BlizzCon 2013 – World of Warcraft: Warlords of Draenor, The Adventure Continues Panel Transcript

Written by Medievaldragon on . Posted in BlizzCon 2013, World of Warcraft News, World of Warcraft: Warlords of Draenor

Presenter: World of Warcraft: The Adventure Continues panel. Your panelists are Alex Afrasiabi (Creative Director), Tom Chilton, Brian Holinka, Dave Kosak, and Chris Metzen (Senior VP Story & Franchise Development).

Kosak: Hello, hello, hello BlizzCon. Guys I am… I am so excited! I’m so excited to be here just to meet the fans and the costumes – guys you outdo yourselves every year. I got to tell you, you guys make this the most fun gaming convention I’ve ever been at, hands down! Thank you so much.

blizzcon-2013-world-of-warcraft-warlords-of-draenor-the-adventure-continues-panel-1

Alright so we’re going to talk about Warlords of Draenor. So if you were on an earlier panel, I think we blew through two hundred PowerPoint slides in like 60 minutes or something. It was a little much, we kind of ran out of time. For this panel we wanted to want to slow down a little bit, take it easy.
We are going to talk about just a few topics. What we’re going to do is we are going to talk about the heart of this expansion, our values sort of the soul and why, most importantly why Draenor is absolutely the next place to take the Warcraft franchise.

Alright, so let’s get my PowerPoint up here, because I’m a big fan of PowerPoint.

(Audience laughs)

Okay so recap, how did we get here? How did this all began? We asked ourselves what if, what if you take, you take this guy, Garrosh Hellscream. Now we know about Garrosh, we know about his values, we know what’s important to him; we know yeah, yeah we know the kind of horde that he wanted.

blizzcon-2013-world-of-warcraft-warlords-of-draenor-the-adventure-continues-panel-2

Warlords of Draenor PvE and PvP Changes Part 1: Gear Changes

Written by Montoya on . Posted in BlizzCon 2013, BlizzPlanet Articles, World of Warcraft News, World of Warcraft: Warlords of Draenor

world-of-warcraft-warlords-of-draenor-logo-685x200

Now that I’ve gotten home from one epic Blizzcon, let’s go over some substantial changes coming to raiding in 6.0!

Spec is everything:

One of the biggest announcements for Warlords was that armor pieces will now change stats according to spec.  Plate is plate, mail is mail, leather is leather, cloth is cloth.  Here’s an example:  I have a Pandaren monk who starting 6.0 will have leather with agility stats in my Windwalker spec.  If I change to my other spec, Mistweaver, it will change agility into intellect the moment the spec cast bar completes!  Same goes for Brewmaster, which would shift to armor emphasis as a tanking stat.  This change also includes Tier bonuses for each spec as well!  What impact does this have on WoW?  It means a few things:  raids will gear up faster, with no more hunter mail drops that an elemental shaman can’t use for their primary spec.  A cat druid will no longer skip on intellect gear, its leather armor pieces will change stats for all roles!  There will still be non-armor gear (such as trinkets) that will be role specific, but as a whole this will be a very welcome change to how gear works.  My Ret Paladin can actually consider tanking without being in tanking armor that is more suitable for two or three raid tiers prior.  Alternate PvE specs will likely get a lot more use now that players can try out new roles on a more competitive ilvl.  Imagine having your 4 piece set bonus and switching to Prot!  This change will also apply to PvP, which is a welcome change for many classes.

Speaking of PvP, a very welcome change is coming that will have people using the same Arena gear.  No longer will you struggle in rated Arenas while you earn enough Conquest points to become competitive.  Along with the resilience changes in Mists of Pandaria, this poises PvP to be skill based.  Do you prefer flexing your PvP gear muscles in the outside world?  That gear is still available for purchase, but will not function in ranked games.

blizzcon-2013-itemization-philosophy

You may be wondering, what about gems and enchants?  They are on almost every piece of gear!  You know what is on every piece of gear?  Reforging!  So much gold and bag space for switching specs.  Fear not, for Blizzard has taken steps to make sure these obstacles are minimal:

1)      Reforging:  Removed!  Blizzard felt it was too much of a penalty without enough fun to it.  It caused people to hesitate on gear, fearing the cascade effect that so many of us are familiar with.

2)      Gems:  Less items will have gems, but they will increase in potency.  I like this change because it makes gems feel special and more manageable for switching specs.

3)      Enchants:  These have also been reduced, which will make us feel them more as well as make gear less expensive to play with different specs.

4)      What about Jewelcrafters’ and Enchanters’ pocketbooks?  Blizzard stated that they will be creating new ways for them to make money, minimizing the economic impact for those professions.

A couple of other things.  As I mentioned above about Brewmaster, armor will now be the primary tanking stat as Blizzard really likes active mitigation going forward.  Hit, and expertise will no longer be a factor as they have been removed!  The sigh of relief in the room when this was announced was universal.  It appears that Blizzard’s philosophy for this expansion is to really remove obstacles and things that are useless wastes of time (looking at you hit and expertise) so we can maximize our time playing.  Next up we will be discussing the exciting raid size and name changes!  What are you most excited about?

blizzcon-2013-itemization-philosophy-2

blizzcon-2013-itemization-philosophy-3

blizzcon-2013-itemization-philosophy-4

Warlords of Draenor

Red Shirt Guy Explores Draenor, Part 1: Frostfire Ridge

Written by Ian Bates on . Posted in BlizzCon, BlizzCon 2013, BlizzPlanet Articles, Blizzplanet Reviews, Event Coverage, Lore, World of Warcraft News, World of Warcraft: Warlords of Draenor

Hello everybody, I know this is a few days post BlizzCon, but its the thought that counts, right? Anyways, the Warlords of Draenor demo from BlizzCon has been covered elsewhere; so this won’t be quite like the other descriptions of it. Instead I’ll be focusing on some neat tidbits I found, as well as some potential theories to the expansion’s plotline. Take the jump downwards to find out more!

BlizzCon 2013 – World of Warcraft: Warlords of Draenor – Videos

Written by Medievaldragon on . Posted in BlizzCon 2013, World of Warcraft News, World of Warcraft: Warlords of Draenor

This video shows how Shadowmoon Valley, Terrokar Forest and Shattrath look like today in Outland and how the zones looked like 30 years in the past before the Dark Portal was opened.

The following is the video shown by Chris Metzen during the announcement of World of Warcraft: Warlords of Draenor at the Opening Ceremony.

These video shows the Horde base in Frostfire Ridge (aka Blade’s Edge Mountain) and the Alliance base in Shadowmoon Valley — Karabor (aka The Black Temple).

Check out far more on the Blizzplanet’s BlizzCon 2013 Coverage page — screenshots, videos, interviews and panel transcripts.

BlizzCon 2013 – World of Warcraft: Warlords of Draenor – Concept Art

Written by Medievaldragon on . Posted in BlizzCon 2013, World of Warcraft News, World of Warcraft: Warlords of Draenor

The concept art of Warlords of Draenor shows landscapes of some of the zones, and historical heroes and villains of the past of Draenor such as Orgrim Doomhammer, Garrosh Hellscream, Gul’dan, Velen and Durotar.

Check out far more on the Blizzplanet’s BlizzCon 2013 Coverage page — screenshots, videos, interviews and panel transcripts.

BlizzCon 2013 – World of Warcraft: Warlords of Draenor – Screenshots

Written by Medievaldragon on . Posted in BlizzCon 2013, World of Warcraft News, World of Warcraft: Warlords of Draenor

The following screenshots show different areas of Draenor before the opening of the Dark Portal (some 30 years in the past). Some features such as the Garrison show different buildings.

Check out far more on the Blizzplanet’s BlizzCon 2013 Coverage page — screenshots, videos, interviews and panel transcripts.

WORLD OF WARCRAFT®: WARLORDS OF DRAENOR™ REMAKES HISTORY AT BLIZZCON® 2013

Written by Medievaldragon on . Posted in BlizzCon 2013, World of Warcraft News, World of Warcraft: Warlords of Draenor

Lead the charge against the fiercest orc clans from Warcraft® lore
Join your friends on the front lines with an instant level-90 character upgrade

ANAHEIM, Calif.—November 8, 2013—The heroes of Azeroth are on the verge of a war that will reforge the fate of two worlds. Announced today at BlizzCon® 2013, World of Warcraft®: Warlords of Draenor™, the fifth expansion to Blizzard Entertainment’s acclaimed massively multiplayer online role-playing game, sends players to the world of Draenor at a pivotal moment in history to fight against and alongside legends from Warcraft’s brutal past.

world-of-warcraft-warlords-of-draenor-logo-1920x1080

Across Draenor’s savage jungles and battle-scarred plains, Azeroth’s heroes will engage in a mythic conflict involving mystical draenei champions and mighty orc clans, and cross axes with the likes of Grommash Hellscream, Blackhand, and Ner’zhul at the height of their primal power. Players will need to scour this unwelcoming land in search of allies to help build a desperate defense against the old Horde’s formidable engine of conquest—or else watch their own world’s bloody, war-torn history repeat itself.

“Warlords of Draenor gives players a chance to take a commanding role in one of the Warcraft series’ most crucial conflicts,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “This expansion also includes features that make it easy for anyone to jump right into the action, whether they’ve played WoW at some point in the past or are just setting foot in Azeroth for the first time.”

To help new and returning players answer the call to arms on Draenor, the expansion will enable anyone to instantly boost one character to level 90, including a newly created character, quickly getting them up to speed and ready to enjoy the latest content with their friends.

To establish a foothold on Draenor once they’ve arrived, the displaced champions of the Horde and Alliance will be able to construct their own Garrison, an expandable, customizable stronghold that will serve as each player’s personal base of operations throughout the course of the expansion. As the Garrison grows, players will be able to recruit NPC allies and followers to take up residence, gathering resources and embarking on missions on the player’s orders.

Warlords of Draenor will also introduce fully revamped player character models and animations for many of World of Warcraft’s existing playable races, bringing the orcs, humans, and several other longtime residents of Azeroth up to the visual standards of newer races while still maintaining their iconic style and identity.

Along with these new features, World of Warcraft players will enjoy a wide array of new content on their way to the new level cap of 100, including new Zones, Dungeons, Raids, Scenarios, Battlegrounds, and more. Warlords of Draenor will also introduce questing improvements designed to encourage exploration and add unpredictability to players’ ongoing adventures.

BlizzCon 2013 attendees are able to play World of Warcraft: Warlords of Draenor on the show floor, and BlizzCon Virtual Ticket buyers can learn more about the expansion online by watching panels taking place during the event. Further details about Warlords of Draenor will be announced as development continues. For more information, visit the expansion’s official website at www.worldofwarcraft.com/warlords.

With multiple games in development, Blizzard Entertainment has numerous positions currently available—visit http://jobs.blizzard.com for more information and to learn how to apply.
About Blizzard Entertainment, Inc.

Best known for blockbuster hits including World of Warcraft® and the Warcraft®, StarCraft®, and Diablo® franchises, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard Entertainment’s track record includes sixteen #1-selling games* and multiple Game of the Year awards. The company’s online-gaming service, Battle.net®, is one of the largest in the world, with millions of active players.

*Based on internal company records and reports from key distribution partners.

Check out far more on the Blizzplanet’s BlizzCon 2013 Coverage page — screenshots, videos, interviews and panel transcripts.

BlizzCon 2013 – World of Warcraft: Warlords of Draenor – FAQ

Written by Medievaldragon on . Posted in BlizzCon 2013, World of Warcraft News, World of Warcraft: Warlords of Draenor

world-of-warcraft-warlords-of-draenor-logo-1920x1080

What is World of Warcraft®: Warlords of Draenor™?

World of Warcraft®: Warlords of Draenor™, the fifth expansion to Blizzard Entertainment’s acclaimed massively multiplayer online role-playing game, sends players to the world of Draenor at a pivotal moment in history to fight against and alongside legends from Warcraft’s brutal past.

Across Draenor’s savage jungles and battle-scarred plains, Azeroth’s heroes will engage in a mythic conflict involving mystical draenei champions and mighty orc clans, and cross axes with the likes of Grommash Hellscream, Blackhand, and Ner’zhul at the height of their primal power. Players will need to scour this unwelcoming land in search of allies to help build a desperate defense against the Iron Horde’s formidable engine of conquest—or else watch their own world’s bloody, war-torn history repeat itself.

More after the break…

BlizzCon 2013 – World of Warcraft: Warlords of Draenor – Fact Sheet

Written by Medievaldragon on . Posted in BlizzCon 2013, World of Warcraft News, World of Warcraft: Warlords of Draenor

The heroes of Azeroth are on the verge of a war that will reforge the fate of two worlds. World of Warcraft®: Warlords of Draenor™, the fifth expansion to Blizzard Entertainment’s acclaimed massively multiplayer online role-playing game, sends players to the world of Draenor at a pivotal moment in history to fight against and alongside legends from Warcraft’s brutal past.

Across Draenor’s savage jungles and battle-scarred plains, Azeroth’s heroes will engage in a mythic conflict involving mystical draenei champions and mighty orc clans, and cross axes with the likes of Grommash Hellscream, Blackhand, and Ner’zhul at the height of their primal power. Players will need to scour this unwelcoming land in search of allies to help build a desperate defense against the Iron Horde’s formidable engine of conquest—or else watch their own world’s bloody, war-torn history repeat itself.

For more details about World of Warcraft: Warlords of Draenor, visit the official announcement website.

GAME FEATURES:

  • Explore a Savage World: Explore the hostile world of Draenor, home of the orc and draenei races, as it once existed, and adventure in all-new zones alongside characters central to Warcraft history.
  • Build Your Garrison: Construct, command, and expand your own customizable stronghold on Draenor, and gather NPC followers to collect resources and embark on missions on your orders.
  • Instantly Upgrade to Level 90: Boost one character of your choosing to be ready to adventure on Draenor, making it easier than ever to enjoy the latest content alongside your friends.
  • New Player Character Art: Character models and animations for many of World of Warcraft’s existing playable races are being fully revamped in keeping with the game’s iconically epic style.
  • Adventure to Level 100: Reach new heights of power and unlock bonuses to further enhance your abilities on your way to the new level cap of 100.
  • …And More: Take on a wide array of Dungeons, Raids, Scenarios, Battlegrounds, Challenge Modes, and more—no matter what kind of content you enjoy, new adventures await.

Check out far more on the Blizzplanet’s BlizzCon 2013 Coverage page — screenshots, videos, interviews and panel transcripts.