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Jeff Grubb Comments On Warcraft: The Last Guardian Audiobook

Jeff Grubb is a legend among fantasy authors for his decades of experience in the field. He has worked for Wizards of the Coast Dungeons & Dragons (D&D), Magic the Gathering, Forgotten Realms, Dragonlance, Spelljammer, Al-Qadim, Marvel Universe, Pokemon, Thieves’ World, Wizkids, DC Heroclix and the Star Wars Miniatures: Rebel Storm.

In the Blizzard Entertainment worlds, Jeff Grubb will always be remembered along with Richard A. Knaak as the pioneers of the Warcraft novels. Jeff Grubb wrote Warcraft: The Last Guardian (2001) – the story about Medivih, Khadgar, Garona and Lord Lothar.  The story was based in the First War, inspired by Warcraft: Orcs and Humans (RTS game, 1994).

As reported a few days ago, I interviewed Dick Hill thanks to Richard A. Knaak.  Dick Hill is the professional narrator and actor that worked on the Warcraft: Day of the Dragon audiobook (Dec 2008). The Warcraft: Lord of the Clans audiobook (Feb 2009) and Warcraft: The Last Guardian audiobook (Aprill 2009).

As a follow up to the audiobooks interview, I contacted Jeff Grubb to get his feedback concerning the reprint of his Warcraft: The Last Guardian in the audiobook format. Read the interview below.

Medievaldragon: Hi Jeff. What are your feelings now Warcraft: The Last Guardian is getting published as an audiobook, narrated by Dick Hill?

Jeff Grubb: I am delighted to hear that Last Guardian is becoming an audiobook and that Richard “Dick” Hill is going to read it. I’ve been listening to more and more audiobooks on my commute – wrapped up the Patrick O’Brian Aubrey/Maturin books and just finished “The Yiddish Policeman’s Union”. I’ve become a fan of the format, and pleased to see how well my story has held up over the years.

Medievaldragon: Are you ever writing a new Warcraft or Starcraft book? The fans, and myself, miss you badly. It was a great work.

Jeff Grubb: I enjoyed my experiences writing for Warcraft and Starcraft, and should the opportunity present itself, would be glad to do so again. At the moment, however, my day job is building exciting worlds, characters, and situations for Guild Wars at ArenaNet, and while they have been very understanding about me continuing my freelance writing, they have given me the hairy eyeball when the subject of working with their biggest competitors come up. So for the moment, I must demure. smile

Medievaldragon: I have some random thoughts for you that I would want you to share with fans. You quit WoW some months ago, and I am not sure if I read you returned to play with some friends afterwards. How do you feel about Khadgar in Shattrath City? Garona Halforcen is making its return in the DC Comics World of Warcraft # 15-16 too. Both follow-ups bring so many great memories from your book. Dan Liberty might show up in the Starcraft II: Wings of Liberty video game.  I was a sad panda after finding out a few years ago you worked at that Pokemon gig, and later you joined the Guild Wars development team at some point. You would have done so much for the Warcraft universe at Blizzard Entertainment in my opinion. Hope to see you soon back in the Warcraft / Starcraft franchises.

Jeff Grubb: I played WoW heavily for a while, then quit, then came back earlier this year with a group of friends, then quit again. My big problem is that I play with Real World friends, who would then either outlevel me or quit to get their lives back, either option leaving my character an orphan. I had characters scattered around a half-dozen servers. As a result, I never got to end-game content – and never got to Shattrath. I’m glad to see that Khadgar survived and is pulling the races together, and wondered what happened to Garona.  If Daniel Michael Liberty makes it to Starcraft II (Originally I named him Danny, but he turned into a better character when everyone called him Mike), that would be great as well. My general attitude to my characters is to do my best by them, and not to feel bad when others continue their stories.

I also never say never, so I may yet come back to Azeroth.

Medievaldragon: Really hope you do. Thanks a bunch for responding to a community that loves and misses your work and legacy for the Warcraft franchise. Karazhan, Moroes, Khadgar, Medivh, Aegwynn, Garona, Black Morass. Great memories.

Dick Hill provided us an MP3 sample (4:00) of the Warcraft: Day of the Dragon Audiobook for your listening pleasure. The same narrator will work on Warcraft: The Last Guardian audiobook.

Richard A. Knaak Shipping Autographed Books

Richard A. Knaak updated his blog today extending his offer of shipping book signed copies of World of Warcraft: Night of the Dragon, Warcraft: War of the Ancients Trilogy Archive and the Diablo Archive. These will do a very special gift for a loved one or a friend who is into Warcraft lore. Knaak confirmed the release date for the Warcraft: Day of the Dragon audiobook is on December 29th, 2008. An audiobook sample (MP3) may be found here.

Knaak: First off, Merry Christmas and Happy Holidays to all those who celebrate it!  I wish everyone a very great New Year, too!

Second, due to the overwhelming response and the request for other items, beginning JANUARY, I

Wildstorm: World of Warcraft # 17 Solicitations

DC Wildstorm Comics have provided us with solicitations for World of Warcraft # 17 (March 2009) where King Varian and Thrall will meet for the first time in Theramore. This will fill up the gap of what happened during The Battle for the Undercity questline. It seems Garona Halforcen has returned to make things worse for the Horde when a pact of peace is about to crumble, climaxing later on at the Wrathgate.

On another note, Wildstorm has also announced the World of Warcraft: Ashbringer # 1-4 comic book limited series will be reprinted as a hardcover on May 27, compiling all four issues within. Good news for those who missed the standalone issues. A reminder that the Ashbringer comic book was written by Blizzard Enrtertainment’s Creative Design team member: Micky Neilson, who also wrote The Road of Damnation (Kel’Thuzad), The Unbroken (Akama) and Starcraft: Uprising (Kerrigan).

WORLD OF WARCRAFT #17

It

Jeff Grubb Comments On Warcraft: The Last Guardian Audiobook

Jeff Grubb is a legend among fantasy authors for his decades of experience in the field. He has worked for Wizards of the Coast Dungeons & Dragons (D&D), Magic the Gathering, Forgotten Realms, Dragonlance, Spelljammer, Al-Qadim, Marvel Universe, Pokemon, Thieves’ World, Wizkids, DC Heroclix and the Star Wars Miniatures: Rebel Storm.

In the Blizzard Entertainment worlds, Jeff Grubb will always be remembered along with Richard A. Knaak as the pioneers of the Warcraft novels. Jeff Grubb wrote Warcraft: The Last Guardian (2001) – the story about Medivih, Khadgar, Garona and Lord Lothar.  The story was based in the First War, inspired by Warcraft: Orcs and Humans (RTS game, 1994).

As reported a few days ago, I interviewed Dick Hill thanks to Richard A. Knaak.  Dick Hill is the professional narrator and actor that worked on the Warcraft: Day of the Dragon audiobook (Dec 2008). The Warcraft: Lord of the Clans audiobook (Feb 2009) and Warcraft: The Last Guardian audiobook (Aprill 2009).

As a follow up to the audiobooks interview, I contacted Jeff Grubb to get his feedback concerning the reprint of his Warcraft: The Last Guardian in the audiobook format. Read the interview below.

Medievaldragon: Hi Jeff. What are your feelings now Warcraft: The Last Guardian is getting published as an audiobook, narrated by Dick Hill?

Jeff Grubb: I am delighted to hear that Last Guardian is becoming an audiobook and that Richard “Dick” Hill is going to read it. I’ve been listening to more and more audiobooks on my commute – wrapped up the Patrick O’Brian Aubrey/Maturin books and just finished “The Yiddish Policeman’s Union”. I’ve become a fan of the format, and pleased to see how well my story has held up over the years.

Medievaldragon: Are you ever writing a new Warcraft or Starcraft book? The fans, and myself, miss you badly. It was a great work.

Jeff Grubb: I enjoyed my experiences writing for Warcraft and Starcraft, and should the opportunity present itself, would be glad to do so again. At the moment, however, my day job is building exciting worlds, characters, and situations for Guild Wars at ArenaNet, and while they have been very understanding about me continuing my freelance writing, they have given me the hairy eyeball when the subject of working with their biggest competitors come up. So for the moment, I must demure. smile

Medievaldragon: I have some random thoughts for you that I would want you to share with fans. You quit WoW some months ago, and I am not sure if I read you returned to play with some friends afterwards. How do you feel about Khadgar in Shattrath City? Garona Halforcen is making its return in the DC Comics World of Warcraft # 15-16 too. Both follow-ups bring so many great memories from your book. Dan Liberty might show up in the Starcraft II: Wings of Liberty video game.  I was a sad panda after finding out a few years ago you worked at that Pokemon gig, and later you joined the Guild Wars development team at some point. You would have done so much for the Warcraft universe at Blizzard Entertainment in my opinion. Hope to see you soon back in the Warcraft / Starcraft franchises.

Jeff Grubb: I played WoW heavily for a while, then quit, then came back earlier this year with a group of friends, then quit again. My big problem is that I play with Real World friends, who would then either outlevel me or quit to get their lives back, either option leaving my character an orphan. I had characters scattered around a half-dozen servers. As a result, I never got to end-game content – and never got to Shattrath. I’m glad to see that Khadgar survived and is pulling the races together, and wondered what happened to Garona.  If Daniel Michael Liberty makes it to Starcraft II (Originally I named him Danny, but he turned into a better character when everyone called him Mike), that would be great as well. My general attitude to my characters is to do my best by them, and not to feel bad when others continue their stories.

I also never say never, so I may yet come back to Azeroth.

Medievaldragon: Really hope you do. Thanks a bunch for responding to a community that loves and misses your work and legacy for the Warcraft franchise. Karazhan, Moroes, Khadgar, Medivh, Aegwynn, Garona, Black Morass. Great memories.

World of Warcraft Character Re-Customization Available

Blizzard is monetizing World of Warcraft in interesting ways that do not affect gameplay or offer an advantage over other players. This time around you can change your character’s face, skin color and special markings. What’s next? Gender customization? Very likely.

Ready for a new look in World of Warcraft, but the barbershop’s just not cutting it? You can now change a character

Exclusive: Warcraft: Day of the Dragon Audiobook Sample

Dick Hill provided us with a 4-minutes Mp3 sample of the upcoming Warcraft: Day of the Dragon audiobook slated to be on sale near the end of December 2008 at the Tantor Media Audiobooks store. Pre-orders are already available. The audio sample provided to us is from the scene where Elven Ranger Vereesa, dwarf warrior Falstad, and Kryll (the goblin) discuss going to Grim Batol. You can listen to the sample at our recent interview with Dick Hill.

Let us know if you liked his voice performance and if you look forward for Warcraft: Lord of the Clans (Feb 2009) and Warcraft: The Last Guardian (April 2009) Audiobooks too.

J!NX Unleashes World of Warcraft Talking Murloc Plush Toy

The sensational 9 inches tall Talking Murloc Plush Toy that was sold by J!NX at this year’s Blizzcon is now available on sale at the official J!NX Store for the price of $39.99. This new product has arrived just in time for the upcoming Christmas season. A perfect gift for yourself or a family member.

Stalking through your nightmares, the fearsome Murloc unleashes its bone-chilling battle cry: RWLRWLRWLRWL! Fortunately for you, the intrepid J!NX Crew has hunted across Azeroth and pacified the once-feral creatures. They are now plush and fuzzy, and will coo you off to sleep with an oddly familiar lullaby. Cuddle up with your very own Murloc today!

Warcraft Audiobooks: Dick Hill Interview

Tantor Media Audiobooks, Pocket Star Books and Blizzard Entertainment partnered to launch three Warcraft novels in audiobook format: Warcraft: Day of the Dragon will be available on December 2008, boasting 11 hours of audio—available as Audio CD or MP3.  The Lord of the Clans is slated for February 2009, while the Last Guardian is expected on April 2009. For this special project, many World of Warcraft fans will no doubt check out, Tantor Media Audiobooks hired Dick Hil, winner of three coveted Audie Awards and many times nominee of various awards.

Thanks to Richard A. Knaak, we were able to reach Richard Dick Hill for an interview to find out more details of the Warcraft Audiobook series.

Dungeons Designed To Be Accessible To Everyone

Ghostcrawler acknowledged normal and heroic difficulty dungeons were designed to be easier than what players are used to from their experience in World of Warcraft classic and Burning Crusade. Blizzard wants everyone to experience the dungeons—and that’s something the majority of non-hardcore players have wanted for years. This allows everyone to see the content and the lore. Heroics technically should be harder and more aimed to the hardcore raiding guilds (in my opinion).

Ulduar is going to be another story. Ghostcrawler said it will be hard. Nothing about the dungeon has been revealed yet. However, rumors are abound that the final boss might be Yogg-Saron, since that was Loken’s master. Time will tell if the rumors are true. There was a hint that more dungeons will be coming out via content patches.

Blizzard Quote:
We don

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