Buckle up and prepare to fire the rocket boosters, because the groundbreaking sci-fi manga based on the best-selling Blizzard PC game is about to enter our atmosphere! The anthology is packed with four amazing stories guaranteed to jettison boredom from your life!
Streaking across the stars to your local bookstore in July is StarCraft: Frontline 3! Below you
Fans living in the area of Costa Mesa in California will have the chance to meet Glynnis Talken (Sarah Kerrigan voice actress) during her book signing session at the SCOTSFEST 2009 (A Scottish Festival of Celtic Entertainment and Food). You may find her at the Tea & Sympathy booth. Feel free to submit photos or video of your visit there alongside Glynnis to post them on our front page. Bring along any Starcraft or Diablo product for signing.
Location: Orange County Fair & Event Center
88 Fair Drive, Costa Mesa, CA 92626
Admission (Single Day): General $18, Senior (65 and older) $13, and Child (12 and younger) $3.
Admission (Two-Day Pass): General $22, Senior (65 and older) $19, Child (12 and under) $4, Student and Military $4.
Parking: General $5, Preferred $8.
Recently, Blizzard Entertainment added two job openings under the category titled Unannounced. I wrote an article about it a few days ago. We have now a few interesting bits concerning these job openings for a unannounced game.
Update: March 24—The job openings mentioned in this newspost is indeed a brand-new game that has not been mentioned before.
1. This brand-new game is not a World of Warcraft expansion, and it is not related to the Next-Gen MMO.
2. In the present, the brand-new game is using the World of Warcraft engine merely for testing purposes.
3. The Client Software Engineer job opening is to hire the person that will have the responsibility to develop an engine from scratch for this game. This new engine will be built depending on the skill and interest of the person hired for this position.
Whether this game is based on the three major franchises (Warcraft, Starcraft or Diablo) or a new IP, that remains unknown.
We encourage our readers who have the skills and fill the requirements for this job to step forward and submit a resume and code samples to firstname.lastname@example.org.
Starcraft 2 is closer than ever my brothers … BATTLENET 2.0 HAS BEEN LAUNCHED. IT IS OFFICIAL. You can now sign up to create a battle.net 2.0 account. Enter a good standing email address—probably non-gmail nor one that has given you issues before with beta signups. Then you will receive an email verification to your inbox. Accept it by clicking the link emailed to you.
Once done, you have the option to merge your World of Warcraft account to the Battle.net 2.0 service. This merge cannot be reverted. Once you have merged your world of warcraft account, your old username and password are void. You will login into your World of Warcraft account and login into the game using your Battle.net 2.0 account login.
This is something to be EXCITED about guys. Starcraft II beta is upon us any minute. And that means Blizzplanet will giveaway some beta keys away courtesy of Blizzard Entertainment very soon. Stay tuned for any contests or giveaways.
Starcraft Ghost: Spectres (Keith R.A. DeCandido, December 2009Update: Got email from Simon & Schuster sending me some corrections. Spectres accurate schedule is June 2010)
From my inside contacts I know the Starcraft Ghost: Academy trilogy (TOKYOPOP) by Keith R.A. Decandido is scheduled on 2010, and Aaron Rosenberg will write a sequel to Starcraft: Queen of Blades—as revealed in our interview with Chris Metzen and Micky Neilson at the 2009 New York Comic Con. It might likely be on sale by 2010. (Update: Simon & Schuster informed me today there is no Rosenberg book scheduled.
I think Chris Metzen told me outside the interview that he had written a story in Starcraft: Frontline Vol. 4 featuring Jim Raynor (Update: Tokyopop confirmed it is volume 4 – street date October 13, 2009). So keep an eye on that one for sure.
Now fresh from the oven, you can count with another StarCraft novel by Graham McNeil.
Video Games Live played various music pieces from Warcraft, Diablo and Starcraft games at the end of Blizzcon 2008, last year. It is very probable they might do so again this upcoming August at Blizzcon 2009.
Video Games Live will have a few concerts throughout the month of March. So if you love video games music played by a live symphony orchestra, and live in Kitchener, Ontario; Kalamazoo, Michigan; and Austin, Texas—then check out the schedule and where to get the tickets.
The music of video games will be performed by the world-class Kitchener-Waterloo Symphony led by industry veterans and world famous video game composers Tommy Tallarico and Jack Wall on March 13 and March 14 at 8:00pm. The Video Games Live concert will take place at:
The Centre In The Square
101 Queen Street N.
The concert tickets for March 13 are sold out, but if you would love to be there—Saturday, March 14 tickets are still open while they last. Adult seating ticket prices range between $30-80. And can be ordered here.
There will be a pre-show festival starting at 6:30pm. You can watch some Video Game Live video clips here.
On March 20, 2009, Video Games Live will perform at the Miller Auditorium at 8:00pm on the campus of Western Michigan University in Kalamazoo, Michigan.
Tickets are available here—ranging from $25-52 for adult seating.
On March 28, 2009—Video Games Live will perform at the Long Center in Austin, TX at 8:00 PM.
Maps here. Ticket info here. Ticket prices range from $32-49.
Michael & Susan Dell Hall
701 W Riverside Dr
Keith R.A. DeCandido and Aaron Rosenberg are attending the 2009 Lunacon to take place at Rye Brook, New York. The event will be held through March 20-22. Keith R.A. DeCandido is author of World of Warcraft: Cycle of Hatred. Aaron Rosenberg is author of World of Warcraft: Tides of Darkness and co-writer of World of Warcraft: Beyond the Dark Portal.
Their scheduled programming doesn’t involve any Blizzard product discussion, but if you are planning to attend Lunacon, they would be glad to meeting you and signing your Warcraft and Starcraft books. One of Aaron’s scheduled panels is Tribute to Gygax. Description: The biggest name in the development of roleplaying games, and one of the few recognizable names in a low-profile field, Gygax was always a lightning rod for many people’s views about gaming, both from inside and outside the field. A look back at Gygax’s life and influence on the field..
Keith has an interesting panel titled From Book to Film: Description: Why do some books make great movie adaptations, while others fail utterly? What are the problems inherent on moving between the two media? How do you make a book into a great film?
Magic from the Star Alliance Modding Community (Samods) posted the last part of his StarCraft campaign analysis: StarCraft Commentary – 3 – Protoss Campaign: The Fall. It analyzes each campaign map story similar to what a Director’s Cut does bringing up real life happenings such as the U.S. Civil War and Christianity History among others to describe the Protoss Campaign which is based on real-life influences.
AT&T renewed their hosting agreement with Blizzard Entertainment, Inc. for online games over Battle.net and World of Warcraft servers. A press release is available.
AT&T Renews Hosting Agreement With Blizzard Entertainment, Inc. for Online Games
LOS ANGELES, March 3—Online gamers will continue to enjoy a rich and reliable gaming experience thanks to an agreement struck between AT&T* and Blizzard Entertainment, Inc. Today, AT&T and Blizzard Entertainment, Inc., a premier developer and publisher of entertainment software, agreed to a two-year renewal for hosted services in North America.
Blizzard Entertainment(R) is best known for its Warcraft(R), StarCraft(R), and Diablo(R) PC games as well as its massively multiplayer online (MMO) role-playing game World of Warcraft(R), which is available in eight languages and played by more than 11.5 million subscribers worldwide.** AT&T has been working closely with Blizzard Entertainment for 9 years, providing hosting for World of Warcraft and the Battle.net(R) online-gaming service.
“We’ve been pleased with AT&T’s service over the years, and we’re confident in their ability to continue to provide the quality support we need,” said Paul Sams, Chief Operating Officer of Blizzard Entertainment. “This renewed agreement allows us to stay completely focused on our games while AT&T applies its hosting expertise to help us offer the speed, reliability and security our players expect.”
Through multiple Internet Data Centers (IDC), AT&T will provide strategic hosting and proactive, 24/7 network monitoring and management for the online infrastructure of Blizzard Entertainment’s games and services. The AT&T Gaming Core Team will provide comprehensive networking support to Blizzard Entertainment.
The AT&T Gaming Core Team was formed in 2004 to meet the infrastructure needs of customers’ gaming operations across AT&T’s Internet Protocol (IP) network. The team consists of engineers and hosting specialists who provide round-the-clock support to companies offering MMO games. The team provides global, end-to-end support of customers’ gaming operations across AT&T’s hosting infrastructure, applications and IP network and supports trouble resolution, incident command and control, post incident review and root cause analysis.
According to the Entertainment Software Association, which represents computer and video game publishers, U.S. computer and video game software sales grew almost 23 percent in 2008 to $11.7 billion.
Magic from the Star Alliance Modding Community (Samods) has posted the follow up to his script commentary series. To give you an idea of what this article is, it is a transcript of all in-game dialogues, mission campaign briefings and cinematic dialogues from StarCraft. On top of the transcript, Magic offers his personal views and insights such as a Director’s Cut would.
It is an interesting read for those who wish to catch up on the StarCraft lore. Thus far he has posted the Terran Campaign and the Zerg Campaign. He is already working on the Protoss one. So stay tuned.
Since you are visiting the Samods community, once you are done reading his article, feel free to explore their website, which is full of StarCraft mods, total conversions, map tutorials and their famous voice actors guild (SAVAGE).
Blizzard recently released three Valentine Holiday themed Starcraft wallpapers to celebrate this day. Starcraft is your love and passion. Just don’t say that outloud or you may get in trouble with your loved one. Let’s hope Starcraft II closed beta starts soon. In the meantime, grab your favorite race’s wallpaper.
We were at the New York Comic Con 2009 to bring you videos of the event. Today, you can watch the book signing session held at the Tokyopop booth where Blizzard Entertainment Senior VP of Creative Development Chris Metzen and the Senior Writer & Voice Director Micky Neilson joined book writers Keith R.A. DeCandido (Starcraft Ghost: Academy), Josh Elder (StarCraft: Frontline Vol. 1) and Grace Randolph (Starcraft Frontline Vol. 2) to meet and greet fans.
At the end of video # 2 you will see Chris Metzen, Micky Neilson signing the Starcraft Comic Book Posters exclusively for our giveaway to fans. They are also signed by the manga writers. If you want the opportunity to win one of these signed posters follow the link to participate.
If you were at the event, you will probably have great memories to share with your friends and guildmates. Enjoy.
Many Blizzard fans attended the 2009 New York Comic Con for the opportunity to meet the thundergod Chris Metzen (Senior VP of Creative Development) and Micky Neilson (Senior Writer & Voice Director) during the Simon & Schuster book signing session.
There were a lot of happy fans handing over their copies of World of Warcraft: Night of the Dragon, the Comic Book Vol. 1 hardcover, even the Wrath of the Lich King Collector’s Edition Art Book. I remember one of the fans brought the wall-mounting accessory of the Frostmourne sword replica to be signed. It was a fun experience to both Alliance and Horde players; and the developers were quite satisfied and passionate about the fans’ reactions.
Blizzplanet and WorldofWar.net was there to interview both Blizzard developers, and to record most of the book signing session. Below you can watch all three videos.
We are now giving away a few StarCraft Comic Book Posters signed by Chris Metzen, Micky Neilson, Keith R.A. DeCandido and Grace Randolph during our New York Comic Con coverage. All you need to do to participate in this giveaway is to say: “I Want a Starcraft Poster” and let us know whether you would subscribe to this StarCraft comic book by Wildstorm.
On Saturday, February 7th—Chris Metzen and Micky Neilson attended the 2009 New York Comic Con for a book signing session at the Simon & Schuster booth (1402). Thanks to Jaime Costas from the Pocket Star Books publisher; Shon Damron and Rob Tokar from Blizzard Entertainment’s Public Relations Department an interview was scheduled at the event.
Chris Metzen and Micky Neilson answered lore questions based on the StarCraft and World of WarCraft pocket star books for a length of 24 minutes. I split the video into two parts. This interview is packed with a lot of fun, spoilery and informative answers to various concerns from scenes that happened in Starcraft: The Dark Templar Saga, Warcraft: The Last Guardian, World of Warcraft: Beyond the Dark Portal, the Warcraft RPG Books, and World of Warcraft: Night of the Dragon. And a massive influx of info about the upcoming books—World of Warcraft: Arthas, Rise of the Lich King (April 21), Starcraft: The Dark Templar, Twilight (June 30), World of Warcraft: Stormrage (2010) and Starcraft Ghost: Spectre (2010).
After watching this video interview, you are going to faint, and wake up with only one thought in mind: “you CAN’T MISS reading one of these pocket star books !!!” Guaranteed. These books tie-in deeply into the events of the World of Warcraft: Wrath of the Lich King and could we dare to say … future expansions?
Medievaldragon: This is Medievaldragon from Blizzplanet and WorldOfWar.net. We are here to interview Chris Metzen, Senior Vice President of Creative Development for Blizzard Entertainment and Micky Neilson, Senior Writer and Voice Director of Blizzard Entertainment. I picked up some questions from the Community about Pocket Books lore. We’ll start with the Starcraft questions first.
Medievaldragon: Ulrezaj is composed of 7 dark templars according to Starcraft: The Dark Templar Saga, but only composed of 4 in the Enslavers 2 Episode 5B: Dark Vengeance. could you fill us in on how that happened?
Metzen: Essentially we just made a call. Originally, I think in the Enslavers campaign it was 4, but Enslavers has always been kind of quasi-canonical. There was a lot of new fiction developed for Enslavers that we thought was really cool, but as we were developing this trilogy with Christie we knew we wanted to bring Ulrezaj back, which was kind of a cool idea, but we felt that going to 7 was better for the fiction in general. It kind of gave us more options to dig his origin out, who were all these arch-criminals that comprised him, so we felt that going with 7 just felt a little rounder. So… that’s my story and I’m sticking to it.
Medievaldragon: Does the Umojan Protectorate and Kel-morian Combine have their own versions of the Ghost program, or is it exclusive to the Confederates and the Dominion?
Neilson: I like that question.
Metzen: Kill it!
Neilson: My answer would be that they do, and that it’s something a little bit different, something we haven’t seen yet, and something that we should definitely investigate in the future in the fiction, because it sounds like a really cool idea.
Metzen: That sounds like a dare right there.
Neilson: That’s right.
Medievaldragon: Will the Terrazine gas plot be explored in the upcoming Starcraft Ghost: Spectre book?
Metzen: Well the Terrazine and its significance to the “alleged” Ghost spectres is definitely handled in the upcoming novel Starcraft Ghost: Spectre by Decandidio. Decandido, pardon me. Sorry Keith! We definitely get into what Terrazine is, what it’s used for, and I would bet, wink wink, that we might see a bit of that play out in Starcraft 2 as well.
Metzen: Yes indeed.
Medievaldragon: Can we expect a sequel to Starcraft: Queen of Blades? We are missing the period between the Overmind’s invasion of Aiur and Tassadar’s sacrifice.
Neilson: Official announcement? I don’t know what’s official and what isn’t as far as…
Metzen: We’ve been working on an outline, we call it… well I’ll just say it. We call it Heir to Adun is the title of that possible novel. We’ve done a number of outline treatments on it to really dig out Tassadar’s story, and Tassadar’s nature as this kind of Twilight Messiah for the protoss people. What was really going on there at the fall of Aiur, and really digging out all the political things that were happening with the Conclave, and the Judicators, and the Templar. We definitely have a rocking story built for a novel, but we don’t have any plans yet on exactly when we would publish it or I don’t even know if we have a writer lined up yet, but we have an awesome outline for it.
Medievaldragon: Yeah, we have been expecting it for a while. (laughing) I know it takes time.
Metzen: If I had my way it would have been out already.
Neilson: It’s going to be a little while
Medievaldragon: Okay, we’re going to move to the Warcraft questions.
Medievaldragon: A fan asked: The body of Sargeras that Aegwynn killed was said to be an avatar in Warcraft: The Last Guardian, does this mean that Sargeras’ real body is still out there somewhere? Or is Sargeras pulling a Lord Voldemort trick to ensure his return?
Neilson: Sargeras is still kicking around. You can’t put him down.
Metzen: He’s out there somewhere.
Neilson: He’s not going to stay down for long.
Metzen: Yeah totally. And I think the hooks we had for his physical body, wherever it may be are so visually stunning that I think we have to… it’s like low hanging fruit, we’re going to have to bring him back somewhere. I’d be very disappointed in us if we didn’t leverage him fully.
Medievaldragon: He would be like the ultimate encounter.
Neilson: Hmm… yes.
Medievaldragon: In The Last Guardian, Medivh attacks Garona with a spell, saying “let me show you my world Garona. Let me drive my own divisions and doubts into you. You will never know who you serve and why. You’ll never find your peace.” This is most commonly seen by fans as Sargeras cursing Garona into betraying everyone she works for… Is this true? Is that why she has been missing all these years?
Neilson: As to what’s going on with Garona, we’re launching into the second arc of the WoW comic. There are going to be a LOT of questions answered regarding Garona… why she did what she did, her whole backstory. It all ties into Med’an, this new character, who’s going to be really important to the lore. So for the community to learn a lot more about Garona, they should definitely check out the comic book.
Medievaldragon: Will there be a follow-up in the pocket books at some point?
Neilson: For Garona? Maybe.
Metzen: I didn’t hear… a cameo within a book?
Neilson: Not out of the question, I’m sure.
Metzen: Yeah, I think we’re still feeling it out. We just recently started leveraging the character again, so there’s a lot of interest in the character, so I can see us getting [cut off]
[Plays a scene from warcraft 3 of Arthas approaching the Revenants blocking the path to Frostmourne]
Guardian: Turn back mortals. Death and Darkness are all that await you in this forsaken vault.
Arthas: I doubt there’s anything down here more terrifying than what we’ve faced already.
Guardian: Believe what you will, boy. You shall not pass.
Guardian: Turn away… before it’s… too late.
Arthas: Still trying to protect the sword are you?
Guardian: No… trying to protect you… from it.
Medievaldragon: What were the Revenants’ motives to care for Arthas’ fate? Will it be explained in World of Warcraft: Arthas, Rise of the Lich King?
Metzen: It’s in the book.
Medievaldragon: In the book? Alright
Neilson: Buy the book.
Metzen: It’s really good. Really good… Christie just rocked this book.
Medievaldragon: In World of Warcraft: Night of the Dragon, we see a glimpse of Malygos proposing to the Wyrmrest Accord the purge of the mages prior to the Nexus War. Kalecgos departs to Outland at the end of the book. What’s Kalecgos’ stance with the Nexus War?
Metzen: Interesting. I think Kalecgos is loyal, he’s a blue dragon. Their function is to kind of police mortals’ use of magic, so to some degree he wants to do what Malygos wants him to do. He’s loyal, he’s a team player, but I also think that Kalecgos has a huge heart. I think he has a deep conscience, and I think he’s terrified of how these things have just spun out of control, and I think he regrets the loss of life and probably looks at it as a totally heavy handed solution to the problem, so I think he’s probably a little torn.
Neilson: And he’s spent a lot of time with mortals at this point too. He’s grown close to some mortals with the whole Anveena thing and everything else, so he would definitely be torn. His feelings would be torn.
Medievaldragon: He was a bit arrogant at the beginning, but his experience with Anveena kind of softened him.
Metzen: Right, kind of drew him closer to the experience of mortals. Totally.
Medievaldragon: Now that Malygos is dead, will there be a new Aspect of Magic (such as Kalecgos); or is that position gone forever? Could a dragon of another flight become the magic aspect… temporarily… for example: Krasus… who is an Archmage?
Metzen: I would say to question A: (slowly motions with his lips toward the poster of the World of Warcraft: Arthas book).
Metzen: And to question B, I would say no.
Medievaldragon: Okay… I kind of gotcha…
Medievaldragon: What can you tell us about the upcoming Worlf of Warcraft: Stormrage by Richard A. Knaak?
Neilson: Stormrage is gonna be fantastic. What’s really cool about Stormrage is that we will be able to actually live the Nightmare, through this book, that’s going on in the Emerald Dream turning into the Emerald Nightmare. One of the coolest elements, in my opinion, is that the nightmare is starting to spread into Azeroth, and we’re going to touch on that in the manga as well, so we’re going to have a story that touches on, for instance, what is King Magni’s worst nightmare? And because the Nightmare is spreading into the reality of Azeroth, we’ll be able to see that. The book’s going to be fantastic, answers all kinds of questions, what’s been happening to Malfurion, what’s going on, who’s behind it… al those questions are going to be answered.
Metzen: I would just say too, I mean Malfurion’s always been, personally, my favorite Warcraft hero. He’s my favorite to write, so I’ve waited a long time to get this guy back into the mix, and have him play a significant role in the shaping of Azeroth. He’s a mega player, and he’s been off the scene.
Neilson: For a long time.
Metzen: I’m really stoked on this book. We really designed the essential backbone of the book to be just hyper Druid overload. If you’re a WoW Druid, this book’s for you. It features all the major druid characters, and players. I love it. Love it, love it.
(Video Part 2 Transcript)
Medievaldragon: Will there be a cameo of Jarod Shadowsong in World of Warcraft: Stormrage? The official website’s encyclopedia says he departed the druids and was never seen again.
Metzen: I don’t remember. For some reason, I don’t think so. But we would be lovingly surprised if he did. He doesn’t play a significant role in it.
Medievaldragon: Aaron Rosenberg’s World of Warcraft: Tides of Darkness helps modernize a lot of the lore revolving around Warcraft II. One aspect of the lore that fans have been wondering about, is Gilneas. Was Gilneas scheduled to make an appearance in that book, but had to be trimmed out, or will Gilneas be revisited in future books?
(Neilson grins at Metzen)
Metzen: Ah, ah, I would say we have some very, very, Very interesting plans for Gilneas. (Metzen docks slightly looking toward the ceiling) But there are snipers up in the roof that would shoot me if you know … (everyone laughs). We are doing some awesome stuff for Gilneas.
Neilson: … stay tuned!
Metzen: Stay tuned.
Medievaldragon: World of Warcraft: Beyond the Dark Portal reveals Cho’gall was killed. Or was he? How did the Twilight’s Hammer survive the Broken Isles’ massacre?
Neilson: Cho’gall is gonna make a come back. He’s not dead. You are going to see he will play a large role in the second arc of the World of Warcraft comic book. So, exactly how he survived … he’s just too tough. Two axes to the chest weren’t enough to take him down. He just appeared dead. (Laughs)
Medievaldragon: If he is not decapitated, he is not dead.
Neilson: That’s right.
Metzen: That’s right.
Medievaldragon: (jokingly) … and that doesn’t mean he can’t return. Somebody plugs the head back to his body and …
Medievaldragon: What’s happening to Blood Elf culture (especially Rommath’s role in it) now that the Sunwell was restored with M’uru?
Metzen: What we showed at the end of Burning Crusade, like during the whole Sunwell event, was that the warped naaru M’uru was kinda transformed back into his purest self, purest light that Velen used to reignite the Sunwell, as a fountain of Holy power, as much as it is arcane. So the suggestion was that over time the Blood Elves will start to actually use real Light power, in a healthy way, instead of dominating it. So what will likely happen over time is a slow transition, but what Velen did was give them a chance to redeem their civilization, a chance to get back to their roots, a chance to upset their magical addiction. So that kinda thing will probably gonna play out very slowly. We didn’t talk much about it in Wrath of the Lich King, but it is a theme I love a lot, but it has to be played out very slow.
Medievaldragon: I like that aspect of redeeming them … Does that mean that at some point they are going to get back to their roots and restore the Council of Tirisfal?
Metzen: ha-ha! … no … comment.
Medievaldragon: Are we ever seeing the Scythe of Elune questline and how it all tied into Karazhan and the Dark Riders explored in a future pocket book?
Metzen: I will say there are elements of the Scythe of Elune questline that are not … over … (long silence).
Metzen: … (longer silence) Alright, that’s all I’m saying. (laughs)
Woah, WOAH! (Metzen jokingly makes a motion with his hands and legs as if tight-rope walking).
Medievaldragon: Quick sand! Quick sand!
Medievaldragon: Is the existence of Finnal Goldensword canon? She’s Admiral Proudmoore’s half-elf daughter. If so, are there plans to introduce her in the pocket books?
Metzen: I’m sure this will be controversial, but I don’t necessarily consider her canonical. And based on that, we don’t really have any plans to use her in the future. I think she appeared in one of the Warcraft RPG books. It’s not a character I have thought out about, so at this point I’m not sure if we are gonna do much with her.
Medievaldragon: World of Warcraft: Arthas, Rise of the Lich King will devote a portion of its time to the love triangle between Arthas, Jaina and Kael’thas. Now, many of us have played Warcraft III and have also run Gnomeregan, so, we’ve got to ask … Where does Thrall factor in?
I’m not quite sure of what that questions means.
Neilson: Well, I think they are wondering: Is there a romantic interest between Thrall and Jaina? I think that’s what it’s implying.
Metzen: Ohh …
Medievaldragon: Not sure—why they are asking about Gnomeregan.
Metzen: Yea, it’s worded a little weird. Well, I would say the whole Kael’thas, Arthas, Jaina triangle thing is totally handled in the book. And it’s R-r-really good! But it explains the whole relationship, and how that all went down. Christie just handled it perfectly. So I’m excited to really see that. But relative, the question was, is there a little you know … green fever going on with Thrall and Jaina? umm … (takes deep breath) … I don’t know, I know people are kinda fascinated a little about that but …
Medievaldragon: Ohh … I know now what they meant. In Gnomeregan, there was a punch card in binary code that when you decoded it, it reads: “Thrall and Jaina in a tree K-I-S-S-I-N-G.”
Metzen: Right, right. I don’t know, I would say I try to be pretty conservative with all that stuff. I would like Thrall to settle down with a nice green girl…
Neilson: (laughs louder)
Metzen: …you know, and have little green babies. I’d like the dynasty of Orgrimmar to be pure blood, right. But you never know. I hope he keeps things together and doesn’t do something stupid before we can actually build this stuff in the game. So … you know Thrall.
Medievaldragon: Hormones …
Metzen: What’re we gonna do.
Medievaldragon: What should we expect in World of Warcraft: Arthas and how does it ties-in with the game?
Neilson: I think one of the things that are really, really amazing about ARTHAS the book is … you play Classic WoW, right, so the whole time you are running around. The Lich King is basically sitting there on his throne. So the question is: What’s going on? What’s going through his head? So this book actually gets you inside his head during that time. You will find out what was going on. Really be able to get inside the mind of evil. Getting inside the mind of Arthas. Find out what makes him tick. Even when he was saying things to Uther, when he disbanded the paladins, and things like that. Really gonna go indepth on that to find out what was going on inside his head. All the layers. Christie did a great job putting in all these different layers of what’s happening. So there’s the dialogue that we heard in the game, but there is much more deeper story that you won’t get unless you read the book.
DC Comics has a bunch of StarCraft comic book posters on their booth for anyone to pick up free. This poster is approximately 1’ x 4’. I had to scan this quick and missed a small piece. Need to run to the New York Comic Con Day two. The new team behind the comic seems to be Simon Furman and Federico Dallacchio. I will find out today during the interview with Chris Metzen & Micky Neilson.
I grabbed 14 of them and will attempt to get Chris Metzen to sign them. Stay tuned during the week to find out how you could be one of the lucky fans to win one of them from Blizzplanet. Without further ado, At the bottom it is meant to say:
The voice behind Kerrigan the Queen of Blades in StarCraft is also an accomplished medieval romance book writer. It is one of her passions besides voice acting. Glynnis Talken-Campbell (Sarah McKerrigan) will make a public appearance at the Queen Mary Scottish Festival & Games! signing books at the Tea & Sympathy booth on Sunday, February 15th.
Glynnis: ” … so if you like to throw darts, listen to bagpipes, sip whiskey, drool over men in kilts, and celebrate all things Scottish, drop by the Long Beach Harbor and say hi!”
You can find tickets info, maps & directions, phone number, email and a brochure (PDF) about the event at the following webpage.
Don’t forget to share your photos with the gorgeous voice actress with us.
I have the pleasure to inform fans that DC Comics will address our questions about the upcoming StarCraft Comic Book by Wildstorm Comics. It is satisfying to say the least, considering it has not officially been announced via press release. This is kind of a last minute call to all fans who are looking forward to this comic book. Please, submit your questions for our exclusive Q&A with DC Comics. As a lore fan myself, I always strive to deliver fans’ questions to the writers and developers on your behalf. You have awaited a decade to see this project become a reality. This is your opportunity to get a sneak peek in advance.
Simply enter your username and type your question. Press the Send button to submit your questions. I will be able to read them later on my end. If you wish to talk live about the comic book, I will be online on Tuesday, February 3rd around 4pm EST (-5GMT – New York), 12pm (California), 10pm (Paris). More below …
Dustin Browder, game design director for EA’s Battle for Middle-earth announced his leave in a few days from EA, and his new position as a Blizzard Employee to be effective on March 14th. Browder will be under the direct work with Rob Pardo on an unveiled game. Browder doesn’t know at this point what game he will be working on, but his great expertise in RTS games, rises few eyebrows in the community. Speculations are starting to arise since the only RTS people can think of is Starcraft 2 or Warcraft IV—which is unlikely. Another speculation heard from fans in many forums is that Blizzard could get Diablo series into an RTS. Browder will be a Senior Designer in Irvine, not in San Francisco.
Blizzard North was known to be working on 2 games until the executives resigned back in June 31, 2003 and later the new vice-president announced that one of the games were shelved after 30 employees resigned a month later. Most of the remaining team was merged with the second game project which is kept in secrecy. Although seeing a Diablo RTS is improbable, we have also to consider that Starcraft—a traditional RTS is now being developed as a Console Shooter gamer and Warcraft RTS game is now a MMORPG—terrain that Blizzard is stepping into for first time. Therefore, with Blizzard you can never know. They are innovative and have no fear to explore new grounds. We will find out soon enough. Dustin Browder was credited for:
The Lord of the Rings: The Battle For Middle-Earth (2004)
Command & Conquer: Generals (2003)
Command & Conquer: Generals: Zero Hour (2003)
Star Trek: Deep Space Nine: Dominion Wars (2001)
Command & Conquer: Red Alert 2 (2000)
Vigilante 8 (1998)
Heavy Gear (1997)
MechWarrior 2: Mercenaries (1996)
MechWarrior 2: Ghost Bear’s Legacy (1995)
Read the full article at Gamespy. We submitted this news to SCLegacy as we consider this is a big news of interest to the Starcraft fans. We will try to dig more details after Browder starts his duties at Blizzard. Stay tuned!