The solo competitions of Season Two will take place on June 25 and 26. The first day of competition will continue for three rounds, while the second day will consist of two rounds. Please note that the final dates are slightly different than the ones announced several weeks ago.
Kalimdor: June 25 – 1pm Seoul Time (GMT+9), June 26 – 1pm Seoul Time (GMT+9)
Northrend: June 25 – 1pm CEST Time (GMT+1), June 26 – 1pm Seoul Time (GMT+1)
Lordaeron: June 25 – 1pm PDT Time, June 26 – 1pm PDT Time
Azeroth: June 25 – 1pm EDT Time, June 26 – 1pm EDT
Players are responsible for attending on time and calculating the time difference with their home country. We suggest using TimeandDate.com to assist with time conversions.
The map pool for the solo competition will be as follows: Lost Temple (RoC), Gnoll Wood, Twisted Meadows, Turtle Rock, and Echo Isles. A first map will be assigned for each round, and the losing player may select the next map to be played. Note a revision to the previously posted rules for the solo competition: Any single map, including the assigned starting map, cannot be played more than once in a match.
For more information, please consult the newly updated Schedule page.
Gamespy has a 5-pages preview of both Battlegrounds zones: Alterac Valley and Warsong Gulch.
Miguel: This, in my opinion, is the definitive WoW PvP experience. The map is huge, densely populated with players, NPCs, and monsters, and it greatly rewards coordination and strategy. Case in point: try taking the Alliance base without both Lokkmar (the huge, summonable epic boss that aids the Horde in its assault) and a group of beefed-up wolf raiders. It’s impossible. The arches on those last two guard towers will chew you up, not to mention the entire Alliance raid that’s sure to have gathered in the meantime. It’s insane. My last match lasted six hours, and I got over 1,000 honorable kills. It was really late at night by the time it was over, but once we took that last graveyard, and destroyed one of the last guard towers, I knew it wasn’t going to be long.
1UP.com published a short preview of the upcoming game Hellgate: London:
“The engine is beautiful, and if it can really create an endless series of randomly generated dungeons to crawl though, the replayability factor will be enormous. The weird blend of magic and realism, in both items and environments, should make for a compelling and surreal game world—we look forward to smiting hellspawn in and around landmarks like Big Ben and the Millennium Dome.”
GameInformer Magazine(June Edition) will feature an article of Hellgate: London. You may find the magazine at any newsstand store or directly at the Magazine website
Incredibly, Blizzard and Fileplanet have reached a agreement to offer World of Warcraft fans viable a viable source to download patches, movies, and other files by offering a 50% discount to World of Warcraft members:
“Blizzard and FilePlanet are pleased to offer an exclusive 50% discount on a full-year FilePlanet membership for Blizzard fans only. Benefits include fast downloads for files and patches, dedicated WoW pages with popular WoW movies ready for download and access to FilePlanet’s exclusive beta programs for upcoming games. Check out the details here.”
Jason Hayes, Blizzard Music Composer, reveals his recent work on the music for a Coca-Cola commercial in China. Blizzplanet will update you when the download is available:
Jason Hayes: I just finished working on a really cool television commercial for Coca-Cola in China! It’s scheduled to launch this summer, and I’m going to try and get permission to post it here after it’s released – perhaps at the end of July. I had spoken with the project manager on the commercial about my getting permission to post the spot here on the website. He said that would probably be ok, as long as I wait until the commercial debuts in China first. That’s supposed to happen very soon (it might have already started), probably to coincide with the recent launch of World of Warcraft in China.
He asked me to get back with him at the end of this month, and he can let me know if it’s ok to post it. So maybe we’ll be uploading it here soon! I’ll let you know as soon as I know more.
The Daedalus Project, a website dedicated to the psychology of MMORPGS, has a new article about end-game culture.
Players looking for more information on the war between Horde and Alliance will want to read our newest guide on PvP Honor, created by Blizzard Europe. It’s a must-read for any prospective PvP combatant and we’ve posted it on our site. Check it out!
Blackwing Lair will be released in the next content patch within the next two-to-three weeks, to be expected by the end of June or beginning of July, as reported by Jeff Kaplan(Tigole)—World of Warcraft Quest Designer:
“We had the final Blackwing Lair playtest on Monday at which time the dungeon was “locked out” and sent through the QA process so it can be delivered to you guys. So I wanted to give an early head’s up that Blackwing is on the horizon and should be in-game in the near future. Keep in mind, there are other things that can hold up a patch. I would expect Blackwing to be delivered to you guys around the end of June or early July. That’s my rough estimate at least.
As for Zul’Gurub, the zone is making great progress. We’ve recently re-lit the zone and replaced many of the buildings in there. I’ve seen people release screenshots of the zone that they’ve obtained by cheating their way in (this will get you banned btw!) but I think everyone will be pleasantly surprised to see the actual zone when it is live. The item and quest guys have some real challenges with this zone. Their goal is to keep all of the items and quests for the top end dungeons relevant while still making Zul’Gurub items desirable. Yet at the same time, the Zul’Gurub quests and items cannot outshine the Molten Core and above loot.
Some of the boss fights are really cool, as well. We had a ton of fun designing them and we’re really looking forward to getting them out there for you guys.
The dungeon and raid team has also been working on some “top secret” stuff that you’ll probably hear about soon.
But in the meantime, Blackwing Lair and Zul’Gurub are not that far off!”
Recently, Blizzard offered a Full preview of Blackwing Lair.
We are glad to announce new changes Blizzplanet will undergo in the upcoming days to grow and evolve. DarkNemesis—Chief Programmer of Blizzplanet, is finishing a new content module. Each Blizzard game will have its own subdomain, with its own content, menu and layout. The subdomain websites will be for Starcraft: Ghost, World of Warcraft, Starcraft, Warcraft 3, Diablo II and Blizzard Classic games. We will have a separate subsite for Flagship Studios new game Hellgate: London to which Blizzplanet is a official fan site.
Special thanks to Draco from WC3Campaigns.com for setting up the subdomains. As you have noticed, Blizzplanet has a new Forum Community with 31,000 members. We decided to merge with Warcraft3.com to offer Blizzplanet visitors a vast community with friendly members and moderators. The Starcraft, Diablo 2 and Warcraft 3 sub-sites will have a large database of Mods and Map Campaigns available through the community. Modders and map makers will be able to submit links to their projects.