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Diablo III Demon Hunter 20 Minutes Gameplay Video

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Blizzard Entertainment unveiled and shared with the press guests a 20 minutes gameplay video of the Diablo III Demon Hunter class in different scenes. This is really where you can appreciate every single ability of the Shadow Hunter through different areas of the dungeon against various types of enemies, undertake some missions, and find what looks like one of the merchant companions via a quest.

Later on, you can see the Shadow Hunter accompanied by a Witch doctor and Barbarian players against monsters and a boss. Here’s where you can see some differences in the spells graphics hinting at runes at work: electric charge, frost, and poison traits in addition to the original abilities.

Blizzcon 2010: Diablo III Demon Hunter Gameplay Screenshots

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Blizzard Entertainment gave us 20 gameplay screenshots of the Demon Hunter, Barbarian, Witch Doctor and Wizard in which you can see their spells and abilities in action.

One of the screenshots shows the ghost of King Leoric’s beheaded wife which gives you a quest.

The Hydra spell is back with the Wizard and depending on which runes you use you can customize Hydra in awesome ways. I will touch on runes, and traits soon from what the developers said at Blizzcon.

Blizzcon 2010: Diablo III PvP Screenshots

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Blizzard gave press guests seven new Diablo III PvP Screenshots not found in the official website in addition to the three screenshots recently released.

PvP (short for ‘player versus player’ combat) has had a storied history in the Diablo series. For Diablo III, we’ve decided to take it in a new direction to ensure that it’s deep, organized, frantic, and fun.

Diablo III’s PvP battles are fought in arenas spread out across the world of Sanctuary. These arenas aren’t random — they’re all unique, designed with differing amounts of terrain and cover. You participate in PvP using the character of your choice, with access to all of the gear and skills you’ve accumulated playing the game in single-player or cooperative mode.

You’ll learn many of the fundamentals of PvP (like how to avoid attacks or target specific foes) by playing the single-player game, but PvP differs in that it isn’t an ideal venue for gathering new weapons and armor. Your rewards for shedding blood in the arena are purer than that: bragging rights, the joy of sending friends old and new to their swift and inglorious deaths, and points that represent how far you’ve progressed on the path to fame and glory.

When you participate in ranked games (fights that pit two opposing teams of players against each other in ‘best of’ matches), you’ll earn points for advancement based on kills, accomplished objectives, wins, and other factors. Points lead to multiplayer achievements, titles, and more. Our system is focused on encouraging furious combat and multiplayer progression, not stringent competitive rankings, so you’ll earn points after every match and Battle.net matchmaking will pit you against similarly skilled opponents.

We’re also looking into other PvP game types that exist outside the ranking system, like 1-on-1 duels and mutually chosen team battles (for example, you and your friends could divide into two teams for an arena showdown). We’ll have more information on the availability of these game types in the future.

Our aim for Diablo III’s PvP is to set you up with dangerous, exciting gladiatorial matches, let you battle it out with other players at your own pace, and allow you to proudly display your rewards. We’ve added a robust system to remove the obstructions that may have kept you out of the action, so that you can focus on what really matters: answering the age-old question of ‘who would win in a fight’ — with a gauntlet to the face.

BlizzCon 2010: Official Diablo III FAQ

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Blizzard Entertainment issued an official Diablo III FAQ in our Press CD to address certain concerns of the community.

Blizzard Quote:

What is Diablo III?

We’re developing Diablo III to be the definitive action role-playing game, and a true continuation of the Diablo series. Players will adventure through rich and varied settings, unraveling an epic storyline, engaging in combat with hordes of monsters and challenging bosses, growing in experience and ability, and acquiring items of incredible power.

Diablo III will be a fitting sequel to Diablo II, with the easy interface, fast-paced action, and visceral gameplay that Diablo players have come to expect and enjoy. It will also include many new features that will take the Diablo action-RPG experience to the next level.

Which characters will be in Diablo III?

Players will create a male or female hero from one of five distinct classes — barbarian, witch doctor, wizard, monk, or demon hunter — each equipped with an array of spells and abilities. New customization options will provide for an even greater level of character specialization than the previous Diablo games, allowing players to create unique characters brimming with power.

What can you say about the different classes?

Returning from Diablo II, the dual-wielding barbarian is one of the stoic guardians of Mount Arreat. Retooled with powerful new abilities and moves, this plate-wearing savage wields ferocious weapons to annihilate the demonic forces threatening the world of Sanctuary.

The fearsome witch doctor hails from the terrifying Tribe of the Five Hills of the legendary umbaru race. The witch doctor is equipped with spells and alchemical powers; can summon mongrels, locust swarms, and zombie armies; and hurls fiery concoctions to annihilate any demon foolish enough to trifle with the powers of the umbaru.

The wizard is a wielder of the elements and a master manipulator of time, who combats the hordes of the Burning Hells by launching environment-shattering lightning bolts, channeling explosive arcane energies, and creating pockets of space outside of the normal flow of time.

The monk is a skilled warrior of unparalleled dexterity. Armed with speed, holy fervor, and a quest for physical and spiritual perfection, the monk becomes a deadly apparition in the heat of battle, moving faster than the eye can follow to strike down enemies with a barrage of lightning-fast blows.

The demon hunter has a sole purpose in life: to track down and destroy every last demonic being that dares to threaten humanity. Lithe and notoriously deadly with a pair of dual crossbows, the demon hunter brings an entire arsenal of arcane gadgets and mystical traps to the battlefields of Sanctuary.

How did the new demon hunter character class come about?

When we set out to create the fifth class, we knew we wanted to add another ranged character to the game. However, we also wanted to create a class that was more sinister than the typical ranger archetype. In the end, we came up with a character who has a personal vendetta against the demons and who will stop at nothing to eradicate every last trace of evil in Sanctuary.

While the demon hunter primarily uses traditional ranged weaponry such as bows, crossbows, or even dual-wielded one-handed crossbows, the class is also incredibly proficient with gadgetry, traps, and deadly grenades. The demon hunter has dedicated an entire lifetime to training to destroy demons, and few can rival her skill.

What is the story of Diablo III?

The game takes place on Sanctuary, a world of dark fantasy. Unbeknownst to most of its inhabitants, Sanctuary was saved some twenty years ago from the demonic forces of the underworld by a few brave and powerful heroes. Most of those warriors who directly faced the armies of the Burning Hells — and were fortunate enough to survive — went mad from their experiences. And most of the others have buried their haunted memories and pushed the horrors from their thoughts. In Diablo III, players will return to Sanctuary to confront evil in its many forms once again.

Will Diablo III be running on a new engine?

Diablo III is powered by a new graphics engine that can display characters and hordes of monsters in lush, fully 3D environments. Powerful special-effects and physics systems allow for realistic object dynamics and cloth simulation, and enable players to lay waste to the minions of the Burning Hells in spectacular ways.

Will Diablo still have randomized events?

Diablo III builds on the random environments of the previous Diablo games by adding random scripted events and encounters throughout the game, creating a dense and exciting world alive with quests, NPCs, and dynamic encounters.

What can you tell us about Battle.net?

Diablo III will benefit from Battle.net upgrades that will provide some exciting new features for players. Cooperative online play remains a primary focus, with multiple enhancements being planned to make connecting with your friends easier and cooperative play even more fun. We’ll have more details on all these aspects as well as other exciting new features at a later date.

How will PvP be implemented in Diablo III?

While Diablo III is designed primarily for cooperative multiplayer, we are building in support for competitive player-vs.-player gameplay as well. We’re focusing on team-based PvP in an arena setting, and we are being careful to avoid PvP features that can easily lead to griefing, such as the ability to go hostile at will. We also plan to integrate Battle.net’s matchmaking system, a progression-based ranking system, and more.

When will Diablo III be released?

It’s too early to estimate Diablo III’s release date. As with all Blizzard Entertainment games, our goal is to create a game that is as fun, balanced, and polished as possible. We intend to take as much time developing Diablo III as is necessary to ensure the game meets our own high expectations and those of our players. We’re aiming to release Diablo III on both Mac and Windows simultaneously in as many regions as possible, and to localize the game in several languages. We’ll have more details to share about countries, languages, and specific dates as we get closer to release.

What will Diablo III be rated?

The Diablo III rating will be determined by the ratings boards in each region. We still have a good amount of work to do content-wise, so we’re not quite ready to submit the game for ratings yet.

Will players interact with any familiar faces or places in Diablo III?

Yes, definitely. Players will return to Tristram and certain other locations from the previous games, and they’ll also be exploring new areas of Sanctuary. Players will also encounter several new characters as well as a number of characters from the previous games including Deckard Cain.

What will questing be like in Diablo III? Will it be similar to Diablo II?

Our plans for the story and quest mechanics are still under wraps. We’ll go into detail on those elements of the game at a later date. We can say, however, that we expect to have class-based quests in addition to the main story-line quests.

What are the system requirements for Diablo III?

We’ll announce specific system requirements at a later date.

Blizzcon 2010 – Diablo III Fifth Class Revealed: The Demon Hunter

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Blizzard Entertainment revealed the fifth Diablo III class at Blizzcon 2010. The Demon Hunter is a ranger which uses two crossbows to lay siege to its enemies.

a group of fanatical warriors sworn to avenge their beloved ones killed before the rampage of the creatures of the Burning Hells.

The demon hunter doesn’t seem to use arrows in a conventional way. They hone the powers of the demons as a weapon, and are resistant to the corruption of their demonic energies. This mechanic might be similar to the Hellgate’s Cabalist in a way, but much better. Not certain if she needs to buy or loot ammo, but from what the cinematic showed the Demon Hunter used a demon teeth found in a villager’s corpse, and before your eyes the teeth grows a shaft to become into an arrow.

As you may see in the screenshots, the Demon Hunter has an ability that makes her crossbows shoot over 60 arrows at once from the other side of the screen as a cone attack blasting through anything in the direction she points at.

She channels this demon power through her crossbows as seen in the screenshot where she shoots a bolt of light that turns into a heavy-assault swirling red fire.

Another screenshot shows another AOE ability that resembles Fan of Knives.

Vault: She can jump a few yards backwards, similar to the WoW hunter’s disengage to escape several incoming monsters to cast a devastating ranged attack, and she’s seen jumping to kick and split doors open.

Bola Shot: This looks like the Argentinian Gaucho’s boleadora (balls), chinese meteor hammer, and also seen in Africa. The weapon consists of two balls with a string attaching both. When hurled by the Demon Hunter’s crossbows they entangle around a single target’s neck and explode. Seems like a good choice for bulky monsters.

Entangling Shot: You will see two scenes where she throws some sort of shadow-energy trueshot arrow that looks like a harpoon. This arrow has a chain and binds several monsters together by chains causing some white flashing explosion and lots of electricity in a large area of effect.

Another ability looks like a meteor of fire coming from the ceiling and smashing the ground in glorious fire causing an expansion wave that devastates all enemies around the demon hunter.

She throws some sort of grenade mechanism that semi-burrows on the ground. When monsters come within its range, the three grenades transform into three huge round jigsaw gadget traps which shred them to pieces.

A few years ago, I speculated Blizzard would make a Van Helsing-like class, and this simply outdoes Van Helsing in every possible way. I love this class and her gadgets. It’s effing amazing!

The concept art reveals she uses a corset and jeans in her un-armored form, but interestingly seems to wear leather, cloth and plate. The right-most model in the concept art shows her with only one crossbow and an assassin two-clawed glove on the right hand. The plate design looks pretty much like the Diablo II Paladin’s with golden cross insignias.

There is so much more we need to learn about this class, and Blizzard will be revealing more on the second day of Blizzcon, and throughout Twitter in upcoming weeks and months.

Watch the Demon Hunter video trailer here.

Read the Demon Hunter lore from the point of view of Abd al-Hazir at the official Diablo III website.

Get Your Blizzcon 2010 Virtual Ticket

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Blizzcon 2010 will start in a few hours, but you still have the chance to order the Virtual Ticket to watch 50 hours worth of HD video with 4 channels covering several panels, contests, and tournaments — including the closing concert by Tenacious D.

Blizzard Quote:
Hey, have you heard? BlizzCon 2010 begins tomorrow! You’ll be able to watch the opening ceremony and the action on the World of Warcraft and RTS tournament stages streaming for free at http://blizzcon.rayv.com.

The opening ceremony is scheduled to begin on Friday at 11 a.m. Pacific, and tournaments run throughout both days of the show — check out the BlizzCon schedule for details.

http://eu.blizzard.com/blizzcon/events/schedule.xml

If you’re interested in watching these in high def and accessing over 50 hours of BlizzCon coverage, including developer panels, the costume contest, the closing concert with Tenacious D, and more, you can still purchase a BlizzCon Virtual Ticket, which also includes this year’s World of Warcraft pet and StarCraft II in-game items.

http://blizzcon.rayv.com/

We’ll also be updating BlizzCon.com, our Twitter feeds, and our Facebook pages with news, photos, and more from the show, so we’ve got you covered pretty much anywhere you go.

http://eu.blizzard.com/blizzcon/

See you at BlizzCon!

Blizzplanet wants questions for BlizzCon 2010 Developers Q&A

Blizzplanet staff members: Miaari, Eldorian and Omacron are in California, or on their way there to report from BlizzCon 2010 with live feeds.

The Blizzcon panel Q&As allow us the chance to ask questions on behalf of our visitors. We are gathering your questions for Starcraft II, Diablo III, and World of Warcraft: Cataclysm developers. At the top left you can see the Login and Register links to post in the comments, or you can email me at mdragon [a t] blizzplanet.com or eldorian [a t] blizzplanet.com with the subject: Blizzcon WoW or Blizzcon SC2 or Blizzcon D3.

The earlier you send your questions the better. However, we will try to gather “on-the-Go” questions during the panels. Let’s say you are watching the live stream or DIRECTV and come up with a good question based on what they are saying live — hurry up and shoot an email to us, and if we catch it in time for the Q&A, we will ask on your behalf.

Omacron is also taking questions for Christie Golden about World of Warcraft: The Shattering.

Visit Blizzplanet several times through Friday Oct 22 and Saturday Oct 23 for juicy updates. Use the Blizzplanet RSS, twitter or Facebook icons located at the top-right to keep in touch if you are AFK.

Eldorian will make live twitter updates on the front page of Blizzplanet from the Blizzcon panels via a cool twitter addon.

BlizzCon 2010 Road Map: Restaurants, Car Rentals, and Links

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Blizzcon 2010 is just a few hours from now, and both: the fans already in California and those at home should know a few links of information.

Those already arriving to California, you should check out the schedule and floor map. Taxi in Irvine (for emergencies). Some hotels have a van to pickup customers at no cost (contact your hotel).

The millions of fans all around the world can watch the internet live stream, and locals can order DIRECTV.

Expedia can be a good source to find hotels around Irvine. Below you can also take a look at restaurants and car rentals near the Anaheim Convention Center. Wish information on where to find something? Feel free to reach me at mdragon [a t] blizzplanet.com

Paul Sams Debunks Next-Gen MMO Announcement at BlizzCon 2010

Forbes >interviewed Blizzard Chief of Operations (COO) Paul Sams, who debunked rumors that BlizzCon 2010 would be the platform to reveal the Next-Gen MMO. A particular comment no doubt keeps the rumor mill engines going forth. The Next-Gen MMO now counts with 140 employees and development is at full speed.

Blizzard Quote:
“We have built a development team for that product from our top talent here and augmented it with some of the best and brightest from around the industry,” Sams says. “The product is something we think is going to re-design the way these types of games are looked at.”

In August, Activision Blizzard chief Bobby Kotick suggested that the new MMO would not be based on existing franchises, in the company’s first-quarter conference call.

Sams dispelled rumors that the company would be saying anything new about the upcoming game at its BlizzCon videogame conference at the end of this month. “It’s not something we’re announcing at BlizzCon,” he says.

Thanks, Vincent

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