Rare Interracial Couples and Hybrids in World of Warcraft

Written by Medievaldragon on . Posted in Blizzard Games News, BlizzPlanet Articles, World of Warcraft Guides, World of Warcraft News, WoW: Wrath of the Lich King, Wrath of the Lich King Story Arcs

World of Warcraft is no stranger to interracial marriages or hybrids. There are many examples throughout Azeroth and Outland of couples from different races such as Rhonin and Vereesa at the Violet Citadel in Dalaran.  Turalyon and Alleria Windrunner who bore a child named Arator the Redeemer. Arator may be found at the Honor Hold Inn in Hellfire Peninsula. The love affair of Turalyon and Alleria was told in detail by Christie Golden in World of Warcraft: Beyond the Dark Portal (Pocket Star Books).

Admiral Proudmoore had an affair with a high elf and was father of Finnall Goldensword. Sadly, she hasn’t been added to the MMO yet. She was first introduced in the Alliance & Horde Compendium

Wintergrasp Fix And Other Patch 3.0.8 Issues

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

The patch 3.0.8 introduced a few bugs that Blizzard was aware of and communicated during its release, but one bug they probably didn’t foresee was the server instability that affected realms. Wintergrasp was shutdown yesterday to keep realms ongoing while the developers found options to hotfix the issues forthcoming once Horde or Alliance players won. Crygil informed the issues have been, hopefully, resolved and Wintergrasp will come back after rolling restarts across all realms. Make sure to provide feedback and report any lag issues or crashes at the following forum thread.

Blizzard Quote:
Crygil: We have found a solution for instability issues that were occurring in Wintergrasp. In order for this fix to go out to all realms, we will be issuing rolling restarts during off peak hours. Once the rolling restarts have concluded we will continue to monitor Wintergrasp and realm stability closely.

Eyonix: We wanted to compile information pertaining to issues that have arisen since patch 3.0.8. We’ll update this post as new information becomes available.

New Arena Matchmaking System
Update: We have temporarily disabled all Arena matches while we investigate current rating calculation discrepancies. Further updates will be provided once we have additional information to share.

With the release of patch 3.0.8 we have implemented a new matchmaking system for arenas that will improve the overall system and help ensure that players will be matched against others of equal skill. The new matchmaking system uses a rating that you cannot see, and is separate for each of the arena brackets.

The rating changes at the end of each match are affected by this new system, and as it just came out, there may initially be some odd behavior in rating changes, but these will straighten out fairly quickly.

Battle For Wintergrasp Temporarily Disabled
Due to Wintergrasp issues affecting realm stability, the Battle for Wintergrasp has been temporarily disabled on all realms. We

Jeff Kaplan To Be GDC 2009 Speaker

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

imageGamasutra reports Jeff Kaplan will be a keynote speaker at the upcoming Game Developers Conference (GDC 2009) through March 23-27 at the Moscone Center, San Francisco. This keynote will help aspiring and professional game developers; and college students to experience an insight into the process of quest design and gameplay direction.


Jeff Kaplan & Medievaldragon

The Cruise Director of AZEROTH: Directed Gameplay within WORLD OF WARCRAFT
Speaker: Jeffrey Kaplan (Associate Designer, Blizzard Entertainment)
Date/Time: TBD
Track: Game Design
Format: 60-minute Lecture
Experience Level: All

Session Description
This discussion will focus on the original development of WORLD OF WARCRAFT’s quest system and how it has changed over time, with WRATH OF THE LICH KING being the latest evolution. The presentation will also include some of the guidelines and philosophies that are followed when creating WoW content. It will also be suggested how WoW’s philosophy applies to other game genres and touch on topics such as game design as it applies to story, single player, massively multiplayer, open world and constrained locale considerations.

Blizzard Entertainment’s Jeffrey Kaplan explains the guidelines and philosophies directing the creation of World of Warcraft content, and will also provide an informative look at the popular MMORPG’s “quest system and how it has changed over time, with Wrath of the Lich King being the latest evolution.”

The first scenario for the WoW: Adventure Game League!

Written by Medievaldragon on . Posted in Blizzard Games News, Blizzard Merchandise, Blizzard Products News, World of Warcraft News

Fantasy Flight Games invites players to embark into the latest World of Warcraft: The Adventure Game scenario: Alterac Valley. Heed the call to battle!

World of Warcraft: the Adventure Game is an exciting and fast-paced journey through the world of Azeroth for 2 to 4 players. Choose your favorite hero and embark on an epic journey from humble beginnings to immense power, battling vicious monsters, powerful overlords, and your treacherous fellow players!

Two to four players each take on the role of a Warcraft character. The base World of Warcraft Adventure Game comes with four unique and distinctive characters: Burbonn Fang the Dwarf hunter, Sandrai Darkshine the Human warlock, Sofeea Icecall the Undead mage, and Grumbaz Crowsblood the Orc warrior. Each character is depicted by his own detailed plastic figure and has his own specialized character and ability cards.

imageThe call to arms has been sounded. Will you take up arms? This first scenario in the World of Warcraft: The Adventure Game League will force you to reevaluate your tactics, as you must prove yourself worthy through combat. For more information on the league, check out this article. Once you have played, record your information (Include all of the information requested in this news article) and email it to the JR Godwin, League Administrator.

CGI Interview: The Making of Wrath of the Lich King Cinematic Trailer

Written by Medievaldragon on . Posted in Blizzard Games News, BlizzPlanet Articles, Interviews, World of Warcraft News

I am glad I subscribed to a few CGI Animation and 3D community newsletters back in the days when I used to promote and recruit staff for the Starcraft Chronicles unofficial fan CGI film, a few years ago.  CGChannel has announced their latest interview with Blizzard Entertainment’s CGI Artists Jeff Chamberlain and Fausto De Martini to talk about the making of the Wrath of the Lich King Cinematic Trailer. This three-pages interview contains four never-seen-before pre-rendered footage video clips. The interview covers which techniques and software tools were used to create the Sindragosa frostwyrm, Arthas, Frostmourne and the special effects of Arthas sweeping away the snow to reveal the ice floor.

This interview can be a dream for those who are CGI students or aficionados, and to those who would love to join the Blizzard team at one point. It will help you know how the different teams work the pipeline. Read the full interview. Help others find this awesome interview by commenting at N4G.

Blizzard cinematics are popular in part because of the excellent animation of characters, effects and camera work. Does Blizzard use Motion Capture or other technologies to achieve this level of animation?

We’ve built a team of really strong keyframe animators, and we have always keyframed our animation—and we prefer it that way. As I said, we strive for a hyper-realistic look, so our characters proportions are way augmented from what they would be in real life. As a result, they would tend to look a bit odd if they moved like someone with normal proportions would. Keyframed animation allows us to move our characters in a stylized way that fits the overall look. Also, there’s something about the level of quality you can get from a keyframed animation compared to a motion-captured one.

We have used motion capture a lot for getting a realistic handheld feel in our cameras, and in the interest of creating more and better content, we’ve looked into using motion capture as a tool during previsualization. Having the ability to quickly try out different angles and layouts for a shot by utilizing the speed of motion capture is very compelling from a director’s viewpoint. As far as the final frames go, we plan on sticking with our stylized keyframed animation.

The reanimated corpse dragon in the Lich King cinematic is beautifully executed in its design, modeling, effects and animation. Can you tell us a little bit about the tools and techniques used in those sequences?

We approached the sequence in which Arthas raises the frost wyrm in exactly the same manner as we approach all of our projects. We start with a loose script written by a few cinematics guys: Blizzard Entertainment’s vice president of creative development Chris Metzen; and the leads from the game team. The idea then moves to storyboarding and 2D concepting. Once that’s done, we start pre-visualizing the sequence. Modeling, animation, and production tech tend to then take over for a while, generating the meat of the project. Finally, finishing (lighting and compositing), effects, and matte painting take it all home.

Wrath of the Lich King was a project with a lot of firsts in our pipeline. It was the first time we used Maya to animate and lay out every shot, the first time we rendered every shot in Renderman, and the first time we used Nuke to composite. Some other products we use are 3ds Max and Mudbox for modeling, Mirage for storyboarding, and anything we can get our hands on for effects and matte painting.

World of Warcraft # 15 Preview - Garona Birthed A Half-Human Baby?

Written by Medievaldragon on . Posted in Blizzard Games News, Blizzard Merchandise, Blizzard Products News, Lore, Store, World of Warcraft Comic Books, World of Warcraft News

imageFrom the creative minds of Wildstorm’s World of Warcraft comic book writer Walter Simonson (Mighty Thor) and Chris Metzen, Blizzard has released a loregasmic preview teaser of World of Warcraft # 15.  After King Varian Wrynn decapitated Onyxia’s corpse to display her head in Stormwind, Garona makes her appearance for the first time since the events from Warcraft: The Last Guardian.  The preview reveals that shortly after Garona assassinated King Llane, she found out about her … pregnancy.  She gave the baby to an ancient human mage, named Meryl,  to raise him. It is now confirmed that Garona was cursed by Sargeras to betray and do things against her will. Therefore, she couldn’t bare to rise her own child for fear she would kill him.

This plot brings about so many intriguing questions. Who is the father of Garona’s baby? Medivh? Khadgar?  King Llane? On the other hand, Meryl is described as undead, but one who has lived by sheer will and through the use of his own magical powers to prolong his life for milennia; he exists even before Ner’zhul created the Scourge. Is Meryl one of the previous Guardians of Tirisfal?

Garona’s baby has grown up, and there is a prophecy behind him found in a scroll digged from Hellfire Peninsula. This child is to become the savior of Azeroth. Do you feel the vibe that this guy, Med’an, is the heir of Medivh? Watch the PDF preview and get that HOT comic book at a newsstand near you!

This issue will be on newsstands on January 21.

In stores 1/21.

The road back to Theramore begins in issue #15 of the ongoing series. After the events of the last arc, King Varian and Prince Anduin must return home. But who will return with them? And what role will Garona Halforcen play in this next quest? Check out the preview pages.

If you like what you see, you can visit Wildstorm for more information, locate a nearby comic store (type zipcode), or subscribe to the series directly.

Account-Wide Death Knight Creation Updated

Written by Medievaldragon on . Posted in Blizzard Games News, Blue Posts, World of Warcraft News

Nethaera has informed us of an update to the recent Account-wide Death Knight Creation issue alert posted at the official forums. Some players are able to still create Death Knights, but other players can’t. Blizzard is trying to isolate what is causing this seemingly random bug.  As of later tonight, the problem will be resolved after the restarts. We have below a FAQ to Account-wide Death Knight Creation provided by Blizzard.

Blizzard Quote:
Update – 1/21 11:30 AM PST

We are continuing to work on allowing death knight creation on all eligible realms per the creation rules for death knights and will provide further updates as soon as they are available.

Update – 1/20 5:20pm PST

We will be bringing all realms down at 5am PDT (Oceanic realms will be brought down at 12pm PDT) on January 21 to address an issue with Death Knight creation. The restarts should only take approximately 15 minutes to complete. We apologize for any inconvenience this may cause.

Update- 1/20 3:30 PM PST

Please be aware that select players are currently able to create death knights on realms other than the one they currently have a level 55+ character on while others are still unable to do so at this time. We are currently working to address this issue and anticipate this to be corrected as of tonight

Patch 3.0.8: Ghostcrawler On Dispel Resistance Overhaul

Written by Medievaldragon on . Posted in Blue Posts, World of Warcraft News

Ghostcrawler explained the internal concerns about Dispel Resistance mechanics from talent trees and dispel abilities.  The Developers wish to hear your feedback at the following forum thread. Feel free to submit to them your feedback, and tell us what you think by posting a comment below. Do classes need this nerf, or does it sound logical to you?

Blizzard Quote:
Ghostcrawler: The general rule of thumb is that helpful spells (e.g. buffs) and dots are protected. Other offensive spells (e.g. crowd controls) are not.

We are definitely interested on hearing feedback on this implementation. We like the basic mechanic of casting and dispelling spells, but I think many players agreed that the system beyond that needed an overhaul. I am sure many players have their own ideas on how this should have worked, because a lot of them have been pitched to us.

Feel free to discuss dispel and dispel resistance here rather than having the conversation across multiple threads.

The dispells spells themselves generally have not changed. The talents that protected some of your spells have changed.

Overall, dispelling attacks used against you should be easier to dispel (except for dots).

Windows 7 and World of Warcraft

Written by Medievaldragon on . Posted in Blue Posts, World of Warcraft News

Windows 7 OS beta (Watch the video demo) will be distributed on January 10th to the first two million downloads. Thereafter, downloads will be disrupted. If you are among the very few lucky, you will have to burn the ISO file. You require to have a DVD burner drive.  The Windows 7 installation must be made from within the DVD containing the ISO file.  No physical DVDs will be distributed by Microsoft. (Official Windows 7 Website)

World of Warcraft players attempting to install Windows 7 will very likely go: “Zomg! Windows 7 sux!” As per Blizzard Entertainment, today, Darth (from Technical Support Team) cleared up that Blizzard doesn’t support new OS in alpha or beta stage. You still have the opportunity to discuss issues or features of Windows 7 and World of Warcraft with other fans at a specific thread.  Don’t create new threads. Moderators will lock or delete them.

Blizzard Quote:
Please keep in mind that we (Blizzard) do not support operating systems in Alpha, Beta or Release Candidate phases. We will allow you to discuss the game or OS performance here when the public beta is released in a centralized thread. It’ll most likely be this sticky when it is unlocked tomorrow.

Getting Started

Drivers for….

Video:
-AMD – http://support.ati.com/ics/support/default.asp?deptID=894%20ID%20737-39069
-NVIDIA – http://www.nvidia.com/object/windows_7.html

Important: Naxxramas and World Latency Fixes

Written by Medievaldragon on . Posted in Blue Posts, World of Warcraft News

The World of Warcraft Developers need your feedback to find solutions to the latency afflicting raid players throughout Naxxramas and the outdoor world. Feel free to post your comments at the following official thread.

Blizzard Quote:
Nethaera: For the last several weeks, our players have been experiencing periodic latency in both outdoor Northrend areas and Naxxramas, and we wanted to provide you with several updates on what we’re doing to resolve these issues. As many players have discovered, the outdoor Northrend latency has been tied to activity in Wintergrasp. We are actively working on a server-side fix that should address the high latency experienced in the outdoor world when Wintergrasp is active. This fix is currently in testing on internal test realms and we anticipate that we’ll be able to push it to live realms in the near future. Concerning Naxxramas, optimizations are being made that will address both the latency and disconnection issues affecting players while in that zone. These optimizations will be included with the next minor content patch.

We appreciate your patience as we work to address these issues.

Lore: The Heart of the Lich King

Written by Medievaldragon on . Posted in Blizzard Games News, Lore, World of Warcraft News, WoW: Wrath of the Lich King, Wrath of the Lich King Story Arcs

Recently, I transcribed the first pages of World of Warcraft: Arthas, Rise of the Lich King by Christie Golden. The book to be published on April 21 introduces a very key feature of the Wrath of the Lich King expansion’s storyline that reveals Arthas was wounded in the duel against Illidan, and after he merged with Ner’zhul, Arthas went into a long sleep where the orc, the prince and the boy (Matthias Lehner) brewed an inner-turmoil during his long dark dream.  The answer to end this long dreamscape was to cast his own heart out to strip away his weakness.

If you read the book preview, and experience the Icecrown quests with Matthias Lehner you will see a big tie-in between the book and the in-game quests. Probably a connection with what might happen in the Lich King dungeon encounter. Some fans do not have yet the Wrath of the Lich King expansion or don’t play WoW at all. If you don’t mind heavy spoilers, watch the two videos below showing you the quests given by the child Matthias Lehner (Arthas Menethil anagram).  You get to control Arthas and use his abilities in two quests.  You fight Illidan too.  More interesting is what happens when Tirion Fordring—wielding the Ashbringer—faces Arthas the LIch King at the Cathedral of Darkness in Icecrown.

At the bottom of this page, you may read the transcript of all the questline.

Video 1: Army of the Damned

Video 2: The Hunter and the Prince

Opportunity (Horde)—Exploiting an Opening (Alliance)

Koltira Deathweaver: We recently came upon schematics that indicate a weakness in Icecrown Citadel. An opening in its defenses, both figuratively and literally.

The captured diagrams show an orifice leading several hundred feet into the ground. We’re unsure of its purpose, but our scouting has revealed it to be of high importance to the Scourge.

Speak to Sergeant Kregga below Icecrown Citadel, she’s leading the attack on the site.

End
Seargeant Kregga: Just in time, (name). Koltira spoke highly of you. Perhaps you’ll be able to push the scales in our favor.

Establishing Superiority (Horde)—Securing the Perimeter (Alliance)

Sergeant Kregga: We’ve one shot at dealing some damage to this place—let’s make sure we get it right.

We’ve acquired potent, Scourge-made, saronite bombs. But we must secure this area before we can set them off.

We’re going to need to get the Scourge defenses under control quickly, before reinforcements arrive.

Help my men out and come back when you’re ready for some fireworks.

End
Sergeant Kregga: You made quick work of the Scourge, (name). Let’s finish what we came to do here.

Blow it up! (Horde)—Set it off! (Alliance)

Seargent Kregga: This is probably as under-control as this situation is going to get. Let’s do this, (Name).

I need someone to light the fuse on those bombs and it looks like you’re the one to do it.

Yourself: These bombs look pretty potent. They should at least put a dent in the surrounding structure.

A Short Fuse

Yourself: As you light the fuse, you notice that it is consumed by fire far quicker than you would expect.

The bombs are about to go off and your best chance at surviving is to lean towards the pit and hope the fall doesn’t kill you.

Note: Once the bomb explodes, your character is catapulted into the pit landing into a pool within the Forgotten Depths. A pulsing ice crystal floats inside the pool.

End
Object: This pulsing object is covered in a thick layer of ice. It shimmers strangely beneath the water.

A Voice in the Dark

The object is not a crystal at all, but some form of organ, encased in ice.

As you touch it, your hand reels in horrible pain. You feel as if your hand has been cut, yet there is no visible wound.

As you collect your thoughts, you hear a young boy’s voice nearby.

“You really shouldn’t have done that.”

Time to Hide

Matthias Lehner: You shouldn’t have touched it. But now that you did, he’s going to come looking for you.

And he’ll find you. Unless you hide yourself from him.

Bring me blood from the faceless ones if you want to live!

End
Matthias Lehner: Did you get the blood? What are you waiting for? You have to rub it on you!

Quick! Or he’ll see you!

Return to the Surface

Matthias Lehner: You should leave now. You’ll find a portal behind me. It’ll take you to the surface.

We’ll meet again. He’ll be looking for you.

It’s only a matter of time until he finds you.

End
Koltira Deathweaver: (Name)! We thought you were dead!

We lost a few men in that explosion… but we sure put a hurt on the Scourge. They’re scrambling their forces back to the citadel and leaving big gaps in their defenses. It’s time to push forward.

Field Repairs (Horde)—Field Repairs (Alliance)

Koltira Deathweaver: The Scourge is still reeling from our attack, (name). Now is the time to capitalize on our momentum.

The strategically important valley below us is wide open. We’ve located a disassembled demolisher vehicle in what we believe is working condition in the southeastern corner of the Valley of Lost Hope area.

If you can get the remaining parts from the Scourge scavengers, you should be able to get it running again. A single working demolisher can wreak havoc on the enemy’s ground units.

Object: The demolisher has suffered much damage.

The Demolisher has seen better days, but the structure hasn’t suffered any permanent damage. The parts you obtained should be enough to get it running again, at least temporarily.

Do your Worst

Matthias Lehner: You’re going to use this machine against the Scourge? You’re not going to win against them like that.

You can destroy hundreds… even thousands of them. But you won’t win. Not out here.

When you’re done playing with your machine, meet me to the north. There is an old army encampment. What I will show you will teach you a little bit about who you’re up against.

Use the Refurbished Demolisher to destroy 150 Decomposed Ghouls, 20 Frostskull Mages and 2 Bone Giants in the Valley of Lost Hope. Speak to Matthias Lehner at the First Legion Forward Camp when you’ve completed this task.

Matthias Lehner: You see? You killed your fair share, but for every one you destroyed, another rose from the dirt to take its place.

You don’t know what you’re up against, (name). Let me show you.

Army of the Damned

Matthias Lehner: You probably think you’re quite strong—fighting these undead and crushing their bones beneath your war machines.

That is nothing compared to the strength it took to create them.

I saw the prince do it himself. I can show you how it happened… if you’d like.

Matthias Lehner at the First Legion Forward Camp wants you to raise an army of 100 Ghoulish Minions

Matthias Lehner: The prince’s true power wasn’t his ability to make armies out of corpses… that was easy

But killing his own men, with whom he’d shared many battles… the prince’s true power was his ability to do what had to be done.

Futility (Horde)—- Futility (Alliance)

Matthias Lehner: Do you see now? Sending your men against the prince’s armies just swells their numbers.

I don’t expect you to understand… you’ll probably just end like the others. You’d best return to whoever sent you. They might be worried.

End
Koltira Deathweaver: There you are. Nice work down in the valley. The carnage was visible all the way up here.

Are you ok? You look like you’ve seen a ghost.

Cradle of the Frostbrood (Horde)—- Sindragosa’s Fall (Alliance)

Koltira Deathweaver: We need to keep our momentum going. Let’s not give the Scourge forces any respite.

Sindragosa’s Fall lies east just beyond the Valley of Lost Hope. The Cult of the Damned operate there, under close supervision of the Lich King’s undead Vrykul lackeys.

It is a place of great power, possibly a blue dragonflight graveyard. The feared Frostbrood are raised there from the bones of blue dragons.

An attack there would have great impact on the enemy’s access to Frost Wyrms. Are you up to it, (name)?

Koltira Deathweaver aboard Orgrim’s Hammer wants you to slay 5 Wyrm Reanimators, 8 Cultist Corrupters and 3 Vrykul Necrolords at Sindragosa’s Fall.

Koltira Deathweaver: Hail, (name).

You’ve done well, (name). You might want to rest for a while. You look a little pale.

Where Dragons Fell (Horde)

Matthias Lehner: A whole brood of blue dragons fell here. And now, one by one, they’re being raised by his servants.

He raised the biggest of them all himself. Bring me some bone dust from the whelps and I’ll show you exactly how he did it.

End
Matthias Lehner: Did you get the dust, (name)?

Note: Before you, Arthas the Lich King phases in replicating the Wrath of the Lich King cinematic intro where he rises Sindragosa from the ice ground.

End
Matthias Lehner: Even the mighty wyrms had to heed his call. How is a simple mortal like you going to resist him?

Time for Answers

Matthias Lehner: You have a lot of questions, (name). You’re the only one who can see me because you touched something that once belonged to him… don’t you remember?

You don’t know what it is? Well I can’t just tell you… that would make him really mad. He’s not just a prince anymore… he’s the king!

Meet me at the Court of Bones, north of Icecrown Citadel and you can see for yourself.

End
Matthias Lehner: There you are. I started to wonder whether you’d show up.

The Hunter and the Prince

Matthias Lehner: Before the prince became a king, he fought many battles… but only one where he came close to dying.

It was fought right here. After you let me show you what happened, you’ll understand everything.

Find a bloodstained stone and pick it up from the floor. You’ll see what happened.

Note: You become Arthas the Death Knight and you fight Illidan the Betrayer, reliving the duel from Warcraft III: Frozen Throne.

End
Matthias Lehner: After that fight, the prince realized what was holding him back was that he was still human… he could still feel… he could still bleed. He still had a heart.

The first thing he did when he became king was to rid of himself of it. He threw it down the pit where we first met. And you, (name), were the first person to touch it since.

Knowledge is a Terrible Burden (Horde)—- Knowledge is a Terrible Burden (Alliance)

Matthias Lehner: Now you know what you’re up against, (name). An opponent who no longer knows pain… remorse… or humanity. An opponent who will do anything to get what he wants.

The heart was his weakness and now he knows you’ve found it.

If you’re going to go back for it, you’d best bring help. He will not leave it unguarded again.

End
Koltira Deathweaver: Little kid’s ghost… Arthas’s heart… you’d better slow down… you’re making my head spin.

Argent Aid (Horde)—- Tirion’s Help (Alliance)

Koltira Deathweaver: There were rumors about the events you speak of among the Death Knights. I always expected the story to be more… symbolic.

We must warn others, but we must be discrete. As soon as the Lich King knows we’re making our move, he’ll move the location of the heart—we’ll never get a chance like this again.

The Horde and the Alliance have been infiltrated by the Cult of the Damned before. The Ebon Blade operates too close to the Scourge.

We have to speak to Tirion Fordring and his Argent Crusade.

End
Tirion Fordring: Heavy words, (name). If it were somebody else saying them, I’d be likely to judge them insane.

Tirion’s Gambit

Tirion Fordring: Just this morning, my scouts informed me of a Cult of the Damned procession leaving from Icecrown Citadel to the Cathedral of Darkness, bearing an artifact.

And now I learn that it might be Arthas’s own heart… a thing containing the last bit of his remaining humanity.

This is a sign of the Light. As long as such an artifact exists, there is a chance that Arthas Menethil can become a man again!

Meet me at the cathedral’s entrance. Be sure to bring a cultist’s hood—we’re going incognito.

Tirion Fordring, at the Crusader’s Pinnacle, wants you to obtain and wear a Cultist Acolyte’s Hood and meet him at the entrance of the Cathedral of Darkness, northwest of Icecrown Citadel

Note: At the Cathedral of Darkness, once you acquire the Cultist Acolyte’s Hood, walk to the bonefire on the right side of the door. There is Tirion Fordring disguised with other Argent Dawn agents.

Tirion Fordring: There you are.  Are you ready then? Once we start, there is no turning back.

You: I’m ready, Highlord.

Tirion Fordring: It’s time. May the Light give us strength.

Note: Tirion and the Argent Crusade agents walk slowly into the Cathedral of Darkness, and stand near a table close to the altar where the Heart of Arthas has been brought by the Cult of the Damned.  Arthas the Lich King walks in.

Tirion Fordring: Keep yours head down and follow my lead.

(Shortly after)

Tirion Fordring: Here it comes. Stand ready.

The Lich King is here. May the light guide our blades.

Arthas the Lich King: Uninvited guests? Did you think you’d go unnoticed inside my dominion?

I must confess—you were not altogether unexpected. I hope you find your final resting place … to your liking.

Tirion Fordring: You sound a little too confident. Especially considering the way our last encounter ended.

Arthas the Lich King: Last time we met, you had the advantage of fighting on holy ground. You’ll find that our situation has been … reversed.

Tirion Fordring: That might be, but I don’t need to stand on holy ground to run that disembodied heart of yours with the Ashbringer.

Arthas the Lich King: I call your bluff.  You’re a paladin after all.  Your obsession with redemption goes beyond the inane.

You surely wouldn’t destroy humanity’s only chance to redeem its most wayward son. You’d sooner die!

Tirion Fordring: The heart … the last remaining vestige of your humanity.  I had to stop it from being destroyed.  I had to see for myself.  And at last I’m sure …

Only shadows from the past remain.  There’s nothing left to redeem.

Note: Tirion Fordring charges with blazing-speed toward Arthas’ ice-encased heart … and destroys it. An immense flash of light blinds everyone. Tirion is knocked unconscious by this, while Arthas the Lich King is badly hurt, falling to his knees … barely holding himself with Frostmourne.

Arthas the Lich King: Arrrrrrrrgggggghhhhhh !!!!!!

Disguised Crusader: Tirion’s down. Defend him with your lives !

Arthas the Lich King: You … will pay for that, old man. Slay them all !

Note: The Cult of the Damned surrounds the Argent Crusade agents and clash in combat.  The Cult of the Damned is decimated with the sudden assistance of Highlord Darion Mograine and his Ebon Blade Knights. Darion opens a death gate to facilitate everyone’s escape from the Cathedral of Darkness back to the Crusader

2009 New York Comic Con: Share Your Questions

Written by Medievaldragon on . Posted in Blizzard Merchandise, Blizzard Products News, BlizzPlanet Site News, StarCraft 2 News, Upper Deck Entertainment, World of Warcraft News

I am gearing up with a press badge to attend the 2009 New York Comic Con to bring you as many details as possible of all Blizzard Entertainment products to be showcased at the event.  The event will take place through February 6-8. Among the companies coming to the New York Comic Con are: Pocket Star Books, Tokyopop, and DC Comics. Sideshow Collectibles, sadly, isn’t coming to the event this year (bottom). I will be in contact with some writers and with Upper Deck to find out if they are attending.

The line-up of products to be most likely showcased are:

  • World of Warcraft: Arthas
  • Starcraft: The Dark Templar, Twilight
  • Warcraft Legends Vol. 3
  • World of Warcraft: Death Knight
  • DC Direct World of Warcraft Action Figures
  • World of Warcraft Comic Book

One Blizzard product in particular I am hoping to hear about—crosses fingers—is the StarCraft Comic Book. My DC Comics contact wouldn’t budge to offer details a few days after Blizzcon 2008.  It was revealed in the BlizzCon comic sampler. DC Comics will make an announcement of this comic on 2009. The matter is when. New York Comic Con could be a good candidate for the announcement, as well as San Diego Comic Con (July).  It was at the San Diego Comic Con where the World of Warcraft comic book was first announced.

Keith R.A. DeCandido confirmed to be attending the event. I will corner him to get some details of the Starcraft Ghost; Academy trilogy (manga) and the Starcraft Ghost: Spectre (Pocket Star Book).  Aaron Rosenberg will be book signing copies of World of Warcraft: Beyond the Dark Portal. Jim Lee (Wildstorm) and Bill Roper (ex-Blizzard North) will be at the event too.

Pocket Star Books will be at booth 1402.  Tokyopop at booth 1621 and DC Comics at booth 1641. Grab your tickets online early. They are more expensive on-site.

Open to the Public:
Friday, February 6—1:00 PM – 7:00 PM
Saturday, February 7—10:00 AM – 7:00 PM
Sunday, February 8—10:00 AM – 5:00 PM

Got any questions for any of those companies about a particular product? Feel free to share your questions to ask them on your behalf.

Tokyopop Warcraft: Legends: Troy Lewter Interview

Written by Medievaldragon on . Posted in Blizzard Merchandise, Blizzard Products News, StarCraft 2 News, World of Warcraft News

TOKYOPOP Editor Troy Lewter sat down with NEO Magazine writer Lesley Smith to discuss all things Warcraft and StarCraft, giving her all the details on TOKYOPOP’s 22-book publshing program with Blizzard Entertainment, the creators of World of Warcraft, StarCraft, Diablo, and many others. Read the full interview. You can find the NEO Magazine article here (PDF).

And when you’re done reading that, make sure to check out details of StarCraft: Frontline Vol. 2, and Warcraft: Legends Vol. 2 now in stores!

Blizzard has been involved with the production of the manga every step of the way. Every element that appears in the manga has gone through a rigorous approval process with them, whether it

Ulduar on PTR Soon

Written by Medievaldragon on . Posted in Blue Posts, Dungeon & Raids, World of Warcraft News

Vaneras has revealed a few details about the upcoming new 25-man raid dungeon: Ulduar It will be partially available on PTR at some point in upcoming weeks with various hard-modes to tackle.  Blizzard is satisfied with how the Sartharion dungeon was designed and plan to create new dungeons with many hard-modes.  Ulduar will not be just for everyone. Even in normal mode it will be challenging. It is developed for those guilds that have geared up through Malygos, Naxxramas and Sartharion, yet those will find Ulduar a hard experience..

Blizzard Quote:
Ulduar will be available on PTR in the future, however we are planning on having several limitations in place so that we can control what can be tested at any given time. Ulduar will also not be available permanently like Naxxramas was in the WotLK Beta.

All this basically means that if there is something we want to test, then we will enable the zone and encounter so that it is available. If at some point there is something that we no longer want to test, then the zone will be disabled so that it is no longer available.

Keep in mind though, that there will be quite a few encounters to test in both the 10 and the 25 man versions, and there will also be a whole lot of “hard modes” and achievements to test.

We are quite pleased with how Sartharion and his drakes worked, so we would like to expand on that idea quite a bit in Ulduar and future raids. We are currently planning for most of the encounters to have “hard modes” that will allow for raids to increase the difficulty. Increasing the challenge will of course also mean an increase of reward level if successful.

Ulduar will be on PTR in the future, but we’re going to have tight controls in place on what can be tested at any given time. Ulduar will also not be up permanently like Naxxramas was in the WotLK Beta. If we have something to test, we’ll make the zone and encounter available. If we don’t, we’ll disable the zone.

That being said, there’s going to be a LOT of encounters to test in both 10 and 25 player modes. There will also be a whole lot of “hard modes” and achievements to test. We’re shooting for most all of the encounters to have “hard modes” that allow raids to increase the challenge and reward level if they’re up to it. We’re pretty pleased with how Sartharion and his drakes worked, and we’re going to expand on that idea extensively in Ulduar and future raids.

The reward for completing the hard modes are not going to be just achievement points, titles, or mounts, but improved, additional item rewards.

I think it’s safe to say that Ulduar will be a bit more difficult overall than Naxxramas, even without the hard modes. We’re still going to tune the zone for accessibility(*), but a raid group that’s done Naxxramas, Malygos, and Sartharion and obtained the gear from those encounters should be well prepared for Ulduar. Not only is the raid’s gear better, but players should now have some raiding experience under their belts. We also have a much more accurate picture of what guilds are capable of from a healing, damage, and tanking perspective then when WotLK first went live. If Naxxramas was the introduction to raiding 101 class for players who have never raided before, think of Ulduar as the second year class.

* There will be one optional encounter that is only tuned as a “hard mode” encounter.

I don’t think you have to worry about spoilers from Achievements, to be honest. Seeing achievement text before you fight a boss is like seeing a single piece of a large jigsaw puzzle. Sure, it’s something, but it’s nothing really without seeing the context of the encounter as a whole. I also expect achievements to be something tested late in the PTR process. Implementing them is one of the last parts of the development pipeline.

Winter Veil Ends on January 2

Written by Medievaldragon on . Posted in World of Warcraft News

By now most players have completed all the Winter Veil achievements and acquired their The Merrymaker title reward. If you are among the few who haven’t completed all the achievements, you should consider doing it asap. On January 2, the Winter Veil ends.  A very good reason to finish all the achievements is that if you complete all of the Seasonal world events year-round, you will get a special reward: Violet Proto-drake Mount.

For your benefit, finish the Winter Veil if you haven’t.  You can check out all of the achievements here. Don’t forget to visit the complete Winter Veil Guide by Maticus.

Voodoo Extreme 2008 Game of the Year Awards

Written by Medievaldragon on . Posted in General News, World of Warcraft News

Voodoo Extreme (Ve3D) has announced the 2008 Game of the Year Awards winners and Wrath of the Lich King won the Expansion Pack of the Year.  The fans are responsible for voting and selecting nominees for this Awards. As a Wrath of the Lich King player myself (since closed beta) I have to agree. This is a great expansion with various Quartermasters, outdoor daily quests, dungeon daily quests, new vehicle and mount mechanics for either quests or PvP and a great set of storylines among many other features.

Happy New Year to Blizzard and to our fans!

Teen Arrested For Suicide Remarks To WoW GM

Written by Medievaldragon on . Posted in General News, World of Warcraft News

The EndSights reports a teen was arrested on Monday after making suicidal remarks to a World of Warcraft GM in order to obtain virtual items for his character.  The GM immediately contacted 911 in good faith to offer assistance to the player. Shortly, paramedics and the Middletown police arrived to the home where the teen told the officers he was joking. The teen was taken under custody and charged with a first-degree misdemeanor for the stunt. For this matter, we advice fans to be careful with their jokes when contacting a GM after opening a ticket. The GM will call your bluff and contact the authorities to protect you.

Wrath of the Lich King: Leatherworking Recipes From Dalaran Vendor

Written by Medievaldragon on . Posted in BlizzPlanet Articles, World of Warcraft Guides, World of Warcraft News

Leatherworkers may purchase new Grand Master Recipes with two types of currency: Heavy Borean Leather or Artic Fur. These function like Emblems or Badges, except this currency comes from killing beasts throughout Northrend. The recipe prices cost either 3 Heavy Borean Leather or 2 Artic fur. The recipes have different pre-requirements ranging through Leatherworking level 400-440.

These are sold by Braeg Stoutbeard (Fur & Leather Trader) at the Mages Commerce Exchange district—coordinates [37,29]—in Dalaran. Take a look at all the 46 recipes below.

Name Cost Level Type

Pattern: Stormhide Stompers

 x 3

425

Leatherworking

Pattern: Eviscerator’s Facemask

 x 3

420

Leatherworking

Pattern: Giantmaim Legguards

 x 2

440 

Leatherworking

Pattern: Giantmaim Bracers

 x 2

440

Leatherworking

Pattern: Eviscerator’s Shoulderpads

 x 3

420

Leatherworking

Pattern: Eviscerator’s Chestguard

 x 3

420 

Leatherworking

Pattern: Revenant’s Breastplate

 x 2

440 

Leatherworking

Pattern: Eviscerator’s Bindings

 x 3

420

Leatherworking

Pattern: Revenant’s Treads

 x 2

440 

Leatherworking

Pattern: Eviscerator’s Gauntlets

 x 3

425 

Leatherworking

Pattern: Trollwoven Spaulders

 x 2

440

Leatherworking

Pattern: Trollwoven Girdle

 x 2

440

Leatherworking

Pattern: Eviscerator’s Waistguard

 x 3

425

Leatherworking

Pattern: Eviscerator’s Legguards

 x 3

425

Leatherworking

Pattern: Earthgiving Legguards

 x 2

440 

Leatherworking

Pattern: Eviscerator’s Treads

 x 3

425 

Leatherworking

Pattern: Earthgiving Boots

 x 2

440 

Leatherworking

Pattern: Polar Vest

 x 3

425 

Leatherworking

Pattern: Overcast Headguard

 x 3

420 

Leatherworking

Pattern: Polar Cord

 x 3

420

Leatherworking

Pattern: Overcast Spaulders

 x 3

420 

Leatherworking

Pattern: Overcast Chestguard

 x 3

420 

Leatherworking

Pattern: Polar Boots

 x 3

420 

Leatherworking

Pattern: Overcast Bracers

 x 3

420

Leatherworking

Pattern: Icy Scale Chestguard

 x 3

425 

Leatherworking

Pattern: Icy Scale Belt

 x 3

420 

Leatherworking

Pattern: Overcast Handwraps

 x 3

425 

Leatherworking

Pattern: Icy Scale Boots

 x 3

420 

Leatherworking

Pattern: Overcast Belt

 x 3

425 

Leatherworking

Pattern: Overcast Leggings

 x 3

425 

Leatherworking

Pattern: Overcast Boots

 x 3

425 

Leatherworking

Pattern: Swiftarrow Helm

 x 3

420 

Leatherworking

Pattern: Swiftarrow Shoulderguards

 x 3

420 

Leatherworking

Pattern: Swiftarrow Hauberk

 x 3

420 

Leatherworking

Pattern: Swiftarrow Bracers

 x 3

420 

Leatherworking

Pattern: Swiftarrow Gauntlets

 x 3

425 

Leatherworking

Pattern: Swiftarrow Belt

 x 3

425 

Leatherworking

Pattern: Swiftarrow Leggings

 x 3

425 

Leatherworking

Pattern: Swiftarrow Boots

 x 3

425 

Leatherworking

Pattern: Stormhide Crown

 x 3

420 

Leatherworking

Pattern: Stormhide Shoulders

 x 3

420 

Leatherworking

Pattern: Stormhide Hauberk

 x 3

420

Leatherworking

Pattern: Stormhide Wristguards

 x 3

420 

Leatherworking

Pattern: Stormhide Grips

 x 3

425 

Leatherworking

Pattern: Stormhide Belt

 x 3

425 

Leatherworking

Pattern: Stormhide Legguards

 x 3

425 

Leatherworking

Wrath of the Lich King: Enchanting Recipes From Vendor NPC

Written by Medievaldragon on . Posted in BlizzPlanet Articles, World of Warcraft Guides, World of Warcraft News

Enchanters have a very special way of getting new recipes outside of the Profession Trainer that doesn’t require to knock a dungeon around senseless over and over again; as was the case with dungeons in WoW Classic and Burning Crusade.  All you need to do is disenchant any green item drop you find from farming mobs or from the quest rewards to acquire Dream Shards.

This is a form of currency for Enchanters, similar to how you use Emblems of Heroism or Emblems of Valor to purchase armor, trinkets and weapons.  In this case, Enchanters use Dream Shards to purchase new recipes from a vendor. You can find Vanessa Sellers (Shard Vendor) at the Simply Enchanting building, next to the Violet Citadel in Dalaran at the Magus Commerce Exchange district. The catch is that you need to have Enchanting 425 to purchase and train the first recipes. A good incentive to dust off and start leveling your Enchanting profession.

Below you can take a look at all the Enchanting recipes available from this vendor.

425 Formula: Enchant Weapon – Icebreaker x 10
430 Formula: Enchant Cloak – Mighty Armor x 4
430 Formula: Enchant Bracers – Greater Assault x 4
430 Formula: Enchant Cloak – Greater Speed x 4
430 Formula: Enchant Weapon – Scourgebane x 10
430 Formula: Enchant 2H Weapon – Massacre x 10
430 Formula: Enchant Weapon – Giant Slayer x 10
435 Formula: Enchant Gloves – Armsman x 4
435 Formula: Enchant Cloak – Titanweave x 4
435 Formula: Enchant Weapon – Mighty Spellpower x 10
435 Formula: Enchant Weapon – Superior Potency x 10
440 Formula: Enchant Cloak – Wisdom x 4
440 Formula: Enchant Boots – Greater Assault x 4
440 Formula: Enchant Cloak – Shadow Armor x 4
440 Formula: Enchant Chest – Powerful Stats x 4
440 Formula: Enchant Boots – Tuskarr’s Vitality x 4
440 Formula: Enchant Bracer – Superior Spellpower x 4
440 Formula: Enchant Weapon – Lifeward x 10
440 Formula: Enchant Weapon – Berserking x 10
440 Formula: Enchant Weapon – Accuracy x 10
440 Formula: Enchant Weapon – Black Magic x 10

Chinese Wrath of the Lich King Leak Under Investigation

Written by Medievaldragon on . Posted in General News, World of Warcraft News

JLM Pacificreported there was a leak of the World of Warcraft: Wrath of the Lich King with a Chinese interface that allowed players to join North American servers. Links to said file were since removed. The9 and Blizzard Entertainment are investigating this incident.

Chinese players will need to be patient in the meantime to play the expansion. During the expansion’s midnight launch in New York, Frank Pearce told Wolrdofwar.net the following:

Blizzard Quote:
We are still going through the process of iterating on that, working with the different government authorities responsible for that, so we don

Icecrown Daily Quests Guide Part 1

Written by Medievaldragon on . Posted in BlizzPlanet Articles, World of Warcraft Guides, World of Warcraft News

World of Warcraft: Wrath of the Lich King offers many daily quests to entertain, and as good source to increase your economy. These are optional, but daily quests allow you to pay repair costs, to buy special mounts from the Sons of Hodir and Wyrmrest Accord, or to cost your gear’s enchants and jewels.

This time we will discuss the daily quests given at the gunships in Icecrown: Orgrim’s Hammer (Horde) or The Skybreaker (Alliance).

Some daily quests are not available right away. You require to do all the quests at the gunships, but eventually you will get access to all of the daily quests. Below you may read the Icecrown Daily Quests Guide Part 1 with links to our WoW Digger.

1. Not a bug

You have to collect 4 Dark Matters and summon a Dark Messenger at Aldur’thar as a spy to the Ebon Blade faction. You have to kill voidwalker minions that can be found around [54,28]. After killing its master and the minion, click the minion and click the Rod of Siphoning and make sure not to move. Your character needs to channel the siphoning for 5 seconds before you get to auto-loot the Dark Matter.

Quest NPC: Thassarian or Koltira Deathweaver

2. Drag and Drop

You must go to the south are of the Aldur’thar Gate to kill Bitter Initiates [53,46]. They drop Orb of Illusion x 3. The goal is to throw the orb of illusion to a Dark Subjugator. However, don’t aggro them and don’t engage in combat. You may stand 20 yards away and throw it from a safe distance by targeting them and clicking the orb in your inventory bag. A gargoyle will swoop down and grab the transformed Dark Subjugator, then it will drop him to the ground like a ragtag.

3. That’s Abominable

You will be given an Abomination Reanimation Kit to kill Icy Ghoul x 15, Vicious Geists x 15 and Risen Alliance Soldiers x 15. In order to use the Abomination Reanimation Kit you need to kill an Abomination to loot a Chilled Abomination Gut. Once looted, go to the southern side of the Mord’rethar Gate [69.60]. Click the Abomination Reanimation Kit in your bag to summon an Abomination. A pet bar pops up with a few abilities. Click a distant mob so that your abomination aggros all mobs in its trajectory. Use the Flatulate button a couple of times. Before your Abomination dies, hit the Burst at the Seams button to make your Abomination explode. You will kill many mobs, but be ready to run away if some remain alive. They will automatically aggro you. You will probably need to kill three or four Abominations to loot their Chilled Abomination Gut to rinse and repeat.

4. Blood of the Chosen

Go to Ymirheim [56,54] to kill 20 Vrykul. They are a bit spread around. If you are a healer or AOE class just run around aggroing at least four or five Vrykul with constant AOE to maintain threat. Then DPS them down. That way you get to finish this up quick.

Quest NPC: Knight-Captain Drosche or Warbringer Davos Rioht

5. Make them pay (Horde), No Mercy! (Alliance)

Unless you are into PvP in a PvE server, you can ignore this one. You will become PvP flagged. The goal is to kill 15 players (of the opposite faction) within Icecrown. You will get 13 gold 23 silver plus a Honor Bonus: 200 as reward.

Quest NPC: High Captain Justin Bartlett or Sky-Reaver Korm Blackscar

6. The Solution Solution  (Alliance), Volatility (Horde)

Your mission is to go south of the Mord’rethar Gate, at the Broken Front, to search on the ground for various items to create a dummy: Abandoned Helm x 3, Abandoned Armor x 3 and Pile of Bones x 3. Once you have gathered the items, go to a safe area and click the Volatile Oil item found in your bag. A dummy will spawn and a Frostbrood Skytalon (Frostwyrm) will swoop down to grab the dummy. It will explode in the sky.

Quest NPC: Chief Engineer Boltwrench or Chief Engineer Copperclaw

7. Retest Now (Alliance), Retest Now (Horde)

Go to Aldur’thar at [48,33]. Click the Diluted Cult Tonic in your bag before engaging in combat. It will give you a 30 minutes buff. After that start killing any mobs in the specified location. Loot 10 Tainted Essences. Once you got 10, click them in your bag to combine them into a Writhing Mass. Click the item near any of the three cauldrons at the specified location to complete the quest.

There is a random chance to get a special buff bonus after throwing the Writhing Mass into a cauldron: Agony of the Fallen Cultist (Spell Power increased by 60). Lasts 2 hours.

Quest NPC: Chief Engineer Boltwrench or Chief Engineer Copperclaw

8. No Rest for the Wicked [5]

You may need three or five people to do this quest. Go to Aldur’thar and enter inside the building – the door at coordinates [51,32].  Once within, at your right is a large table and many Cult Researchers. They are in groups of three. Although they have low health, their spells hit pretty hard for 3,000 shadow damage. Shadow buff or aura will help greatly. Kill them and look out for big chests. One on each end of the south end of the table is Alumeth’s Heart. The north end of the table has the Alumeth’s Scepter. Not far from the Scepter chest, to the north is the Alumeth’s Robes chest.  The last chest, Alumeth’s Skull, may be found on the west side (center) of the room.

Once all of them are gathered, click any of the items to combine them into Alumeth’s Remains. Go to the big crystal on the center north of the room and click Alumeth’s Remains to awaken him. DPS him down as fast as you can. He will be spamming mind control on a random player. If your healer is mind controlled too often, you might wipe if the DPS isn’t efficient.

Quest NPC: Thassarian or Koltira Deathweaver

9. Capture More Dispatches, Keeping the Alliance Blind

Horde: Use the SGM-3 item to destroy 6 Skybreaker Recon Fighters (if you are Horde). They fly all around the Valley of Fallen Heroes, west of the Aldur’thar Gate. Go to the northwest ledge of Ymirheim at coordinates [48,36]. Type /macro to open the macro window. Type the following:

/target skybreaker
/cast sgm-3

Drag the macro icon into your spellbar to use the keybind [1].  Spam the 1 button while on the ledge. You will shoot the SGM-3 at any nearby Skybreaker automatically and be done within a minute. Easy cake.

Alliance: Use the macro:

/target Orgrim’s Hammer Scout
/cast dart gun

Bring the 6 dispatches to High Captain Justin Bartlett.

Quest NPC:  High Captain Justin Bartlett or Sky-Reaver Korm Blackscar

10. Slaves to Saronite (Alliance), Slaves to Saronite (Horde)

Very straightforward. Go to the mine cave at Ymirheim located at coordinates [56,56] and free 10 Slaves. Some will be friendly, and some will attack you randomly. Beware the elite boss on the left side of the cave. There are also many val’kyrie casters flying inside the cave. Simply target a slave, and click their dialogue option to free them.

More Daily Quests will be added in Part 2 of this guide.

2008 Myndflame Christmas Machinima

Written by Medievaldragon on . Posted in World of Warcraft News, WoW Machinima

With Christmas right around the corner, Myndflame featured some of the best Machinima movies for the holidays. In addition to those listed below, Myndflame has a few more debuting next week including Johan’s version of “Winter Wonderland” sung by Arthus, and “The Grinch”, a community collaboration by Teagen, creator of “I’m too Pally”.

  • The Bells of Northrend, by Kamuraki, a frosty themed WoW video complete with the WoW band
  • To Home For Christmas, by Baron Soosdon. Another top notch movie by one of WoW’s leading machinima makers
  • Kael’thas and the Santa Claus, by Ian Beckman. The maker of Azerothian Super Villains has made this little film just for Christmas.
  • WuaG: The Winter’s Veil Whiners, by Mushanga. Frost Mages take over the Winter Veil celebrations. One for Gnome fans!
  • Ugly Goblin’s Christmas, by FireboltPro. A touching tale of a Goblin who comes good in the end.
  • Oxhorn’s Christmas Special, by Oxhorn. This old favorite makes a return for this special time of year.
  • Thrall’s Christmas Tree, by AFK PLAYERS. Thrall gives a difficult quest to a young Tauren.

Watch all these machinima videos below …

Warcraft Legends Vol. 3 Front Cover

Written by Medievaldragon on . Posted in Blizzard Merchandise, Blizzard Products News, Lore, Warcraft 3, World of Warcraft News

The front cover of the upcoming WARCRAFT LEGENDS VOL. 3 is now available. This manga book will hit bookstores on March 17, 2009 at the price of $10.99. Part three of this trilogy, continues the adventures of the tauren Trag Highmountain (from Warcraft: The Sunwell Trilogy) now an undead. The three stories within the manga are written by Richard A. Knaak, Christie Golden and Dan Jolley.

Christie Golden is known to be a World of Warcraft player on an RPG server. It would be interesting to see her take on a goblin disguised as the Greatfather Winter. This is also the first time we see Hemet Nesingwary in a printed story outside the game.

The exciting Warcraft: Legends adventure continues with this latest installment of stories set in the Warcraft universe. From the critically acclaimed team of Richard Knaak and Jae-Hwan Kim (Warcraft: The Sunwell Trilogy) comes part three in the continuing adventures of Trag Highmountain, the heroic tauren reborn as one of the undead. In “Crusader’s Blood,” a blood elf mage and a forsaken warrior embark on a quest of vengeance against a ruthless Scarlet Crusade captain.

From acclaimed writer Christie Golden comes the tale of a down-on-his-luck goblin named Krizz looking for a way to make some easy coin

Echoes of War Now Available On iTunes

Written by Medievaldragon on . Posted in Blizzard Merchandise, Blizzard Products News, Diablo 3 News, StarCraft, StarCraft 2 News, Starcraft: Ghost, Warcraft 3, World of Warcraft News

Blizzard has announced the Echoes of War soundtracks are now available on iTunes store allowing you to purchase individual tracks or the whole album.

Blizzard Quote:
Head on over to the iTunes store to get your copy of one or all of the 15 unique arrangements from Echoes of War: The Music of Blizzard Entertainment. This new album was recently released on CD, and has now been added to iTunes as well. It features 90 minutes of music in all, based on tracks from our games, including the upcoming StarCraft II and Diablo III. Individual tracks are available on iTunes for 99 cents each. For more details, check out the Echoes of War site or head to the Eminence Online Store to order a physical copy.

World of Warcraft: Beyond the Dark Portal Audiobook Announced

Written by Medievaldragon on . Posted in Blizzard Merchandise, Blizzard Products News, Lore, Novels, World of Warcraft News

A new audiobook has been announced by Tantor Media Audiobook. World of Warcraft: Beyond the Dark Portal was co-written by Aaron Rosenberg and Christie Golden. The audiobook is slated for May 2009. A narrator hasn’t been appointed, but hopefully it is Dick Hill again. The other three audiobooks were the first Warcraft books in the series. It’s great to see that recent books are getting the audiobook treatment and opens the possibility that more will be converted.

You can pre-order World of Warcraft: Beyond the Dark Portal audiobook here.

New Warcraft: Day of the Dragon Audiobook Sample

Written by Medievaldragon on . Posted in Blizzard Merchandise, Blizzard Products News, Lore, Novels, World of Warcraft News

Richard A. Knaak sends heads up that Tantor Media Audiobooks has released a new Warcraft: Day of the Dragon Audiobook MP3 Sample, narrated by Dick Hill, for those fans who would want to listen to a three-minutes recording prior to purchasing it. The Audiobook will be available in a few days on December 29, 2009.  You may listen to the MP3 Sample here.

Our recent interview with Dick Hill, if you missed it. It contains a different 4-minutes sample provided to us by Dick Hill.

Blizzplanet’s Blizzard Music: Echoes of War Drawing Contest

Written by Medievaldragon on . Posted in BlizzPlanet Site News, Diablo 2 News, Diablo 3 News, StarCraft 2 News, Starcraft: Ghost, Warcraft 3, World of Warcraft News

Celebrating the Christmas season, Blizzplanet launches a new contest that will chill everyone’s heart with joy. The prize of this contest is courtesy and sponsored by Eminence:

The Music of Blizzard Entertainment: Echoes of War

It contains music from Starcraft, Diablo II, World of Warcraft: Wrath of the Lich King, Starcraft: Ghost, Diablo III and Starcraft II. You can take home this product by participating in this contest. Ends on January 2, 2009 at 11:59 EST (New York time)

Simply folloiw and complete all of the instructions listed below:

  • Make sure to type your main character’s username and server. (Whether Battle.net or WoW—for winner announcement purposes)
  • Answer the following Trivia questions after visiting the official Echoes of War website: All the answers may be found here:
    (http://www.echoes-of-war.com)

    1. Who is the Eminence Artistic Director involved in the production of Echoes of War?
    2. What was the previous Namco game soundtrack produced by Eminence prior to Echoes of War?
    3. Mention six Blizzard composers involved in Echoes of War.
    4. Who is the principal conductor of the Eminence Symphony Orchestra?
    5. What Blizzard music composer created the Diablo 3 Overture music?
    6. Which Blizzard music composer inspired his themes from Africa and India music influences?
    7. What European orchestra did play the Diablo II expansion music?
    8. Mention three projects previously created by Kow Otani.
    9. Name the Echoes of War soundtrack title that Go Shiina arranged with Derek Duke.
    10. Listen to the four audio-samples and tell us which you like best and why.

  • Mail your submission at

Blizzplanet is currently spotlighted at the official World of Warcraft website. Read our Echoes of War review to find out what’s inside the prize’s box in detail.

Jeff Grubb Comments On Warcraft: The Last Guardian Audiobook

Written by Medievaldragon on . Posted in Blizzard Merchandise, Blizzard Products News, Novels, Warcraft 3, World of Warcraft News

Jeff Grubb is a legend among fantasy authors for his decades of experience in the field. He has worked for Wizards of the Coast Dungeons & Dragons (D&D), Magic the Gathering, Forgotten Realms, Dragonlance, Spelljammer, Al-Qadim, Marvel Universe, Pokemon, Thieves’ World, Wizkids, DC Heroclix and the Star Wars Miniatures: Rebel Storm.

In the Blizzard Entertainment worlds, Jeff Grubb will always be remembered along with Richard A. Knaak as the pioneers of the Warcraft novels. Jeff Grubb wrote Warcraft: The Last Guardian (2001) – the story about Medivih, Khadgar, Garona and Lord Lothar.  The story was based in the First War, inspired by Warcraft: Orcs and Humans (RTS game, 1994).

As reported a few days ago, I interviewed Dick Hill thanks to Richard A. Knaak.  Dick Hill is the professional narrator and actor that worked on the Warcraft: Day of the Dragon audiobook (Dec 2008). The Warcraft: Lord of the Clans audiobook (Feb 2009) and Warcraft: The Last Guardian audiobook (Aprill 2009).

As a follow up to the audiobooks interview, I contacted Jeff Grubb to get his feedback concerning the reprint of his Warcraft: The Last Guardian in the audiobook format. Read the interview below.

Medievaldragon: Hi Jeff. What are your feelings now Warcraft: The Last Guardian is getting published as an audiobook, narrated by Dick Hill?

Jeff Grubb: I am delighted to hear that Last Guardian is becoming an audiobook and that Richard “Dick” Hill is going to read it. I’ve been listening to more and more audiobooks on my commute – wrapped up the Patrick O’Brian Aubrey/Maturin books and just finished “The Yiddish Policeman’s Union”. I’ve become a fan of the format, and pleased to see how well my story has held up over the years.

Medievaldragon: Are you ever writing a new Warcraft or Starcraft book? The fans, and myself, miss you badly. It was a great work.

Jeff Grubb: I enjoyed my experiences writing for Warcraft and Starcraft, and should the opportunity present itself, would be glad to do so again. At the moment, however, my day job is building exciting worlds, characters, and situations for Guild Wars at ArenaNet, and while they have been very understanding about me continuing my freelance writing, they have given me the hairy eyeball when the subject of working with their biggest competitors come up. So for the moment, I must demure. smile

Medievaldragon: I have some random thoughts for you that I would want you to share with fans. You quit WoW some months ago, and I am not sure if I read you returned to play with some friends afterwards. How do you feel about Khadgar in Shattrath City? Garona Halforcen is making its return in the DC Comics World of Warcraft # 15-16 too. Both follow-ups bring so many great memories from your book. Dan Liberty might show up in the Starcraft II: Wings of Liberty video game.  I was a sad panda after finding out a few years ago you worked at that Pokemon gig, and later you joined the Guild Wars development team at some point. You would have done so much for the Warcraft universe at Blizzard Entertainment in my opinion. Hope to see you soon back in the Warcraft / Starcraft franchises.

Jeff Grubb: I played WoW heavily for a while, then quit, then came back earlier this year with a group of friends, then quit again. My big problem is that I play with Real World friends, who would then either outlevel me or quit to get their lives back, either option leaving my character an orphan. I had characters scattered around a half-dozen servers. As a result, I never got to end-game content – and never got to Shattrath. I’m glad to see that Khadgar survived and is pulling the races together, and wondered what happened to Garona.  If Daniel Michael Liberty makes it to Starcraft II (Originally I named him Danny, but he turned into a better character when everyone called him Mike), that would be great as well. My general attitude to my characters is to do my best by them, and not to feel bad when others continue their stories.

I also never say never, so I may yet come back to Azeroth.

Medievaldragon: Really hope you do. Thanks a bunch for responding to a community that loves and misses your work and legacy for the Warcraft franchise. Karazhan, Moroes, Khadgar, Medivh, Aegwynn, Garona, Black Morass. Great memories.

Dick Hill provided us an MP3 sample (4:00) of the Warcraft: Day of the Dragon Audiobook for your listening pleasure. The same narrator will work on Warcraft: The Last Guardian audiobook.