbon Fiber lets you relax, knowing your Apple iPad 2 is protected.

Installation

bodyguardz-armor-carbon-fiber-apple-ipad-2

Cataclysm: Screenshot of the Day # 4

Two screenshots of the Day, double the fun. The first screenshot straight from World of Warcraft: Cataclysm shows the new Swamp of Sorrows.

The new Screenshot of the Day below is Stonetalon Mountains. The screenshot angle doesn’t permit to see much, but the terrain texture looks familiar as seen in this sceenshot of present Stonetalon Mountains. I took another screenshot at the barrow den of Stonetalon Peak — and that area resembles somewhat the mountain shape of today’s Cataclysm screenshot.

The screenshot of the day [below] shows Tauren architecture. We haven’t heard of any gnome faction working in Tauren territory — especially with the horde insignia displayed on that crate, so this rocket and its launching pad must be goblin tech.

That tall peak behind the launching pad is pretty close, which means this location is high in the mountains where we haven’t been before. The top of Stonetalon Peaks was mostly unexplored and inaccessible territory, but with flying mounts enabled in World of WarCraft: Cataclysm there will be a lot of new landmass never seen before that will likely contain more mobs, camps and towns.

Revising quickly some of the lore from quests, by memory, the non-Horde aligned blood elf Braelyn Firehand sent us to Stonetalon Peak to kill Keepers of the Grove, Dryads, and Night Elves to sate her vengeance against the transgressions the Highborne suffered with their exile from Kalimdor; and we basically wiped out the Talon Den too.

The only unscathed place was the Stonetalon Peak Inn, but who knows if any surviving Keeper of the Grove or Dryad remains in the place. With the Grimtotem, Harpies, Keepers, Dryads, Venture Co. and Alliance annhilated in Stonetalon Peaks, by now in Cataclysm the zone should see an increased presence of Horde camps and towns.

Will there be any Alliance towns? New invading enemies? Slight changes after the Cataclysm? Anything is possible.

StarCraft II Single Player Cinematic - Tidings of Doom

Blizzard Entertainment unveiled at the 2008 Blizzard Worldwide Invitationals the Tidings of Doom cinematic that thrilled fans of the epic galactic-struggle storyline. However, that sneak peek was a placeholder. In April 19, 2010 — during the Press Invite Event in their Irvine headquarters, Blizzard provided us the revamped version of the Tidings of Doom cinematic with improved graphics, textures and a different dialogue between Jim Raynor and Zeratul.

We finally see what that intriguing concept art was about. It’s an “Ihan Crystal” that serves as some kind of memory database with a holographic projector. It locks within the fate of creation. Information that Zeratul risked his life to attain, and forwarded it to Jim Raynor. Zeratul thinks only Jim Raynor will be able to complete this mission. The fate of creation lies in Jim Raynor’s hands, and it seems the only spark of hope for the universe is Kerrigan the Queen of Blades. Say whoa? Our worst enemy shall be the key to victory?

Zeratul: James Raynor. I bring tidings of doom.

Raynor: Zeratul!?

Zeratul: I’ve pierced the veil of the future, and beheld only oblivion. Yet, one spark of hope remains. You will hold her life in your hands, and though justice demands that she dies for her crimes, only she can save us.

Raynor: Wait a second. You are talking about Kerrigan. It’s been four years. You show up out of nowhere and –

(Zeratul grabs Raynor’s arm, and places his right hand upon Raynor’s)

Zeratul: Time is short. You must understand. The answers you seek, lie within. Study it well. The fate of creation hangs in the balance.

(Zeratul steps back and fades away into the shadows, leaving behind an astonished Raynor)

Raynor: … nice to see you too.

The novel written by Christie Golden in 2008 plays a very important role in the StarCraft II Single Player episodes as a prologue to the game. StarCraft: The Dark Templar revealed the Xel’Naga did not abandon the Protoss. For Aeons, the Protoss thought they were imperfect. A failure. So unworthy, their creators departed and left them. In reality, the novel explains the Xel’Naga were creating their mean to return. Their life cycle is to be reborn in the body of their children, as their new host. The creation of the hybrids breaks this natural cycle blueprinted by the Xel’Naga, nullifying their rebirth. In the wake of the upcoming conflict against the Hybrids and a greater evil, it seems Kerrigan — a zerg/human creature — is important to save the universe.

The StarCraft: The Dark Templar trilogy ended with Zeratul chasing a creature through outer space. He witnessed the birth of this phoenix-like creature as it shed away from within a Xel’Naga Temple. Astonished, Zeratul beheld how the creature reunited with hundreds of similar beings, and followed them through a wormhole. That was the last time Zeratul was seen before BlizzCon 2009.

Zeratul has finally appeared once more fighting Kerrigan at a Xel’Naga temple, and now at the Hyperion — bringing Jim Raynor this mysterious device with a Tidings of Doom warning.

With 29 missions, and two upcoming episodes, StarCraft II presents fans an epic saga of great proportions worth of a few Oscars.

World of Warcraft® and Blizzard Entertainment® are all trademarks or registered trademarks of Blizzard Entertainment in the United States and/or other countries. These terms and all related materials, logos, and images are copyright © Blizzard Entertainment. This site is in no way associated with or endorsed by Blizzard Entertainment®.

Copyright © Blizzplanet.com All Rights Reserved

DMCA.com