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Julian Kwasneski - Audio Director
 | With over 10 years of game audio experience, Julian is credited with sound design on over 50 leading titles including Starcraft: Ghost, Star Wars Episode 3: Revenge of the Sith, America's Army: Rise of a Soldier, The Chronicles of Narnia: The Lion, The Witch and the Wardrobe, Knights of the Old Republic 2: The Sith Lords, The Lord of the Rings: The Return of the King, James Bond: Everything or Nothing and Star Wars: Knights of the Old Republic. His innovative sound design has been critically acclaimed by ign.com, epigamer.com, gamezone.com, Computer Gaming World, gamepro.com and others.
Julian co-founded Bay Area Sound after leaving Lucasarts in the winter of 2000. Having spent 6 years as part of the in-house audio team at Lucasarts, he brings a perspective that one can only gain while working day-to-day at a large game company. As a result, he is intimately familiar with all aspects of game design, from conceptualizaton to localization. The success of the company is a direct result of this experience and these skills have provided a solid core to game audio development at Bay Area Sound.
The extensive use of custom audio recordings is another factor that contributes to the company's success. As is the case with any film, all game projects rely heavily on custom field recordings that ultimately give each title a truly unique sound. Additionally, he has developed several tracking systems that keep even the largest project's assets in check.
In addition to his game credits, Julian also has many film credits, including sound design for Big Love ? Starring Sam Rockwell (Sundance 2000), The Upgrade ? Starring Minnie Driver (Mill Valley Film Festival 2000), The Last Birthday Card, and Skate Warrior (Slamdance 1999). His television credits include recent spots for Tivo, Gordon's Gin, Guardian and Hamtaro. Julian has also developed audio for educational toys, wireless device hardware manufacturers and other similar platforms to bring quality audio to limited bandwidth applications.
- Julian's Company: Basound
- Our interview with Julian Kwasneski concerning Starcraft: Ghost Sound Design
Games Credited
- Starcraft: Ghost (2004), Blizzard Entertainment
- Bone: Out From Boneville (2005), Telltale Games
- Psychonauts (2005), Majesco Entertainment Company
- Star Wars: Episode III - Revenge of the Sith (2005),
- LucasArts
- Star Wars: Republic Commando (2005), LucasArts
- 007: Everything or Nothing (2004), Electronic Arts Inc.
- EyeToy: AntiGrav (2004), SCEA
- Jet Li: Rise to Honor (2004), SCEA
- Star Wars: Knights of the Old Republic II - The Sith Lords (2004), LucasArts
- The Lord of the Rings: The Return of the King (2003),
- Electronic Arts Inc.
- Star Wars: Jedi Knight - Jedi Academy (2003), LucasArts
- Star Wars: Knights of the Old Republic (2003), LucasArts
- Star Trek: Bridge Commander (2002), Activision Publishing, Inc.
- Star Wars: Jedi Knight II - Jedi Outcast (2002), LucasArts Entertainment Company LLC
- Star Wars: Force Commander (2000), LucasArts
- Star Wars: X-Wing Vs. TIE Fighter + Balance of Power (2000), LucasArts Entertainment Company LLC
- Grim Fandango (1998), LucasArts
- Star Wars: X-Wing Collector Series (1998), LucasArts
- The Curse of Monkey Island (1997), LucasArts
- Herc's Adventures (1997), LucasArts
- Outlaws (1997), LucasArts Entertainment Company LLC
- Star Wars: X-Wing Vs. TIE Fighter (1997), LucasArts Entertainment Company LLC
- Afterlife (1996), LucasArts
- The Dig (1995), LucasArts
- Star Wars: Rebel Assault II - The Hidden Empire (1995), LucasArts
Published on: 2006-02-10 (7234 Views) Back |