After I downloaded the E3 movie of Hellgate: London, I was literally breath-taken. This is by far the best Trailer Teaser I have ever seen, and mark that on bold neon words. If you don’t believe me, sit tight and fasten your belt for an awesome ride by watching it yourself. It shows the maturity and level expected from the team of Flagship Studios. 1up.com—sister of the Ziff-Davis Network, slipped a note to Flagship Studios boys at E3 and surprised them with the news that 1up has nominated Hellgate: Londor for Best RPG at E3 2005. You can read a 4-pages review Here
We will be adding and updating new links as they become available to help you find E3 2005 previews of Starcraft: Ghost. Check out this newspost often for updated links:
IGN: Starcraft: Ghost Returns
GamersHell Hands-on Preview
We are pleased to share with you the news. Starcraft: Ghost is officially going multiplayer. The website of Starcraft: Ghost has been revamped with a lot of new info, wallpapers, screenshots, E3 Movies, Concept Art and more about the Multiplayer modes and the Capture the flag gameplay movie for Starcraft: Ghost. Finding out Starcraft: Ghost is gone multiplayer really thrills me. It was here in Blizzplanet where the rumor of Starcraft: Ghost going Multiplayer started and spanned to Bluesnews, Shacknews, VoodooExtreme, SCLegacy, Judgehype(france), ActionTrip, Filefront, GamersHell, Fragland, and other network sites when we published and linked the following News, titled Starcraft: Ghost going Multiplayer?
Joanica wrote a guide to play Warsong Gulch Battlegrounds and explains the misconceptions of Honor points in this Capture the Flag based game. What is more important? To kill many players like in PvP or to get the flag? Read the details Here
Gamespy wrote a 4-pages preview of Hellgate: London with details of the storyline and the variety of weapons and their abilities. There are few new screenshots too. Furthermore, Flagship Studios website got a new layout and many of the sections in the menu were updated. I recommend checking it out. The game section was updated as well.
We interviewed Christie Golden, writer of Warcraft: Lord of the Clans as promised. In this mini-interview we are able to get to know closely the feelings of the author toward this story where Thrall’s life from childhood serves as pivotal storyline to the Warcraft lore in Warcraft III: Reign of Chaos, The Frozen Throne expansion and World of Warcraft MMORPG. Read our interview
Flagship Studios opened a new Downloads page in their official website of Hellgate: London. There are many screenshots of the game, wallpapers and they are announcing the first video to be released at E3 Expo 2005 soon. Check out the downloads page.
NOTE: Flagship Studios is composed of ex-Blizzard North employees, and Hellgate: London is not related to any Blizzard Entertainment games
New Bonus map Available for Warcraft: III Frozen Throne Expansion:
In one of the most tumultuous and dangerous parts of the ocean lies an isle run by goblins. Their whole lot in life is to sell zeppelins to wayward seafarers whose ships were destroyed by perilous hurricanes common to these waters.
Download Hurricane Isle
Incredible news. Blizzard has acquired Swingin’ Ape Studios for an undetermined amount. The current developer studio of Starcraft: Ghost, composed of few of the employees that formerly created Starcraft belongs now to Blizzard.
BLIZZARD ENTERTAINMENT® ACQUIRES SWINGIN’ APE STUDIOS
IRVINE, Calif. — May 16, 2005 – Blizzard Entertainment® today announced that it has completed the acquisition of acclaimed console developer Swingin’ Ape Studios. Widely regarded as an innovative and accomplished development studio, the Swingin’ Ape team boasts some of the industry’s most-talented developers, with more than 50 games’ worth of collective design and development experience across all major platforms.
Under the agreement, Blizzard will retain Swingin’ Ape’s team of more than 40 developers, as well as acquire the studio’s proprietary development technologies. The financial terms of the transaction were not disclosed.
“The acquisition of Swingin’ Ape Studios takes us one step closer to realizing our goal of becoming a top-tier console developer,” stated Mike Morhaime, president and co-founder of Blizzard Entertainment. “With Swingin’ Ape’s talented designers, programmers, and artists, we’re confident we’ll be able to create console games that meet the quality standards we’ve established for every Blizzard title.”
As part of Blizzard Entertainment, Swingin’ Ape Studios will establish the foundation for Blizzard’s new console team and will continue development on StarCraft: Ghost™ in that role. Plans for future console games will be announced at a later date.
Steve Ranck, president and co-founder of Swingin’ Ape Studios, expressed the team’s excitement at joining the Blizzard family. “We’ve long admired the quality and attention to detail that Blizzard puts into each of its PC titles,” said Ranck. “Our approach to game design is very similar, so we expect this to be a seamless transition for us.”
Ranck will assume the title of vice president of console development for Blizzard’s new console team and will report directly to Mike Morhaime. The team will remain in its Southern California office, located within a few miles of Blizzard’s Irvine, CA headquarters.