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World of Warcraft: Cataclysm Caverns of Time: Hour of Twilight (Videos)

Written by Medievaldragon on . Posted in Patch 4.3, World of Warcraft News

The World of Warcraft: Cataclysm 4.3 dungeon, Caverns of Time: Hour of Twilight, is now available for testing. I’ll add videos throughout the day.

There are three bosses. The final boss is Archbishop Benedictus — if that surprises you — you should read World of Warcraft: Thrall, Twilight of the Aspects to find out why he’s the last boss of this dungeon.

With the Dragon Soul retrieved from the past, the Heroes of Azeroth now prepare for the final confrontation with Deathwing. In the frozen wastes of Northrend, the towering spire of Wyrmrest Temple is under the assault of Deathwing’s Twilight forces. In order to save Azeroth, Thrall must arrive safely at the temple with the Dragon Soul in hand.

Check out the Journal Page entry and gameplay video by clicking the boss name.

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World of Warcraft PTR 4.3: Purified Black Egg Detected

Written by Medievaldragon on . Posted in Patch 4.3, World of Warcraft News

Blizzard Entertainment recently announced the Purified Black Egg from the Badlands quest series will be continued through the Legendary Rogue dagger quests, and the purified black whelp is now a grown prince named Wrathion.

The Legendary Fangs of the Father questline is not yet available in PTR 4.3 build v14732. As a matter of fact, only the Caverns of Time: End Time heroic dungeon is available for testing. Well of Eternity and Hour of Twilight are still missing and to be available at a later time.

However, we can already see two crumbs from the Fangs of the Father questline.

The hatched Purified Black Egg can be found at the basement of Ravenholdt Manor. I compared the basement in live servers and in the current PTR build. Definitely a change.

A new NPC is now at the cave leading to Ravenholdt Manor. He is a red dragon disguised as a human. He’s named Mostrasz (The Wyrmrest Accord). Thus, it’s pretty much a given that the Fangs of the Father are tied to the Wyrmrest Temple in Dragonblight and the Dragon Soul raid. I couldn’t find Prince Wrathion, but he might likely be phased on top of where the egg can be found — considering there’s not a lot of space inside the Ravenholdt Manor.

Caverns of Time: End Time

World of Warcraft: Cataclysm PTR 4.3 – Caverns of Time: End Time Dungeon Videos

Written by Medievaldragon on . Posted in Patch 4.3, World of Warcraft News

The Caverns of Time: End Time dungeon takes place in Dragonblight after the Hour of Twilight. You can see Deathwing impaled on top of the Wyrmrest Temple as depicted in World of Warcraft: Thrall: Twilight of the Aspects by Christie Golden.

After zoning in, you will find Nozdormu in his high elven form — as seen in the Summit beneath the World Tree. The scenery is plain grim. All life has been eradicated. You can see the dragonblight surroundings from the point of view of the cave west of Wintergarde Keep. The Horde Gunship lies destroyed on the ground, the sky and ground are darkened. This doesn’t look like the white and snowy Dragonblight players are used to.

Sadly, you can’t explore the area or fly. Players are confined to the small area in front of the cave and an invisible wall prevents players from jumping down the cliff. To the left of Nozdormu is a Time Transit Device that looks like a gadget out of a Steampunk-Stargate SG-1 universe. Nice graphics. Clicking this device allows you to teleport between the next available Dragonshrine — those found throughout Dragonblight.

However, there’s a catch. Players don’t fight all the five bosses. The server randomly assigns two dragonshrines, and the last boss remains a constant: Murozond the leader of the Infinite Dragonflight (alias Nozdormu’s future-self gone mad by the Old gods).

End Time

One of an infinite number of potential outcomes, this timeway depicts the desolate future of Azeroth should Deathwing fail to be stopped. Nozdormu has identified a powerful anomaly that exists in this moment and bars access to the past and hope of retrieving the Demon Soul. A powerful creature from out of time living alone amist time-twisted echos of the past.

Echo of Bane

Enraged by his failure to protect the world and, most importantly, the Horde, this time-ravaged shade of Baine Bloodhoof lingers within the ruins of the Obsidian Dragonshrine. Although he’s still as powerful as the tauren high chieftain from the present, within this shattered future Azeroth, this guilt-ridden echo is little more than a discordant vessel of unquenchable malice and anger.


Molten Mace

Coming in contact with the Lava ignites Baine Bloodhoof’s Mace, causing melee attacks to inflict 10000 additional fire damage!

  • Molten Fists: Players who contact the Lava ignites their fists, causing melee attacks to inflict 10000 additional fire damage.

Pulverize

Pulverize inflicts 30000 Physical damage to enemies within 15 yards, destroying the nearby platform.

Throw Totem

Baine throws his totem at the target, inflicting 60000 Physical damage to the target, knocking them back. Baine’s Totem will persist on the ground at the location for several seconds.

  • Throw Totem: Throwing the totem back at Baine inflicts 10% Physical damage, stunning him for 6 sec and increasing damage taken by 100%.

Echo of Jaina

The tormented fragment of Jaina Proudmoore has been split and infused within the shatterd pieces of her staff. To restore balance to the timeways, this echo must be defeated. However, the devastating magical power possessed by the once-proud ruler of Theramore is hardly lost to her time-havocked spectre. In this future Azeroth, she is only divided, and waiting …

Blink

Jaina teleports to a nearby location.

Flarecore

Jaina hurls a growing Flarecore ember at the ground near an enemy. The ember explodes if touched, inflicting 5000-50000 fire damage to enemies within 5 yards. If not exploded within 10 sec, the ember detonates, inflicting 94500 fire damage to all enemies.

Frost Blades

Jaina conjures three blades of ice and sends them flying forward. Enemies that collide with the blades are encased in a block of ice, stunning them for 5 sec.

Frostbolt Volley

Inflicts Frost damage to nearby enemies, reducing their movement speed for 4 sec.

Pyroblast

Inflicts 45000 fire damage to an enemy, then additional damage every 3 sec for 12 sec.

Echo of Sylvanas

Spawned from shattered timeways and cloistered within the Ruby Dragonshrine, a maddened fragment of the Forsaken’s leader, Sylvanas Windrunner, waits restlessly. Having lost everything and unable to find peace, this tormented echo aches for a chance to unleash her dark fury at anything still living within these barren, time-twisted wastes.


Shriek of the Highborne

Sylvanas shrieks with anguish, inflicting 50000 shadow damage to a random enemy and decreasing their movement speed by 50% for 30 sec.

Black Arrow

Sylvanas fires an explosive black arrow, dealing 50000 Shadow damage to a random enemy and their surrounding allies within 10 yards.

Unholy Shot

Sylvanas fires a volley of missiles at an enemy and its nearby allies, striking up to 3 targets for 50000 shadow damage.

Blighted Arrows

Sylvanas blights the ground beneath an enemy and leaps towards the sky. The blight deals 35000 damage every 0.85 sec and snares enemies caught within. At the peak of her jump, she fires a volley of deadly arrows at the blighted ground, dealing 50000 shadow damage to those who remain in the blight, knocking them back.

The Calling of the Highborne

Sylvanas ascends towards the sky, pulling enemies towards her. Her calling rouses the dead nearby, who burst from the ground and form a dark bond. Players that cross this link will take 25000 shadow damage initially, and for every second they stand in the shadows. They charge mindlessly towards Sylvanas, awaiting her sacrifice. The ritual of sacrifice deals 300000 damage to players within 10 yards of her. Defeating a ghoul will break the bond.

Note: This spell is easy to identify. Several ghouls surround Sylvanas about 60 yards away forming a circle. Each ghoul is inter-linked by a purple beam and their trail leaves behind a purple blight. They keep walking toward the center of the circle where Sylvanas hovers high above. Everyone follow the Tank. Attack the same ghoul until it dies. The dead ghoul breaks the link giving players a very narrow path to run through to escape the closing circle.

Echo of Tyrande

Once the leader of the night elves and High Priestess of Elune, this time-twisted fragment of Tyrande Whisperwind now wanders the wastes of the desolate future of Azeroth. Enveloped in a perpetual midnight, she has all but lost sight of the comforting light of Elune.

Note: Nozdormu gives players a hint what to do to defeat Elune’s initial trash. Move toward the beam of light and fight within the beam. Quickly move to the next beam when it dims out. Mobs will keep coming nonstop otherwise.


Moonbolt

Tyrande launches a powerful blast of moon energy at her current target, inflicting 30000 arcane damage.

Stardust

Tyrande scatters a diffuse trail of star energy into the wind, inflicting 20000 arcane damage to all players.

Moonlance

Tyrande summons forth a powerful lance of moon energy that travels along the ground and splits into three parts after several seconds. Each Moonlance inflicts 30000 arcane damage to all players within 1 yards and stuns them for 5 sec.

Eye of the Goddess

Tyrande summons forth the twin eyes of Elune, the Moon goddess. Players cannot attack the Eyes of the goddess.

  • Piercing Gaze of Elune: The Eyes of Elune travel in a circular motions around Tyrande, emitting the Piercing Gaze of Elune every 1 sec. Piercing Gaze of Elune inflicts 30000 arcane damage to all players within 6 yards and silences them for 5 sec.

Lunar Guidance

At 80% health, Tyrande beseeches Elune for guidance. Tyrande is imbued with Lunar Guidance, allowing her spells to cast 25% faster. Tyrande gains a second attack of Lunar Guidance when she reaches 55% health.

Tears of Elune

At 30% health, Tyrande cries out for aid from the Moon goddess. Tears of Elune rain from the sky for the remainder of the battle, inflicting 10000 arcane damage to players within 4 yards.

Murozond

Murozond is the evil version of Nozdormu. (Note the letters are Nozdormu’s name reordered. That’s how ou know he’s evil)

  • Temporal Blast: Murozond deals 25000 shadow damage to all nearby enemies.

  • Distortion Bomb: Details unavailable

  • Flame Breath: Inflicts 75000 fire damage to all enemies in front of the caster.

Nozdormu

Nozdormu is unable to assist the players directly, but grants them the Blessing of the Bronze Dragonflight.

  • Blessing of the Bronze Dragonflight: Blesses the target with the power of the Bronze Dragonflight. Melee, ranged and spell casting speed is increased by 40%. Movement speed increased by 40%.

  • Hourglass of Time: The hourglass of time was stolen by Murozond and trapped here within the End Time of Azeroth. Players can use it up to five times, casting Rewind Time.

    • Rewind Time: Reverses time to the beginning of the fight, restoring health, mana and combat cooldowns. In addition, all Distortion Bombs cast by Murozond are removed.

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4.3 Patch Preview – Fangs of the Father

Written by Medievaldragon on . Posted in Patch 4.3, World of Warcraft News

Blizzard Entertainment has released a new preview of the upcoming Patch 4.3 Legendary Rogue Dagger quest showing the three stages of the dagger as the rogue players advance through the series of quests objectives.

“They wanted to hold me, to keep watch over me – a prisoner in all but name. But I will NOT be held accountable for the sins of my father. My destiny will be my own.”- Wrathion, the Black Prince
The Contract

Patch 4.3 will offer the most deadly and experienced rogues the opportunity to finally play a central role in the fate of the world the rogue’s way: by manipulating key events from the shadows. Players will travel across continents to accomplish crucial missions of reconnaissance, burglary, infiltration and, of course, assassination. Those familiar with the events that unfolded in the Badlands since the Cataclysm struck may recall the story of Rheastrasza, the ambitious red dragon who acquired a black dragon egg and magically purified it, cleansing it of the Black Dragonflight’s corruption. While those events may lead to a more hopeful destiny for Azeroth, it will take cleverness, stealth, skill, and the help of a few friends to unravel the web of intrigue that will reveal what became of the egg… and determine the fate of Deathwing himself.

Wetwork

Rogues willing to do whatever is necessary to ignite a brighter future must first delve into the Dragon’s Soul raid dungeon to begin the quest line. Those who prove their prowess within will be set on a collision course with Ravenholdt Manor and the enigmatic Black Prince, Wrathion. This shadowy figure could be the key to victory for the mortal races, but what is his true agenda? Before the truth behind these mysteries are revealed, enterprising assassins will need to fight tense raid battles against Deathwing’s most powerful minions, and embark alone on perilous missions to seal the fate of the Black Dragonflight. The quest culminates in the earth-scorching execution of Deathwing himself and a shocking revelation about the true nature of the mission.

What’s in it for me?

Rogues who succeed will receive a paired set of daggers that will become increasingly lethal as their bearer progresses along the legendary quest. At the height of their strength, they will be imbued with the vile essence of the Old Gods, as well as the maddened fury of the Black Dragonflight — bestowing great power upon their bearer. These powers include a stacking increase to Agility which builds until dark wings unfurl from the rogue’s back, removing the combo point cost and increasing damage of finishing moves for a short time. In addition, the wings which can be spread on command (with no combat benefit) to slow a rapid descent, allowing the rogue to slowly fall to the ground… or enact a little death from above! When it comes to dealing death, the Fangs of the Father promise legendary killing power to rogues of any specialization.

An incredible adventure and legendary rewards await. The future of all life on Azeroth hangs in the balance. Better get moving.

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World of Warcraft: Cataclysm PTR 4.3 Patch Notes

Written by Medievaldragon on . Posted in Patch 4.3, World of Warcraft News

Blizzard Entertainment has deployed the much expected PTR 4.3 patch notes.

General

  • Transmogrification
    • This new feature allows players to customize their gear like never before. You’ll find Transmogrification, Void Storage, and Reforging vendors in Cathedral Square, Stormwind and The Drag, Orgrimmar. The costs associated with this service are not yet final.
  • Void Storage
    • In addition to the bank, players will now have access to a new “deep storage” system, allowing characters to free bag space by setting aside coveted gear. You’ll find Transmogrification, Void Storage, and Reforging vendors in Cathedral Square, Stormwind and The Drag, Orgrimmar. The costs associated with this service are not yet final.
  • Reforging
    • The former Reforging vendors have been… retired. The ethereals have chosen to take over the business and joined their Transmogrification and Void Storage service providers. You’ll find them in Cathedral Square, Stormwind and The Drag, Orgrimmar.
  • Outland & Northrend Quest Flow
    • The amount of experience needed to gain levels 71 through 80 has been reduced by approximately 33%.
    • Many Group quests in Outland and Northrend have been re-tuned to allow players to complete them solo. They are no longer labeled as Group quests.
    • Relevant questgivers have been moved into Outland and Northrend dungeons. The majority of dungeon quests for these zones are now available from within their respective dungeons.
  • North American realms (excluding Brazilian, Latin American, and Oceanic realms) no longer permit letters with accents in character or guild names. Existing character and guild names with special characters will be unaffected by this change.

Achievements

  • The achievement Master of Alterac Valley no longer requires the Alterac Valley Blitz achievement.

Classes: General

  • All raid and party buffs which grant group members 10% increased attack power have been changed slightly. They continue to provide 10% increased ranged attack power, but now provide 20% increased melee attack power.
    • Abomination’s Might: The melee attack power bonus from this raid buff has been increased to 10/20%, up from 5/10%. The ranged attack power bonus remains 5/10%.
    • Blessing of Might: The melee attack power bonus from this raid buff has been increased to 20%, up from 10%. The ranged attack power bonus remains 10%.
    • Runescroll of Might: The melee attack power bonus from this consumable has been increased to 16%, up from 8%. The ranged attack power bonus remains 8%.
    • Trueshot Aura: The melee attack power bonus from this raid buff has been increased to 20%, up from 10%. The ranged attack power bonus remains 10%.
    • Unleashed Rage: The melee attack power bonus from this raid buff has been increased to 10/20%, up from 5/10%. The ranged attack power bonus remains 5/10%.
  • Vengeance for Protection warriors, Protection paladins, Blood death knights, and Feral druids has been redesigned slightly. It no longer ramps up slowly at the beginning of a fight. Instead, the first melee attack taken by the tank generates Vengeance equal to 33% of the damage taken by that attack. In addition, as it updates periodically during the fight, it’s always set to at least 33% of the damage taken by the tank in the last 2 seconds. It still climbs from that point at the rate it did previously, still decays when damage is not taken, and still cannot exceed a maximum based on the health and Stamina of the tank.
  • Threat generated by classes in active tanking modes has been increased to 500% damage done, up from 300%. This applies to druids in Bear Form, death knights in Blood Presence, warriors in Defensive Stance, and paladins with Righteous Fury active.

Death Knights

  • Death Strike now heals the death knight whether or not the attack misses, or is dodged/parried. As a result of this change, Death Strike no longer refunds its rune cost if it fails to hit the target, as the death knight will still receive the healing effect.
  • Talent Specializations
    • Blood
      • Blade Barrier has been redesigned. It now passively reduces damage taken.
      • Bone Shield now has 6 charges, up from 4.
      • Veteran of the Third War now reduces the cooldown of Outbreak by 30 seconds.

Druids

  • Wrath has a new spell effect.
  • Talent Specializations
    • Restoration
      • Wild Growth healing has been reduced by 20%.
  • Glyphs
    • Glyph of Shred has been renamed Glyph of Bloodletting, and now also causes Mangle (Cat) to extend the duration of Rip, in addition to its existing Shred functionality.
    • Glyph of Wild Growth now also increases the cooldown on Wild Growth by 2 seconds.

Hunters

  • Coming soon.

Mages

  • Coming soon.

Paladins

  • Holy Radiance now has a 3.0-second cast time, no cooldown, and requires a player target. That target is imbued with Holy Radiance, which heals them and all group members within 10 yards instantly, and continues to heal them by a smaller amount every 1 second for 3 seconds.
  • Seal of Insight, when Judged, no longer returns 15% base mana to the paladin. Judging Seal of Insight still causes damage, and melee attacks will still restore 4% of base mana.
  • Talent Specializations
    • Holy
      • Clarity of Purpose now also reduces the cast time of Holy Radiance.
      • Illuminated Healing (mastery) now also applies to Holy Radiance.
      • Infusion of Light now applies its cast time reduction from Holy Shock critical effects to Holy Radiance, in addition to its current effects.
      • In addition to providing haste, the effect from Judgements of the Pure now increases mana regeneration from Spirit by 10/20/30% for 60 seconds.
      • Light of Dawn now affects 6 targets (base effect), up from 5.
      • Paragon of Virtue now lowers the cooldown of Divine Protection by 15/30 seconds, up from 10/20 seconds.
      • Speed of Light no longer triggers from Holy Radiance and no longer lowers the Holy Radiance cooldown. Speed of Light now only triggers from Divine Protection.
      • Tower of Radiance, in addition to its current effects, now also causes Holy Radiance to always generate 1 charge of Holy Power at all times.
  • Glyphs
    • Glyph of Light of Dawn now lowers the number of targets to 4, instead of increasing targets to 6, but increases healing by 25%.

Priests

  • Divine Hymn now affects 5 targets, up from 3.
  • Talent Specializations
    • Discipline
      • Atonement will now account for the target enemy’s combat reach when calculating proper range, enabling it to be used on large creatures such as Ragnaros and Ala’kir.
      • Divine Aegis has a new spell effect.
    • Holy
      • Spirit of Redemption has been rebuilt to address a few functionality issues and make it more responsive. Spirit of Redemption otherwise remains unchanged.
      • State of Mind has been redesigned and is now called Heavenly Voice. Heavenly Voice increases the healing done by Divine Hymn by 50/100%, and reduces the cooldown of Divine Hymn by 2.5/5 minutes.
  • Glyphs
    • Glyph of Circle of Healing now also increases the mana cost of Circle of Healing by 20%.

Rogues

  • Coming soon.

Shaman

  • Flametongue Weapon no longer increases spell damage. It now increases all non-physical damage done by the wielder by 5%.
  • Lightning Bolt has a new spell effect.
  • Wind Shear now has a 25-second base cooldown, up from 6 seconds.
  • Talent Specializations
    • Elemental
      • Call of Flame no longer causes Fire Nova to extend the duration of Flame Shock.
      • Earthquake damage has been increased by roughly 75%.
      • Elemental Fury now removes the cooldown from Chain Lightning.
      • Reverberation now reduces the cooldown of Wind Shear by 10/20 seconds, up from 0.5/1 second.
    • Enhancement
      • Improved Lava Lash now causes Lava Lash to spread a Flame Shock debuff from the target to up to 4 nearby targets. This excludes crowd-controlled targets and those who already have a Flame Shock debuff from the shaman.
      • Improved Lava Lash no longer increases base Lava Lash damage by 15/30%. This increase has been rolled into the base Lava Lash skill.
      • Mental Quickness has been redesigned. Instead of granting the shaman spell power, Mental Quickness now causes Enhancement shaman spells to behave as though the shaman has spell power equal to 55% of attack power. Enhancement shaman spells no longer benefit from spell power from other sources.
    • Restoration
      • Ancestral Healing now also causes the shaman’s heals to increase the target’s maximum health by 5/10% of the amount healed, up to a maximum of 10% of the target’s maximum health, for 15 seconds. This effect does not stack if multiple Restoration shaman are present, and does not apply to heals from procs.
      • Riptide’s periodic healing coefficient has been increased by 50%. The initial direct heal is unchanged.

Warlocks

  • Shadow Bolt has a new spell effect.

Warriors

  • Coming soon.

Dungeons & Raids

  • Dungeon Journal entries have been added for the new dungeons: End Time, Well of Eternity, Hour of Twilight, and Dragon Soul.
  • Bosses in Ruins of Ahn’qiraj now drop a rare-quality Scarab Coffer Key which can be used to open the Scarab Coffers found within. These keys are zone-bound to Ruins of Ahn’qiraj and have a 17-hour expiration. This change also applies to Greater Scarab Coffer Keys used to open Large Scarab Coffers.

Races

  • The orc racial Blood Fury now increases spell power rather than only spell damage.

User Interface

  • Archaeology areas of interest will now show on the mini-map, in addition to the World Map.
  • Bag Search
    • A search field has been added to allow players to search bag, bank, guild bank, and Void Storage inventories for specific items.
  • Guilds with inactive guild leaders can now usurp the leader under specific conditions. More information on this coming soon.
  • The Reforging interface has been updated and improved.
  • Quest Tracking areas or points of interest will now show on the mini-map, in addition to the World Map.
  • The World Map now displays the expected character levels for each zone.

General Bug Fixes

  • Coming soon.