Before the patch that wiped characters I can only remember when hovering your mouse over a card in the “card history” tab — on the left side of the Hearthstone board, you only saw the card name, type and flavor description text.
Now the card history contains a bit more information such as what cards it destroyed, or what card or hero it healed.
This new feature actually makes me wonder if Blizzard is planning to introduce some sort of Replay feature as seen in StarCraft/StarCraft: Brood War, StarCraft II and Warcraft III. There isn’t really much time to play your cards, and check out the history and checkout what happened last round or several rounds before the current round.
Maybe some sort of lobby where one can only browse through the detailed history outside Play Mode, where the player can actually see the name of that hateful card that annihilated your gameplay, to later plan to craft that card. A way to learn from other players’ strategies outside of a Play Mode game.
The new “Card History” feature is useful and interesting, but will Hearthstone have a Replay feature? Does it need a Replay feature? Share your thoughts.
Disenchanting and Crafting in Hearthstone got a few UI changes in the latest beta patch build 3890. I can see people who buy many cards with real-money and those who play Arena-mode might benefit more than those who buy single packs with gold in terms of the amount and speed rate in which you obtain Arcane Dust to spend in crafting new cards.
You will see now a few screenshots of the Disenchanting and Crafting UI to give you an idea how it works. It’s very straightforward and intuitive. (More after the break)
Fear the Murlocalypse, brothers! I was so convinced I had this game. Every time he came up with units I would have a counter and at the end of my turn he didn’t have any units. I had a few, and more coming.
I grew overconfident, and let him slip a couple of murlocs, while I used all of my units to hit his hero. Out of the blue things got really, really ugly for me when his Murloc Tidecaller began to grow in health and damage as he summoned murloc after murloc. Then the cherry on top for his Murlocalypse sundae … Old Murk-eye.
If you see a single murloc out — my suggestion is to squash it right away. Otherwise you will get ambushed by a legion of murlocs with their battlecry in unison: “RwlRwlRwlRwl” which will leave you screaming in agony: “Nooooo!!!! I want my mommy =(”
All United States and Europe players with a Battle.net account who enabled the Hearthstone Opt-in option have a good chance to be among those Blizzard Entertainment just invited to test Hearthstone Beta. Check out your email in the next 24-48 hours and double-check if you got one.
Yong Woo tweeted both US and EU Opt-in players were invited to test Hearthstone, and more waves of invites are coming in the near future. Additionally, there was a record of concurrency of players flooding the servers.
Yong Woo clarified that by US (United States servers) — he means players from South East Asia (SEA), Oceania: Australia/New Zealand (ANZ), North America, Latin America were invited yesterday, and many more will be invited more often in waves. This is the largest batches of invites ever going in Hearthstone.
I know you are very excited, but always precaution first and foremost. Beware of scams. Do not click on links blindly before checking the URL destination carefully.
Don’t forget to visit your Battle.net account page in case the Hearthstone beta has been enabled on your game list. Good luck everyone! See you at an Inn near you, matey!
Rob Pardo tweeted he is testing Hearthstone beta on his iPad. The way he phrases it, it seems the iPad team just gave the green light to begin internal testing of the iPad version:
Rob Pardo: “Feels like an early Xmas – I get to start “testing” in the Hearthstone beta from my iPad”
The question is: Will players have the chance to beta test the iPad version in an upcoming Patch? Would you love to?
And no longer has stealth.
The patch notes for the upcoming Hearthstone patch have been released and they’re lengthy. Lots of balance changes (the ringleader has less health now) and piles of bug fixes. Secret and fatigue animations have been sped up and there’s some clarity as to why you get a coin when going second.
The full notes are available here.
Today is the day for our Hearthstone Closed Beta patch! This patch also includes the account wipe, so when the servers are available for play once more, you’ll be starting again as if you were a new player. For more information on the wipe itself, please revisit our Account Wipe Incoming blog post, found here. Now, onto the patch notes!
- The maximum level is now 60, and you can earn XP in any game mode up to max level.
- Chat has been rejiggered.
- Gold gained in Play mode has changed from 5 gold per 5 wins to 10 gold per 3 wins.
- You can now acquire Golden Basic minions at higher experience levels.
- Arena rewards now give less dust and more cards.
- More gold is guaranteed at 5 & 6 Arena wins.
- At 9 Arena wins, you are now guaranteed an extra pack or a Golden card.
- The animations for Secrets and Fatigue have been sped up dramatically.
- All cards now have flavor text when you view them in your collection.
- “Spell Power +1” has been renamed “Spell Damage +1”.
- Heroes can be unlocked in any mode (Play/Arena/Practice)
- Play, Practice and Friendly Play modes will now default to the custom deck selection UI if you’ve previously created a deck
- You can now click on chat bubbles to respond
- Social – When your friends complete an Arena run or get a Legendary card in a pack, you’ll be notified so you can tell them, “Grats!”
- Quests that required you to win with a class now give you a choice between 2 classes.
A lengthy preview of the upcoming Hearthstone patch hit today. While it doesn’t contain the patch notes themselves (those will come when the patch hits), it does describe some of the incoming changes for the game and provide some hope for those of us sick if being pummeled by Valeera.
My favorite announcement is a simple one:
Thank you. Thank you so much. There are some hero balancing acts coming as well which should make Anduin more fun to play but the variety is greatly appreciated. He’s not a bad hero, I just like Thrall so much more.
Some golden cards are getting new animations, there’s means to craft specific golden cards, and the wins for the Arena are being retooled to be more valuable. Nine wins now guarantees another card pack or a golden card.
The trickle rate for gold income is also getting a desperately needed buff. Rather than 5 wins for 5 gold, it’s 3 wins for 10 gold. It now takes 30 wins for a card pack, not 100.
I’m waiting eagerly for the patch. The full preview is available here, with a link for beta opt-ins at the bottom.
More than flair, Hearthstone’s Arena is about solid cards that carry themselves. Synergy is something to spot as the deck is drafted but each pick is more about the best card at face value and not its potential when combined with a complex strategy. Constructed decks are where theme and flair can manifest with real power and presence.
But what cards have the best potential in a draft? Exact favorites vary from drafter to drafter, from deck to deck, but four out of five times I pick these cards over anything else presented. I wish I could swap most of these for a rare or even an epic when my choices are things like Angry Chicken, Coldlight Seer, or Hungry Crab.
Venture Co. Mercenary
Its effect isn’t great, but he’s a nasty threat. It also puts your opponent in an uncomfortable position – they have to deal with him or risk him running over a weaker taunt minion or chopping the health pool down in big swings. But dealing with him removes the minion inflation cost, usually meaning you’ve baited out a polymorph, hex, or a heavy hitter of the enemy’s. Not bad for a five cost.
Well, this is a surprising thing. First it appeared in New Zealand — as reported by MMO-Champion yesterday. Now the trademark has appeared on the United States Patent & Trademark website too.
I have been skeptic after “The Dark Below” one seemed as if it was a hoax, but now Heroes of the Storm has appeared on two different countries. Mind you — on United States a hoax would cost about $275 to trademark.
I visited the US Trademark website and indeed it is under Blizzard Entertainment, filed on September 24, 2013.
Now I am not acknowledging this to be a legit trademark. Let’s keep it as a rumor for now. BlizzCon is barely 39 days from now. This is a usual timeframe for Trademark sites and Game Rating sites (PEGI,ESRB) to accidentally leak game titles not yet announced officially.
I remember when “Wrath of the Lich King” and “Cataclysm” appeared as a trademark a few days before BlizzCon. Forums and social media were speculating for days on end what “Cataclysm” meant.
“Heroes of the Storm” could be a real Blizzard trademark or it could be an expensive hoax.
What could “Heroes of the Storm” be, however, if it was a real trademark of an upcoming unannounced Blizzard game?
Hearthstone: Heroes of the Storm
Hearthstone: Heroes of Warcraft has a similar ring to it. Could it be Hearthstone: Heroes of the Storm?
Maybe. Since Ben Brode announced Hearthstone at PAX East 2013 this past February, it is widely known that Hearhtstone is targeted to be released at the end of 2013. Of course, there could be delays if they decided to reset, or further iterate. Let’s have Project Titan as an example which got the reset button to work on a new core programming and other aspects. If Hearthstone is released as a free game by December, it would make sense if Blizzard Entertainment announced the next Hearthstone expansion at BlizzCon in November 8th.
This is a smaller team of developers aiming to ship a new game yearly-ish, after all. Hearthstone was announced on February, and beta started in about 5-6 months after it was announced.
Diablo III: Heroes of the St—huh?
We know it is not a Diablo title. Obviously. Diablo III: Reaper of Souls is the next Diablo expansion. This game was announced at GamesCom 2013 — check out our Developers Panel videos & the interview with Josh Mosqueira.
StarCraft II: Heroes of the St–nah!
StarCraft II: Legacy of the Void is the next StarCraft II expansion and the finale of the series(?). So, nope. That’s not it either.
Blizzard All-Stars: Heroes of the Storm
Ok … this one sounds interesting. Why would Blizzard name Blizzard All-Stars with a secondary title? Interesting in that this trend would mean the DOTA-style game would have expansions rather than a stand-alone game. One would think the next installment would be — I don’t know … Blizzard All-Stars 2. However, it is hard to see Blizzard not launching an expansion to one of its leading franchise titles.
What makes it very unlikely for this trademark to be a Blizzard All-Stars expansion is that — WE HAVEN’T EVEN SEEN THE BETA OF THE FIRST GAME YET.
So, could it at least be the title for the first Blizzard All-Stars game? It is plausible. Why not? I mean … hello? Warcraft II: Tides of Darkness (instead of plain Warcraft II). Warcraft III: Reign of Chaos (instead of plain Warcraft III). This could be argued because for some odd reason Diablo III was titled simply … Diablo III (sans-any-sort-of-secondary-title). And the original StarCraft was simply “StarCraft”.
Blizzard All-Stars: Heroes of the Storm … it has a nice ring to it. Me likes.
Update: Blizzard All-Stars was formerly known as Blizzard DOTA. The name was changed to what we known today. Warlock (“Scrolls of Lore” Admin) and another fan point out the most likely scenario is that Blizzard All-Stars is no longer to be known as “Blizzard All-Stars”. It is possible that “Heroes of the Storm” might be the name of the upcoming DOTA-style game from now on.
World of Warcraft: Heroes of the Storm
Now the most logical name trend seems to fit Hearthstone: Heroes of the Storm — but it could also be World of Warcraft: Heroes of the Storm.
I am not very convinced though. I an open to both sides of the coin here.
1. It can’t be a World of Warcraft expansion, because it breaks the trend. The Burning Crusade. Wrath of the Lich King, Cataclysm, Mists of Pandaria. All of these titles spun around the concept of either an entire legion, a bad guy or a culture. Heroes of the Storm? I mean, that would be sort of fun naming it after the players. If the trademark was for the next World of Warcraft expansion then we are the central figure of the expansion. Heroes … of … the Storm.
On one end, Alexstrasza clearly stated the Dragon Aspects were no more and from that day forward this was The Age of Mortals. Heroes like you and me are the new guardians and defenders of Azeroth.
The name scheme has a nice ring to it. Makes you wonder what Blizzard creative team might be cooking around the player becoming the protagonist of a WoW expansion.
Think about it. Throughout Patch 5.1 to 5.4, Wrathion has been preparing his champion (YOU) and any of both factions to take their rightful place as the line of defense of Azeroth.
Wrathion was a mere uncorrupted black dragon egg during the level 30-ish quests in The Badlands during The Cataclysm expansion. A red dragon sought the help of a gnome to help with the process. It was during one of those quests that we uncovered a Titan chamber with one of those Norgannon library Databanks.
The gnome used the databank on the egg. In Mists of Pandaria we learned that this databank actually did something to Wrathion — who was in that egg. It infused him with Titan knowledge and maybe even magic. It caused him to have visions of the future — where he saw an incoming “Storm”. The Burning Legion is returning to Azeroth. If you haven’t checked it out yet — I have almost all the Legendary Wrathion Questline quests archived with a transcript and videos.
Wrathion: Very good. Let’s talk. Tong! Drinks, please. My father, Deathwing, tried to destroy the whole of Azeroth.
He was misguided, of course, but he was right about one thing: Our world is… so fragile. We are a point of light in a universe of shadow. A candle in a tempest. Sometimes I think it was the very precariousness of our world that drove my father to madness.
Ah, thank you Tong.
Now, to my point. I believe we are headed towards a reckoning. And no, I am not talking about the current conflict between the Alliance and Horde. Believe me – what Garrosh Hellscream achieved in Theramore is nothing compared to the horrors that are even now bearing down on our fragile home.
But the war deeply troubles me. Do you see my concern? A divided Azeroth cannot possibly stand against the darkness. The war has to end. Soon. Before it consumes our strength!
You can rest assured that my loyalties lie with your Horde. How do we bring a swift and decisive end to the conflict? I believe the answer lies with heroes like you. We must ensure that you are up to the task… and then equip you accordingly.
As those words were spoken, Wrathion shows a sort of holographic projection of the world of Azeroth bombarded by fel fire or Infernals falling through the sky into Azeroth. The Heroes of the Storm trademark might be a reference to the upcoming storm — the return of the Burning Legion.
During the Sunwell Plateau raid dungeon in The Burning Crusade, the draenei Prophet Velen foretold about agents of the Light battling the Burning Legion in a near future. M’uru the naaru knew this too and willingly energized the Sunwell to be the new source of magic of the Blood Elves. Velen knew the Blood Elves had a role to play in the upcoming storm: The return of the Burning Legion.
On the other hand, it is possible that Blizzard might want to set Queen Azshara as the next expansion’s center villain as a trampoline to introduce the Burning Legion expansion.
It has been hinted before in the Wrath of the Lich King expansion. During the quest The Return of the Resting, we find four Kvaldir spirits. These are similar to the Vrykul, but these Kvaldir are a underwater civilization.
Fengir the Disgraced says: Your offering has come too late, little one. Can you feel the mist closing in upon you? The Kvaldir return…
Rodin the Reckless says: From the mist and fog the Kvaldir approach. Flee while you still breathe the air of the living…
Isuldof Iceheart says: Look to the seas, as your doom comes with the swell of tides.
Windan of the Kvaldir says: My brothers have awoken. Your efforts are wasted…
That kinda sounded pretty stormish. The Kvaldir actually gave pause to the naga later in the Cataclysm expansion during the Vash’jir quests. The naga are planning something wicked. In the Cataclysm expansion they were seeking an artifact off the coast of Desolace to level entire continents. In Vash’jir the naga allied with the underwater Faceless Ones to take the power of Neptulon in the name of Azshara.
Recently, when asking about the Timeless Isle’s underwater content — a Blizzard developer — Cory Stockton told to Blizzplanet: “There are definitely some stuff in the water; but we know that water doesn’t always provides the best gameplay experience for WoW.”
Doesn’t seem like Blizzard was too satisfied with Vash’jir’s underwater gameplay after all. What if the naga somehow managed to rise the bottom of the sea to the surface though? There is actually one item of power capable of such a fit. It has been used already as a weapon in World of Warcraft. The Focusing Iris. In the Christie Golden novel — World of Warcraft: Jaina Proudmoore: Tides of War, Jaina is the last person to take possession of the Focusing Iris at the end of the novel — even masked its presence from Kalec the blue dragon, keeping its location a secret.
“This trademark could be the real deal or it could be an expensive hoax by someone who has the cash to place fake trademarks.” — you might think.
However, if you look it up in the US Patent & Trademark website — The Dark Below was never seen as a finalized trademark, and it was never in the Blizzard Entertainment trademark list. “Heroes of the Storm”, however, can be seen on the Blizzard Entertainment trademark list, registered by the Blizzard lawyer. Now that’s something to ponder.
The World of Warcraft: Heroes of the Storm is less likely to be it. I am going with Warlock’s gut guru-”ing” here. It does sound like Blizzard All-Stars might have been renamed for good.
BlizzCon is in 39 days. Not long before we can sate our curiosity and hunger. What is “Heroes of the Storm”? Grab one of those BlizzCon Virtual Tickets to watch the entire Blizzard panels on DirecTV or to watch the livestream on your internet browser to find out what it is.
This post was originally published on September 30, 2013. It’s been 17 days since posted. On October 17th, Blizzard Entertainment launched the official Heroes of the Storm website with a Carbot Animations video to debut the news that Blizzard All-Stars is now known as “Heroes of the Storm”.
Zeriyah revealed plans to initiate a Hearthstone closed beta wipe. This means all your data including characters and card decks will be deleted in Hearthstone beta.
Blizzard is transitioning to better hardware to test the latest Hearthstone build in a bigger scale. This means a new wave of Hearthstone beta opt-ins will begin, and more waves afterwards. This won’t all happen overnight. Keep your attention on social media and fansites for new info as it becomes available.
The wipe in closed beta is very important to us, and marks a pretty big milestone that we hope a lot of you can be excited about.
First off, wipes aren’t super fun. In fact, they are negative fun. We chose to wipe in the closed beta at this point so we can impact as few people as possible. We understand that wiping data in Hearthstone may cause some frustration for people, but we anticipated having to do this since day one. Wiping will allow us to balance classes and carefully monitor that balance with a bigger player pool.
A bigger player pool? What? Well, after the wipe and patch that goes with it, we’ll be on different hardware than we were before. I’ll spare you the boring behind-the-scenes details, but we were limited in the amount of people we could invite to the first part of closed beta just due to these hardware limitations. With this patch and wipe, we’ll be making some serious transitions into hardware that can accommodate a larger pool of players. TLDR: Brace yourselves, the opt-ins are coming.
It’ll be a process—the gates won’t swing wide open right away, since we still need to make sure this hardware can hold up to the punishment we’re about to inflict upon it. However, as we invite more players to the closed beta test, the feeling of “hey, he’s in closed beta now and I’m not so he has a big advantage!” will diminish greatly since those players that have that small amount of play time “benefit” will soon be in the vast minority.
Hello Hearthstone players (and members of our gracious community still trying to get into the beta)!
Thank you for stopping by to read this important closed beta test update. At the start of the beta, we mentioned that we would reset information at some point, wiping all progress and cards in the process. We built this into our plan as we knew going into the beta that a number of cards were likely to emerge as overpowered and we also knew that we‘d make significant adjustments to the reward system and overall game progression. So, as part of the effort to level the playing field and also prepare our players’ accounts for the release version of our progression system, we made the decision to schedule a one-time wipe of all beta participant accounts. We have just about reached the point in closed beta where we’ll be doing this wipe, and thus wanted to share what that will mean for you, what to expect on the day of the wipe, and what will happen immediately afterwards.
A wipe? What’s a wipe?
If you are participating in the Hearthstone closed beta test, your progress will be reset. This includes your gold, experience and class levels gained through play, arcane dust quantities, cards unlocked through progression, and your medal ranking in Ranked Play mode. When you load up the game afterwards, it will be as if you were starting in Hearthstone as a new player. You’ll have to play the introductory missions once more and show Illidan just how prepared he is! (Spoilers: He’s not.)
When is the wipe happening?
We’re getting ready to release a pretty major beta patch to Hearthstone, and the wipe will coincide with that patch so we can closely monitor testing with the implemented updates.
A patch! What’s in the patch!?
We’ll announce details of the patch in a separate blog, so stay tuned!
I spent real money in Hearthstone! Is that going away!?
No way! As we mentioned in the earlier blog, any money you spent in Hearthstone will be reimbursed as gold, so you will be able to repurchase the same number of packs and Arena tickets you bought previously without additional investment. For each card pack purchased with real money, you’ll get back 100 gold. Each Arena entry will get you back 150 gold. Please note that any packs you purchase after the wipe will be different than the ones you had previously, so it is unlikely that you will receive the same cards again.
A couple examples:
- Tim bought the $2.99 bundle for 2 packs during the beta. After the wipe, he will receive 200 gold (100 gold per pack x 2 packs.)
- Janet bought the $49.99 bundle for 40 packs during the beta. She also bought 3 Arena entries. Janet will receive 4450 gold (100 gold x 40 packs + 150 gold X 3 Arena runs) after the wipe has been completed.
Like all gold, the reimbursed gold credit can be spent on either packs or Arena tickets. So if you bought a pack bundle previously, and would prefer to use your gold credit towards Arena entry, that’s available as an option.
Did you know: Getting back a lot of gold and need to buy a lot of packs at the same time? You can buy mass quantities of packs with gold by double-clicking on the brown “1 Pack” button in the store!
I helped test the store and got a Golden Gelbin Mekkatorque card! Is he wiped too?
Your good friend Gelbin will be waiting for you as soon as you complete the Illidan introductory mission. As soon as you’ve completed that mission you will receive the “Beta Hero” quest reward which will grant you Gelbin, as well as the gold credit for any purchases made prior to the wipe.
Will there be any wipes in the future?
We don’t anticipate any further wipes. This goes for both the Hearthstone beta and after the game’s official release. Any progress made during the beta after the wipe will be retained through the release of Hearthstone, such as new cards you obtain, levels that you gain and ranks you achieve. Basically, you’ll now be able to keep your stuff.
Wait, how will this work for Korea, Taiwan, and China? Closed beta hasn’t even started there yet!
Korea, Taiwan, and China will not be wiped. The wipe only applies to the beta participants currently playing in the North American and European beta tests. — source
2P is hosting a Hearthstone tournament today, which is already underway. The rounds are a best of three elimination, with the grand final as a best of five. 2P’s official page is here. It provides links to their official Twitch stream and the Twitch streams of the players.
The decks are all constructed beforehand and have been absolutely monstrous. This is an excellent opportunity to watch some great plays and learn what some of the best can do. Good luck to all the contenders!
Hearthstone provides a useful graph of information when constructing an Arena deck: the mana curve. It’s an invaluable chart that can help smooth out the transition from early to mid to late game, fix problems as you construct a deck (too many high costs cards, or no beefy minions at all). Certain deck strategies can subvert the curve or ignore it entirely, but most decks and their players watch it carefully. I’d like the mana curve added when making custom decks in Play mode because of how useful it is. I consider its absence an oversight and it hopefully appears later.
I’d like to see another graph added to Hearthstone’s deck construction: a minion versus spell chart. While not as vital as the mana curve, displaying a bit of info about the number of minions in your deck as well as the number of spells would be helpful. A mana curve taken at face value can be deceptive because it doesn’t distinguish between card types. Lots of cost spells may keep your curve smooth but a lack of early minions may leave you vulnerable. It’s not too troublesome to count the totals or track them externally but implementing such a feature seems like a natural addition to an already robust and informative UI.
As long as I’m talking about things I’d like added to a free game, how about showing cards by type? Neutrals and class cards, basics and experts, commons, rares, epics, and legendaries. The growing list of charts could be situated across from the deck list, or a button could be added next to the deck list to flip it over and display the information. Swap, swap.
These are minor suggestions from an immensely satisfied customer, however. The game is kinetic and fun, the cards well illustrated and expansive. I’d still really like banter from the heroes to each other. There are potentially more boards in the works, which is great, but I hate waiting for them. Personally I’d love to see an Undercity board with rats scurrying across the play area, maybe dodging cards. And anything from Northrend.
What about you? Any locales you’re waiting for? Any information you’d like Hearthstone to display?
Update: I am a fool. The mana curve is available in constructed: hover over a hero’s image and you can see your current curve.
Well, he probably does. Who doesn’t? But he’s careful and doesn’t leave the construction of Hearthstone to chance and whimsy. In a previous column I discussed the issues with the coin that most players are stirred up about. It’s a hot button issue – the coin has proponents and detractors. Hearthstone’s forums are brimming with threads discussing, at length, the impact of that little card.
But none carry as much weight as the words of Mr. Brode. In a post on the Hearthstone forums Brode details the history behind its inception, the logic for its purpose, and the hard numbers of the coin’s actual significance in games. With Hearthstone’s systems closely monitored by developers the figures aren’t amorphous, specific samples from a handful of games but rather a complete and exhaustive data set. And they provide some incredible insight into the coin’s impact.
Across all leagues, 52.2% of wins are for the player who goes first. In master league, where the giants fight, that imbalance shrinks to 50.4%. The advantage of going first isn’t insurmountable and the coin seems to be fulfilling its role as a field leveler. The passionate responses it stirs may be more related to its potential for momentum shifting: dropping a heavy minion a turn before it’s expected or delivering a powerful combo attack (as has been done to me with frustrating regularity).
Arena statistics aren’t provided, but further in the thread a player asks and Mr. Brode answers. The results are similar to standard mode, a slight advantage to going first but it isn’t significant. The coin is here to stay. I’m happy the developers provided numbers about the coin’s use and impact during a game rather than simply stating a position and expecting the players to live with it. The statistics and comments may not convince everyone but it convinces me. It’s not a game breaker, just a light touch on the scale.
Blizzard Entertainment has announced the BlizzCon 2013 Virtual Ticket is now on sale. The Virtual Ticket allows you to watch live the different panels either on DirecTV or online.
Fans do not need to purchase anything to watch the WCS and Warcraft eSports Tournament Streams. Which is real nice.
What does this virtual ticket offers?
- BlizzCon-exclusive in-game goodies for World of Warcraft®, StarCraft II, Diablo III, and Hearthstone™: Heroes of Warcraft™ (details coming soon).
- access to an exclusive, limited-time online pre-BlizzCon merchandise sale featuring a selection of commemorative items that will be available for purchase at the show for 5 days.
Read the press release below:
Bring BlizzCon(R) to You with the BlizzCon 2013 Virtual Ticket
Experience Blizzard Entertainment’s epic Warcraft®, StarCraft®, and Diablo® community celebration online this November 8 and 9—live and in HD Order NOW at www.blizzcon.com
IRVINE, Calif. –(BUSINESS WIRE)– BlizzCon® 2013 is just two months away—and while tickets to attend the show sold out in seconds, you can still get a virtual front-row seat at Blizzard Entertainment’s epic gaming convention with the BlizzCon Virtual Ticket, now available to order at www.blizzcon.com.
The BlizzCon Virtual Ticket provides comprehensive live online HD coverage of Blizzard’s Warcraft®, StarCraft®, and Diablo® community celebration, taking place November 8 and 9 at the Anaheim Convention Center . Available for $39.99 USD , the Virtual Ticket grants viewers access to both days of the show with two exclusive channels featuring unmatched BlizzCon content, including:
- Developer Panels: Get the latest news and behind-the-scenes insight into your favorite Blizzard games—straight from the people who make them.
- Exclusive Interviews: Dig deeper into the Warcraft, StarCraft, and Diablo universes through exclusive interviews with Blizzard developers.
- Community Contests: Witness the spectacle of the legendary BlizzCon Costume Contest and the new-for-2013 Talent Contest, both hosted by comedian and BlizzCon veteran Jay Mohr .
- Closing Ceremony: Be a part of the closing festivities on Saturday night, capping off two full days of Blizzard gaming and eSports action (more details to be announced later).
- On-Demand Replays: Rewatch epic moments with the Virtual Ticket’s DVR functionality, and catch content you might have missed for up to two weeks after the show’s over.
Bonus Loot! Anyone who orders a Virtual Ticket will also receive this year’s BlizzCon-exclusive in-game goodies for World of Warcraft®, StarCraft II, Diablo III, and Hearthstone™: Heroes of Warcraft™ (details coming soon). The Virtual Ticket also grants access to an exclusive, limited-time online pre-BlizzCon merchandise sale featuring a selection of commemorative items that will be available for purchase at the show.† This special pre-BlizzCon sale is scheduled to take place over a 5-day period in the weeks leading up to the show, and will be followed by a public sale offering a more limited selection of items. More details will be announced at www.blizzcon.com in the weeks ahead.
ATTN: DIRECTV® Viewers! DIRECTV customers in the United States will once again be able to join the excitement by ordering the DIRECTV BlizzCon 2013 Pay Per View event, priced at $49.99 USD , which includes the Virtual Ticket online stream and in-game goodies mentioned above as part of the purchase. More information on the DIRECTV Pay Per View event, including how to order, will be announced at a later date.
Free eSports Streams! Even if you don’t purchase a Virtual Ticket, you’ll still be able to catch plenty of BlizzCon action online. Coverage of the BlizzCon opening ceremony and this year’s BlizzCon eSports tournaments—including the StarCraft II World Championship Series Global Finals and the World of Warcraft Arena Global Invitational—will be streamed for free in HD at www.blizzcon.com and the official WCS website (www.starcraft2.com/wcs).
BlizzCon 2013 would not be possible without the passion and enthusiasm of Blizzard Entertainment gamers around the world and the generosity of the event’s partners—Intel, NVIDIA, Sony Computer Entertainment , DIRECTV, SteelSeries, GIGABYTE, Rosewill, and EVGA—who provide demo-station hardware, peripherals, and more, and whose support helps make the broadcast possible.
With multiple games in development, Blizzard Entertainment has numerous positions currently available—visit http://jobs.blizzard.com for more information and to learn how to apply.
†While supplies last. All orders placed in the online pre-BlizzCon merchandise sale will be shipped from the United States ; international shipping rates may apply.
After a few long weeks of waiting Hearthstone followers in the EU can start playing today, provided an invite finds its way to an inbox. The full details are available here. A high number language availability, no NDA, and a gold equivalency for money spent during the beta.
Check your inboxes, I hope to find some fresh players to duel.