Blizzard Entertainment revealed the new Human female model, and plans to reveal new models in upcoming weeks through the new blog “ArtCraft” at the World of Warcraft website.
Read what senior art director Chris Robinson said concerning this new model.
“Hi, I’m Chris Robinson, senior art director of World of Warcraft, and this is the first in a series of articles we’re creating to bring you all closer to the development of the player character model revamps we announced at BlizzCon. In this series, we’ll give you an inside look at the process we go through to do one of these revamps, discuss the kinds of art issues we’re addressing with the new models, and provide a bit of insight our future plans for their continued polish.”
Senior character artist Joe Keller also said:
“Everyone is pretty familiar with the Human character models in WoW, but working on these updates gives us a chance to embellish and fill in the blanks. For the Human female this meant we could give her more muscle definition and personality in the face while still staying true to the overall look and spirit of the original. Hopefully this will also help show her as more of the capable fighter that she is.”