WoW Insider interviewed Tom Chilton (Kalgan) to discuss patch 3.1 and 3.2 features. Patch 3.2 will have a new battleground and more Argent Tournament juice. Nothing was mentioned about the secret new dungeon, but at least we get to hear Blizzard’s thoughts on the current and upcoming content. The new Dancing animations are still in production, new classes are in the plans for future expansions, new druid forms (yay), Housing is not in development yet, but they would like to tackle that at some point if possible. Read the full interview
What can you say about patch 3.2 and beyond?
Well, I guess I can tell you there’s a battleground and some more stuff in the Argent Crusade! I would say the biggest thing would actually be the [additional content coming to the] Argent Tournament itself so that would be one of those things to look towards. Also, inevitably, there’s going to be Icecrown Citadel and the confrontation with Arthas further down the line.
The Developers want all volunteer PTR testers to focus on the Equipment Manager. They want to square down any bugs still prevalent in this new feature that their QA Department may have overlooked. As you know, this feature was meant to be released along with patch 3.1 Secrets of Ulduar, but due to its buggy state, it didn’t make it in time to be released with patch 3.1. Blizzard wants your feedback and bug reports to be posted at this specific Forum threads USA or Europe.
Wryxian: As you know, the Gear Manager is being tested in this patch and we would like to request your help in testing it specifically. Please report your feedback and bugs so that we can ensure this new addition is of high quality.
Please use this thread to provide feedback on this feature. Thank you!
Blizzard is giving all World of Warcraft subscribers a One-Day Exempt Compensation due to the exceeded maintenance schedule and afterward-downtime caused by instability. This compensation will be reflected in your WoW Account page in the official website.
World of Warcraft saw many new features and additions added to the game with the launch of our latest content patch, Secrets of Ulduar. While we anticipated extended downtime for this patch, the actual downtime exceeded our expectations and after the realms came online players have experienced long petition wait times. At this time, many of the issues that caused these problems have been addressed and resolved.
In light of these circumstances, all European and Russian accounts that are active and in good standing will receive one free day of play time. This day of compensation should be applied and viewable in your account management page (http://www.wow-europe.com/account) within the next 7 days. We thank you for your continued support of World of Warcraft and we
As revealed last week by the book publisher Simon & Schuster, Inc. (Pocket Books), World of Warcraft: Arthas, Rise of the Lich King by Christie Golden was a complete success reaching # 16 in the New York Times Best Selling Books List (Under the Hardcover Fiction category) within barely 4 days after its official launch (April 21). The list appeared on New York Times Online this past Sunday. I was told recently that ARTHAS Collector’s Edition is almost sold out according to the publisher. Only 10,000 Collector’s Edition with Christie’s signature and wrapped in a leather-box were printed. You still have a chance at buying the few remaining while supplies last. Its hot and going with the wind. Hurry up! You can still order it exclusively here.
Rankings reflect sales, for the week ending Apr. 25, at many thousands of venues where a wide range of general interest books are sold nationwide. These include hundreds of independent book retailers (statistically weighted to represent all such outlets); national, regional and local chains; online and multimedia entertainment retailers; university, gift, supermarket, discount department stores and newsstands.
I have lately had the motivation to complete achievements and do stuff I have rarely done in the past 4 years since the original WoW beta. Fishing, while I did manage to max this profession on my original priest character, I did never bother to fish again. Specially after making my Blood Elf paladin my new main character.
I learned fishing on the paladin barely two or three days ago, mostly because my new obsession is to collect pets. Within a week or less I have gathered 54 pets, and now it is turn to gather those from Fishing rewards. Now that I have 363 fishing skill (without +skill), I decided to go after the Fishing achievements, and the Salty Title Reward.
That achievement is hard as hard can get because all of the requirements behind it. The harder requirements to get the Salty title reward are:
Collecting all the copper, silver and gold coins: The Coin Master
Master Angler of Stranglethorn
Mr. Pinchy’s Magical Crawdad Box
That probably gave some evil memory vibes to those who were lucky to accomplish those, and probably cause a gasp at those like me starting the Fishing profession. It is hard because it takes so many hours worth of your real-life time. The Master Angler of Stranglethorn requires you to win the … Booty Bay Fishing Contest. Now considering the Stranglethorn Fishing Stravaganza contest only happens on Sundays (once a week) and that there are maybe hundreds of fishers in your server—that’s a astonishing feat to accomplish.
For now, let’s just focus on the easiest Fishing Achievements, shall we? This time I will focus on Deadliest Catch. If you have never done it, you need to go to Zul’Gurub and fish Gahz’ranka. We have a Deadliest Catch guide to help you do this achievement in the shortest time possible.
Feel free to contribute to the Worldofwar.net Wiki or editing anything.
WoW Radio is pleased to announce “WoW Idol 2009”, sponsored by Blizzard Entertainment & 3 Point Entertainment. Show off your singing skills by submitting an original or parodied song based on the game, “World of Warcraft” from May 2nd – May 30th. Five finalists will be selected on May 31st. The finalists will then compete to become the next WoW Idol.
Upon becoming a finalist, your song will be featured on the WoW Radio website, available for download. On June 20th, three winners will be announced. Prize packages for the Grand Prize winner, second, and third place will be announced soon.
Official Entry Rules: The contest is open to everyone regardless of geographical location. Song submissions MUST be between three and five minutes in length. More than one submission is allowed, however, for obvious reasons, only one submission per person will be considered in the selection of finalists. Staff members and affiliates are ineligible to enter. To submit your entry, please email [email protected] and good luck.
Sleeping Dogs Productions will be discussing Machinima, World of Warcraft machinima in particular today on Seattle NPR affiliate KUOW’s radio program “The conversation.” He will be talking about Sleeping Dogs Productions’s “Mercy of the Sea”, the recent Stanford University Play Machinima Law Conference, and also the process and origins of Machinima. Listen to the conversation here.
Blizzard deployed various hotfixes yesterday to Ulduar, the Argent Tournament and some class hotfixes: Warlocks, Priests and Rogues.
Mimiron should no longer continue to cast Heat Wave after phase 2 is completed.
Players who are Champions of Exodar should now display the appropriate Exodar banner.
The Pollinate spell cast by the Forest Swarmer inside of the Conservatory of Life in Ulduar should no longer be spell stealable.
The Warlock ability Nether Protection will reduce spell damage by 30% instead of 60%.
If a player loses their Orphan Whistle at any time during the in-game Children’s Week event they can speak to a Matron in cities to receive a replacement.
The NPCs in the Hodir encounter will now cast Storm Power and Toasty Fire more quickly after being freed from Flash Freeze at the start of the encounter. Toasty Fire will also be cast more consistently throughout the fight.
Blind (Rogue) is now in the same diminishing returns category as Fear effects, but no longer shares diminishing returns with Cyclone (Druid).
The Warlock ability Death Coil now heals you for 300% of the damage done, up from 100%.
Mana Burn has been reduced to 10% mana burned (up to a maximum of 20% of the Priests mana), down from 13% (max 26%).
Mana Burn now causes Fear, Hex and Psychic Scream to break early when used.
Players can now obtain another orphan whistle from an orphan matron, even if they have completed all the associated orphan’s quests.
Blizzard released PTR 3.1.2 for testing, adding the new Argent Tournament Mounts, and a lot of class changes for Death Knights, Druids, Mages, Priests, and Warlocks. You can create premade characters level 80, so hurry up while it is possible to create them. You can test the Equipment Manager finally and a variety of Glyphs. Help by providing feedback on any bugs or suggestions while you can before these features make it into the live realms. Check out the full patch notes after the break.
This is a list of frequently asked questions on the PTR.
1. What is the current version of the PTR?
The current PTR client version is 0.1.2.9855
2. Will there be premade characters available for this testing phase?
Premade characters will be available to copy to the PTR for this phase of testing.
4. I have copied a character over to the PTR, but it is not showing up on the server. Why?
Characters copied to the PTR are put into a queue with everyone else that is trying to copy characters over. This queue can grow quite large, and extend the time that it takes to transfer characters over. Please check the character transfer status, if it says “pending” then your character is still in queue to be transferred.
If your character is transfered successfully, but is not showing on the server still, please copy another character over. We will be unable to deal with character copy issues on an individual basis.
5. When I try to log into the PTR realm, it says my username and password are wrong, what do I do?
Your PTR login may not directly reflect what your login is for live servers. The login information used for the PTR is separate from live, and is typically cached from several weeks prior to the PTR becoming available.
What you should do: Please try any current or old passwords when trying to access the PTR. If you have converted to a Battle.net account, please try both your battle.net login, and your previous logins.
If you previously had an authenticator on your account, and have removed it, you may still need to use the authenticator to access the PTR.
If after all of the above options you are still unable to access the PTR, you will have to wait until the next testing phase to try again. We will be unable to deal with PTR login issues on an individual basis.
New art textures have been added for Argent Tournament mounts. Any mounts already purchased from the Argent Tournament vendors will be updated automatically. Argent Tournament mounts with the old textures will still be available for purchase from the Argent Tournament vendors for a small Champion
I found Walter Simonson and his wife Louise Simonson at the 2009 New York Comic Con this past February 7, and took the opportunity to jump them with a few questions about the World of Warcraft comic book. Specially by then, issue # 15 had kicked in into newsstands introducing the return of Garona Halforcen—from the novel Warcraft: The Last Guardian. They were at odds trying to dodge the interrogation, but they were very sweet and kind to provide as much teasing as possible for those fans who haven’t yet subscribed to the official World of Warcraft comic book.
They are a very fun couple, and I loved the experience spending some minutes with them. The future of the comic book and the MMORPG look very interesting with more focus on the Horde, and certain events yet to come that will make the Alliance and Horde clash once more. We already saw what happened at the Wrathgate, and the continuation of that conflict between King Varian Wrynn and Garrosh Hellscream in the Secrets of Ulduar cinematic.
I am a subscriber of the comic book and know what’s going on. The comic book # 15-18 reveal why these two adversaries hate their guts … and Garona is in part, whether accidentally or not, responsible or blamed by the conflict between the Alliance and the Horde. Something big happened in Theramore during the second attempt to reestablish the summit between Thrall and Varian. Grab your copy to find out. The inclusion of Garona into the MMO is imminent no doubt. In the meantime, check out my video interview with Walter and Louise Simonson to get the excitement within you rolling.
Blizzard has released a glimpse of each of the official Argent Tournament Mounts for the Alliance and Horde factions. These screenshots allow you to see how they look like in advance. Some will have further changes though. These are the ones you can purchase with 5 Champion Seals and 500 gold (or less). The images also show you the graphics for the Faction Flags. Pretty items to show off.
In an upcoming content patch, faction mounts offered by vendors on the Argent Tournament grounds will be updated, and the mounts being offered will match the colors of the faction you choose to represent. What better way to champion the triumph of your legion than draping yourself in the colors and symbols of your allies?
Mounts already purchased at the Argent Tournament will be replaced with the updated mounts when this patch goes live. For those looking to get their hands on even more sweet rides, ten mounts using the original tournament look will be available for purchase from Argent Tournament vendors for 5 Champion’s Seals and 500 gold (faction discounts apply). To purchase these original mounts at the Argent Tournament, players must be either members of, or exalted with, the corresponding faction.
For those interested in hitting the tournament grounds when the patch goes live to check out the different mounts, all faction valiants will be riding the original mounts, while the updated mounts can be seen in the stables or ridden by faction champions.
Blizzard hotfixed two new issues yesterday in Ulduar. Fixes that will be VERY welcome by raid players, including myself. Auriaya’s Terrifying Screech had a long duration considering how fast a tank can die while healers are under its effects. It should now have a shorter duration, allowing healers to get back on action barely in time to keep the tank alive. However, there was a trade off to compensate as to not trivialize the entire fight. The Strength of the Pack damage has been increased. Sonic Screech damage has been reduced—Awesome !!! It was a headache.
Fixed an issue where Mimiron could randomly change targets while casting P3Wx2 Laser Barrage in phase 4. It is still possible for it to appear that he is turning quickly for an instant to shoot another direction, but this is just a visual bug that will be resolved in a future patch.
The Auriaya encounter has received the following changes: the damage of Strength of the Pack has been increased, the duration of Terrifying Screech has been reduced, the damage of Sonic Screech has been reduced, and the damage from Seeping Feral Essence has been reduced.
Blizzplanet has been online seven years informing Blizzard fans of many countries around the world including China, France, Germany, Italy, Poland, other European countries, Middle East, and various countries in Latino America—according to the traffic tracker. I am latino (Puerto Rican born in New York), and encourage more latinos to heed the call. Blizzard wants latinos to launch their own Blizzard games fansites in spanish and to become part of the Latin America Fansite Program. Incentives? You will have direct contact with Blizzard staff, free Blizzcon tickets for your staff and to giveaway, and other nice perks.
Spanish: Blizzplanet ha estado en la red mundial hace siete a
Update: World of Warcraft: ARTHAS has made # 16 in the New York Times Bestsellers List. The Rankings reflect sales, for the week ending April 25. This will show up on the New York Times Bestsellers list next Sunday under the Best Sellers Fiction category. Congratulations to Christie Golden and Blizzard Entertainment !
AMAZING !!! Recently, Blizzard Entertainment and Simon & Schuster, Inc. premiered the launch of World of Warcraft: ARTHAS, Rise of the Lich King on April 21. It is been only 8 days since it launched, and I just got word from the editor that the ARTHAS Collector’s edition is close to being sold out. If you were planning to get one, you’d better do it now! Considering there were only 10,000 copies of the Collector’s Edition, this is awesome news not only for Blizzard, the publisher and Christie, but for fans who will own the limited edition of the first Warcraft hardcover. It has a special collectible value.
Back on March, World of Warcraft: Night of the Dragon reached its fourth printing. WoW: Arthas is very likely to follow the same trend of best sellers. This book will impact the overall experience of fans who are preparing to face Arthas in the Icecrown Citadel. Allows you to understand the tragic life of the once noble paladin and prince of Lordaeron. The end of the book will leave many fans in shock when you find out what transpired within the Lich King’s mind during his four years hibernation prior to the events of World of Warcraft: Wrath of the Lich King.
In his dream, three entities battle for a sense of control: Arthas, Ner’zhul and the boy … who players know as Matthias Lehner (Arthas’s last remnants of humanity). Grab your Arthas Collector’s Edition while supplies last—and trust me, not many are left.
Six Ulduar bosses are got hotfixed last night to decrease damage of certain abilties, the hotfixes will be effective as soon as a rolling restart of your server is done. There was a hotfix for Priests’ Soul Warding and a good change to Spring Flowers (Noblegarden Achievement).
We’re currently in the process of making further difficulty adjustments via hotfix to the following encounters:
Ignis the Furnace Master
The Assembly of Iron
The difficulty of these encounters is being lowered in multiple ways. Some of the adjustments are live already, others will be live soon. Note that some of the spell tooltips for the encounter will not reflect the hotfixes being deployed until the next patch. As the hotfixes are deployed, the Service Status board will be updated.
Further adjustments are highly likely to some of the other encounters in Ulduar, but these were the highest priority encounters for us. We want to allow additional players to experience more of the cool Ulduar content.
Check out the complete list of hotfixes below:
Pure Saronite mining nodes have temporarily been disable in Ulduar and will return in the future.
The effectiveness of the Priest spell Divine Hymn has been reduced.
The Priest ability Soul Warding now only reduces the mana cost of Power Word: Shield by 15% instead of 30%. The tooltip for this spell will be updated at a later date.
Glyph of Mass dispel will now reduce the cost of the spell by only 35%.
The Emalon encounter has received the following changes: The total health of the Tempest Minions has been reduced and Emalon
Good news for those players who are groovy about collecting mounts. The Argent Tournament mounts will get a graphic overhaul to make them more unique and attractive. They will match the colors of the faction you represent too. The mounts will only cost 5 Champion Seals and … require 500 gold to be purchased. 500 gold sounds harsh no doubt, but taking in mind that the Argent Tournament quests give you an option of a sack of gold, and there are plenty of daily quests, you can easily make 300 gold a day if not more. These new mounts will be available in an upcoming minor patch (not yet live).
New updates about the Equipment Manager are available too. This feature will be released in a future minor patch.
In an upcoming minor patch, faction mounts offered by vendors on the Argent Tournament grounds will have their visual appearances improved. You will find that the mounts being offered will better match the colors of the faction you chose to represent. Mounts already purchased at the Argent Tournament will automatically be replaced with the updated mounts when this patch goes live.
The ten mounts using the original tournament look will then be available for purchase from Argent Tournament vendors for 5 Champion
I finished all the Noblegarden achievements yesterday, and decided to write up a short guide for those of you who haven’t started the world event. You can get a special pet reward through the Noblegarden Merchant with 100 chocolates (currency). Additionally, a good incentive to complete all the 10 achievements of Noblegarden is that completing all the world events year-round will get you a Violet Proto-Drake Mount. So get going buddies. Read the Noblegarden Guide.
Myndflame attended the Play Machinima Law Conference at Stanford University through April 24-25th as a panelist and shared his experience there on his blog. The event had the participation of various Machinima artists, law firms, Microsoft, Electronic Arts and Fred von Lohmann
(Senior Staff Attorney, Electronic Frontier Foundation). To learn more about the panels discussed visit the official Stanford University website. Below you can read Myndflame’s blog covering what happened at this two-day event.
First of all, imagine a remarkable variety of Machinima panelists (myself included!) in a room full of seasoned video game attorneys from the likes of EA, Microsoft, Blizzard, and some brilliant specialists in commercial litigation, copyright, intellectual property, and fair use from powerful law firms and legal organizations. Now add in professors, law students, and other Machinima Experts with a pile of writers, bloggers, and news organizations chattering away on their keyboards.
Trust me, not a single one of you could have possibly made it through the first day of this conference without questioning that this was actually happening. An entire day of panels and discussion entirely devoted to the future of Machinima Law!
So I’d like to tell you about everything, but I don’t have much time before I’m riding back over to the law center so here’s a quick rundown.
Blizzard issued new hotfixes yesterday in Ulduar, specifically for XT-002 Deconstructor and Mimiron. There were various class specific hotfixes that you would want to learn about (Priest, Rogue, Paladin, Shaman, Druid). The one that might affect raids is that Blessing of Wisdom and Mana Spring totem won’t stack. You can only have one or the other at a time.
Fear Ward will now properly be consumed whether a player is sitting or standing.
The Rogue talent Savage Combat should now properly be removed after leaving an arena match.
Greater Blessing of Wisdom and Mana Spring Totem will no longer stack as intended.
The trash mobs before XT-002 Deconstructor have gone through additional changes that should make them a little easier to get through.
The Ocular in Icecrown should be killable again using the quest item Eyesoar Blaster.
The quests “Shatter the Shards” and “The Guardians of Corp’rethar
World of Warcraft: Wrath of the Lich King’s Creative Development Art Director Glenn Rane is part of the line-up of speakers at the Gnomon Workshop Live throughout June 27-28 from 10am-7pm at the Soundstage 15, Television Center Building (TVC). This is a great opportunity for digital artists to get some quality time with Glenn Rane, but more importantly, Blizzard will have career recruiters at the event. Bring your portfolio and reels, and become a Blizzard Entertainment artist with all the benefits package and reputation behind it. One ticket allows full access to the 2-day weekend event. Student Tickets ($150), Advanced Registration ($ 175 – before June 1 while supplies last), On-Site ($ 225).
1015 N Cahuenga Blvd
Los Angeles, CA 90038
HOLLYWOOD, CA – The Gnomon Workshop is proud to announce its eighth Gnomon Workshop LIVE weekend to be held at the Gnomon School of Visual Effects in Hollywood, CA. The event will feature another incredible line-up of instructors and speakers in and out of The Gnomon Workshop library.
See presentations and demos by highly accomplished artists who will take you inside their own personal projects and processes. This event provides a rare opportunity to meet these artists, learn from their experiences, and discuss issues important to the entertainment industries. The artists in our line-up include Jordu Schell, Ben Procter, Scott Patton, Ian Joyner, Paul Richards, Alex Oliver, Chuk Wojtkiewicz, Chris Kirshbaum, Jonathan Berube, Glenn Rane and more to be announced. These artists have worked on such projects as Avatar, Cloverfield, Iron Man, Transformers, Tim Burton
WoW-Europe CM Vaneras posted a lengthy explanation to justify the removal of Exorcism in PvP. If you haven’t read it yet, or tested PvP yet, Paladins can no longer attack players with Exorcism. It is now a PvE only spell. At least for the time being. At a later point, when the developers have figured out a way to overhaul the Paladin’s burst damage, Exorcism might be brought back into the PvP scenario.
Vaneras: We made a change in the 3.1.1 patch to prevent Exorcism from being used on players. We didn
Before anyone goes “Medievaldragon is looking wayyyyyyy too much into it” or “ZOMG what a wild stretch, N00b”, I will go ahead and say that myself. In fact, I will tag this in my mind as a no-news item. Crygil came out with a thread that to be honest was very random and no apparent purpose at first glimpse. The poll thread in question is titled … How Do You Feel About Gnomes?. Remember that other thread about Gilneas where a few employees had a posting spree teasing Gilneas? Yea, that other “stretch post”. [ /facepalm ]
This new one deserves some attention out of curiosity and amusement. They are probably bored with the thousands-a-day threads they have to moderate, and are having some fun. Or maybe … just mayyyybe, are leaking stuff in a playful way? Hmm. Don’t mind me. I am not on psychiatric treatment unfortunately.
Nethaera and Bornakk jumped into Crygil’s thread to add their answers about How Do You Feel About Gnomes?. So we have two pseudo-teases now: Gilneas and Gnomeregan Part 2? That makes me scratch my forehead to the point I could open a hole there.
With the new Phase Technology used at the Wrathgate and at the Battle For Undercity (to name a few examples) and taking in mind there is a dropdown tool to choose whether you want to enter a normal or heroic dungeon—what if there could be two versions of Gnomeregan? The normal dungeon [lvl 28-35], and a new open dungeon like Hall of Champions where you could enter the restored Gnomeregan as a new city, with NPCs, quest-givers, High Tinker Mekkatorque sitting at its Gnomeregan Throne.
Maybe a new Battlegrounds within Gnomeregan … that would be a great and deserved story progression. And a very nice touch to the evolution of the MMO.
We claimed Gnomeregan back by defeating Mekgineer Thermaplugg, but we have no way to see Gnomeregan restored as a open to everyone city. Phase Technology is a very good tool to make it happen. Without making Undercity a dungeon, they created a phase where a level 40 character could be turning in the Razorfen Down quest to Dreadlord Varimathras. And at that very moment in time/space, a level 80 can be smacking the heck out of Varimathras and fighting King Varian Wrynn alongside Thrall and Sylvanas in The Battle For Undercity. Technically, there is no need to instance Gnomeregan. It could all be arranged with the Phase Technology so that after you do a quest, you become flagged, and from that moment forth you can only see the restored Gnomeregan as an open city where any Allliance player could go to interact with other players and NPCs like you do in Stormwind or Ironforge.
I am certain there would be a lot of Gnome players who would love this to happen. The New World of Warcraft is an evolving immersive world. Not a static one. We have now King Varian Wrynn involved in the world … past the Missing Diplomat questline for example. The battle at the Wrathgate is no more. Now we see Alexstrasza and Krasus sitting there. The same phase technology could be used around the world of Azeroth and Outland in very nice ways … say like the Emerald Dream, or adding new content and quests to places we have conquered in the past.
Is Crygil’s thread a stretch? Sure it could be. Still … it does bring up a good speculation and community discussion topic. Should Blizzard bring back Gnomeregan with Phase Technology? New Quests? New Battlegrounds within Gnomeregan City? Hell, It’s About Time !
Nethaera: I voted “hug”, but only because they make great cookies!
What the ….? They are spending too much time with Bashiok. [ROFL] (For the record, I met Bashiok and Nethaera at WWI 2008 and Blizzcon 2008 during the Fansites dinners, very nice and friendly folks … and fun.)
Blizzard is sharing with fans a list of known Ulduar [specific
] bugs they are aware of, but no hotfixes or solutions have been found at this moment to address them, which means these are on queue for a upcoming patch.
Here’s the current issues with Ulduar we’re currently investigating or are known and have no current fix.
Siege Engines that use Steam Rush while on a ramp sometimes fall through the world.
We currently have no fix for this, the workaround is simply to not cast Steam Rush on the ramps. The ability works fine in the Flame Leviathan fight and other flat ground.
Ignis sometimes will slag pot the offtank dealing with constructs.
The protections in place work most of the time, but we’re still investigating reports on this. Note that the protection is only granted if the tank is actively being melee’d by the construct. If players immobilize the construct and the tank backs away, the tank will not have the slag pot protection.
Kologarn can Stone Grip someone at the exact same time his right arm dies, leaving the player gripped for an extended time.
This is really rare, we located the issue, but a fix will have to wait for a future patch.
Kologarn can sometimes not respawn after a wipe.
UPDATE: We’re investigating this, but the current workaround is to soft reset the zone.
Mimiron will sometimes spray the room with his P3W X2 ability in phase 4.
UPDATE: We’re checking into this currently, and we’re combing through reports to try and nail down the specifics can trigger this.
Mimiron’s Aerial Command Unit can sometimes switch targets from the normal ranged tank to a different target in phase 4.
UPDATE: This behavior can be caused by the ranged tank moving outside the range of the Plasma Ball ability, which is 30 yards. We’ll update this in a future patch to create a phase 4 version of the spell with a longer range. The current spell has the shorter range to allow the ranged tank to move the Command Unit more easily in Phase 3.
Mimiron’s Assault Bots corpses don’t despawn after phase 3 ends, and they can hide mines with their bodies.
UPDATE: We’re going to have them vaporize after phase 3 in a future patch.
Some of the XT-002 Deconstructor adds can evade.
UPDATE: We’re investigating these reports.
The above isn’t the total list of all issues we’re checking out and fixing, some are visual only or are very rare.
The amount of work the Blizzard Developers and CMs have put into this patch is staggering, and not only with the release of patch 3.1 and the minor patch 3.1.1—they continue to apply hotfixes left and right. Bornakk has reported this week at least three hotfixes, the latest one posted yesterday April 21 right after the patch. Below and “after the break” you can see the very large number of 40 new hotfixes. If you missed the previous two lists of hotfixes I reported recently you can check them out here and here.
The Saronite Animus in the heroic General Vezax encounter has had its health increased.
The Mimiron hard mode has received the following changes: increased damage from Flames, increased damage from Frost Bomb (in heroic), increased damage from Water Spray, and increased the health and damage bonuses he receives from Emergency Mode.
The damage bonus of the Frozen Power talent should no longer affect boss creatures.
The buff players receive from Tenacity in Wintergrasp is now stronger.
Stoneclaw Totem should no longer put a shield on hostile targets.
For the trash mobs leading to Mimiron: the damage from a Clockwork Sapper
The Peninsula Education Foundation has started an Auction of a basket containing various top notch Blizzard items such as the three World of Warcraft Collector’s Editions including the original and its expansions, the oh-so-lovely-so-wanted Murloc Plush Toy, an Arthas Helm by Sideshow Collectibles (wait, when were these on sale?) and many other Limited Edition items.
The opening bid starts at $ 1,1000 and bids close on April 27 at 5pm PDT. The purpose of this auction is to benefit and support all schools in the Palos Verdes Peninsula Unified School District. It is a noble aim to help students obtain an education, in times of recession, that may provide them a good employment opportunity. This auction is not endorsed or supported by Blizzard Entertainment.
Online Auction Open! Let the Bidding Begin!
Make Your Bid to Support Peninsula Education Foundation!
Now is your chance to not only get all the great items you want, but to do it knowing you are helping support our organization and mission.
The Main Event is now open. The auction will run from April 17, 2009 to April 27, 2009, with proceeds going to Peninsula Education Foundation in order to support all schools in the Palos Verdes Peninsula Unified School District. Auction items range from exotic vacation getaways to donated items guaranteed to delight and surprise. So, tell your friends, family, community. Let the bidding begin!
They have an item of particular interest to World of Warcraft fans they
Patch 3.1.1 has been released, and Blizzard has provided the patch notes. There wasn’t a whole lot of bugs fixed, but certainly the main issue concerning dual-specs was ironed out. Another substantial fix was addressed for owners of GeForce2/ATI 7 Series. Check the patch notes below.
In order to address issues with the dual talent specialization system, all players will have their talents points refunded. Players who have purchased dual talent specializations will have both specializations reset. Glyphs will not be affected by this reset.
Characters who are not of the same race or class are once again able to view each others’ professions linked in chat.
Fixed an issue in which player and pet nameplates were appearing larger than normal.
It was caught in a hovering, jagged chunk of ice, the runes that ran the length of its blade glowing a cool blue. Below it was a dais of some sort, standing on a large gently raised mound that was covered in a dusting of snow. A soft light, coming from somewhere high above where the cavern was open to daylight, shone down on the runeblade. The icy prison hid some details of the sword’s shape and form, exaggerated others. It was revealed and concealed at the same time, and all the more tempting, like a new lover imperfectly glimpsed through a gauzy curtain. Arthas knew the blade—it was the selfsame sword he had seen in his dream when he first arrived. The sword that had not killed Invincible, but that had brought him back healed and healthy.
He’d thought it a good omen then, but now he knew it was a true sign. This was what he had come to find. This sword would change everything. Arthas stared raptly at it, his hands almost physically aching to grasp it, his fingers to wrap themselves around the hilt, his arms to feel the weapon swinging smoothly in the blow that would end Mal’Ganis, end the torment he had visited upon the people of Lordaeron, end this lust for revenge. Drawn, he stepped forward.
The uncanny elemental spirit drew its icy sword. “Turn away, before it is too late,” it intoned.
* * *
His evil is legend. Lord of the undead Scourge, wielder of the runeblade Frostmourne, and enemy of the free peoples of Azeroth. The Lich King is an entity of incalculable power and unparalleled malice—his icy soul utterly consumed by his plans to destroy all life on the World of Warcraft.
But it was not always so. Long before his soul was fused with that of the orc shaman Ner’zhul, the Lich King was Arthas Menethil, crown prince of Lordaeron and faithful paladin of the Silver Hand.
When a plague of undeath threatened all that he loved, Arthas was driven to pursue an ill-fated quest for a runeblade powerful enough to save his homeland. Yet the object of his search would exact a heavy price from its new master, beginning a horrifying descent into damnation. Arthas’s path would lead him through the arctic northern wastes toward the Frozen Throne, where he would face, at long last, the darkest of destinies.
Video Games Live recently performed their concert show at Austin, Texas to play various game themes including Blizzard Entertainment’s Warcraft III and World of Warcraft music soundtracks. Surprisingly, the VGL folks conducted a live interview with Jason Hayes at the concert over Skype. Find out what Jason Hayes said about his music composing experience in both Blizzard games. It is exciting to see Jason again after a long hiatus.
The composer left Blizzard a couple of years ago to pursue a new venture. I interviewed him back on 2005.