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TOKYOPOP Michael Paolilli Talks About the Blizzard Mangas

TOKYOPOP posted a new article recently by Michael Paolilli – Production Artist—titled Michael’s Blizzard Blast, where he expresses his feelings working on the Blizzard mangas. He confesses he has been a Blizzard fan for a decade since the release of Warcraft II: Tides of Darkness, was hooked to StarCraft since 1998, and has a level 80 Hunter.  It’s great to know that the people behind the books and the mangas are deeply involved in the universes prior to working on their printed projects. You can read his article at TOKYOPOP.

Blizzard Quote:
My name is Michael Paolilli, and I am Production Artist here at TOKYOPOP. I put together all of the books we produce here, in particular the Blizzard titles Warcraft and StarCraft. I am also the Creative Consultant on those titles.

It is because of those two facts that I am writing to you today, to give you a small glimpse at the work behind our books.

First I will start with a little background. I have been a HUGE fan of Blizzard’s games since back in the mid to late 90’s when i got my hands on Warcraft 2.  But the game I really fell in love with was StarCraft, and Blizzard has had me hooked ever since.  When we here at TOKOYPOP relaunched our Blizzard co-pub program back in 2008 I jumped at the chance to not only continue, but be a part of our work on these best selling series.

GDC 2009: Blizzard’s Pardo: Sony, Microsoft Need New Forms Of Gameplay

Recently we reported that Rob Pardo confirmed that Blizzard and Microsoft are talking about the Xbox 360 successor.  They want Microsoft to learn from Nintendo. During the Luminaries Lunch at the GDC 2009,  Junction Point’s Warren Spector slashed at Rob Pardo with mockery … “I

Blizzard And Microsoft Talk Xbox 360 Successor For Next-Gen MMO?

Rob Pardo confirmed at the GDC 2009 that Blizzard Entertainment and Microsoft are talking about the Xbox 360 successor.  And by the looks of it they want its successor to have a keyboard and mouse peripherals and tools to allow MMO and RTS gameplay on consoles.  The potential is enormous. Imagine World of Warcraft, Starcraft: Ghost, Starcraft II and even Diablo III on PC and Consoles.  It is the culprit of the Next-Gen MMO no doubt.

The future is looking brighter for Blizzard and all its millions of fans if Microsoft can pull the right cards off its sleeve and places them into the table to make it possible.

Blizzard Quote:
Rob Pardo: “There are are so many games like we make at Blizzard that we don’t take to consoles because they don’t support the input device, and you end up with crappy ports. That’s why RTS games never do well on consoles,” he said.

“If I was them, I’d be sitting around trying to figure out what’s a cool input device that supports all types of new kinds of games.”—read more

Fifth Blizzard Game In the Works Update

Recently, Blizzard Entertainment added two job openings under the category titled Unannounced. I wrote an article about it a few days ago. We have now a few interesting bits concerning these job openings for a unannounced game.

UpdateMarch 24—The job openings mentioned in this newspost is indeed a brand-new game that has not been mentioned before.

1. This brand-new game is not a World of Warcraft expansion, and it is not related to the Next-Gen MMO.

2. In the present, the brand-new game is using the World of Warcraft engine merely for testing purposes.

3. The Client Software Engineer job opening is to hire the person that will have the responsibility to develop an engine from scratch for this game.  This new engine will be built depending on the skill and interest of the person hired for this position.

Whether this game is based on the three major franchises (Warcraft, Starcraft or Diablo) or a new IP, that remains unknown.

We encourage our readers who have the skills and fill the requirements for this job to step forward and submit a resume and code samples to resumes@blizzard.com.

BATTLE.NET 2.0 HAS LAUNCHED !!!

Starcraft 2 is closer than ever my brothers … BATTLENET 2.0 HAS BEEN LAUNCHED. IT IS OFFICIAL. You can now sign up to create a battle.net 2.0 account. Enter a good standing email address—probably non-gmail nor one that has given you issues before with beta signups.  Then you will receive an email verification to your inbox. Accept it by clicking the link emailed to you.

Once done, you have the option to merge your World of Warcraft account to the Battle.net 2.0 service.  This merge cannot be reverted.  Once you have merged your world of warcraft account, your old username and password are void. You will login into your World of Warcraft account and login into the game using your Battle.net 2.0 account login.

This is something to be EXCITED about guys. Starcraft II beta is upon us any minute. And that means Blizzplanet will giveaway some beta keys away courtesy of Blizzard Entertainment very soon. Stay tuned for any contests or giveaways.

via: starcraftwire.net

Blizzard Quote:
We

DeCandido And Rosenberg At Lunacon 2009

Keith R.A. DeCandido and Aaron Rosenberg are attending the 2009 Lunacon to take place at Rye Brook, New York.  The event will be held through March 20-22. Keith R.A. DeCandido is author of World of Warcraft: Cycle of Hatred.  Aaron Rosenberg is author of World of Warcraft: Tides of Darkness and co-writer of World of Warcraft: Beyond the Dark Portal.

Their scheduled programming doesn’t involve any Blizzard product discussion, but if you are planning to attend Lunacon, they would be glad to meeting you and signing your Warcraft and Starcraft books.  One of Aaron’s scheduled panels is Tribute to Gygax.
Description: The biggest name in the development of roleplaying games, and one of the few recognizable names in a low-profile field, Gygax was always a lightning rod for many people’s views about gaming, both from inside and outside the field. A look back at Gygax’s life and influence on the field..

Keith has an interesting panel titled From Book to Film:
Description: Why do some books make great movie adaptations, while others fail utterly? What are the problems inherent on moving between the two media? How do you make a book into a great film?

Send us your photos with Keith and Aaron taken at this event if you are attending. Below is my photo with Keith at the 2009 New York Comic Con.

 

CrossOver Games Support For DirectX 10 Linux and Mac Soon

I rarely post news outside the Blizzard games scope, but I thought this one was very interesting to share with Mac and Linux Blizzard gamers. Codeweaver—developer of the CrossOver Games—announced their roadmap for 2009 highlighted by their support of DirectX 10 right out of the box.—Full Article.

We’ve just shipped a lot of those ‘under the hood’ improvements for games out in CrossOver Games 7.2. We’re really pushing Direct X 9 support pretty far along, and getting ready to move on Direct X 10.

In the next few months, we’ll be shipping CrossOver Linux 8.0, and CrossOver Mac 8.0. That revision of our flagship product will bring support for IE7, modern QuickBooks versions, Quicken 2009 (at a nice speed), Photoshop CS3, and many many other improvements, particularly around Microsoft Office and specifically Outlook. —via Slashdot

2009 NYCC: Tokyopop Metzen and Neilson Signing

We were at the New York Comic Con 2009 to bring you videos of the event. Today, you can watch the book signing session held at the Tokyopop booth where Blizzard Entertainment Senior VP of Creative Development Chris Metzen and the Senior Writer & Voice Director Micky Neilson joined book writers Keith R.A. DeCandido (Starcraft Ghost: Academy), Josh Elder (StarCraft: Frontline Vol. 1) and Grace Randolph (Starcraft Frontline Vol. 2) to meet and greet fans.

At the end of video # 2 you will see Chris Metzen, Micky Neilson signing the Starcraft Comic Book Posters exclusively for our giveaway to fans. They are also signed by the manga writers. If you want the opportunity to win one of these signed posters follow the link to participate.

If you were at the event, you will probably have great memories to share with your friends and guildmates. Enjoy.


Video # 1

Video # 2

Blizzard Lead Producer Moves To New MMO

Our network site, IncGamers, got the MASSIVE breaking news that WoW Lead Producer Jeff Kaplan has moved away from the World of Warcraft team to focus all his time and effort on the Blizzard Entertainment’s unannounced Next-Gen MMO.

He will still be participating in certain WoW development decisions, but his new tasks will keep him busy on the development of the next-gen MMO. This brings a lot of speculation vibe to it. Why reveal he’s moved to the next-gen MMO team? Why now? Fans wouldn’t have even figured out he was missing except for the BlizzCast Q&As that aren’t released so often.

Will there be a new Blizzcon this year? Are we witnessing hints of an impending game announcement this year?

Will this Next-Gen MMO be a resurrected Starcraft: Ghost game? The game was postponed, not canceled.  It is quite possible. Back on Blizzcon 2005, fans played Starcraft: Ghost multiplayer. It looked more like an MMO than a console game. Another possible hint this game could resurface is the four Starcraft: Ghost printed-format books in development. Simon & Schuster’s Pocket Star Books will publish Starcraft Ghost: Spectre by the end of 2009. Keith R.A. DeCandido has written around four chapters thus far.

Tokyopop will publish a manga trilogy titled Starcraft Ghost: Academy, aimed to be released throughout 2010. The Year of the Ghost. Speculations, speculations. Don’t we love that time of the year when Blizzard itches to tell something is being brewed in their headquarters?

Will it be a Starcraft MMO or Diablo MMO? It would be hard to tell. Back on 2002, two games were in development parallel to each other: World of Warcraft and Warcraft III.  Both games tied up lorewise with the introduction of the Night Elves, Tauren, Undead races and the Kalimdor and Northrend continents.

Starcraft 2 is now developed to be three separate episodes of around 30 maps each.  This could be seen as expanding the lore to introduce an MMO.  On the other side, we have Diablo 3. It hasn’t been revealed if it will be split into episodes, but last year it was revealed that the storyline in Diablo 3 wouldn’t be the end. The Creative Development Team has plenty of story to tell beyond Diablo 3. Whether that is via expansions or … coughs … a Next-Gen MMO, that remains to be seen.

Keep your eyes open through the summer for any Blizzard Worldwide Invitationals or Blizzcon announcements. It could very well mean the unveiling of the mysterious Next-Gen MMO. Big thumbs up to Jeff Kaplan and his team. Make us proud and make the best MMO experience possible.

Blizzard Quote:
Tigole: I wanted to take a moment to let the community know that I

2009 NYCC: Metzen & Neilson Pocket Books Signing Video

Many Blizzard fans attended the 2009 New York Comic Con for the opportunity to meet the thundergod Chris Metzen (Senior VP of Creative Development) and Micky Neilson (Senior Writer & Voice Director) during the Simon & Schuster book signing session.

There were a lot of happy fans handing over their copies of World of Warcraft: Night of the Dragon, the Comic Book Vol. 1 hardcover, even the Wrath of the Lich King Collector’s Edition Art Book. I remember one of the fans brought the wall-mounting accessory of the Frostmourne sword replica to be signed. It was a fun experience to both Alliance and Horde players; and the developers were quite satisfied and passionate about the fans’ reactions.

Blizzplanet and WorldofWar.net was there to interview both Blizzard developers, and to record most of the book signing session. Below you can watch all three videos.


Video # 1

Video # 2

Video # 3
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