Starcraft # 1 Comic Book - Submit Your Questions Update

Last chance to submit StarCraft comic book questions for the upcoming interview with the writer Simon Furman (The Transformers).  Take a look at the Starcraft # 1 preview scans and the recent interview with the editor Ben Abernathy to flesh out your questions. Deadline for question submissions is this Saturday.

Post your questions at the following forum thread

Starcraft Frontline Vol. 3 Preview: War-Torn

With Starcraft II Beta so close to starting any minute, read today’s opt-in updates, Tokyopop is preparing to launch StarCraft Frontline Vol. 3 on July 14. The manga contains four stories based on the StarCraft universe, and may contain lore from the StarCraft II single-player. Remember when I asked Chris Metzen and Micky Neilson if the Umojan Protectorate had their own Ghost Program?—watch the video interview.  They smirked and for a good reason.  This preview reveals in part that.

You must add this book on your must-have wishlist. One of the stories within this manga is titled War-Torn by writers Paul Benjamin & Dave Shramek.  Art by Hector Seville and Letters by Michael Paolilli.

Michael Paolilli (Tokyopop Production Artist) and Kasia Piekarz (Tokyopop Marketing & Merchandising Manager) provided us exclusive scans of StarCraft Frontline Vol. 3 to share with you.

     

     

   

Chris Sigaty Confirms Starcraft II Beta Imminent

StarCraft II Beta is crawling at a fast pace at you, and about to swallow you in a single chomp folks.  The Beta Opt-Ins require you to submit a snapshot of your computer, so hurry up with that task.  Blizzard Entertainment’s RTS Community Manager Karune sent us a Fan-Sites Exclusive Interview with Chris Sigaty, including two new updated images (before and after) of the Zerg Queen and the Spawning Pool.

Questions answered by Chris Sigaty, StarCraft II lead producer

imageStarCraft II opt-ins are now available through Battle.net. Does the opt-in process mean that the start of the StarCraft II beta is imminent?

Chris: We

Starcraft # 1 Comic Book - Submit Your Questions

We recently interviewed Ben Abernathy (Starcraft comic book editor). Now we are getting ready to interview Simon Furman (Starcraft comic book writer, best known for his work on The Transformers).

The interview will take place sometime through May 2009. We want the community to be involved in this interview. Submit your questions concerning the Starcraft Comic Book here.

Check out the preview scans of issue # 1.

Starcraft Frontline Vol. 3 Sneak Preview

Buckle up and prepare to fire the rocket boosters, because the groundbreaking sci-fi manga based on the best-selling Blizzard PC game is about to enter our atmosphere! The anthology is packed with four amazing stories guaranteed to jettison boredom from your life!

Streaking across the stars to your local bookstore in July is StarCraft: Frontline 3! Below you

Glynnis Talken: ScotsFest 2009

Fans living in the area of Costa Mesa in California will have the chance to meet Glynnis Talken (Sarah Kerrigan voice actress) during her book signing session at the SCOTSFEST 2009 (A Scottish Festival of Celtic Entertainment and Food). You may find her at the Tea & Sympathy booth.  Feel free to submit photos or video of your visit there alongside Glynnis to post them on our front page. Bring along any Starcraft or Diablo product for signing.

Location: Orange County Fair & Event Center
88 Fair Drive, Costa Mesa, CA 92626

Maps can be viewed here

Admission (Single Day): General $18, Senior (65 and older) $13, and Child (12 and younger) $3.
Admission (Two-Day Pass): General $22, Senior (65 and older) $19, Child (12 and under) $4, Student and Military $4.
Parking: General $5, Preferred $8.

Click here to buy tickets for Saturday (May 23).

When: May 23 9 a.m.-5 p.m.

StarCraft # 1 Preview Scans

DC Comics provided Blizzplanet six preview scans from the StarCraft # 1 comic book.  The comic book will launch on May 27 at a newsstand near you. You can find one near you by visiting the Comics Shop Locator or subscribe to get it mailed directly to your home.

Description

From the bestselling Blizzard computer game comes the most explosive sci-fi action comic ever created! Join the WarPigs, a disbanded team of outlaws reunited by their former captain for one last job: the assassination of Jim Raynor!

Join creators Keith Giffen, Simon Furman and Federico Dallocchio for WildStorm’s explosive foray into the world of STARCRAFT with this new ongoing series!

Written by Keith Giffen and Simon Furman
Art and cover by Federico Dallocchio
Variant Cover by Shawn Moll and Doug Mahnke
Wildstorm – 32pg. –  Color – $2.99 US

   

   

NetEase Starts Mysterious Countdown

Our sister site, StarcraftWire reports chinese websites are echoing the appearance of a mysterious countdown at the NetEase website.  NetEase will operate Starcraft II, World of Warcraft and Battle.net in Mainland China—which rises the question:  Is this countdown related to StarCraft II beta in China?

The background artwork on the countdown page resembles the tease image of Wrath of the Lich King’s announcement at Blizzcon 2007, except the eyes look Protoss-ish.  It is unknown what the countdown is for.  We will have to wait until May 6 to find out if it is Blizzard related or not.

Graham McNeill Coming To Baltimore

Graham McNeill, writer of StarCraft: I, Mengsk is coming to the United States for a book signing session at a non-Blizzard event.  His public appearance will be at the Games Day Baltimore on Saturday, May 9th in the Baltimore Convention Center, Baltimore, Maryland, USA.  If you happen to be a Warhammer fan, or wish to meet the writer, tickets to attend the Games Day Baltimore cost $25 and can be purchased in advance or at the door.You can order your Games Day ticket in advance by calling the Direct Services department at 1-800-394-GAME (4263).

The Baltimore Convention Center
One West Pratt Street
Baltimore, Maryland 21201

Floor plans, Directions, and Hotel Info by navigating the menu at the Baltimore Convention Center website. Google Map here.

Graham: I’ll be in Baltimore on the 9th of May for Games Day Baltimore. I

Starcraft 2: Zergling Wings Removed

Karune explained the reason the zergling artwork was overhauled, removing its wings. Some people liked the wings, showing they had evolved these past years. However, Blizzard is well known for iterating and polishing the artwork taking in consideration simplicity and visual recognition.  With the wings, it was hard to tell if it was a normal zergling or an upgraded one.  With the removal of the wings, you can now see the difference.

Blizzard Quote:
Karune, what was the reason for …removing the zergling wings? They were great and made it feel like zerglings actually evolved since BW.

Karune: We want to visually be able to show upgrades so enemy players can more easily tell when they are up against upgraded units (such as Zergling/Baneling speed, Zealot Charge, Stalker Blink, Marine Shields, etc)

But, may I observe that in the last battle report zerglings did not have wings after the upgrade? Did developers remove them temporarily or?

Karune: The last battle report is not up to date with changes that are currently being talked about on the forums. Builds and updates change frequently and rapidly here – every week there will be changes and replays/games will be out of date.

What is the visual clue to denote the charge and blink upgrades?

Karune: For those two, they will not be static visual upgrades, but instead you’ll be able to see easily in the animations. Not all the upgrades will have static visual upgrades.

Latin America Fansite Program Launch

Blizzplanet has been online seven years informing Blizzard fans of many countries around the world including China, France, Germany, Italy, Poland, other European countries, Middle East, and various countries in Latino America—according to the traffic tracker.  I am latino (Puerto Rican born in New York), and encourage more latinos to heed the call.  Blizzard wants latinos to launch their own Blizzard games fansites in spanish and to become part of the Latin America Fansite Program.  Incentives? You will have direct contact with Blizzard staff, free Blizzcon tickets for your staff and to giveaway, and other nice perks.

Spanish: Blizzplanet ha estado en la red mundial hace siete a

Starcraft # 1 - Ben Abernathy Interview

The StarCraft # 1 comic book by Wildstorm Comics and DC Comics will make its official launch on May 27th at all newsstands nationwide.  This is one of the most expected comic book titles based in Blizzard Entertainment’s StarCraft Universe. The comic book heralds the release of the RTS sequel StarCraft II and will give us a glimpse into its single player storyline.

We approached Ben Abernathy (Wildstorm Starcraft Editor) to find out further details of this comic book beyond the solicitations to increase our expectations and crave for this new ongoing series.

What timeframe does the comic take place in?

Ben: Our book takes place in 2552.

What can you tell us about the main characters? And will known heroes such as Jim Raynor, Zeratul, Matt Horner, Tychus Findlay appear in the comic book?

Ben: The main characters are a motley group of mercenaries known as the

BattleReport 2 Released

Blizzard has released BattleReport # 2 after four months with some really nice details. Matt Cooper (Zerg) and David Kim (Terran), from the StarCraft II development team, play in this video on a never before seen 1v1 map called Blistering Sands. We get to see the Xel’Naga Watch Towers that offer tactical vision to all enemy activity in a huge radius area.  We get to see the Terran drop pods bring in the mules, and the NIghthawks and Banshees in action.

You can check out Battle Report # 2 here.  Otherwise, visit StarcraftWire for the video and transcript.

Blizzplanet Q&A: Submit Your Starcraft II Questions

Blizzard will be posting exclusive Q&As from each fansite before Starcraft II Beta starts.  For that matter, we want your questions. This is the opportunity to get answers to your concerns about any unit, building, race, multiplayer, WorldEditor, or content in Starcraft II: Wings of Liberty.

Submit your questions here.

The first fansite Q&A can be found at TeamLiquid

Starcraft II Wings of Liberty Collector’s Edition In Production

Blizzard wants your questions for the developers to produce the Behind the Scenes video to be included in … Starcraft II: Wings of Liberty Collector’s Edition !!!!! You can submit your questions here

Blizzard Quote:
We are looking to gather some good questions aimed specifically at the developers of StarCraft II about their experience in developing the game. Fun questions are a plus. Submit your questions to this thread and there is a chance they may be selected to be added in a special video interview with the developers. Feel free to shoot out questions to all parts of the team: Production, Design, Art, Programming, QA, etc.

Please avoid specific gameplay type questions or other questions better suited for our traditional Q&A batches.

TOKYOPOP Michael Paolilli Talks About the Blizzard Mangas

TOKYOPOP posted a new article recently by Michael Paolilli – Production Artist—titled Michael’s Blizzard Blast, where he expresses his feelings working on the Blizzard mangas. He confesses he has been a Blizzard fan for a decade since the release of Warcraft II: Tides of Darkness, was hooked to StarCraft since 1998, and has a level 80 Hunter.  It’s great to know that the people behind the books and the mangas are deeply involved in the universes prior to working on their printed projects. You can read his article at TOKYOPOP.

Blizzard Quote:
My name is Michael Paolilli, and I am Production Artist here at TOKYOPOP. I put together all of the books we produce here, in particular the Blizzard titles Warcraft and StarCraft. I am also the Creative Consultant on those titles.

It is because of those two facts that I am writing to you today, to give you a small glimpse at the work behind our books.

First I will start with a little background. I have been a HUGE fan of Blizzard’s games since back in the mid to late 90’s when i got my hands on Warcraft 2.  But the game I really fell in love with was StarCraft, and Blizzard has had me hooked ever since.  When we here at TOKOYPOP relaunched our Blizzard co-pub program back in 2008 I jumped at the chance to not only continue, but be a part of our work on these best selling series.

Starcraft 2 Battle Report 2 Almost Ready

Starcraft II Fans eager to watch the Battle Report 2 should be satisfied to hear that it is almost upon us according to Karune.  Very nice to get updates on its production, even if there is no ETA revealed.

Blizzard Quote:
Karune: Localization is just about finished and we are clearing it through a few more legal channels, as certain countries are more cautious when it comes to gore in video games. I know I’ve been telling ya, but it shouldn’t be too much longer. Will keep you updated.

Christie Golden Attending 2009 StarFest In Denver

Christie Golden is attending StarFest in Denver, Colorado on April 17-19.  She will be premiering ARTHAS there and signing books.  She will have copies of various of her novels for sale. Stop by and say hello.

The World of Warcraft: ARTHAS Collector’s Edition copies have been increased for a total of 10,000 limited copies. An extra chance for you to get it before they are sold out. While supplies last.

Her story “A Warrior Made” within Warcraft: Legends Vol. 4 is half done. The artist is In-Bae Kim.

2009 StarFest
Marriott Denver Tech Center
4900 S. Syracuse Street, Denver, CO—Map
April 17-19

In addition to her book signing sessions, she is scheduled to talk at a couple of panels:
Saturday 18 12:00-1:00pm Room 4
Sunday 19 11:00-12:30pm Room 4

Autograph Sessions at the Dealer’s Room
Friday 6:30pm
Saturday 11:00am
Sunday 9:00am

TOKYOPOP and Blizzard Dares You to Make Us Laugh!

TOKYOPOP is sponsoring a monthly online contest to find the funniest, most rib-busting Warcraft one-page comic strips created by you, the fans! Each month one winner will be selected to receive the grand prize—a collection of TOKYOPOP/Blizzard Entertainment manga! Additionally, winning artists can potentially be chosen by TOKYOPOP to be an artist art in upcoming Warcraft and StarCraft manga.

Click here for contest rules and details! Now go draw those comic strips—and get a sense of humor!

Starcraft II Battle Report 2 Very Soon

Karune confirmed that Battle Report # 2 is almost ready. The transcript stage is done. It is now going through the translation (localization) stage. Once that’s through, Battle Report # 2 will go live.  That can be anytime this week or the next (hopefully).

Blizzard Quote:
To give you guys an update, the Battle Report is still in localization and needs to be ready in all supported regions before it will go up. Many times this adds to the development timeline, but it allows everyone worldwide to be able to experience Blizzard updates at the same time, so no particular region feels neglected.

In regards to beta, I

Rosenberg and Decandido 2009 I-Con 28 Schedule

Aaron Rosenberg and Keith R.A. DeCandido will be at the 2009 I-Con 28 held through April 3-5 at the Suffolk County Community College (SCCC) Grant Campus in Brentwood, Long Island (New York)—within The Health, Sports, Education/Convention Center.

If you are planning to attend the event, feel free to look them up and say hi, take a photo and get your Warcraft and Starcraft books signed.

Another incentive to go to the event, on Friday March 3 you can find Mark Goddard (Major Don West in Lost in Space, 1965) on a Q&A from 7pm-7:30pm at the Main Stage; and on Saturday, March 4 from 3pm-3:30pm and Sunday 6 from 4pm-5pm. 

Sean Astin—(Samwise Gamgee in Lord of the Rings) has a Q&A on Friday March 3 from 8pm-9pm on the main stage. Saturday at 11am on SCCC Hallway.

Gary Graham (Ambassador Soval in “STAR TREK: ENTERPRISE”) on Saturday, March 4 from 1pm-1:30pm and Sunday March 5 from 12pm-12:30pm.

Other guests are Larry Hama (G.I. Joe Comic Book writer); Sala Baker (Sauron, Lord of the Rings); Nicki Clyne (Crewman Specialist Cally, Battlestar Galactica); and Tory Belleci (Star Wars Trilogy, 1999)

Sounds like it is going to be a fun event.

Read Aaron Rosenberg and Keith R.A. DeCandido schedule and an interactive map of the location after the break.

 

AARON ROSENBERG SCHEDULE

Sat, 11:30am
Marriott Salon B
Myths of Publishing
Crawford, Rosenberg, Gorinsky, Parris
Enhancing your career by learning how to recognize and deal with persistent myths

Sat 3-4pm
SCC Dealers Room
Author Signing

Sat, 5pm
Marriott Cezanne
Balancing Writing and Life: so many words, so little time
Rosenberg, Freedman, Kessman, Mains, Gannon
A topic almost any writer can identify with. Tips on keeping your love for and need to write from overwhelming the rest of your life

Sat, 6pm
Marriott Matisse
Know Your Craft: the elements that bring a story to life
Parris, Rosenberg, Paffenroth, Mains
While plot, character, POV, setting etc can vary in importance to the story you want to tell, the writer must master all

Sun, 10:30am
Marriott Cezanne
The Publishing Apocalypse
Crawford, Rosenberg, Leigh, Parris
Panelists discuss the unprecedented challenges faced by traditional publishing

Sun, 11:30am
Marriott Cezanne
The Business Aspect of Writing Tie-Ins
Peel, Mack, Rosenberg, DeCandido
The best ways to market your skills at writing in

GDC 2009: Blizzard’s Pardo: Sony, Microsoft Need New Forms Of Gameplay

Recently we reported that Rob Pardo confirmed that Blizzard and Microsoft are talking about the Xbox 360 successor.  They want Microsoft to learn from Nintendo. During the Luminaries Lunch at the GDC 2009,  Junction Point’s Warren Spector slashed at Rob Pardo with mockery … “I

Blizzard And Microsoft Talk Xbox 360 Successor For Next-Gen MMO?

Rob Pardo confirmed at the GDC 2009 that Blizzard Entertainment and Microsoft are talking about the Xbox 360 successor.  And by the looks of it they want its successor to have a keyboard and mouse peripherals and tools to allow MMO and RTS gameplay on consoles.  The potential is enormous. Imagine World of Warcraft, Starcraft: Ghost, Starcraft II and even Diablo III on PC and Consoles.  It is the culprit of the Next-Gen MMO no doubt.

The future is looking brighter for Blizzard and all its millions of fans if Microsoft can pull the right cards off its sleeve and places them into the table to make it possible.

Blizzard Quote:
Rob Pardo: “There are are so many games like we make at Blizzard that we don’t take to consoles because they don’t support the input device, and you end up with crappy ports. That’s why RTS games never do well on consoles,” he said.

“If I was them, I’d be sitting around trying to figure out what’s a cool input device that supports all types of new kinds of games.”—read more

Fifth Blizzard Game In the Works Update

Recently, Blizzard Entertainment added two job openings under the category titled Unannounced. I wrote an article about it a few days ago. We have now a few interesting bits concerning these job openings for a unannounced game.

UpdateMarch 24—The job openings mentioned in this newspost is indeed a brand-new game that has not been mentioned before.

1. This brand-new game is not a World of Warcraft expansion, and it is not related to the Next-Gen MMO.

2. In the present, the brand-new game is using the World of Warcraft engine merely for testing purposes.

3. The Client Software Engineer job opening is to hire the person that will have the responsibility to develop an engine from scratch for this game.  This new engine will be built depending on the skill and interest of the person hired for this position.

Whether this game is based on the three major franchises (Warcraft, Starcraft or Diablo) or a new IP, that remains unknown.

We encourage our readers who have the skills and fill the requirements for this job to step forward and submit a resume and code samples to resumes@blizzard.com.

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