New StarCraft: Ghost Trailer

Check out a brand new trailer from StarCraft: Ghost featuring new single-player and multiplayer footage from the game. If you?ve ever wondered why the Terran Ghost is considered to be the deadliest commando in the Terran armed forces, you?ll want to be sure to watch this trailer. In it, Nova infiltrates a Terran compound and wreaks havoc throughout their facilities, commandeering multiple vehicles such as the new Grizzly transport, the formidable Arclite siege tank, and even a Terran marine power suit. Check out this all new footage here.
Also click here to check out 26 all new screenshots.

New Wow Realms & Transfers

Blizzard announced the opening of four new realms where you can start a fresh community:

Aegwynn PVP
Akama PVP
Chromaggus PVP
Draka PVE

There is also new transfers available:

Tichondrius > Kalecgos
Illidan > Ursin
Sargeras > Detheroc

These transfers will be available at the normal time, 3:00AM-3:00PM PST, until December 7, at 3:00PM.

Realm-to-realm character transfers are offered in order to alleviate queue times and overpopulation. If you’re not satisfied with your realm’s performance, moving to a realm with a lower population can make your play experience more enjoyable.

Ex-Diablo Launch Hyporeal Games

Ex-employees of Blizzard North, involved in Diablo franchise, have launched their own Game Developer Studio under the name Hyporeal Games.  They are already developing a new game named Starfall.  Michio Okamura was Art Director and Lead Artist—created all characters visuals of Diablo and Diablo II, including how Diablo looks like.  Eric Sexton – game designer that worked with Okamura’s art, animating in computer most of the NPCs, and co-creator of the Random Item system. Finally Steven Woo—designer of Diablo and Diablo II User interface and responsible for localization work for game release and patching. The Blizzard legacy has sprung many new Game Studios: Red 5 Studios, Nihilistic, Flagship Studios, Castaway Entertainment, and others.

Their game seems to be focused on a futuristic RPG-based scenario for PC.  No further info was made available.

Diablo II: Moon of the Spider Book

Diablo: Moon of the Spider
Diablo: Moon of the Spider

Sometime ago, Richard A. Knaak told me that Diablo: Moon of the Spider would be available by December.  Guess what?  It is here and awaiting you! Featuring Zayl the Necromancer.  You can order it by clicking the image.

Blizzard Entertainment and Simon & Schuster, inc. launched the newest book in the saga of Diablo II novel pocketbooks, Diablo: Moon of the Spider—written by Richard A. Knaak, New York Times Best-selling Author

Since the beginning of time, the angelic hosts of the High Heavens and the demonic hordes of the Burning Hells have been locked in a struggle for the fate of all Creation. That struggle has now come to the mortal realm…and neither Man nor Demon nor Angel will be left unscathed….


Driven by nightmares to the ruins of a mysterious tomb, Lord Aldric Jitan hopes to awaken a terrible evil that has slept since the fall of Tristram. Drawn by the growing darkness in the land, the enigmatic Necromancer, Zayl, stumbles upon Jitan’s plot—unaware that one of his own brethren has set these dire events in motion. Now, as the celestial Moon of the Spider rises, the nefarious demon, Astrogha, prepares to unleash his minions upon Sanctuary.


An original tale of swords, sorcery, and timeless struggle based on the bestselling, award-winning M-rated computer game from Blizzard Entertainment. Intended for mature readers.

Ahn’Qiraj: Ossirian Movie & Preview

Last night I played Ahn’Qiraj instance in a 20-players raid and we faced many interesting bosses.  Here you have a 1-minute video of our fight with the Egyptian-Ossiris-god-like Boss Ossirian, screenshots and a few strategies for starters.  Check out our preview & movie

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Tigole: Grim Batol Instance

Grim Batol hasn’t been mentioned in ages, but I wanted to share some quotes from Tigole back when Wow Beta Forums was online.

Tigole – Dec 7, 2003
The eastern section of Wetlands is reserved for a special, max level quest event. The event is not currently in the beta.

For those of you interested with the lore of that area, read the novel, Day of the Dragon. That’s Grim Batol at the top of the hill there… You can also see the wrecked orc caravan >=]

Tigole – Dec 3, 2003
The locked doors to Grim Batol lie at the top of the red dragon gauntlet in northeastern Wetlands. This is the one area of the Wetlands that is not yet populated with creatures. We have very specific plans for this area >=)

For those of you familiar with Warcraft lore, you’ll notice the remains of the orc caravan which the red dragon flight destroyed in *Day of the Dragon* not far from Grim Batol.

Hopefully we get more updated info of Grim Batol.  This is one of the few instances that a Dev dared to speak during Closed Beta, yet no further info was revealed.  Other places mentioned to be in development were Nazjatar, and the Emerald Dream.

Get the novel Warcraft: Day of the Dragon—by Richard A. Knaak.

Warcraft 2: Tides of Darkness

Finally got Warcraft II Edition.  I have added the Horde Campaign of Tides of Darkness on our left menu under Warcraft II Section.  After I’m done with the Alliance Campaign sometime tonight, I will resume adding Frozen Throne’s Alliance and Undead Campaigns.  While doing that, I will start playing the Beyond the Dark Portal game to bring you its campaigns too.

This may take a while to do, so bear with me.  For now it will be only text.  Later on, I will update images.  I already ordered Warcraft: Orcs and Humans—so expect that one too at some point.

Tempest Keep in Outland

Tigole slipped few details of one of the upcoming instances of World of Warcraft: Burning Crusade expansion. Outland will have 5-man-based instances for casual and hardcore players, allowing you to grow to level 70 at your own pace.  However, the instance is still in development and the info was limited.  What we do get to glimpse is that small groups are going to get a nice treat.

Tigole: “Tempest Keep is a dungeon in a zone called Netherstorm featured in the upcoming expansion, The Burning Crusade. It’s a max level dungeon with 4 wings. 3 of the wings are 5-person normal, max level dungeons (like Dire Maul is now). One of the wings is a raid encounter.

Keep in mind, this dungeon is still in development so I am a bit reluctant to post information about it, as things are likely to change.”

Wow: Ahn’Qiraj Screenshots

The Test Servers are up and the gates of Ahn’Qiraj are open for all adventurers to explore and seize. We have a few selected screenshots of some units and bosses from the 20-raid instance. General Rajaxx is in this instance, and looks to be a good fight.  Players can acquire their own epic-mount which is a Silithid.  It looks georgeous and moves and jumps very nice. However, you can only use the special mount within Ahn’Qiraj.  Oozes roam the halls of Ahn’Qiraj patrolling along with the mechanical units of Warcraft III: Frozen Throne—the Obsidian Destroyers. Check out the screenshots below:

Warcraft: The Last Guardian Excerpt

Happy Thanksgiving everyone!  Heralding our upcoming Public Q&A with Jeff Grubb, author of Warcraft: The Last Guardian, I added an excerpt of the book containing part of chapter 5: Sands of the Hourglass.  If you ever wanted to know what the book is about and what Kharazhan and the Tower of Medivh are about in World of Warcraft, this is your opportunity for a sneak peak before you decide to order the book.

I recommend reading it the full book.  Tower of Medivh will be released in the World of Warcraft: Burning Crusade expansion. Read the Excerpt.

WCRadio Needs Video/Audio Editors

Athalus – founder of WCRadio – is looking for new staff specialized in Video Editing for future Videostreams.  If you are experienced in using Adobe Premiere or Adobe After Effects, give it a try.  The positions are volunteer and unpaid.  Audio Production staff sought too.  If you wish to be part of the driving force behind WCRadio Community read more details below . . .

The Law and Blizzard’s Warden

Gillian Cordall, media brands and technology partner at law firm Lewis Silkin, explores the real legal issues behind The Warden. has an interesting view into the legal stand of Warden revising all laws available since 1990-2003. Is Warden spyware or not?  Is Warden legal, according to US Law?  Find out Here

Wow Stratics Staff Needed

Ladybeth sent out word of staff needed. WoW Stratics is currently looking to expand their website further! They are currently looking for dedicated and creative people to add to their current staff! If you are dedicated to World of Warcraft and a creative person, then Wow Stratics want you! Please see their open positions below!

If you wonder, Stratics is a community-oriented website that posts some of our news.  We reciprocate forwarding theirs to you.  There are very few true community-friendly fansites.

Frozen Throne: Night Elf Campaign Lore

As promised, we added the in-game text and lore from the first campaign of Frozen Throne, the Night Elf Campaign: Terror of the Tides.  We only added the text. Later on, during the next weeks we will update them with images, and more NPC details.

Once we are done with Frozen Throne, next in schedule is Reign of Chaos, Warcraft II: Tides of Darkness, Warcraft II: Beyond the Dark Portal, and Warcraft: Orcs and Humans.  We wish to make Blizzplanet one your main sources of Warcraft Lore. For now you can read the in-game narrated text of each campaign Here

Upcoming Lore Content

My apologies for the recent downtime in news/content.  As you can read below the programmer has been busy. We moved Blizzplanet to a new server, and he made few changes, forgetting to double-check everything was working before departing.  I took the time to play Warcraft III: Frozen Throne while not able to post news or content.  And Im half through writing down some new content for Blizzplanet.

I hope it will make up for the long wait.  You will be able to read in-game lore from Frozen Throne and images, once I am done. Every few days I will be releasing chunks per Campaign.  I already have the Elf Campaign written down.  Only need to convert it to HTML.

I recently ordered Warcraft II: Tide of Darkness and Warcraft II: Beyond the Dark Portal, along with Warcraft: Orcs and Human. So expect Blizzplanet to have some good source of Warcraft Lore.  Many World of Warcraft fans are craving for this type of content, and I will work hard to bring it to you.  Stay tuned for the announcements on our new Public Q&A on IRC chat.  This time it will be with Jeff Grubb – author of Warcraft: The Last Guardian.  We will have a day/time available either by the end of November or first week of December, so check us out, and start thinking of good questions for Jeff Grubb.

News online

Sorry for your massive amount of inactivity people.  With me working full-time hours it’s quite difficutl for me to get in contact with MD, I completely forgot the last upgrade left him unable to post news.  The system is now working, he should have an email indicating how to access the system.  If not AIM tuesday, I’m off all day.

– Dark Nemesis, Site Programmer

PS: Email any complaints to me to my gmail: genoce. (note:

Luke Johnson Q&A Transcript

The Q&A with Luke Johnson was a blast and at the end, fans could make questions to him.  Although some couldn’t be answered due to NDA limitation on what they can talk about,  there was some interesting answers.  To read the transcript, visit our Lore Forums over at to find out more of Luke Johnson and the content of the upcoming World of Warcraft RPG books line:

  • World of Warcraft: More Magic and Mayhem
  • World of Warcraft: Lands of Mystery
  • World of Warcraft: Monster Guide
  • Alliance Player’s Guide
  • Horde Player’s Guide

And did we get a treat … Lands of Mystery is the continuation to Brann Bronzebeard’s exploration through Azeroth now covering his adventures at Kalimdor and Northrend—detailing everything he saw in each zone and area—unveiling new mysteries through his journey up to date with World of Warcraft.

Special thanks to Luke and MagusRogue for coming to the Q&A, and the Scrolls of buddies, Firence and Beleth moderating the IRC channel and putting the transcript together, and of course, all the fans that came to the Q&A to share some time.  We remained on the channel discussing lore of the Old gods, Faceless Ones and Titans an hour after the Q&A.  It was awesome!

Video Games Live Newsletter

Video Games Live released the lastest newsletter concerning their experience and anecdotes during the Seattle and Vancouver Concerts celebrated this past October 29-30th.  Read their diaries and blogs sharing with fans what it meant to listen to Gamer’s favorite orchestral music from games like World of Warcraft, Tomb Raider, Final Fantasy and many others.  More details below …

Wow Music by PLAY! Symphony World Tour

JMP Productions announced a Symphony World Tour that will feature over 20 award-winning music from titles such as FINAL FANTASY?, SILENT HILL?, BATTLEFIELD 1942?, WORLD OF WARCRAFT? and THE ELDER SCROLLS III: MORROWIND?.

PLAY! A Videogame Symphony, the concert tour is a collaboration between JMP Productions, the team behind the Dear Friends – Music From Final Fantasy symphony tour, and Thomas Boecker, a game music producer and the executive producer of Europe’s Symphonic Game Music concerts. Essentially, it’s the joining of forces of North America’s and Europe’s two most successful game concert producers.

“JMP Productions has announced today that PLAY!, a symphony concert series with music from a catalogue of blockbuster video game titles such as Final Fantasy, World of WarCraft, Silent Hill, Battlefield 1942 and The Elder Scrolls III: Morrowind will tour around the world, starting in North America beginning 2006.  In total, around 20 titles per concert are going to be presented. JMP Productions is well-known for the successful “Dear Friends – Music from Final Fantasy”-US tour. The music will be performed by some of the finest, world-class orchestras and choirs. Outstanding graphics on large screens above the orchestra will accompany the scores, highlighting memorable moments from the video games. PLAY! will take off in North America, followed by Europe, Asia and Australia.”

Gameinformer interviews Steve Ranck

There is a very cool interview of Starcraft: Ghost between Gameinformer Magazine Editor Adam Biessener and Blizzard/Swingin’Ape Studios Steve Ranck—Vice President of Console Development.  Two subject that highlight the interview are that Protoss will be a Multiplayer fully playable race and that Nova has more psionic abilities that have not been revealed yet!

“If you run and gun through Ghost, you can probably make it through, but you?re going to have a hard time.  The player has to think like a Ghost.  How would Nova play this game?  How would she get through this situation?  She would not cloak the entire time.  Cloaking requires energy, and just like in the RTS her suit will run out of energy.  You don?t want to cloak the entire time ? here there?s some light infantry ? you can take those guys.  Suddenly a Marine walks in, a Firebat, or four light infantry, and now it becomes serious.  Now it might be the time to raise it up to the next notch, cloak, and use that ability.  You might want to think about when to use her reflex ability, her psionic abilities that we haven?t announced yet.  These are all part of her arsenal.

We?re trying to give the player the complete experience on what it?s like to be a Ghost.  So the balance there is really up to the player.  If they want to play action, they really can.  You can play cloaked a lot, and stay behind the scenes.  You can actually make it through entire levels without ever being seen.  It?s a little on the difficult side but you can do that.”

Starcraft: Ghost cancelled on GameCube

On a move by Blizzard that makes many GameCube players uncomfortable, Blizzard updated the Starcraft: Ghost FAQ.  The game is planned for release sometime during Summer 2006 only for Playstation 2 and Xbox.  You may call it a rant, but I purchased the Gamecube last year expecting the release of Starcraft: Ghost.  Two weeks later, the game release was postponed.  A year later, here I am with a GameCube with no Starcraft: Ghost … Now I gotta think of getting a Playstation 2.  I am sure many have the same sentiment.  Plans for the Starcraft: Ghost changed when Swingin’ Ape Studios took the project, rebuilding the engine and implanting Multiplayer.  The game was originally meant to be single-player.  Nintendo has not yet developed a multiplayer online solution, which translates into shipping only for Playstation 2 and Xbox.  Hopefully, Nintendo finds a very late solution to the competition so that Blizzard can make a Gamecube release of Starcraft: Ghost.  Read the updated Starcraft: Ghost FAQ here

MicahW: ” Unfortunately the GameCube version of the game was decided to be dropped. In order to provide the game envisioned by the console team a set and readily available online solution was needed. Unfortunately the GameCube has no online service and since so much work is going in to the online portion, it would be additional work to release only part of the intended game. Nintendo systems certainly aren’t something that we are against supporting. Blizzard in its entirety is based upon earlier games for Nintendo systems. The GameCube and Revolution will still be cosidered for future products, unfortunately Ghost will only be made available on the Xbox and PS2 at this time.”

Sarah McKerrigan: Lady Danger Novel

Glynnis Talken—voice of Kerrigan in Starcraft—has great news for her Medieval Romance writer career to share with her fans.  Sarah Michelle Gellar has endorsed her first novel LADY DANGER.  We have the cover of her new book to be published by Time/Warner on April 2006.

I have some very exciting news this month.  My agent has managed to garner an endorsement for my first Sarah McKerrigan novel from Sarah Michelle Gellar of ?Buffy, the Vampire Slayer?!  Buffy definitely has something in common with Deirdre, my kick-butt heroine in LADY DANGER.  They’re both beautiful, powerful warriors, tough yet vulnerable.  And this valuable endorsement should help get copies of LADY DANGER flying off the shelves in April!  By the way, if you want a sneak peek at my book cover, visit  The site isn’t really up and running yet, but there’s a splash page for LADY DANGER.

In Loving Memory to Keith Parkinson

We are really in shock with the news.  Keith Parkinson—author of the Diablo II Limited Edition Print 24 x 34 has passed out on October 26th.  In memory to him visit his personal website to look at the work he created with passion.  Sigil Games offers a long message on their website as a final goodbye to a close friend.

Thanks Bluesnews

BlizzCon Invitational Video - GGL

BlizzCon Invitational VOD?s (Video on Demand) are now available at – Watch the best StarCraft and WarCraft players from around the world battle it out at the first ever BlizzCon Invitational. These 12 full-length featured matches in Windows Media format include the commentary of Wacksteven, a veteran to World Cyber Games StarCraft coverage, and u5|bunny, a well known WarCraft 3 broadcaster. Videos are available in both streaming and downloadable formats. They include the fantastic finals of Reach vs. Yellow in StarCraft and Grubby vs. Zacard in WarCraft 3.

If you weren?t there to see the action live, you can still be a part of the global experience that was the BlizzCon Invitational!

Blizzplanet: Luke Johnson Public Q&A

New York City, N.Y.—November 1, 2005— Blizzplanet today announces plans for a Public Q&A on IRC Chat with Luke Johnson, Warcraft RPG books Author & Developer, from White Wolf Publishing, Inc.  The Public Q&A will take place on:

Date: Tuesday, November 8
Time: 8pm EST / 5pm PST
Port: 6668
Channel: #rp-pvp

To join the IRC channel—for those in College limitations or not irc-savvy, you may join through Stratics Java applet:

If you have java installed, go there. Type a username. Once stratics server loads few seconds later, type:
/join #rp-pvp

then you are ready. The event starts at 8pm EST or 5pm PST.

IRC Clients
Download Mirc (PC)
Download Ircle (Mac)
Download GeoIrc (Linux)

Blizzard Fansites, RPG/d20 Fansites, Wow RPG & Roleplaying PvP Servers players, and Gaming Networks are invited to come and participate one-on-one with Luke Johnson.  You may contact me here.  Share your comments at the RP-PvP Lore Forums Community.

The public Q&A will focus on the World of Warcraft: The Role Playing Game book released back on July 2005 and the upcoming releases:

World of Warcraft: More Magic and Mayhem
It?s the first supplement for the new World of Warcraft: The Roleplaying Game book and the first book for which Luke Johnson was the developer from beginning to end. Material is adapted from Blizzard Entertainment’s best-selling Warcraft computer game franchise, with over 19 million copies sold.  It?s currently in production; scheduled release date: November 14th, 2005.

Magic Twists as Gears Turn.  Arcanists and healers weave spells that scour the battlefield. Tinkers craft rifles, bombs and clockwork poultry to decimate their enemies.

  • New Magic and Technology
    • More Magic & Mayhem brims with magic and technology steeped in the Warcraft setting. Heroes hardwire new weapons, research arcane secrets, and call forth mighty creatures to smash their foes. Based on the best-selling World of Warcraft computer game, More Magic & Mayhem contains a wealth of new spells, feats, classes, magic items and technology.
  • New and updated core classes, including the inscriber, runemaster, witch doctor.

  • New and updated prestige classes, including the Argent Dawn crusader, enchanter, geomancer, and steam warrior.

  • Create alchemical brews, enhance your weapons and armor with special enchantments, and harness runic powers.

  • New feats focusing on magic and technology in the Warcraft world.

  • New spells, abilities, magic items and technological devices that enhance, mangle and squawk.

  • Extensive rules for battling in mighty steam armor!

World of Warcraft: Lands of Mystery
This is an upcoming Warcraft RPG book that explores Kalimdor, the South Seas, and Northrend. It’s the first Warcraft book for which Luke Johnson was both author and developer, which has become standard practice. It’s currently in production; scheduled release date: January 2006.

Uncover Warcraft’s Secrets!  Battle across the unexplored continent of Kalimdor. Unearth dead civilizations in chilling Northrend. Hunt evils in the jungles of the Echo Isles. A world of adventure awaits!  A Sourcebook for World of Warcraft: The Role-Playing Game?.

Explores the regions of Kalimdor, Northrend, the Echo Isles, Undermine, and other uncharted regions in Azeroth, from inhabitants to geography to key individuals.

  • New prestige classes (including the South Seas buccaneer), new feats, new monsters, and new magic items appeal to all Warcraft players.
  • Three adventures set in the lands of mystery make this a great game master resource.
  • Designed with extensive input from the creative minds behind Blizzard’s best-selling World of Warcraft computer game and chock full of lore for fans of the online game.

World of Warcraft: The Monster Guide
This is the latest and greatest monster book updated for the World of Warcraft RPG. Approximate release date: March 2006.

The undead Scourge dominates Lordaeron and Northrend. Servants of the insidious Burning Legion summon demons. Naga strike from the depths, and troggs burst from dark places beneath the surface. To carve your name into legend, you must match swords, wits, skill, and spell with these and hundreds of other creatures.

  • Over 200 monsters for use in your World of Warcraft Roleplaying Game.
  • Many monsters suitable for player character races, such as blood elves, Dark Iron dwarves, naga, and pandaren.
  • Includes descriptions and statistics for some of Azeroth?s key villains, such as Baron Geddon, Illidan Stormrage, Lord Kazzak, and Onyxia.
  • Includes full rules on monster abilities, on improving monsters, and on using monsters as heroes and villains.

Alliance Player’s Guide
Glory to the Alliance!  Draw blade and spear to battle the Scourge, the Burning Legion, and the Horde! Keep your eyes sharp and your tongue sharper as you match wits with rival political factions. Bolster the Alliance’s strengths? or prey upon its weaknesses.  A character sourcebook for the World of Warcraft Roleplaying Game?—It’s currently in production; scheduled release date: April 2006.

  • Includes a wealth of detail on the Alliance, including its races and structure.
  • New races, feats, prestige classes, and other game mechanics particular to the Alliance.
  • Information on the Alliance’s history, its leaders, and its current military and political structure.
  • Delve into the details of the Alliance’s races: Explore their society, psychology, and culture.

Horde Player’s Guide
Glory to the Horde!  Grab hammer and axe to crush the Horde’s enemies! Mok’nathal warriors range across new frontiers. Shamans and witch doctors teach their skills to new adepts, and the Horde’s enemies learn of its strengths and strike at its weaknesses. Delve into the Horde’s history, its structure, and its political climate. Discover new races, feats, classes, and technology unique to the Horde. Blood and thunder!  A Character Sourcebook for World of Warcraft Roleplaying Game?—Scheduled release date: June 2006

  • Includes a wealth of detail on the Horde, including its races and structure.
  • New races, feats, classes, and other game elements unique to the Horde.
  • Information on the Horde’s history, its leaders, and its current military and political structure.
  • Designed with creative input from the minds behind the best-selling World of Warcraft computer game.

Gamespot: Starcraft: Ghost

Gamespot got the full hands-on preview of Starcraft: Ghost during BlizzCon’s showcase.  This preview will give fans what they need to understand the Multiplayer concept and the purpose of each Terran and Zerg unit:

“The infantry soldier seems to be as weak as a kitten; his assault rifle doesn’t seem terribly damaging, nor can this character take much damage before he falls over and dies. However, infantry can build stationary turrets that, when placed well, can be highly effective defenses (as well as offensive weapons, when built near enemy spawn points, which is similar to the old real-time strategy tactic of “towering”—building a defensive tower in enemy territory to take advantage of its defensive fire capabilities).”

Why the … Blood Elves with Horde?

This question was answered by Caydiem, Community Manager, and it makes sense.  Blood Elves are the new playable race announced at BlizzCon to come included within World of Warcraft: The Burning Crusade Expansion:

Caydiem: “Chris Metzen was asked about this very thing in the Lore and Quest Design panel during BlizzCon. This is indeed part of the history, and it hasn’t been forgotten, but ask yourself a similar question: “Why would Tauren ally with the Undead?” That’s a tolerance more than a true “alliance”. The same holds true here.

The bonds keeping the Blood Elves to the Horde are not ones of fellowship. The Horde is the means to an end, a particular purpose that the Alliance has actively fought against in the past. There is some bad blood there, no one denies that, but only through working with the Horde can they access Outland and gain access to the tremendous power there.”

On another post, a fan refered to Thrall, Vol’jin and Cairne as retards, to which Caydiem answered:

Caydiem: “Say there was a new, powerful force in town (and I’m referring to both the Forsaken and the Blood Elves here, in their respective times) with the potential to be either ally or enemy… and you’d only recently re-established your people on a new land and recovered from endless invasions. You’re vulnerable, and increasingly aware of your known enemy gaining in power with each passing day. What do you do with this new force? Ignore it, allowing others to potentially gain even more strength against you? Attack them, making them yet another enemy? Or do you form a tentative and closely-watched alliance with them, bolstering your strength and giving you access to things you didn’t prior while being able to keep a careful eye on them?

Thrall’s no fool. Allying with the Forsaken gave his people a foothold on the Eastern Kingdoms, and he can keep a close eye on any potential… problems they may cause in the future. The Blood Elves are a strong, sophisticated, arcane race with knowledge of Outland as it is now rather than Draenor that was—to go in blindly to new frontiers would be folly.

Do not so quickly dismiss the choices of Thrall, my friend. He may initially seem quite the trusting fool, but he is deeply entrenched in the politics and power plays of Azeroth.”

I want to take the opportunity, now that you are reading.  Sometime during the week, Blizzplanet might be a couple of days offline.  We will give you the scope of why after the site is back.  We are making a bold move to support Azzor’s NoGold Stand.  Confused?  We will tell you when you see us back online.

Why the … Blood Elves with Horde?

This question was answered by Caydiem, Community Manager, and it makes sense.  Blood Elves are the new playable race announced at BlizzCon to come included within World of Warcraft: The Burning Crusade Expansion:

Caydiem: “Chris Metzen was asked about this very thing in the Lore and Quest Design panel during BlizzCon. This is indeed part of the history, and it hasn’t been forgotten, but ask yourself a similar question: “Why would Tauren ally with the Undead?” That’s a tolerance more than a true “alliance”. The same holds true here.

The bonds keeping the Blood Elves to the Horde are not ones of fellowship. The Horde is the means to an end, a particular purpose that the Alliance has actively fought against in the past. There is some bad blood there, no one denies that, but only through working with the Horde can they access Outland and gain access to the tremendous power there.”

Tigole: Tower of Medivh

Tigole has been pumping out few revelations of future content, from the outcome of the “Missing Diplomat” quest series, down to how many players Tower of Medivh will possibly accomodate.  Indirectly, he does mention there is a programmed Burning Crusade Beta in the way:

Tower of Medivh
Actually, my point was, that we are looking towards doing many 5 man dungeons in the Burning Crusade. As for Karazhan, our current thought is that it would be a 10 person raid. You mention that you hang out with 8 people—I think Karazhan would be well within your reach.  In any event, things will change over time, as we play the Burning Crusade in beta and get a feel for what players want and need.

We’re not going to do anything to deliberately alienate anyone from the game. We try very hard to keep players happy—from casual to hardcore”

Missing Diplomat—King of Stormwind
” This quest line is going to be re-addressed in the future. In patch 1.9, the King has mysteriously escaped from Alcaz”