PTR 3.1 Ulduar: Kologarn

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Do you remember our recent Ulduar Exploring PTR 3.1 Coverage video? You know how tall is the Prison of Yogg-Saron from the upper level where the broken crystal dome is … down to where the icy pool is. It is very high. Well, we teleported to the Antechamber of Ulduar, I was walking alongside some players to open the door that leads to that hub chamber … and my, oh my! A sight froze us as something that wasn’t there before covered the whole screen … watching at us with a threatening look.

Behold Kologarn … a massive bonafide … Titan? This is by far the tallest boss in World of Warcraft, except maybe for Kil’jaeden. Probably taller than that Scourge robot roaming Zul’Drak.

The most notorious thing about this boss is that his hands are tagged as separate objects: Left Arm and Right Arm.

The boss has a few abilities under his arsenal:

  • Stone Grip: You will see onscreen a message: Kologarn casts Stone Grip. You can also listen to a voice emote: “I will squeeze the life from you!”. After this emote, he grabs a random player in his left arm. This does over 3700 physical damage to the affected target every second. Keep a healer keeping this target alive at all times. All DPS must be diverted to his left hand to make him release the player before he kills his victim.
  • Overhead Smash: He does around 8000 melee damage and decreases armor by 25% for 30 sec. It would be good to have some +Armor potions/elixirs to compensate.
  • Shockwave: When he yells: “Oblivion!!!” he casts an instant AOE causing nature damage to everyone in the party. On plate it hit me for 9547 damage. If a hunter keeps nature buff up on everyone, this helps a lot. With nature buff, I got hit for 6867 damage (1768 resisted). Keep everyone at full health at all times. This can kill a few players that are at half-health.
  • Petrifying Breath: Inflicts between 18000 to 21000 nature damage every 1 sec and increases damage taken by 20% for 8 sec. Don’t stand in front of Kologarn to avoid his breath.
  • Focused Eye-beam: You will hear a voice emote: KOL’TARISH. Shortly after, Kologarn shoots an eye-beam at a random target [usually a healer]. This eye-beam has two streams at the beginning. That’s your queue to start running away. Once the two streams unite into a single beam, it will chase the player across the ground for approximately 5 seconds, then he stops casting and it vanishes. As you may watch in the video below, I was panicking each time it was casted on me.

    From observation, it does 2384 nature damage (615 resisted) per tick.  If staying still doesn’t kill you, a healer should be assigned to keep the tank healer alive at all costs. In theory, the tank healer can stand still spamming heals on the tank and off-tank when the eye-beam is set on the tank-healer. Here concentration aura could do well. The only issue is that right after the eye-beam he casts Oblivion (6,000-9547 damage) which could kill the tank-healer.

PTR 3.1 Build 9637 Ulduar Raid Schedule March 4-6

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Daelo posted the new PTR 3.1 (build ) Ulduar Raid Testing Schedule. Start making arrangements with your guild, or schedule your testing time in advance. This will allow you to get a feeling of the event, but please submit your feedback and bug findings to the developers.

Blizzard Quote:

On the North American test realms:

Flame Leviathan (Normal, i.e. 10 Player Mode ONLY) – Tuesday Night, March 3 at 4PM PST (or after the PTR servers come back up) through tomorrow. We want a lot of testing on this, but take note that the Heroic version of this fight should NOT be tested at this time. Players should only form 10 player raids to test this. The Heroic/25 Player version is not properly tuned.
Ignis the Furnace Master – Wednesday night, March 4, starting at 7pm EST/4pm PST.
Hodir – Thursday night, March 5, starting at 7pm EST/4pm PST

On the European test realms

Flame Leviathan (Normal, i.e. 10 Player Mode ONLY) – Wednesday Morning, March 4 at 01:00 CET (or after the PTR servers come back up) through tomorrow. We want a lot of testing on this, but take note that the Heroic version of this fight should NOT be tested at this time. Players should only form 10 player raids to test this. The Heroic/25 Player version is not properly tuned.

Thorim – Thursday night, March 5, starting at 7pm CET.
Freya – Friday Night, March 6, starting at 7pm CET.

We should have General Vezax (EU), XT-002 Deconstructor (US), and Razorscale(EU) available for testing soon after this.

This schedule could change at a moment’s notice due to server, bug, or patch status. I’ll try to keep everyone informed as much as possible. Ulduar and the bosses to be tested will remain also open a variable length of time. How long they stay open depends upon a host of factors including designer availability, bug status, etc.

We also hope to have the zone open on off days for each respective realm for a longer period of time. We have a couple special versions of Patchwerk setup. One of them is called Patchwerk (DPS Test) and is essentially a massive training dummy for your raids. The other is Patchwerk (Tank Test), and he does not have a Hateful Strike, but his melee damage increases over time.

We’re very interested in seeing combat logs and parses for all raid testing on the PTR.

Quick Ulduar FAQ:

Q) Will there be testing available on Oceanic, Korean, or other time zones?
A) There will be some testing available. Flame Leviathan will be up for an extended time, for instance.

Q) Where’s all the trash?
A) We don’t have everything turned on for these tests, and this sometimes includes trash creatures before each boss encounter.

Q) Where’s the loot?
A) We don’t have this attached to bosses yet, but we’ll have loot hooked up soon.

Q) What about achievements?
A) These aren’t implemented yet.

PTR 3.1 Lifebloom Changes

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Lifebloom seems to have been nerfed yet again in the new PTR 3.1 patch update released today. However, the developers don’t share the sentiment.  Lifebloomd heals as much as it currently does in life realms. Just it costs more mana. The logic behind this is that with the changes in mana regeneration, they had to balance the amount of lifeblooms a druid can pump out in comparison with the mana capacity of other healers once patch 3.1 is released.

If you think about it, if Lifebloom remained as it is, with no penalties, when priests and shamans are suffering from a lower mana regeneration, Druids would be less strained spamming lifeblooms and topping the healing meters.

In that sense, I would have to question whether this is necessarily a nerf, when most other classes will experience different issues with their mana regen lowered.

Blizzard Quote:
Recently, Blizzard Entertainment [finally] installed the massive bronze wolfrider statue at the center of the new headquarters in Irvine, California. The replicas were given to Blizzard employees a couple of years ago, and a very few were seen on eBay for auction. The OCRegister Blizzard Blog has eight exclusive photos showing the installation of the 12-feet tall statue.

This statue was developed by WETA Workshops, a New Zeland-based film special-effects company that has worked with Stephe Spielberg and Peter Jackson and have been involved in films such as Lord of the Rings, King Kong, I, Robot and X-Men 3—to name a few. Personally, I have a feeling WETA Workshops is knee-deep in the development of the World of Warcraft film. But that’s something that hasn’t been confirmed.

Wolfrider Statue Lands On Blizzard Entertainment Campus

Written by Medievaldragon on . Posted in Blizzard Games News, Warcraft 3 News, World of Warcraft News

Recently, Blizzard Entertainment [finally] installed the massive bronze wolfrider statue at the center of the new headquarters in Irvine, California. The replicas were given to Blizzard employees a couple of years ago, and a very few were seen on eBay for auction. The OCRegister Blizzard Blog has eight exclusive photos showing the installation of the 12-feet tall statue.

This statue was developed by WETA Workshops, a New Zeland-based film special-effects company that has worked with Stephe Spielberg and Peter Jackson and have been involved in films such as Lord of the Rings, King Kong, I, Robot and X-Men 3—to name a few. Personally, I have a feeling WETA Workshops is knee-deep in the development of the World of Warcraft film. But that’s something that hasn’t been confirmed.

Blizzard Announces Arena Shoutcasting Contest

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

A lot of podcasters are going to love this.  Blizzard has a new contest to crown the best Arena shoutcaster. Simply download the video provided by Blizzard, and record your own commentaries and submit your entry. What are the prizes?  Dell Ultrasharp 2007WFP-HC monitor and a BlizzCon 2008 polar bear mount.  According to article 2 of the terns and conditions only participants age 15 and above; and the competition is opened to residents of France, in Belgium, in the United Kingdom or in Luxemburg, or anyone aged 18 or more residing in Germany, Austria, Sweden, Finland, Denmark, Norway, the Netherlands, Spain, Russia, or in Ireland, and who have an open subscription to the World of Warcraft game.

Blizzard Quote:
We’re proud to present our first http://www.wow-europe.com/en/legal/contests/arenashoutcasting-09.html

AT&T Renews Hosting Agreement With Blizzard Entertainment

Written by Medievaldragon on . Posted in Blizzard Games News, Diablo 2 News, Diablo 3 News, StarCraft 2 News, Starcraft News, Warcraft 3 News, World of Warcraft News

AT&T renewed their hosting agreement with Blizzard Entertainment, Inc. for online games over Battle.net and World of Warcraft servers. A press release is available.

Blizzard Quote:
AT&T Renews Hosting Agreement With Blizzard Entertainment, Inc. for Online Games

LOS ANGELES, March 3—Online gamers will continue to enjoy a rich and reliable gaming experience thanks to an agreement struck between AT&T* and Blizzard Entertainment, Inc. Today, AT&T and Blizzard Entertainment, Inc., a premier developer and publisher of entertainment software, agreed to a two-year renewal for hosted services in North America.

Blizzard Entertainment(R) is best known for its Warcraft(R), StarCraft(R), and Diablo(R) PC games as well as its massively multiplayer online (MMO) role-playing game World of Warcraft(R), which is available in eight languages and played by more than 11.5 million subscribers worldwide.** AT&T has been working closely with Blizzard Entertainment for 9 years, providing hosting for World of Warcraft and the Battle.net(R) online-gaming service.

“We’ve been pleased with AT&T’s service over the years, and we’re confident in their ability to continue to provide the quality support we need,” said Paul Sams, Chief Operating Officer of Blizzard Entertainment. “This renewed agreement allows us to stay completely focused on our games while AT&T applies its hosting expertise to help us offer the speed, reliability and security our players expect.”

Through multiple Internet Data Centers (IDC), AT&T will provide strategic hosting and proactive, 24/7 network monitoring and management for the online infrastructure of Blizzard Entertainment’s games and services. The AT&T Gaming Core Team will provide comprehensive networking support to Blizzard Entertainment.

The AT&T Gaming Core Team was formed in 2004 to meet the infrastructure needs of customers’ gaming operations across AT&T’s Internet Protocol (IP) network. The team consists of engineers and hosting specialists who provide round-the-clock support to companies offering MMO games. The team provides global, end-to-end support of customers’ gaming operations across AT&T’s hosting infrastructure, applications and IP network and supports trouble resolution, incident command and control, post incident review and root cause analysis.

According to the Entertainment Software Association, which represents computer and video game publishers, U.S. computer and video game software sales grew almost 23 percent in 2008 to $11.7 billion.

For more information on AT&T Hosting and Application Services, go to http://www.business.att.com/hosting.

*AT&T products and services are provided or offered by subsidiaries and affiliates of AT&T Inc. under the AT&T brand and not by AT&T Inc.

Wrath of the Lich King Nominated 2008 Game of the Year by BAFTA

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

The 2009 British Academy Video Games Awards has nominated World of Warcraft: Wrath of the Lich King for 2008 Game of the Year. The fans can cast their vote to decide this category’s winner at the following webpage. Vote entries will be closed on Monday 9 March 2009.

UK residents have an extra incentive to cast a vote by marking the checkbox to participate in a prize draw: Read the Terms & Conditions.

Voting for your favourite game is quick and easy. Simply click on the game you wish to select then complete the form below.

Voting automatically entitles you to enter the prize draw for a collection of goodies worth

PTR 3.1 Ulduar Patchwerk Test Results

Written by Medievaldragon on . Posted in Blizzard Games News, Blue Posts, World of Warcraft News

Yesterday, Sunday, Blizzard opened Ulduar with two copies of Naxxramas’ Patchwerk: One was tagged as DPS Test and the second was tagged as Tank Test. My group was able to kill the DPS test Patchwerk twice with some difficulty. However, we couldn’t kill the Tank Test dummy. We went as far as 1.3 million health.before he killed the tank. Daelo revealed the reason. It hits a 10% harder every 10 seconds. It is recommended to bring consumables and flasks to these tests in order to help fine-tune the event. Make sure to share your feedback about the Patchwerk DPS and Tank Tests at the following official forums thread.

Blizzard Quote:
Here will be a thread for everyone to post their test results from attempts against the two versions of Patchwerk on test.

One version is essentially just a normal patchwerk with double the HP for use as a DPS test. This is Patchwerk (DPS Test).

The other version we currently have is Patchwerk (Tank Test). This is Patchwerk without the Hateful Strike, double the HP, but most importantly every 10 seconds his melee damage increases by 10%. Not only are we looking to see just how long tanks can be kept up given maximum effort from the entire raid, but also how long can tanks be kept up with more limited numbers of healers.

Also, if there are suggestions for modifications or new versions of test Patchwerks, we’d love to here it.

On a side note, we’re working to get a test glyph vendor created. It won’t be ready for the next build to hit PTR, but we’ll have it later.

PTR 3.1 Ulduar DPS Test With Patchwerk

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Today Saturday, the WoW Developers want to test players DPS by placing a copy of Patchwerk inside Ulduar. The classes have had a lot of tweaking, specially the Tanks and the mana regen changes. In order to test these please join the Europe PTR in the evening. Visit the PTR 3.1 Bug Forums to report anything out of the normal.

Blizzard Quote:
Daelodev: So we have a version of Patchwerk at the entrance of Ulduar to be used for DPS testing. We’ll turn it on during various times of testing. Please post links to parsed combat logs here. This will be of great help to us!—source

PTR 3.1 Ulduar Exploration Video

Written by Medievaldragon on . Posted in Blizzard Games News, Dungeon & Raids, World of Warcraft News

On Thursday, US players attempted to test Hodir in the middle of crashes outside dungeons, and 3200 Queues to even login. In my case, half of our 10-man couldn’t zone in. And we couldn’t zone out. Since we couldn’t even get to start a single fight with Hodir, I decided to explore Ulduar. Not all of it, only the first floor.

The dungeon is simply awesome to behold with a lot of care to details in its interior architecture. It takes over 20 minutes to explore every corner of the place. As said earlier, Ulduar seems to be the prison of Yogg-Saron. That’s what I speculate based on visuals. The dome at the center of Ulduar is broken with pieces of crystal floating in a swirl of magic residual. Within the dome is a huge crater in the icy floor and a few broken chains hanging from the walls. What makes me think that Loken somehow broke the dome once he fell to the whispers of the old god. Hopefully we get to read some lore in the quests to confirm or debunk this.

Update: Confirmed. The big chamber with chains at the center of the dungeon is named: The Prison of Yogg-Saron.

In this video you will see the Ulduar tram. If you get to fall off the tram, just walk back to where the tram was and climb the stairs. There are ramps to get you back above. Watch the lengthy video. If you are on a slow connection, start the video and press pause to allow it to download while you browse other pages or websites. (20 minutes video)

View our 38 screenshots

Arthas Carries A Burden Deep In His Soul …

Written by Medievaldragon on . Posted in Blizzard Games News, Blizzard Product Reviews, Blizzard Products News, BlizzPlanet Articles, Lore, World of Warcraft News

The Balnir Farmstead has a past mystery … a place that holds a dark secret that no one but Prince Arthas Menethil knows. A secret that would be dragged within for years. A secret that would forever damn his soul.

  • Read our preview of World of Warcraft: Arthas, Rise of the Lich King.
  • Watch our video interview with Chris Metzen & Micky Neilson about Arthas, Rise of the Lich King and WoW: Stormrage
  • Participate on the World of Warcraft: Arthas Galley Giveaway.

PTR 3.1 Ulduar Testing Schedule

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Ok, we’re going to attempt to have some playtest sessions for Ulduar starting tonight and through this weekend.

The following is the tentative schedule for this weekend:

On the North American test realms

Hodir – Thursday night, February 26, starting at 7pm EST/4pm PST.

    To get to Hodir from the front of Ulduar, travel all the way through the exterior section headed straight until you teleport into the interior section. Go up the stairs, over the temporary bridge, then Hodir’s wing is to your right. The walls of his wing are ice covered and he’s at the end. Both 10 and 25 player modes are active. Post Hodir Feedback here.

Iron Council – Friday night, February 27, starting at 7pm EST/4pm PST

On the European test realms

Thorim – Friday night, February 27, starting at 7pm CET.
Freya – Friday night, February 28, starting at 7pm CET.

This schedule could change at a moment’s notice due to server, bug, or patch status. I’ll try to keep everyone informed as much as possible. Ulduar and the bosses to be tested will remain also open a variable length of time. How long they stay open depends upon a host of factors including designer availability, bug status, etc.

We also hope to have the zone open on Sunday for each respective realm for a longer period of time. We have a couple special versions of Patchwerk setup. One of them is called Patchwerk (DPS Test) and is essentially a massive training dummy for your raids. The other is Patchwerk (Tank Test), and he does not have a Hateful Strike, but his melee damage increases over time.

We’re very interested in seeing combat logs and parses for all raid testing on the PTR.

Quick Ulduar FAQ:

Q) Will there be testing available on Oceanic, Korean, or other time zones?
A) There will be some testing available. We do plan on allowing for extended testing on Flame Leviathan, and possibly other bosses. We want encounter designers to be present during testing, which makes testing during some time zones difficult.

Q) Where’s all the trash?
A) We don’t have everything turned on for these tests, and this sometimes includes trash creatures before each boss encounter.

Q) Where’s the loot?
A) We don’t have this attached to bosses yet, but we’ll have loot hooked up soon.

Q) What about achievements?
A) These aren’t implemented yet.

Plague Proto-Drake and Black Proto-Drake Rewards Removal

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Players who wish to get the Plagued Proto-Drake or the Black Proto-Drake rewards from the Glory of the Raider or Heroic: Glory of the Raider Achievements—you have a last chance to completing these achievements.

Rally your guildmates or get a very efficient PUG from known guilds to work together exclusively to get this done. Otherwise, you won’t see these rewards anymore. Ghostcrawler just announced these rewards will be removed from the game once Patch 3.1 goes live.

Blizzard Quote:
Ghostcrawler: Upcoming Glory of the Raider Reward Changes When 3.1 goes live, the rewards for

PTR 3.1 Equipment Manager Interface

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

The Gear Management System is the most awesome feature in the game besides the Dual Talent Spec.  Very simple and user-friendly. Once you set up your gear choices you can change gear with a single click. However, you need to switch gear manually. It won’t automatically change when you switch specs. Not a big deal.

The first thing you should do is to press (ESCAPE) to open the menu window.  Go to Interface, select Controls and look at the bottom to click the following checkbox: “Use Equipment Manager—Enables access to the Equipment Manager interface from the character frame.”

Close the Menu. Now press (C) to open the Character window.  At the top-right, above the glove slot you will now see a new icon that recembles a chestplate. When you click the chestplate icon, the Equipment Manager window pops up to the top-right of the Character window.

It contains 10 slots. Don’t attempt to drag items in there. That’s not its function. Instead, make sure you have all the gear worn you wish for your primary talent spec.  All you need to do is to click the red save button within the Equipment Manager window. You will get familiar from there forward—it looks exactly like the Macro window buttons.  After pressing the save button, you will see a textbox to type the title of your macro.  In my case, I named it Holy Spec.

Then you select any of the macro buttons.  Press ok. Voila.  That button will automatically choose all the gear you had at the moment you saved.  Now make sure to pick all the gear you want to use for your second spec.  Once you have all the gear, trinkets, rings, cloak, weapons and neck that you would use for your secondary talent spec—click the breastplate icon at the top-right to open the Equipment Manager. Now repeat the process by pressing the save button. All the new gear you have is automatically saved.  A new textbox shows up. Name it whatever secondary talent spec you chose. In my case, I named it Retribution. I selected a button for it.

Now you have two out of ten Equipment sets.  Play around by pressing the first button. I automatically wore all the gear I saved for my Holy spec.  A sound is played to alert you of the gear change. Press the second button, and all your gear changes to the second spec. In my case, all the retribution gear.  The video is only a test to show you the mechanics of how it works. I don’t have a retribution set, besides the Scourge Invasion set. Hope you like this new feature the developers have no doubt worked on and polished for a long time.. Watch the video below.

PTR 3.1 New LFG Tool Features

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

A very nice touch for those who complained about the LFG tool. This time the Blizzard developers have added new criterias to ease up the search of groups. The new option checkboxes ask you to specify if you are a:

  • Healer
  • DPS
  • Tank
  • Leader

Pretty options if you ask me. Let’s see how it evolves during the testing process. All fans are welcome to use the LFG feature instead of channels. This will help test and debug before it reaches the live realms.

Unless I have been living under a rock the past few patches, I noticed something I had not seen before, and which the developers had mentioned at some point they would add to the game. You can now access the battlegrounds from anywhere by pressing (H) key. That will open up the PvP window. Press the Battlegrounds tab. You will see the same window you usually do when talking to a Battlemaster. From there you can select Alterac Valley, Warsong Gulch, Arathi Basin, Eye of the Storm, and Strand of the Ancients.

 

PTR 3.1 LFG Tool New Feature

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

A very nice touch for those who complained about the LFG tool. This time the Blizzard developers have added new criterias to ease up the search of groups. The new option checkboxes ask you to specify if you are a:

  • Healer
  • DPS
  • Tank
  • Leader

Pretty options if you ask me. Let’s see how it evolves during the testing process. All fans are welcome to use the LFG feature instead of channels. This will help test and debug before it reaches the live realms.

 

PTR 3.1 Dual Talent Spec Feature

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

For those who haven’t had access to the PTR 3.1, we got screenshots and video of the Dual Talent Spec Feature. In order to benefit from this feature, you must go to a class trainer.  The trainer now has a new option below the unlearn talents option.  Select the Dual-spec option. You will be prompted to pay 1000 gold to learn this new feature.

   

Once done, you will automatically gain a new achievement. Open your Talent Tree window by pressing (N).  Nothing changes within the Talent Tree Window, except now you see a second button tab on the top-right of the window. The first button is your primary talent spec. The button below is your secondary talent spec.  Each has its own set of three talent trees and a glyph window.  Each glyph window is associated with any of the specs. So you can have two sets of glyphs.

   

 

Assign points to your talent trees for your primary spec.  Press the second button at the top-right to access the secondary spec window. You need to activate it before you can assign points.  Press the large red button at the top titled: “Activate these talents”. You will see a spellbar casting “Activate Secondary Spec”. Your mana pool will be completely depleted. Now you can set talent points to any of your secondary spec’s three talent trees.

Watch the video below to see all these steps and how it works.

PTR 3.1 Patch Notes

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

I just logged in into Broxigar PvE server to bring you coverage, screenshots and video of PTR 3.1—so stay tuned for any updates. In the meantime, below are the full patch notes. Remember, Blizzard hasn’t added all the Class changes to this patch. It will be added in upcoming PTR patches.

The latest test realm patch notes can always be found at
http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

The latest patch notes can always be found at
http://www.worldofwarcraft.com/patchnotes/

General

  • All Ground Mounts may now swim without dismounting the rider. Flying
      Mounts still may NOT, and will dismount the rider upon entering water.

  • Ulduar is now available for limited testing.  Please visit the Public
      Test Realms for more details.
      http://forums.worldofwarcraft.com/board.html?forumId=11572

  • Players at maximum level will now be able to visit their trainer to
      pay a one-time fee and access the dual talent spec feature.

  • A new Gear Manager feature has been added.  Players will now be able
      to save gear sets for easy gear switching.

PvP

  • Battlegrounds
      Players will now be able to queue for battlegrounds from any
      location.
      Seaforium Barrels can be looted while mounted, can now be seen from
      anywhere in the zone, and can now be found at the Central Graveyard.
      Teleporters can now be used while mounted and can now be seen from
      anywhere in the zone

Read the Class Changes below …

Classes: General

  • Hysteria, Tricks of the Trade, Enrage, Wrecking Crew, Death Wish,
      Arcane Power, Owlkin Frenzy, Beast Within, Avenging Wrath and
      Hysteria damage bonuses no longer stack together.

Death Knights

  • Blood Boil

PTR 3.1 Installer Available

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Around 3am EST, waves of fans started downloading the PTR 3.1 You can download it at the following link once you have logged in to your WoW Account. First, you needed to download the old PTR designated:

WoW-3.0.1.8874-PTR-US-Installer-downloader (old PTR installer)

Once you installed it, you would be prompted to download an updated Launcher. That’s when you actually download the PTR 3.1 which takes an approximate download time of 30 minutes on DSL/Cable.

PTR 3.1 US Character Copy Available

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

PTR 3.1 Character copy is available on US Realms with a queue downed to 4 days. Seems to be available randomly depending on how many people are copying their characters at certain intervals.  I have been checking every few minutes, reloading the page.

I was able to copy two characters on to Broxigar PvE server. The PvP server is named Anasterian. I will report an update once the installer is available. It is not at the moment. Keep trying to copy your character every now and then. Knowing how many people wishes to join, queues will be full often.

 

Review: World of Warcraft: Arthas, Rise of the Lich King

Written by Medievaldragon on . Posted in Blizzard Games News, Blizzard Product Reviews, Blizzard Products News, BlizzPlanet Articles, Warcraft 3 News, World of Warcraft News, Wrath of the Lich King Reviews

I finished reading the book and I am ready to tell fans my experience without spoiling much. At least nothing you haven’t already seen in Warcraft III. For those catching up, we got some World of Warcraft: Arthas, Rise of the Lich King galleys to giveaway to fans—courtesy of Simon & Schuster and Blizzard Entertainment.  A galley is an uncorrected proof (a special advance reader’s edition not-for-sale).  The advantage is that you get to read the book nearly two months ahead before they hit bookstores.

On to the review, Christie Golden has done an excellent work researching many previous books by other authors, and playing Warcraft III: Reign of Chaos and its Frozen Throne expansion. We get to see Arthas at age 9 and how his life and experiences shaped up what one day would be a Prince sacrificing everything zealously for his people, to be able to claim Frostmourne in order to defeat the dreadlord Mal’Ganis.

We see Sir Anduin Lothar, Khadgar and a young Prince Varian Wrynn arriving at Capital City to inform about the fall of Stormwind—an exact scene from World of Warcraft: Tides of Darkness by Aaron Rosenberg—but from the point of view of a young Arthas hiding on the upper gallery to witness the scene. We see how Varian and Arthas play together, except Varian had been trained since childhood, while Arthas was overprotected from such trainings by his father.

The love triangle between Kael, Jaina and Arthas is explored in-depth throughout two chapters and a half. Christie works her usual magic here developing feelings and passions. We get to briefly see many characters of the Warcraft universe, and various scenes from the point of view of Arthas.  We get to see that scene in Day of the Dragon when Lord Daval Prestor (Deathwing) was chosen to marry Calia Menethil when she was age 16. A scene from World of Warcraft: Beyond the Dark Portal when Muradin walks in into Capital City to find a young Arthas playing make-believe attacking illusory orcs with his training sword. This leads Muradin to volunteer to train him.

Something I found quite refreshing was the use of World of Warcraft festivities throughout the length of the book. Noblegarden, the Midsummer Fire Festival, the Hallow’s End, and the Feast of Winter Veil to develop the relationship between Arthas and Jaina together as years go by. As some people know, Christie Golden has been a World of Warcraft player for the past years on a RP-server. She knows the game with a passion.

Arthas visiting Durnholde Keep on behalf of his father, as he starts taking bigger responsibilities as a Prince. Meeting Thrall fight other adversaries at the Gladiator Arena. His induction ceremony at the Cathedral of Light where he was ordained a Paladin of the Order of the Silver Hand.

You will love how accurately Christie depicts the scenes from Warcraft III: Reign of Chaos word by word as things are said either in the mission briefings or the in-game engine’s cinematics—fleshing out those parts in between to connect with the next campaign maps.

For example, remember that scene where Arthas awaits Jaina? The soldier asks Arthas if they should help Jaina. Enter Jaina …. fleeing from Ogres. She turns around and handles them on her own with the help of a Water Elemental.

That scene when they find the plagued silo, find two elven priests and even a dwarven mortar team.  Then arrive to the granary and find an Abomination.

Jaina: “By the Light—- that creature looks like it was sewn together from different corpses!”

Arthas: “Let’s study it after we kill it, okay?”

The scene where Arthas calls Uther a traitor and disbands the Order of the Silver Hand. The Cunning of Stratholme. The search for Frostmourne and the apparent demise of Mal’Ganis. Walk the halls toward the throne room of Lordaeron Capital City. Find out what went through Arthas’ mind when touching the rose petals with his gloved fingers.

For continuity’s sake, we see Jaina Proudmoore and Magna Aegwynn (Medivh’s mother) in Theramore (from the pages of World of Warcraft: Cycle of Hatred by Keith R.A. DeCandido and the current DC comics / Wildstorm World of Warcraft Comic Book). As well as various scenes from the Wrath of the Lich King expansion with brief cameos of Tuskarr and Taunka races.

The book goes as far as Warcraft III: Frozen Throne’s Undead Campaign from start to end. There is only two major omissions that I have to acknowledge may have been due to space just 25 pages away from the last page. The lapse between fighting Sapphiron to entering the gates to the Inner Kingdom was completely skipped. And the major turn off is that the Forgotten One is not even mentioned as even happening.

The epilogue presents what happened these past four years with Arthas. He is been dreaming. And he awakes leading to the invasion to Orgrimmar and Stormwind and the events of Wrath of the Lich King. But what happened during those four years of dreaming? There has been an inner conflict within Arthas the Lich King’s head … between three minds striving for control: Ner’zhul, Arthas, and … who we are familiar with as Matthias Lehner (the ghost child). The end is shocking to say the least. And unexpected.

Except for those two events omitted, the book is accurate and loyal to the events of Warcraft III: Reign of Chaos and Warcraft III: Frozen Throne. And offers much more with extra spice from Christie Golden. I can only say one thing about this. I (beep) love this book !!!

This book is an overdosed cocktail of lore and continuity that will numb your senses.

If you are a die-hard WarCraft lore fan you can’t miss this book.  If you are a World of Warcraft player who didn’t get to play previous Warcraft games—this book will be your best chance at catching up with Arthas’ past pre-Third War and it covers both: Warcraft III and its expansion accurately. Pre-Order World of Warcraft: Arthas, Rise of the Lich King … on sale: April 21, 2009.

Watch our interview with Blizzard’s Chris Metzen and Micky Neilson at the 2009 New York Comic Con for details of World of Warcraft: Arthas and the World of Warcraft: Stormrage book.

New Rise of the Lich King Stein Collection

Written by Medievaldragon on . Posted in Blizzard Games News, Blizzard Merchandise, Blizzard Products News, World of Warcraft News

3 Point Entertainment had successful sales of the World of Warcraft Steins and launched a new series at the end of 2008.  They have established themselves so well in the World of Warcraft market that a new collectible series based on Wrath of the Lich King has been announced recently.

Featuring Arthas the Lich King, the new stein comes in two flavors: Epic Collection for $89.99 and the Legendary Collection for $174.99. These new steins will be available on late April and late May.

Blizzard Quote:

Epic Collection

  • Shipping late April
  • Incredible Alex Horley artwork
  • Fine-grain stoneware with bas-relief sculpting
  • Sculpted pewter lid
  • Limited production
  • Purchase 2+ steins and pay only $12.95 shipping/handling on your total order!*

Legendary Collection

  • Shipping late May
  • Limited to only 750 steins worldwide
  • Hand signed by Alex Horley
  • Exquisite enhancements including premium hand painting (See FAQ for more details)
  • Limit 1 stein per customer
  • Purchase 2+ steins and pay only $12.95 shipping/handling on your total order!*

World of Warcraft # 16—The Return of Cho’gall

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

As revealed by Chris Metzen and Micky Neilson in our 2009 New York Comic Con video interview, The first Ogre Magi transformed by Gul’dan with the Runestone of Isle of Caer Darrow is back. Cho’gall did not die with the two axes to his chest, as depicted in the Pocket Star Book World of Warcraft: Beyond the Dark Portal.

Cho’gall is the leader of the Twilight’s Hammer Clan and in this upcoming issue # 16 he is at the chamber of … C’Thun in the Ahn’Qiraj Temple.

Blizzard Quote:
In the latest issue of the World of Warcraft comic, Broll receives a mysterious summons away from Theramore on the eve of the summit between King Varian and Thrall. Garona is taken captive by the Forsaken, but to what end? Plus, the return of Rehgar Earthfury! Check out the preview pages for yourself.

If you like what you see, you can visit Wildstorm for more information, locate a nearby comic store, or subscribe to the series directly.

2009 New York Comic Con Coverage

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

You can check out all the Blizzard products showcased at the New York Comic Con in our coverage page. I was there in person, digital camcorder on hand to be your eyes and ears.

Tokyopop had a manga book signing session with Chris Metzen, Micky Neilson, Keith R.A. DeCandido, Josh Elder and Grace Randolph. And showcased Warcraft Legends Vol. 3 and Starcraft Frontlines Vol. 2.

I interviewed Chris Metzen & Micky Neilson at the Simon & Schuster booth where they talked in-depth about World of Warcraft: Arthas and even awesome spoilers about World of Warcraft: Stormrage—heck, it is not even listed in Amazon.

DC Unlimited showcased the three new action figures: Lo’gosh, Night Elf Huntress Alathena Moonbreeze and Scourge Ghoul Rottingham.

DC Comics teased StarCraft # 1 comic book.

2009 NYCC: Tokyopop Metzen and Neilson Signing

Written by Medievaldragon on . Posted in Blizzard Games News, Blizzard Products News, BlizzPlanet Articles, Event Coverage, Movies, New York Comic Con 2009, StarCraft 2 News, Starcraft News, Starcraft: Ghost News, World of Warcraft News

We were at the New York Comic Con 2009 to bring you videos of the event. Today, you can watch the book signing session held at the Tokyopop booth where Blizzard Entertainment Senior VP of Creative Development Chris Metzen and the Senior Writer & Voice Director Micky Neilson joined book writers Keith R.A. DeCandido (Starcraft Ghost: Academy), Josh Elder (StarCraft: Frontline Vol. 1) and Grace Randolph (Starcraft Frontline Vol. 2) to meet and greet fans.

At the end of video # 2 you will see Chris Metzen, Micky Neilson signing the Starcraft Comic Book Posters exclusively for our giveaway to fans. They are also signed by the manga writers. If you want the opportunity to win one of these signed posters follow the link to participate.

If you were at the event, you will probably have great memories to share with your friends and guildmates. Enjoy.


Video # 1

Video # 2

Win a Warcraft Legends Vol. 3 Giveaway

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

This week I am shipping a Warcraft Legends Vol. 3, courtesy of Tokyopop, to a lucky fan that participates in this giveaway. All you need to do is to type: I WANT A WARCRAFT LEGEND at the following thread.

There you can read a very interesting round up of one of the stories within the manga concerning Trag the tauren (from Warcraft: The Sunwell Trilogy) who returned from the grave as a undead.  His journey brought him to his people seeking help for his condition, just to meet betrayal from his brothers. Thrall gave Trag the means to regain his mind from the calling of the Lich King. Eventually, Trag reaches the icy wastelands with the quest to enact revenge against him.

Next week, It will be Blizzplanet’s turn for a giveaway. So stay tuned.

Blizzard Lead Producer Moves To New MMO

Written by Medievaldragon on . Posted in Blizzard Games News, Diablo 3 News, StarCraft 2 News, Starcraft: Ghost News, World of Warcraft News

Our network site, IncGamers, got the MASSIVE breaking news that WoW Lead Producer Jeff Kaplan has moved away from the World of Warcraft team to focus all his time and effort on the Blizzard Entertainment’s unannounced Next-Gen MMO.

He will still be participating in certain WoW development decisions, but his new tasks will keep him busy on the development of the next-gen MMO. This brings a lot of speculation vibe to it. Why reveal he’s moved to the next-gen MMO team? Why now? Fans wouldn’t have even figured out he was missing except for the BlizzCast Q&As that aren’t released so often.

Will there be a new Blizzcon this year? Are we witnessing hints of an impending game announcement this year?

Will this Next-Gen MMO be a resurrected Starcraft: Ghost game? The game was postponed, not canceled.  It is quite possible. Back on Blizzcon 2005, fans played Starcraft: Ghost multiplayer. It looked more like an MMO than a console game. Another possible hint this game could resurface is the four Starcraft: Ghost printed-format books in development. Simon & Schuster’s Pocket Star Books will publish Starcraft Ghost: Spectre by the end of 2009. Keith R.A. DeCandido has written around four chapters thus far.

Tokyopop will publish a manga trilogy titled Starcraft Ghost: Academy, aimed to be released throughout 2010. The Year of the Ghost. Speculations, speculations. Don’t we love that time of the year when Blizzard itches to tell something is being brewed in their headquarters?

Will it be a Starcraft MMO or Diablo MMO? It would be hard to tell. Back on 2002, two games were in development parallel to each other: World of Warcraft and Warcraft III.  Both games tied up lorewise with the introduction of the Night Elves, Tauren, Undead races and the Kalimdor and Northrend continents.

Starcraft 2 is now developed to be three separate episodes of around 30 maps each.  This could be seen as expanding the lore to introduce an MMO.  On the other side, we have Diablo 3. It hasn’t been revealed if it will be split into episodes, but last year it was revealed that the storyline in Diablo 3 wouldn’t be the end. The Creative Development Team has plenty of story to tell beyond Diablo 3. Whether that is via expansions or … coughs … a Next-Gen MMO, that remains to be seen.

Keep your eyes open through the summer for any Blizzard Worldwide Invitationals or Blizzcon announcements. It could very well mean the unveiling of the mysterious Next-Gen MMO. Big thumbs up to Jeff Kaplan and his team. Make us proud and make the best MMO experience possible.

Blizzard Quote:
Tigole: I wanted to take a moment to let the community know that I