WIldstorm has released preview images of Starcraft # 6 featuring Jim Raynor and the War Pigs. In this preview we learn that Jim Raynor and the leader of the War Pigs, Cole Hickson, met each other when they served different units during the Guild Wars. Cole Hickson saved Jim Raynor from a dirty situation, and a year later Raynor returned the favor.
If anything this sneak peek reveals a little bit of what Jim Raynor’s outlaw days before becoming a Confederate Marshall was, and very likely — don’t quote me on this — we might learn more about his Guild Wars adventures in the upcoming novel Starcraft: Heaven’s Devils.
Austin: Check out below for an exclusive preview of StarCraft #6 – where we find the War Pigs surrounded by Zerg and about to be incinerated by the Protoss. And things are going to get worse before they can possibly get better.
Simon Furman, Federico Dallocchio and Mike S. Miller are doing a bang-up job on the StarCraft ongoing. Are you guys checking it out?
The War Pigs mourn the death of one of their own, aware that their own days are now meagerly numbered. There’s no way forward and no way back, and an all-out suicidal tilt at Tamsen Cauley seems teh only remaining option. But, behind the scenes, a powerful enemy of Cauley is making his own move. And the War Pigs are a resource “Ghostmaster General” Leonid Celsus could sorely use right now!
On sale January 27, 32 pg, FC, $2.99 US
Written by Simon Furman
Art by Mike Miller
Cover by Carlos D’Anda
Starcraft # 4 just arrived home, with a couple of surprises. The War Pigs continue their hunt for Jim Raynor throughout zerg-infested worlds. Their informant, Denny Houston, died in issue # 3 before revealing which of these worlds to find him. Extrapolating the worlds visited by their informant in the past three months, they arrive to Turfa Dei’s homeworld … Planet Agria. Hudderstown Colony. August 13, 2502.
Agria is one of the planets we visited in our Starcraft II: Wings of Liberty single-player hands-on gameplay at Blizzard’s campus back on July 20th. Fans had a shot at the single player at Blizzcon, PAX and GameCon too. The other revelation about Turfa Dei is that he has a high Psi-Index. In this issue, he was able to resist a Ghost sent by the Dominion, and sensed it. That places Turfa Dei—one of the members of the War Pigs, as a free Wrangler.
Starcraft Ghost: Nova by Keith R.A. DeCandido introduced for first time the concept of a wrangler (categorized as a Psi-index 3.5), and the recent story War-Torn by Paul Benjamin and Dave Shramek in Starcraft: Frontline Vol. 3 made good use of another wrangler named Randall (awesome character on the chaotic-evil and cynical-sarcastic level). It will be very useful for the War Pigs to have a wrangler among their own, able to sense nearby Ghosts, or resisting psi-attacks not only from ghosts, but … from Kerrigan and the Zerg?
It’s pretty good to see the comic book so early introducing planets and plots that tie-in with the Starcraft II single player, echoing Chris Metzen and Micky Neilson’s words of creating a cohesive universe across the licensed products and the game.
I am somewhat wondering why there was no solicitations for December. I might have answer from DC Comics / Wildstorm on that soon. You can subscribe to the Starcraft Comic Book here
The War Pigs are getting closer and closer to hunting down renegade marshal Jim Raynor, but obstacles and internal conflict continue to muddy the mission waters. Far-from-gentle giant Turfa Dei confronts the ghosts of his past while the team faces off against present day ghosts—the Dominion’s elite and deadly.
Written by: Simon Furman
Art by: Federico Dallocchio and Brian Denham
Cover by: Federico Dallocchio
Variant cover by: Shawn Moll and Sandra Hope
Simon Furman (The Transformers) posted on his blog that United Kingdom fans should expect StarCraft # 1 (Wildstorm Comics) to launch at local comic shops and newsstands on May 29. One of the comic shops selling it for 1.95 euros is inter-comics and Forbidden Planet (UK). He confirms our interview is ready. We are looking forward to hear from DC Comics and Blizzard soon once the interview’s final steps are complete. Some of the questions in this interview were provided by our own forum community members. Stay tuned.
Simon Furman: The first issue of Wildstorm
Just purchased a new scanner and uploaded neater scans of the 2008 Blizzcon exclusive’s Starcraft Comic Book preview. You can find all the image scans at the Scraftwiki. As mentioned a few days ago, Shawn Moll (Wildstorm Artist) informed me that the original creative team was changed some time ago. The art direction took a new turn. Just remember this comic book has not been officially announced by DC Comics nor Wildstorm.
I am heading tomorrow to the New York Comic Con at the Jacobs K. Javits Center to pick up my press badge, and to take pictures and video of the Hot Babes, and costumed fans. I will meet the DC Comics folks to get more details. Make sure to check back for any breaking news. Our Starcraft Comic Book Q&A is in progress already.
Shawn Moll (Wildstorm artist) shared the original concept art of Nuura shown in the BlizzCon exclusive Starcraft comic book ashcan (sampler). Shawn Moll informed he is no longer in the project, and most of the original team (i.e. writer and artists) and concepts for the Starcraft comic book have been changed. This is the norm with early project developments, and Starcraft fans are well-versed on Starcraft and Starcraft II alpha and beta changes throughout the development cycle.
Personally, I would have liked to see the original team in the first arc of the Starcraft comic book, but eventually some of them might. Those who are comic book enthusiasts know that writers and artists come and go between story arcs. As of last week, a DC Comics representative informed me there is no time window for the official press release announcement of the Starcraft comic book by Wildstorm. Visit us for new updates about this comic book. I will be at the New York Comic Con to interview Blizzard’s Chris Metzen and Micky Neilson and some DC Comics folks.
Below is a quote of what Shawn Moll responded to my queries.
The ship was an earlier version that I was dinking around with. When I was working on it, somebody had asked for “something like Serenity” and this was deemed “too much like Serenity”. I think it must’ve been the rotating thruster things on sides. I think they’re pretty cool, in general, but they certainly aren’t exclusive to the ship in Firefly, as I think you can see similar design elements in Star Wars, Bladerunner and various other sci-fi. Either way, I guess ya gotta start somewhere.
As I think I mentioned in an earlier post, they opted for another direction with the book and the original creative team is no longer involved, but down the road, when the new book does hit stands, I’ll post more of the art that I did when I was on the project. I’ve seen colored versions of some covers and pinups that I drew that I thought turned out pretty sweet, so I’d think you might be seeing some solicits before too long.”
Starcraft Comic Book artist Shawn Moll released two of the sketches found in the Blizzcon 2008 comic preview. The first image is one of the characters named Cole Hickson. The second image is the pencil sketch of the Blizzcon 2008 preview front cover. The female sniper is named Nuura Joss. DC Comics Wildstorm has not officially announced the Starcraft Comic Book. It is expected to hit stores anytime on 2009 as an ongoing series based in the Starcraft universe. The planning of this comic has been going on since March 2008.
As commented in the live blogging from Blizzcon 2008, Wildstorm will publish a Starcraft comic book series on 2009. The Blizzard Swag Bag (given to all Blizzcon attendees) contained this comic book sampler split in two halves: World of Warcraft: Ashbringer # 1 preview and the Starcraft Comic Book concept art pages.
Added some photos of the ashscan sampler to the Starcraftwire Wiki. Take in mind I don’t have a scanner. I used a very low quality digital photo camera in a very bad illuminated room. Now that you have been warned to the poor quality, take a look at the concept art. If you manage to scan them feel free to update the wiki.
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