My copy of the DK World of Warcraft Ultimate Visual Guide just arrived. I purchased it myself. I was curious to see such a big box for a book. When I opened the box and held the book on my hands, I literally jaw-dropped.
I wasn’t expecting this book to be such a monster-sized one. I have reviewed many Blizzard products in the past 10 years, but this one just broke the record in size. The Product Dimensions: 11.9 x 10.3 x 0.8 inches don’t mean much in context until you have it in front of you. IT IS HUGE! It is heavy too. 3 Pounds. I’m surprised I didn’t pay more for the shipping than for the book ($3.99 shipping).
As usual, all Blizzard Entertainment books come with a cover jacket wrapped around the book. You can frame it as a large poster (13.8″ x 10.3″). When you remove the cover jacket, the book itself has a printed duplicate of the same artwork in full color (except for the missing logo and title text).
On the cover jacket’s internal flap you can read:
”A universe so vast as to be immeasurable — incomprehensible even to your greatest minds.” – Algalon the Observer
The World of Warcraft Ultimate Visual Guide was produced in close collaboration with Blizzard Entertainment, creator of World of Warcraft, the world’s biggest online role-playing game. The book explores the epic history, races, major characters, and locations of this thrilling fantasy realm, delving deep into the World of Warcraft lore.
In addition to giving readers an overview of Azeroth’s history, the book provides a behind-the-scenes look at World of Warcraft’s development. This unprecedented, long-awaited companion is packed with fantastic original World of Warcraft images, many rarely seen. Also featuring the very latest lore, this book is the ideal introduction to the World of Warcraft universe as well as the perfect guide for any adventurer, Alliance or Horde.
Adorning the interior of the book cardboard is a washed up monochrome version of this artwork.
The title page: World of Warcraft Ultimate Visual Guide has the following image:
Throughout the length of the book you will find awesome artwork never seen before and some known. On the lore side, you will find a description of each race, kingdom, class, magic types, leaders, legendary weapons, history, an updated timeline and so much more. Among the authors are Anne Stickney from WoW Insider and Kathleen Pleet.
I can’t stress out enough how much I like to see all the epic artwork, and even new images of Turalyon, Aegwynn, Queen Azshara before and after her transformation, Hakkar the Houndmaster, Draka, Durotan, Aggra, Garona Halforcen, Orgrim Doomhammer, Xarantaur and many others. The book also covers the many independent factions including villains and raid bosses. Pretty complete collection.
There are images from Warcraft II, Warcraft III, and World of Warcraft. Others from the novel covers, novel bonus images, the TCG, the comic book, and graphic novels. But definitely new ones I haven’t seen before. This guide is basically a compilation of many artwork published by Blizzard Entertainment throughout different media, as well as sort of an encyclopedia containing the World of Warcraft MMO lore basics for newcomers or people who have been around a while but don’t necessarily know much about the Warcraft universe or the majority of fans who haven’t read the Warcraft novels, manga or comic books.
I am surprised to see new artwork of Khadgar, Kurdran, Turalyon, Alleria and Danath Trollbane. These probably come from the TCG, but in my defense I didn’t collect them.
The lore is very up-to-date until Mists of Pandaria. Mar’li the High Priestess of the Spider Loa is featured, introduced in Patch 5.2 The Thunder Isle.
This book is definitely the Ultimate Visual and Lore Guide for beginners who recently joined the World of Warcraft MMO or who lack the basics of the overall lore behind the leaders, races, classes and other aspects of the game universe, but a feast to the eyes for old-schoolers too who love to behold great artwork by Blizzard artists — including the Sons of the Storm.
I don’t want fans to grab this book expecting something in particular — like a all out new lore, or the next expansion stuff. This is just WoW in a nutshell for newcomers spanning content from 2004 to 2013.
Around the first pages there is a foreword from Blizzard Publishing Lead Micky Neilson. To know a bit more about the authors of this guide, Kathleen Pleet is a BradyGames contributor involved in the development of the Vanilla, Burning Crusade, and Dungeon Companion guides. Anne Stickney is a senior editor at WoW Insider who writes the “Know Your Lore” column.
Blizzard Entertainment was knee-deep involved in the development of this guide. The credits list the following Blizzard Entertainment developers:
Production: Joshua Horst, Skye Chandler, Leanne Huynh
Editor: Micky Neilson
Lore: Sean Copeland
Lore Editor: Cate Gary
Licensing: Matthew Beecher, Jerry Chu, Audrey Vicenzi
Art Direction: Jeremy Cranford
The credits also list several DK Publishing and BradyGames personnel.
Many might argue this is info already available in the WoWpedia — but you visit there to find something in specific through the “Search” feature. This guide, on the other hand, compiles all a fan needs to know about the lore basics for everything Warcraft. I wouldn’t doubt many people would visit WoWpedia to expand their knowledge after reading the guide.
The Titans, the Old gods, the Elemental Lords, the Burning Legion hierarchy and its demon races, even some of the War of the Ancients data. You can find it all in the guide. This photo shows you the Content List with all features by page.
Grab your copy of the World of Warcraft: Ultimate Visual Guide while supplies last.