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StarCraft II: Heart of the Swarm Launches in China – The Zerg Invades China Video

Written by Medievaldragon on . Posted in StarCraft 2 News

StarCraft II: Heart of the Swarm has officially launched in China giving native players the ability to upgrade into the new expansion featuring the “vengeance” single-player zerg campaign, additional units and other features.

Blizzard Entertainment shared a new wallpaper designed by Luke Mancini which portrays Kerrigan and the zerg in a look-alike inked ancient chinese pictographic style (is that even a description?). This wallpaper comes in different sizes and resolutions, so make sure to visit this page to download the appropriate resolution.

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Recently, Cloaken posted a link to a video that’s been viral spread around China which shows a zerg invasion in China — similar to the same promo seen in Paris. It’s real-life footage mixed with special effects and CGI.

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StarCraft II WCS American Premier League Season 2 Started July 15

Written by Medievaldragon on . Posted in StarCraft 2 News

The StarCraft II World Championship Series (WCS) America Premier League Season 2 started today. Blizzard Entertainment listed the schedule of each match throughout Monday, July 15 until Thursday, July 18th which covers the RO32 Week 1.

And the RO32 Week 2 schedule which covers Monday, July 22 up to Thursday, July 25.

Among the shoutcasters are Kevin Knocke, Tim Frazier, Andrew Dunne, Dan ‘Frodan’ Chou, Andre ‘Gretorp’ Hengchua, Ben ‘MrBitter’ Nichol, and Kevin ‘RotterdaM’ van der Kooi.

Videos will be available for those who miss the livestream at 3:00pm PDT each day. VODs can be found at the starcraft2.com/wcs and YouTube.com/WCSStarCraft

Visit the StarCraft II Website for the RO32 schedule.

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Sons of the Storm July 2013 Update – StarCraft II: Heart of the Swarm Concept Art & DC Comics StarCraft Graphic Novel

Written by Medievaldragon on . Posted in Blizzard Products News, StarCraft 2 News, World of Warcraft News

The Blizzard Entertainment “Sons of the Storm” artists website has been updated with delicious StarCraft II: Heart of the Swarm artwork. All three races get spotlight.

Among the artworks I see a concept art of the head of different Primal zerg and the flora of planet Zerus. Some icy scenes from planet Kaldir. Artwork shown in the Project Blackstone website such as the War Pigs Warhound. Some have been shown in the StarCraft II Short Stories webpage.

However, there are some never seen before — like the Dehaka concept.

As usual, the Sons of the Storm website is also showing artwork of upcoming licensed products such as the front cover of Diablo III: Book of Tyrael and the World of Warcraft: Vol’jin: Shadows of the Horde.

As I browsed through the 25 images, and reached the last one — my jaw dropped. Sharp-eye fans might remember this piece of artwork. This is the front cover of the DC Comics StarCraft Graphic Novel revealed by Hank Kanalz on July 2011 at San Diego Comic Con. Check out the 2011 SDCC coverage page to learn more.

The 120-page graphic novel is untitled still 2 years forward, but the writer was Simon Furman with art by Wei Wang. DC Comics hasn’t revealed details about the status of the StarCraft graphic novel since the SDCC 2011. Hopefully, the public view of this concept art heralds new details this upcoming SDCC 2013.

Make sure to watch Blizzplanet’s video of the Blizzard Licensed Panel (SDCC 2013) this upcoming Thursday, July 18th. Visit the Sons of the Storm website to view the recently added 25 images.

Sons of the Storm

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Panel Announcement – Blizzard Entertainment: Project Blackstone: The Great Transmedia Experiment

Written by Medievaldragon on . Posted in Project Blackstone, StarCraft 2 News

Micky Neilson announced an upcoming panel titled Blizzard Entertainment: Project Blackstone: The Great Transmedia Experiment. This panel will be held at the Hilton Costa Mesa on September 14th.

One-Day tickets cost about $30. To buy tickets visit Micky’s website.

Update (9-3-2013): dpershonock is taking video of this panel for Blizzplanet. Stay tuned to watch the video.


Blizzard Entertainment: Project Blackstone: The Great Transmedia Experiment

September 14 at 5:00 p.m. – 7:00 p.m.

Designed By: Micky Neilson, Cameron Dayton

The ambitious goal of Project Blackstone was to weave a narrative across multiple media, draw traffic to the StarCraft website, raise awareness of StarCraft short stories, and build hype for Blizzard Entertainment’s StarCraft II: Heart of the Swarm video game. The experiment was a success on many fronts, and Project Blackstone: the Great Transmedia Experiment will be an opportunity for the creators of Project Blackstone to share their insights, war stories and opinions on what transmedia really means, and where it’s headed in the future.

Saturday, September 14, 2013 5:00 PM – 7:00 PM (Pacific Time)
Location: Laguna Beach Room 2 & 3

Venue: Hilton Costa Mesa (MAP)
3050 Bristol Street
Costa Mesa, CA 92626

Website: http://wyrdcon.com/2011/2013-program/

 

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2013 Dragon Slayer Awards Voting is now open

Written by Medievaldragon on . Posted in Diablo 3 News, StarCraft 2 News, World of Warcraft News

The Dragon Slayer Awards 2013 opened up voting polls to choose the winners of several notable gaming categories such as:

  • Most Passionate Fan Base
  • Top Community Management team
  • Community Manager of the Year
  • Notable Gaming Personality

World of Warcraft is among the Most Passionate Fan Base category, and the category for Community Managers of the Year contains: Netahera, Bashiok, Zarhym, Vaeflare, Rygarius, Daxxari, and Nakatoir.

Notable Gaming Personality — Sha of Happiness is up there against Felicia Day, Wil Wheaton, HuskyStarcraft and Totalbiscuit.

In the Machinima category is WoWCrendor and The Guild and the most notable gaming comic features WTF Comics, The Daily Brink and Penny Arcade.

Prepare your clicking-finger to choose the best nominees. Vote Now! Go go go!

Make sure to inform your favorite CM you have voted for him/her, and send cheers!

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Blizzard Careers – Job Openings June.8.2013

Written by Medievaldragon on . Posted in Blizzard Careers, Diablo 3 News, Heroes of the Storm, StarCraft 2 News, World of Warcraft News

Blizzard Entertainment welcomes fans with excellent talent and experience to apply for a career to join their team.

Months ago, Universum revealed Blizzard Entertainment ranked #6 2013 America’s Ideal Employer.

Check out the latest job openings, and hit the “Apply” link to reach the online application page. Alternatively, you can reach the Blizzard Careers recruiters directly on Twitter for questions.

There are dozens of job openings not listed here. Visit the official Blizzard Careers Page for openings in The Americas, Europe, and Asia.

Especial Tip from your Friendly-Neighborhood Blizzplanet: A good way to get a job is to befriend the recruiters and be in contact with them often — especially if the job opening you seek is not currently available. When a slot is available he/she might reach you out.

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Senior Database Engineer

Blizzard Entertainment is seeking an experienced database engineer to create high-performance scalable database systems for our internal systems. Blizzard Entertainment offers a fun, creative, and technically challenging environment with excellent compensation and a full range of benefits. — Apply

Production Director, Audio

Blizzard Entertainment is looking for a highly organized individual with outstanding communication skills, proven experience in production, and a track record of shipping AAA titles to lead our efforts in creating epic audio for video games. — Apply

Lead Database Administrator (IT Network operations)

Blizzard Entertainment is seeking an experienced database administrator to join our Blizzard operations network services team in Irvine, California. We are a world class IT organization pushing the envelope of both proprietary and open-source technology. Our team is responsible for managing hundreds of databases across platforms including Oracle, MySQL, Apache Hadoop, Redis, and other emerging technologies. — Apply

System Engineer (Battle.net)

Blizzard Entertainment is looking for a devops engineer to join the Battle.net Web reliability group! Your mission will be to help build tools, investigate problems and improve infrastructure to enhance the team’s ability to handle a large number of tasks and projects with minimal overhead and downtime. The engineer will possess a high degree of troubleshooting skills and creativity to solve uncommon issues, and will be expected to work in an environment that is extremely fast paced and interrupt driven. Due to the nature of the position and working with a multitude of teams to accomplish the tasks described, the engineer must possess excellent communication skills and will be expected to drive and facilitate large scale projects that will have significant positive impact on the team and ultimately, our gamers. — Apply

Senior Software Engineer (.NET – Support Systems)

Blizzard Entertainment is looking for a talented senior software engineer to collaborate with creative minds and big thinkers to build enterprise level business applications for Global Platform Services. Our ideal candidate has comprehensive knowledge of concepts, principles, practices and procedures in a professional software development environment. They also have experience working within agile project methodologies including Scrum. Great candidates should embrace Blizzard’s unique culture by sharing their knowledge and experiences amongst their peers through collaboration. Most importantly they must have a passion for video games and be able to thrive in a time-critical, rapid development and results-oriented environment. — Apply

Producer, Transaction Design

[Begin mission debrief] Producers, welcome to the Koprulu Sector. There is an immediate opening for one of you to bring your years of experience, superior analytical talent, and strategically agile mind to elevate our StarCraft II | Blizzard All-Stars team. Reporting to the production director of Blizzard All-Stars, this role will call upon your entire battle-earned skillset. Your primary mission will be engaging with various team leads including developers, designers, as well as business intelligence analysts, to determine data sets that will gauge player engagement / behavior, live system performance, and provide actionable intelligence in support of game feature priorities and other key objectives. Your cutting edge research and deep analyses will ultimately inform and help shape content creation and game design. — Apply

Human Resources Manager

Blizzard Entertainment is looking for an experienced and innovative human resources manager to join our human resources (HR) team in Irvine, CA. This role will be a strategic talent partner to our customer service and IT teams. This position will report to the senior human resource director for global business operations. — Apply

Assistant Technical Designer (Blizzard All-Stars / StarCraft II)

The StarCraft II & Blizzard All-Stars team is looking for several talented assistant technical designers with a strong technical background to help us build heroes, units, and abilities for our SC2 Multiplayer / Campaign and Blizzard All-Stars. The ideal candidate must be able to collaborate with design, engineering, and art groups to efficiently and creatively configure data. Experience building levels, or scripting using any popular real-time strategy (RTS) game toolset is a major plus. — Apply

Network Administrator

Blizzard Entertainment is seeking a network administrator with experience in administrating customer-facing network infrastructure. Focus areas include administration of switches and routers, load balancing, access list and firewall management, application debugging, and supporting internally developed tools. The ideal candidate will have a solid understanding of TCP / IP and the OSI model, exhibit a high attention to detail, and adjust quickly to an ever-changing and evolving environment. If you have a pragmatic mind that can multitask and prioritize your workload in a fast-paced and interrupt-driven work environment, then read on. — Apply

Associate Level Designer (Blizzard All-Stars/StarCraft II)

The StarCraft II team is looking for a talented associate level designer with experience building levels using any popular real-time strategy (RTS) game toolset (StarCraft II editor, Warcraft III world editor, etc). Associate level designers must be able to create fun and interesting environments that look and play great. The ideal candidate has industry experience on a shipped product, or has created and published trigger maps in the fan/mod community. — Apply

Editorial Manager (Online Publishing)

Our online publishing division is looking for a groundbreaking editorial manager to set up shop and assist in coordinating and curating high quality content across all of their platforms. The position will initially focus on the StarCraft II World Championship Series, but the depth and scope of responsibility will quickly expand out on a Zerg-rush scale.

At Blizzard, we are truly passionate about the products we make, and our goal is to create content that we would enjoy ourselves as gamers. We’re enthusiastic about our work and take on multiple roles in our quest to create the highest quality content possible. — Apply

Blizzard Academy Art Trainer (World of Warcraft)

Blizzard Entertainment is a wildly creative place to work with a rich and passionate art community. Blizzard Academy specializes in helping others to learn, grow and succeed in this dynamic environment.

As we prepare to launch our apprenticeship program, we are looking for a talented artist who is inspired by educating the next generation to fill the role of Art Trainer. Our ideal instructor is an experienced production artist who has also had the opportunity to teach professionally. The trainer will have cross-disciplinary experience with a focus in character modeling and texture painting. Is that you?

The art trainer will be responsible for designing the inaugural curriculum of our new apprenticeship program, is a key member of the program’s launch team, and key driver of its success. They will support and grow the program on an ongoing basis for future sessions. They will work closely with leadership and production artists across teams at Blizzard to develop content and deliver training to meet our production needs. Subjects will include proprietary tools, workflows and processes, as well as specific instruction in the art styles of our games. — Apply

User Experience Designer

Are you the type of person who uses a product and immediately strives to figure out how you could design it better? Do you enjoy solving problems at a conceptual level, but also love figuring out the details when it comes time to make those conceptual ideas concrete? We’re looking for a UX Designer to join our corporate applications UX team to do exactly that!

The UX designer will be working on internal applications that aid the company and our players with solutions that streamline efficiency, support game development, and foster Blizzard Entertainment’s culture and core values in the workplace. The UX designer will collaborate with a variety of teams (customer service, game development, human resources, etc.) to design solutions that meet strategic business objectives while also creating a useful, intuitive, and epic experience for our users.

This role is best suited for someone who embodies the philosophy that UX design is centered around people, and that our goal is about getting things right for our users, not about just getting things done.

Through research, design, testing, and iteration, the UX designer will be involved in all phases of the user-centered design process. — Apply

 
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James Waugh – The Three Es: The Value of Transmedia Fiction For Franchise Development

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, StarCraft 2 News, World of Warcraft News

New York Times bestselling writer and World of Warcraft: Mists of Pandaria senior story developer James Waugh recently posted an exclusive article titled “The Three Es: The Value of Transmedia Fiction For Franchise Development” for the Transmedia Coalition website where he explains how fleshing out a story and transcending it beyond the original media into other media can give depth to characters and stories. Make fans engage into discussions.

James starts sharing his experience as a kid with The Transformers brand. He had no clue who Optimus Prime and Megatron were. They were mere plastic toys that friends at school played with during break time. How his passion for the characters grew later when the TV animated series aired, and the depth of those characters, their personalities, their feelings and needs were fleshed out in the Marvel Transfromers comics.

I was a bit older than 10 years when all this happened in the mid-80s (1984-1987), and this article brought fond memories. I feel portrayed.

His experience as a child, and later as a teen with The Transformers brand is the primer that made James Waugh a Lead Writer (Franchise Development) for Blizzard Entertainment.

James talks about Deathwing since Warcraft II: Beyond the Dark Portal up to the moment the story developers agreed to bring Deathwing as the main villain of the Cataclysm expansion.

According to James Waugh, the three powerful aspects of the value of transmedia fiction for franchise development are:

  • Enriching the IP
  • Engage the Fans
  • The Evangelizers

Read James Waugh’s article.

Works

Among many works, James Waugh wrote or co-wrote the following transmedia projects:

StarCraft II: Legacy of the Void & Unannounced MMO

Currently, James Waugh is working on the story for StarCraft II: Legacy of the Void as Lead Writer, Blizzard All-Stars, Lead story developer on the upcoming Warcraft feature film, and writer for the Unannounced MMO (It’s kinda interesting it’s not referenced as the Next-Gen MMO, don’t you think? hint-hint).

About the StarCraft II: Legacy of the Void part — Dustin Browder revealed the following during a Reddit AMA:

1. In a year from now, how far are you into the developement of Legacy of The Void, and what else will you be working on?

Dustin: We have started on Legacy story, scripts and missions.

2. How many people are working in the starcraft departement of Blizzard?

Dustin: 80+ developers, hundreds of QA + Cinematics + other support personel. Look at the credits for Wings. All of those people made significant contributions to that game.

3. While Starcraft 2 was well received in most of the world, the transition from Broodwar to Starcraft 2 in Korea was very rough. If you could go back in time to 2010, what would do different in regards to KeSPA and the korean market?

Dustin: We were very happy for KeSPA to support SC2. I was not part of any discussions with them and I don’t know the details, sorry.

4. Tell us a funny/embarasing story that happened durring the developement of Heart of The Swarm!

Dustin: I get to play David Kim quite a bit when he runs out of real players to play against or when we are not yet in Beta. I barely beat him in a game one day and went over to his desk to celebrate my victory only to find out he had been reading email during the decisive battle.

 

Seems Blizzard Entertainment might have their card deck full of announcements for BlizzCon (November 8-9).

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StarCraft II Arcade Highlight: Weekend of Freedom

Written by Medievaldragon on . Posted in StarCraft 2 News

Blizzard Entertainment is gearing up this 4th of July weekend with the “StarCraft II Arcade Highlight: Weekend of Freedom” promo.

The Weekend of Freedom will last from July 3rd to July 8th.

All the past Arcade Highlights are now free to play through the StarCraft II Starter Edition.

Blizzard wishes to know which game is your favorite and encourage you to vote for the five best games featured in the StarCraft II Arcade.

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SDCC 2013 – Blizzard Entertainment Schedule

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, SDCC 2013, StarCraft 2 News, World of Warcraft News

Blizzard Entertainment posted the San Diego Comic Con schedule. Sideshow Collectibles will show the painted Diablo Polystone statue and a Deathwing statue.

Insight Editions will display the Diablo III: Book of Tyrael.

There are several book signings scheduled throughout Thursday-Saturday.

All Blizzard licensed partner booths can be found here.

The Blizzard Publishing Panel will take place on Thursday at 2:15pm. The Floor Map showing the Blizzard Panel Hall 6BCF is here — look for the right-wing. (left-click the image once to zoom in)

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Check out Blizzard’s San Diego Comic-Con schedule of events including panels, booth activities, and partner shenanigans. Copies of your favorite Blizzard books will be available for purchase at the booth—don’t forget to get yours signed by our featured guests at the times listed below. Look for us at booth #115, and be sure to get there early before everything is gone!

Funko Booth #5343

Funko will also be selling a limited amount of the Shadow Illidan at their booth. If you haven’t seen this little guy yet, check out our blog post on our SDCC exclusives.

Sideshow #1929

Come by to check out the painted Diablo statue in all its hellish glory, and the first look at Deathwing. Sideshow will also be showing off a previously unannounced statue that will be revealed in the Blizzard panel on Thursday.

Insight Editions #1134

Each day Insight Editions will be holding a random drawing to give away a copy of The Art of Blizzard. They will also be showing off spreads from the upcoming Diablo: Book of Tyrael.

Thursday, July 18

11:30 a.m. – 1:00 p.m. – Art of Blizzard Signing

Wei Wang and Glenn Rane will be signing copies of “Art of Blizzard,” which you can buy at the booth. The Art of Blizzard details some of the most iconic artwork Blizzard has produced over the years in this full-color compilation.

1:30 p.m. – 3:00 p.m – World of Warcraft Tribute Signings (UDON booth #4529)

A selection of top-flight artists will be on hand to sign and maybe even sketch in your copy of World of Warcraft Tribute. Tribute artists scheduled to appear include Justin Bechtold, Kevin Cameron, Sean Galloway, Matt Grigsby, Dax Gordine, Gregory Higerd, Don Ho, Edwin Huang, Arun Naina, AJ Nazzaro, Laura Rivera, Emmanuel Fuentes, Patrick Scullin, and Arnold Tsang. (Subject to change)

2:15 p.m. – 3:15 p.m. – Blizzard Licensing Panel (Hall 6BCF)

Chris Metzen (Blizzard Entertainment SVP Story and Franchise Development) and a team of esteemed guests reveal never-before-seen licensed products and plans for 2013/2014. Talk to the designers, writers and artists as we dig into toys, novels, comics, statues, and more. Panel and extended game Q&A session moderated by Kat Hunter (host of BlizzCon coverage on DIRECTV).

4:30 p.m. – 6:00 p.m. – UDON World of Warcraft Tribute Art Book Signings

Come by the Blizzard booth to meet artists Justin Bechtold, Ginny Higerd, and Arun Naina, whose art is featured in the World of Warcraft Tribute fanart book, curated by UDON.

Friday, July 19

11:30 a.m. – 1:00 p.m. – World of Warcraft: Dark Riders Signing

Writer Mike Costa will be signing your World of Warcraft: Dark Riders comics at the Blizzard booth.

1:30 p.m. – 3:00 p.m – World of Warcraft Tribute Signings (UDON booth #4529)

A selection of top-flight artists will be on hand to sign and maybe even sketch in your copy of World of Warcraft Tribute. Tribute artists scheduled to appear include Justin Bechtold, Kevin Cameron, Sean Galloway, Matt Grigsby, Dax Gordine, Gregory Higerd, Don Ho, Edwin Huang, Arun Naina, AJ Nazzaro, Laura Rivera, Emmanuel Fuentes, Patrick Scullin, and Arnold Tsang. (Subject to change)

2:00 p.m. – 3:30 p.m. – Vol’jin: Shadows of the Horde Signing

Give us your best troll impression when you pick up your copy of this newly released book and have it signed by author Mike Stackpole. Ya, mon!

4:30 p.m. – 6:00 p.m. – Pearl of Pandaria Signing

Blizzard’s Micky Neilson and artist Sean Galloway join forces to sign their NY Times Bestselling original graphic novel, featuring the Pandarian adventures of Li Li Stormstout.

Saturday, July 20

11:30 a.m. – 1:00 p.m. – Art of Blizzard Signing

Chris Metzen, Bill Petras, and Roman Kenney will be pleased to sign their name in your book!

1:30 p.m. – 3:00 p.m – World of Warcraft Tribute Signings (UDON booth #4529)

A selection of top-flight artists will be on hand to sign and maybe even sketch in your copy of World of Warcraft Tribute. Tribute artists scheduled to appear include Justin Bechtold, Kevin Cameron, Sean Galloway, Matt Grigsby, Dax Gordine, Gregory Higerd, Don Ho, Edwin Huang, Arun Naina, AJ Nazzaro, Laura Rivera, Emmanuel Fuentes, Patrick Scullin, and Arnold Tsang. (Subject to change)

2:00 p.m. – 3:30 p.m. – Vol’jin: Shadows of the Horde Signing

Author Mike Stackpole will be signing his newly released book for attendees.

 
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Should StarCraft II Have Mini-Campaigns?

Written by Medievaldragon on . Posted in StarCraft 2 News

Blizzard Entertainment fans waited nigh three years between the release date of StarCraft II: Wings of Liberty and the expansion: Heart of the Swarm. In contrast, World of Warcraft players experience several major content patches throughout the lifespan of an expansion.

For example, the World of Warcraft: Mists of Pandaria expansion has seen so far 4 major content patches, and with no new expansion announcements until BlizzCon, and considering a 6-month beta testing, it is unknown if a patch 5.5 might hit the live servers before the next expansion launches:

  • Patch 5.1: Landfall
  • Patch 5.2: The Isle of Thunder
  • Patch 5.3: Escalation
  • Patch 5.4: Siege of Orgrimmar

So the question is, why don’t StarCraft II players have major content patches or additions to the single-player during the 2-3 years time-frame until the next expansion?

That’s a very good question actually. A technically proper answer is that StarCraft II is not an MMO and there is no monthly subscription to justify the manpower and resources. The StarCraft II Team is busy iterating ideas at the creative story and concept art level, the 3D modelers spend a long time with models and animations, the cinematics team does its time-consuming magic, and later the mission maps get created and balanced. Beta testing and further iteration and balance. Then the difficulty-modes. Lot of work.

In short, it’s a long process to get a StarCraft II expansion ironed out and ready for beta testing.

It’s no secret now that Blizzard Entertainment created a small team of developers dedicated exclusively to develop small video games … Hearthstone: Heroes of Warcraft.

Thus, something I would like to see for StarCraft II and future StarCraft RTS games is the creation of a small team of developers to expand the StarCraft mythos.

Back in 2009, I interviewed Chris Metzen (VP of Creative Development) during the StarCraft II: Wings of Liberty single-player press event held at Blizzard’s Headquarters. I pitched several questions at Chris Metzen about StarCraft II and the StarCraft printed-media such as novels, manga, and comics.

From the pages of Christie Golden’s StarCraft: Dark Templar, Book 1, players experienced the Tal’drim. The Reporter Lockwell and the Dark Voice Amon came from the StarCraft: Frontline manga. The War Pigs mercenaries players hire came from the StarCraft Comics by Simon Furman.

One way or another, the printed-media meshed somewhat with the two StarCraft II episodes, but in some cases at a very minimal fraction.

There are so many awesome StarCraft stories and plots in the novels, the manga, and the comics. Add to that the website short stories and the excitingly breathtaking Project Blackstone transmedia.

Why aren’t these stories brought into StarCraft II? It escapes me. It’s been 4 years since that interview with Chris Metzen. Yet my mind keeps soaring on that thought.

Mini-Campaigns

Anyone who played old-school StarCraft and StarCraft: Brood War will remember the mini-campaign titled StarCraft: Enslavers. This mini-campaign consisted of 4 maps with a cool story deemed canon. One of the maps had a choice A or choice B, similar to the Nova/Gabriel Tosh mission in StarCraft II: Wings of Liberty.

Personally, I’d create a small team only focused on pumping out at least two or three mini-campaigns a year whether for StarCraft II, or future RTS/RPG games.

The Creative Team could spotlight some of those cool plots from the manga, the novels, the comics, Project Blackstone and the online short stories in these mini-campaigns.

Some examples:

  • Colin Phash
  • Project Blackstone
  • Gestalt Zero
  • Michael Liberty/Lockwell (before or after Arcturus’ death)
  • Ghost Academy
  • Jake Ramsey and Rosemary Dahl
  • The War Pigs
  • Gabriel Tosh (before, during, or after SC2)
  • Lio Travski (after joining the datastream. Fun infiltration missions into Terran or Protoss buildings)
  • Ariel Hanson in Haven

A good opportunity to introduce new non-playable races too as local enemies of certain planets like Safe Haven. Maybe borrow some random elements from Diablo III so that each time the same maps have different quests for replayability.

These mini-campaign packs could have new addons, backgrounds, tiles — that way map makers would like to obtain these mini-campaign packs too to create maps for the StarCraft II Arcade. New portraits, decals, skins and animations exclusive to mini-campaign owners.

The mini-campaigns could be purchased as a DLC through the Battle.net Launcher twice or three times a year. That way by the time the next episode is launched there are at least 6-9 mini-campaigns between expansions or sequels.

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SDCC 2013 – New Sideshow Collectibles Blizzard Licensed Product?

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, SDCC 2013, StarCraft 2 News, World of Warcraft News

I will consider this one a rumor. San Diego Comic Con attendees who love polystone statues, and sixth scale figures might be interested to visit the Blizzard booth. My crystal ball whispered me there might be either a new product or new products from Sideshow Collectibles which have not been officially announced. This might or might not happen.

If this mystery product(s) is more than a rumor, it will be shown exclusively at the Blizzard Entertainment booth # 115 (Hall A). Heed the call, and visit the Blizzard booth.

Check out some of the new Blizzard Licensed merchandise announced a few days ago to be sold at the Blizzard booth, and the floor map where I marked all the Blizzard Licensed partners booths.

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Disclaimer: The blurred image is merely a placeholder. (It’s the shape of a Star Wars Stormtrooper)

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JINX Launches Vintage Blizzard Games T-shirts

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, StarCraft 2 News, World of Warcraft News

I totally love JINX and their creativity. Personally, I never saw these coming. In addition to the recent World of Warcraft Summer 2013 T-shirt line-up, JINX released today three new shirts based on classic Blizzard games:

  • Warcraft: Orcs and Humans vintage premium T-shirt
  • StarCraft vintage premium T-shirt
  • Diablo II vintage premium T-shirt

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Legendary Pictures Giveaway – 4-Day SDCC Ticket and Round-Trip

Written by Medievaldragon on . Posted in Diablo 3 News, SDCC 2013, StarCraft 2 News, World of Warcraft News

Legendary Pictures (producer of the Warcraft film) is giving away a 4-Day San Diego Comic Con ticket and a Round-Trip Flight and Hotel. Will you heed the call?

At least 5 people will also get a swag bag with Legendary T-shirts. This giveaway ends before July 1, so hurry up.

Check out my SDCC Floor Map to locate the Legendary Pictures Booth and other Blizzard Licensed Partners.

Thousands have entered – don’t miss your chance! Legendary is flying one lucky fan and a friend to join us July 16-21 at San Diego Comic-Con for the ultimate fan weekend. Enjoy a 5-night stay at the nearby Westin Gaslamp, free airfare, badges for each day, early access to the off-site experience, and much more! To enter, just Like our Facebook page and fill in a few blanks. Then, boost your chances of winning by sharing with friends!

 

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Exclusive Blizzard Merchandise at San Diego Comic-Con 2013

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, SDCC 2013, StarCraft 2 News, World of Warcraft News

Blizzard Entertainment has listed all the exclusive merchandise to be available at the reach of San Diego Comic Con attendees this year.

Attendees may find these at Blizzard Entertainment booth # 115 (Hall A). Visit my SDCC Floor Map which shows all the Blizzard licensed partner booths of interest.

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If you’re headed to San Diego Comic-Con in July, don’t miss out on the exclusive merchandise we’ll have at the Blizzard booth! Whether you’re looking for an adorable StarCraft collectible or something special from World of Warcraft, we have you covered. Our San Diego Comic-Con exclusives are a limited run produced only for the convention, so make sure you’re ready to grab them early. We hope to see you there!

TRANSFORMING ZERGLING/BANELING PLUSH

This soft, huggable, and slightly murderous Zerg buddy is ready to keep you company at night! Transforms (at will) from Zergling to Baneling with the pull of a zipper. The exclusive San Diego Comic-Con color scheme is limited to 2,000 pieces.

MINI SYLVANAS

She’s cute. She’s deadly. Mini Sylvanas is the first in an exclusive new series of micro action figures. Limited to 2,000 pieces, so you’ll have to act quickly to snatch up a Banshee Queen of your very own.

SHADOW ILLIDAN BY FUNKO

With his big, adorable eyes and bold colors, Funko’s vinyl Shadow Illidan is sure to find a way to adorably corrupt your soul. Shadow Illidan is a Comic-Con exclusive variant of the upcoming Funko POP! Vinyl Blizzard line of toys and is limited to 750 pieces at the Blizzard booth and 250 at the Funko booth.

UDON WORLD OF WARCRAFT TRIBUTE ART BOOK [Hardcover Edition]

Blizzard will be the exclusive retailer for the Hardcover Edition of Udon’s new art book collecting fan-created tributes to the Warcraft universe. Only 300 copies of this Comic-Con exclusive will be available.

EPIC PURPLE LANYARD

Show off your impressive item level by equipping our new Epic Purple Lanyard in your neck slot! This lanyard features a custom-embroidered stat tag, four-color purple ribbon, and a rotating lobster claw clasp. These lanyards are available on a first come, first serve basis to visitors at the Blizzard booth.

MOMOT BLIZZARD PAPERCRAFT: US PREMIERE

Korean Papercraft comes to the United States with Diablo, Thrall and Raynor models. Comic Con will be the US premiere of the new Korean product line by MOMOT.

 
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San Diego Comic Con 2013 Booths – Blizzard Licensed Products

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, SDCC 2013, StarCraft 2 News, World of Warcraft News

The San Diego Comic Con 2013 booth information is now available. From the list of exhibitors, I hand-picked for our audience some of the booths of interest to visit. Some of them might have potential to display info about upcoming Blizzard licensed products.

The Panel Schedules are not available yet to the public. I’ll update you once those are launched to let you know which day and time Blizzard Publishing plans to make announcements.

The SDCC takes place on July 18-21 at the San Diego Convention Center located at 111 West Harbor Drive San Diego, CA 92101 (Map)

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Confirmed

Mega Brands booth 3949 — No new line of World of Warcraft. However, I have confirmation Mega Brands will be giving away a ton of MEGA BLOKS WOW blind packs (I assume the World of Warcraft Mega Bloks #91100 Series 1 Mystery Pack [1 Random Figure]). They will also display a massive Mega Bloks Halo Promethean Knight and give attendees literally thousands of free giveaways. Keep an eye on that booth.

Rumored

Last year, Sideshow announced the Arthas Polystone Statue, the Diablo Polystone Statue, and the StarCraft II Sixth Scale Figure.

This year, there is potential for Sideshow Collectibles to announce the 2014 Blizzard-licensed product line-up at the Blizzard Entertainment booth # 115.

Speculation

Funko’s 2013 catalog shared at the Toy Fair New York revealed the concept art of an upcoming line of StarCraft, Diablo and Warcraft POP Vinyl figures: Jim Raynor, Kerrigan, Tyrael, Diablo, Arthas & Illidan. By now they should have some prototypes to show (speculation of course). Update: Blizzard announced new Funko merchandise that will be on sale at the Blizzard Booth.

Simon & Schuster, Inc. — Potential to show the World of Warcraft: Vol’jin: Shadows of the Horde and the 2014 line-up (unless it’s revealed at NYCC).

DC Entertainment might have announcements about the StarCraft Graphic Novel, and/or unveil plans for upcoming Blizzard Licensed graphic novels we haven’t heard of yet. (speculation)

It’s been a while we haven’t heard anything about the DC Unlimited Warcraft/StarCraft action figures. Diamond Distributors and the DC Comics booths might be a good spot to check out upcoming line-up.

Insight Editions might reveal the Diablo III: Book of Tyrael.

UDON is likely showcasing the World of Warcraft Tribute.

Last year, USApoly launched the Monopoly: World of Warcraft Collector’s Edition, and RISK: StarCraft Collector’s Edition. The Trivial Pursuit: World of Warcraft has been under the radar several months. SDCC might be a good place to show it to the world. Will it happen? Check out their booth to find out.

Finally, the XBox and SONY booths. I haven’t heard anything about Blizzard showcasing Diablo III (PS3), or Diablo III (Xbox 360). I’ll update if anything reaches my ears.

Among the Special Guests is Louise Simonson (DC Comics World of Warcraft). Tony Washington (DC Comics World of Warcraft) will be at the Artists Alley (table CC-20)

Exhibitor Booths

I added all the booths of interest by booth number / proximity. You can print the page or take a screenshot for your mobile. The Floor Map (PDF) can be found here.

Blizzplanet Map (shows booths of interest marked — 1.63MB / GIF). Make sure to hover your mouse over the image and click “Open in New Tab” for the full size.

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Funko 5343
UDON 4529/4628
Mega Brands

3949
Legendary Entertainment 3920
Diamond Distributors 2401
Sideshow 1929
DC Entertainment 1915
Insight Editions 1134
Simon & Schuster, Inc 1128
USAopoly 721
SONY 301
Blizzard Entertainment Booth 115
Xbox 100
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New York Comic Con Single-Day Tickets on Sale Now

Written by Medievaldragon on . Posted in Diablo 3 News, StarCraft 2 News, World of Warcraft News

The New York Comic Con Single-Day tickets went on sale today at 12PM. It’s a good idea to pick Saturday tickets and any other day you wish to attend before these are sold out.

I haven’t yet confirmed if Blizzard Entertainment is returning to New York Comic Con this year, but last year I recorded video of the Blizzard Entertainment Publishing Panel held by Micky Neilson, Dave Kosak and Michael Stackpole. The room was at full capacity with hundreds of fans. I’d assume Micky would love to repeat the experience, but ultimately depends on what the 2014 publishing line-up consists of, and how well the response of fans has been for these books throughout 2013.

To narrow it down, Micky Neilson and Dave Kosak revealed at New York Comic Con 2013, for the first time, the 2013 publishing line-up:

This year’s New York Comic Con will be held on October 10-13th at the Javits K. Jacobs Convention Center located at the 655 West 34th Street, New York, NY (Manhattan).

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Christie Golden Book Signing in China and New Star Press to Publish Warcraft and StarCraft Novels

Written by Medievaldragon on . Posted in Blizzard Products News, StarCraft 2 News, World of Warcraft News

Blizzard Entertainment has partnered with the China Publication Bureau-approved and Beijing-based New Star Press who acquired the license to publish several World of Warcraft and StarCraft novels for the mainland chinese audience. Among the first novels to be translated are those written by Christie Golden — StarCraft II: Flashpoint and World of Warcraft: Jaina Proudmoore: Tides of War.

Blizzard Entertainment is sending New York Times best selling author Christie Golden to China to a book signing event at:

  • CapitaMall Crystall in Beijin on June 21
  • Shanghai’s City of Books Nandong Bookstore ( 上海书城南东店 )– Nanjing Road, Shanghai on June 23
  • Nanshan Book Mall in Shenzhen on June 25

Where

CapitaMall Crystal — (Map)
51号 Fu Xing Lu, Hai Dian Qu, Beijing, China, 100036

Shanghai’s City of Books Nandong Bookstore ( 上海书城南东店 ) — (MAP)
上海书城, China, Shanghai, Huangpu, 南京东路345号

Shenzhen Book Mall Nanshan Cultural Street (Map)
Haide 2nd Road
Nanshan, Shenzhen, Guangdong, China

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暴雪娱乐首次直接授权官方游戏小说中文版,新星出版社获中国大陆地区出版权

近日,新星出版社旗下子品牌“幻象文库”获得了暴雪娱乐的图书出版授权,这意味着暴雪娱乐旗下“魔兽世界”“星际争霸”“暗黑破坏神”的系列游戏官方中文小说,在中国大陆地区的出版指日可待,同时,这也是暴雪娱乐官方首次直接授权中国大陆地区出版机构,出版其旗下各大系列游戏的官方小说中文版。

  “魔兽世界”“星际争霸”“暗黑破坏神”这三款全球游戏,一直是暴雪娱乐旗下最受欢迎的系列游戏。自“星际争霸”“魔兽世界”正式引进中国大陆之后,迅速成为了中国玩家心目中永恒的经典,并造就以千万计的忠实用户。而另一款大型动作角色扮演游戏“暗黑破坏神”则陪伴无数八零后度过他们的青春时光。由于暴雪娱乐对旗下产品的精益求精,暴雪娱乐在中国玩家中拥有了“暴雪出品,必属精品”的美誉!

  此次暴雪娱乐授权的官方小说,将涵盖“魔兽世界”“星际争霸”“暗黑破坏神”这三款对于暴雪娱乐来说至关重要的系列游戏。其中“魔兽世界”五册,“星际争霸”四册,“暗黑破坏神”三册,将全部由新星出版社旗下品牌“幻象文库”出版。\

  讲述星际争霸Ⅱ最新资料片《虫群之心》的相关小说《闪点时刻》,及讲述魔兽世界最重要的NPC之一——吉安娜的小说《战争之潮》,将是此次授权书目中最先出版的两本。

  关于新星出版社:
  新星出版社隶属于国家外文出版发行事业局,是中国国际出版集团的成员。旗下拥有国内最专业的推理文学品牌“午夜文库”,最专业的幻想文学品牌“幻象文库”等数个致力于新锐阅读价值的子品牌。
从2005年开始正式对国内出版后,新星出版社依托已有的优势,不断开拓进取,已经并将继续有计划有系统的推出一些具有较高文化含量和文化价值的社科、学术图书,一些具有新锐、时尚特质的文学、休闲、实用图书,力争实现“新星人”既积淀和传承精神文化,又提供愉悦和纯粹阅读的出版理想。

  关于幻象文库:
  幻象文库为新星出版社在2011年成立的全新子品牌,旨在出版深受广大读者欢迎的诸如科幻、奇幻等幻想类文学作品。自创立伊始,“幻象文库”便坚定了以经典作品为基础打造优质品牌,以原创作品为基础打造核心价值,以流行作品为基础打造畅销品种的出版策略。截至目前,幻象文库已出版了十余部幻想类小说,深受读者的好评和市场的欢迎。

 
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Blizzplanet Updates – June.13.2013

Written by Medievaldragon on . Posted in Diablo 3 News, StarCraft 2 News, World of Warcraft News

These have been an intense few weeks uploading Patch 5.3 videos. I have been busy restoring several sections that fans used to visit years ago. The menu to the right now has a widget to facilitate navigation by video game. Check the widget out to access the lore archives for previous Blizzard Entertainment video games.

You can read the history of the worlds found in the game manual, as well as the NPC dialogues and mission objectives for:

  • Diablo II
  • Diablo II: Lord of Destruction
  • Warcraft: Orcs and Humans
  • Warcraft II: Tides of Darkness
  • Warcraft II: Beyond the Dark Portal

I’m going to stop for a bit on classic Blizzard games to focus on Patch 5.4 videos. I finished downloading the PTR.

I’m also looking forward to finish the StarCraft II: Heart of the Swarm NPC dialogues.

The next few weeks will be as fun restoring other sections Blizzplanet visitors loved to read a few years ago:

  • Warcraft III: Reign of Chaos
  • Warcraft III: Frozen Throne
  • StarCraft
  • StarCraft: Brood War

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Rumor: Blizzard All-Stars Voice Over this week?

Written by Medievaldragon on . Posted in Heroes of the Storm, StarCraft 2 News

There was a very brief tweet by Robert Clotworthy today concerning Chris Metzen at the studio. When a fan responded the tweet with the Legacy of the Void hashtag, Robert responded to him to not jump to conclusions.

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For years I have been one to discuss rumors and to put several scenarios on the table for fans to browse through to pick their favorite one in benefit of discussion.

What I personally can guess from these bits of comments is that the voice actors are recording for the Blizzard All-Stars. That’s a game where Robert Clotworthy might be called to the studio to record Jim Raynor’s voice for.

It could also be for the Blizzard All-Stars cinematic trailer if Blizzard had plans to unveil that at BlizzCon 2013 this upcoming November 8-9th.

A very remote possibility could be an appearance of Jim Raynor in StarCraft: Ghost — if that game was to be announced at BlizzCon. Remember, that game was postponed and has not been officially cancelled. Back on 2008, Rob Pardo mentioned at the D.I.C.E. Summit all the video games Blizzard Entertainment has secretly developed and cancelled. Curiously, StarCraft: Ghost was not in that list.

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Blizzard Entertainment Opens Battle.net Launcher Beta Testing Sign Ups

Written by Medievaldragon on . Posted in Diablo 3 News, StarCraft 2 News, World of Warcraft News

Blizzard Entertainment invites fans to beta test the new Battle.net Launcher seen previously at MMO-Champion.

Think about this new Battle.net Launcher as what you experience with Steam. This new launcher will open up so many cool things from Blizzard. You can even access the Battle.net forums from within the Battle.net Launcher, browse through the Blizzard Store, and connect with friends. Follow the links below to join the besta testing.

When you opt-in folllowing the Beta Profile links below (US & Europe), you will notice the Hearthstone beta opt-in is also available. Checkmark that one too. Hearthstone beta testing is slated for Summer — just a few days or weeks away.


UNITED STATES

We’re continuing the Battle.net®-related testing we mentioned previously. As part of this, we’re now inviting beta testers to help test and refine a new desktop app for Battle.net designed to improve the launcher experience for all Blizzard games and streamline the ability for players to get into their games.

If you’d like to help us with the testing, head to your Battle.net Beta Profile and opt in to at least one of the game universe beta tests (if you haven’t done so already). We’ll be inviting players to the beta test in waves—if you’re selected, your Battle.net account will be flagged automatically and you’ll receive an email with additional details.

For more information, check out the FAQ or visit the beta test forums.

 


EUROPE

We’re continuing the Battle.net®-related testing we mentioned previously. As part of this, we’re now inviting beta testers to help test and refine a new desktop app for Battle.net designed to improve the launcher experience for all Blizzard games and streamline the ability for players to get into their games.

If you’d like to help us with the testing, head to your Battle.net Beta Profile and opt in to at least one of the game universe beta tests (if you haven’t done so already). We’ll be inviting players to the beta test in waves — if you’re selected, your Battle.net account will be flagged automatically and you’ll receive an email with additional details.

For more information, check out the FAQ or visit the beta test forums.

 

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Blizzard Entertainment Careers – Job Openings – June.7.2013

Written by Medievaldragon on . Posted in Diablo 3 News, StarCraft 2 News, World of Warcraft News

Below are the latest Blizzard Entertainment job openings for the week of June 1-7th: Lead Software Engineer in Test, Associate Media Artist, Story Board Artist, and Associate Learning & OD Specialist. There is another position they have wanted to fill for some time: User Experience (UX) Designer.

For a full list of job openings in United States, Europe, Asia and Oceania visit the following page.

You may contact recruiters and talent sourcers directly via Twitter at:

@Blizz_kathyz
@vmaun
@mike_nassar
@gopherstick
@hardflanny
@scampactual
@BlizzardCareers

Lead Software Engineer in Test

Irvine, CA

Blizzard Entertainment is looking for a talented and enthusiastic lead software engineer to help drive our game automation projects and test infrastructure. The ideal candidate has experience managing teams to build test infrastructures and tools, working with development teams to drive test requirements, and developing test automation for large projects. In addition, this person will need to have passion for creating epic games, and a strong desire to push the state of the art for testing games. — Read More / Apply

Associate Media Artist

Do you know more about Blizzard games than all of your friends? Does your creative curiosity drive you to constantly experiment with different kinds of media and tools to realize your latest creation? Will you thrive in a no-holds-barred, rapid-fire, high-energy environment with fast turnaround times? If so, this position may be the perfect fit for you!

We’re looking for a creative and highly motivated individual that has a deep level of familiarity with our games to join the creative development team as an associate media artist. The ideal candidate will have a portfolio of creative work that could include any or all of the following disciplines: graphic design, photography, video editing, 3D modeling, or any other medium that combines creativity with technical artistry to generate something great. — Read More / Apply

Story Board Artist – Cinematics

Blizzard Entertainment is looking for a talented story artist to assist our cinematics team in creating the next generation of our award-winning cinematics! The story artist will not only function as a conventional storyboard artist but additionally will contribute collaboratively to both story and sequence development with the director. — Read More / Apply

Associate Learning & OD Specialist

The associate learning and organizational development specialist assists in the coordination and delivery of learning and development solutions for Blizzard Entertainment’s product development managers and employees. This position reports to the learning and organizational development manager for product development.

In support of Blizzard Entertainment’s product development group, the associate learning and organizational development specialist is responsible for assisting the L&OD manager with the development and implementation of strategies and programs in the areas of (a) talent planning (help build capabilities of potential successors and top talent throughout the studio) (b) performance coaching / management development (help build leadership capabilities of managers),(c) Employee Opinion Survey support (help teams analyze results, create action plans, hold meaningful discussion with teams), and (d) learning solutions (help with providing learning solutions that meet the needs of a varied workforce), with the goal of effectively utilizing Blizzard Entertainment’s human resources. — Read More / Apply

User Experience (UX) Designer

Are you the type of person who uses a product and immediately strives to figure out how you could design it better? Do you enjoy solving problems at a conceptual level, but also love figuring out the details when it comes time to make those conceptual ideas concrete? We’re looking for a UX Designer to join our corporate applications UX team to do exactly that!

The UX designer will be working on internal applications that aid the company and our players with solutions that streamline efficiency, support game development, and foster Blizzard Entertainment’s culture and core values in the workplace. The UX designer will collaborate with a variety of teams (customer service, game development, human resources, etc.) to design solutions that meet strategic business objectives while also creating a useful, intuitive, and epic experience for our users.

This role is best suited for someone who embodies the philosophy that UX design is centered around people, and that our goal is about getting things right for our users, not about just getting things done.

Through research, design, testing, and iteration, the UX designer will be involved in all phases of the user-centered design process. — Read More / Apply

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New York Comic Con Single-Day Tickets on Sale June 19

Written by Medievaldragon on . Posted in Diablo 3 News, StarCraft 2 News, World of Warcraft News

I got an alert that the New York Comic Con (single-day) tickets will be on sale on June 19th at 12pm EDT. It is unknown at the moment if Blizzard Entertainment will be there. The NYCC organizers haven’t made the exhibitor list public yet.

VIP Tickets, 3-Day tickets, and 4-Day tickets were sold out. This upcoming ticket sale is for individual days only: Thursday-only, Friday-only, Saturday-only or Sunday-only. I guess people can buy a combination of individual days.

Last year, Micky Neilson, Dave Kosak and Michael Stackpole led the Blizzard Entertainment Publishing Panel at New York Comic Con on Saturday, October 13th, 2012. You can watch my video of the panel here.

Will Blizzard repeat the experience? The room was packed with a lot of Blizzard fans, hopefully Blizzard returns. If things go well, I’ll be there to bring you video and photos.

Once Blizzard confirms attendance and provides a schedule I’ll inform visitors.

Check out and bookmark the New York Comic Con official website.

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Spawning Comes to StarCraft II

Written by Medievaldragon on . Posted in StarCraft 2 News

Update: Gamespot writer Rod Breslau contacted me today to inform he interviewed Chris Sigaty (production director) to talk about StarCraft II Spawning.

Blizzard Entertainment has officially announced the spawning feature for StarCraft II. Community Manager Cloaken explains how StarCraft II Spawning works.

Basically, anyone with a legitimate copy of StarCraft II can invite a friend to play. The friend might have the StarCraft II Starter Edition and for as long as he is in your party he is able to play StarCraft II: Wings of Liberty full version and StarCraft II: Heart of the Swarm.

A friend can play free for as long as he is part of the spawning pool party.

Spawned players can access:

  • All vs A.I. Modes including team games
  • Ranked and Unranked team ladder matches
  • All custom game maps
  • The complete arcade

There are features that spawned players don’t have access too, however:

  • Single-player campaign
  • Social features (clans/groups)
  • All three races

The interesting part is that once your friend plays in spawning mode, he gets a “Get the Full Game” upgrade now button. No further download is necessary. The full game is unlocked right there.

Spawning also works With wings of Liberty. You can spawn a friend with Wings of Liberty to test Heart of the Swarm.

Spawn up to 14 people at a time. 25% bonus experience for Swarm owners when playing with friends. Read Cloaken’s article.

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Enemy Within – StarCraft II: Heart of the Swarm

Written by Medievaldragon on . Posted in StarCraft 2 News, StarCraft II: Heart of the Swarm, StarCraft II: HOTS Single Player Transcript


Mission Briefing

Izsha: The protoss have launched a vessel from the dark side of Kaldir. We are still able to sense its presence but time is running short.

MAIN OBJECTIVES REWARD

  • Roach Evolution Mission

BONUS OBJECTIVES REWARD

  • +1 Kerrigan Level

starcraft-ii-heart-of-the-swarm-single-player-enemy-within-1

 


Cutscene

Kerrigan: One of your ships escaped.

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Lasarra: Then you need only await the Golden Armada. Your death will be swift.

starcraft-ii-heart-of-the-swarm-single-player-enemy-within-3

Kerrigan: I’m sorry.

Lasarra: For what? Slaughtering my people?

Kerrigan: For what I must do to you. Your friends on that ship can sense you. They know they left one behind.

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Note: Kerrigan’s hand opens to reveal a zerg larva. She throws it into Lasarra’s torso and infests her.

Lasarra: No…

Kerrigan: But they can’t warp you to their ship, because I’m blocking them.

Lasarra: No, no!

starcraft-ii-heart-of-the-swarm-single-player-enemy-within-5

Kerrigan: But if I drop the veil…

Lasarra: Do not warp me in, Templar! Do not-

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Izsha: You let the other protoss take her?

Kerrigan: She will be their death.

 


Gameplay

Lasarra: The Templar must be warned…

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Kerrigan: Now.

Note: Lasarra groans in agony, and explodes. The larva spawns from Lasarra’s remains.

starcraft-ii-heart-of-the-swarm-single-player-enemy-within-8

Kerrigan: Listen carefully. This ship contains many dangers. Follow my commands and hide in the shadows. You will consume and grow. Infest this ship and kill every last protoss onboard. Now go, and spawn your brood.

Kerrigan: A zealot! Use your parasitic invasion to hide within that creature.

Note: The larva gains a new ability – Parasitic Invasion [Q]: Causes the Larva to leap toward the targeted creature, infest it, and take control.

starcraft-ii-heart-of-the-swarm-single-player-enemy-within-9

Zealot: What was that noise?

Kerrigan: Alright, he’s gone. Consume your host and move on.

Note: The larva gains a new ability – Consume Host [W]: Devours the creature from within, giving biomass to the zerg.

Kerrigan: A sentry! Hide in the steam vents until it passes.

starcraft-ii-heart-of-the-swarm-single-player-enemy-within-10

Sentry: Creep detected. Priority One: Established. All other priorities rescinded. Patrolling.

Kerrigan: There’s no way around those zealots. Invade the ursadon and crush them.

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Zealot: The zerg have infested the ursadon!

Kerrigan: So the protoss think they have a few infested animals… They have no idea what they’re up against.

Kerrigan: The time has come for you to grow into a broodmother. Stop here. This area is safe from prying eyes. Evolve. Grow.

Note: Niadra gains a new ability – Birth Zergling [W]: Fast melee unit. Leaps over obstacles and onto targets from range. Deals increased damage. Can morph into a Baneling. (Raptor Strain)

Kerrigan: You are Niadra. This is your purpose: spawn a brood and destroy the protoss.

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Niadra: I live to serve. Kill these creatures. I can consume their biomass and use it to grow our brood.

Expedition Leader: The zerg have infiltrated our vessel! Warriors, destroy them!

Niadra: Tear down their defenses! Nothing stops the Swarm!

Niadra: This vent is our only way forward! Go!

Niadra: There! That structure powers this shield!

Niadra: The shield no longer blocks my path. Let us move forward. A strong energy emanates from this part of the ship. What is its purpose?

Niadra: The energy… it is overwhelming.

Kerrigan: You’ve found their warp drive! Destroy it and this vessel will never reach Shakuras!

Niadra: The shield is down! I’ll destroy the warp drive myself!

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Protoss Vessel: Warning. A warp drive breach has occurred. Evacuate immediately.

Expedition Leader: contain them! The zerg must not reach the stasis chambers!

Niadra: You will not hold back the Swarm!

Note: A cutscene plays: The Warp Drive explodes.

Niadra: The explosions have stopped.

Kerrigan: Wait, there is a disturbance in the chamber ahead.

Protoss vessel: Emergency. Power failure detected. Awakening protoss warriors from stasis.

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Kerrigan: It’s time to evolve, and expand your control over your brood, Niadra.

Expedition Leader: Exterminate the specimens! Do not allow the zerg to consume them!

Niadra: Kill their warriors! I must have that biomass!

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Kerrigan: You must evolve, grow stronger. The final battle approaches.

Niadra: Do not let them kill the ursadon! The Ursadon is mine. Come beast, we have protoss to destroy.

Kerrigan: The protoss are fortifying the bridge. Prepare your forces.

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Expedition Leader: The ship has taken us as far as it can! Prepare the escape pods!

Kerrigan: Destroy the pods before they launch! The protoss must not reach Shakuras!

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Niadra: They prepare more escape pods! Destroy them!

Expedition Leader: We will never be defeated. We give our lives for the Khala!

Niadra: Yes… you will.

 


Cutscene

Niadra: The protoss are no more, my queen. My queen, can you hear me? We are alone. The Queen of Blades has given us one purpose: to destroy the protoss. We will be prepared… We will serve again.

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Love the story? Buy StarCraft II: Wings of Liberty and the StarCraft II: Heart of the Swarm Expansion Pack.

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Zergling Evolution – StarCraft II: Heart of the Swarm

Written by Medievaldragon on . Posted in StarCraft 2 News, StarCraft II: Heart of the Swarm, StarCraft II: HOTS Single Player Transcript

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Cinematic

Kerrigan: I’m going to look into your memories, and find out why I feel so angry when I see you.

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Abathur: Memories not important. Distractions.

Kerrigan: I see it in your mind… You designed the Queen of Blades! Your limbs wrapped me in the chrysalis!

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Abathur: Weak and soft. Broke bones. Tore flesh. Improved you.

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Note: Kerrigan’s eyes flare attacking Abathur psionically.

Kerrigan: If you weren’t important to my plans, you’d be dead right now.

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Abathur: Unclear.

 


Mission Briefing

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Abathur: Zergling strain ready for augmentation. Unique essence discovered on Dominion security world. Collect essence, adapt zergling, destroy Dominion outpost.

Main Objectives Reward

  • Zergling Evolution

Test Strains

  • Raptor Strain: Fast melee unit. Able to jump up and down cliffs. Leaps toward enemy units.

  • Swarmling Strain: Fast melee unit. Morphs almost instantly and spawns in groups of three.

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Planet Calus

Abathur: Planet Calus. Dominion security outpost in cliffs above valley. Out of reach. Adaptaion required.

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Local karak vault through air, attack prey. Devour karak. Collect essence. Can assimilate trait into zergling strand.

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Once collected: Dominion outpost within reach.

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Essence acquired. New sequence spun into zergling strand. Augmented zerglings, ready for combat.

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Kerrigan: Good. Let’s see them in action.

Abathur: Delivering additional zerglings now.

Raptor strain leaps to close on enemy. Scales cliffs.

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Outpost destroyed. Next strain ready for testing.

 


Planet Astrid III

Abathur: Planet Astrid III. Feral zerg brood. Feral hatcheries evolved unique adaptation. Morph zerglings very fast.

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Kerrigan: I’m taking control of the hive cluster right now.

Abathur: Incorporating adaptation into Swarm…

Kerrigan: There’s a Dominion force on this world! Inbound on the hive cluster. Work fast, Abathur.

Abathur: Swarmling strain complete. Ready to morph. Swarmling strain: hatches quickly. Three from single egg. Overwhelms foes. Dominion incoming. Morph larvae into swarmling strain.

Dominion Marine: There’s just too many!

Abathur: Attackers eliminated. Ready to morph additional zerglings. Destroy base.

Dominion Marine: They’re everywhere!

Thor: Then shoot everywhere!

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Abathur: Dominion dead. Swarmling test concluded. Must prepare sequences for Swarm integration. Returning to evolution pit.

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Sequences ready for integration. Await decision.

 

Love the story? Buy StarCraft II: Wings of Liberty and the StarCraft II: Heart of the Swarm Expansion Pack.

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Enemy Within (Bridge) – StarCraft II: Heart of the Swarm

Written by Medievaldragon on . Posted in StarCraft 2 News, StarCraft II: Heart of the Swarm, StarCraft II: HOTS Single Player Transcript


Cinematic

Izsha: I feel my queen’s hatred, burning like a star. But there is something underneath it … I do not understand.

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Kerrigan: It’s pain, Izsha. Sometimes even my hatred can’t shield me from … memories.

Izsha: Of an enemy who damaged you?

Kerrigan: No. Memories of better times. Of a friend … now lost.

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Bridge

Izsha: You have grown stronger, my queen. New abilities are available within your chamber.

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Lasarra – Conversation

Lasarra: You do not have to do this. You could leave. Be away from this moon before the Golden Armada arrives.

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Kerrigan: I can’t run. I know that now. My enemies will never stop coming for me. All I can do is fight.

Lasarra: Then there will never be peace.

Kerrigan: Peace?

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Izsha – Conversation

Izsha: Our scouts report a large protoss ship on the other side of the moon.

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Kerrigan: The interstellar ship they used to travel here.

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Izsha: It is not yet ready for launch, but it will be before we can get to it.

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Kerrigan: They’re tenacious, I’ll give them that. But I am ready for this.

 


Kerrigan Chamber – Conversation

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Izsha: A new tier of abilities has awakened. If you wish to use a new ability you must select it, otherwise it will not activate.

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Abathur – Conversation

Abathur: New discovery. Large scale improvement to zergling sequences.

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Kerrigan: What kind of improvement?

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Abathur: Answer complex. Can branch evolution of fully evolved zergling, form two new strains.

Kerrigan: Then add them to the Swarm, Abathur.

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Abathur: Strains mutually exclusive. Will compete in sequence. One must be chosen. Other must be discarded.

Kerrigan: Fine, make some of each; I want to see them in action.

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Abathur: Will set up tests for both. Initiate from evolution pit.

 

Love the story? Buy StarCraft II: Wings of Liberty and the StarCraft II: Heart of the Swarm Expansion Pack.

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Shooting the Messenger – StarCraft II: Heart of the Swarm Single Player Transcript

Written by Medievaldragon on . Posted in StarCraft 2 News, StarCraft II: Heart of the Swarm, StarCraft II: HOTS Single Player Transcript


Shoot the Messenger

Izsha: The protoss still seek to warn Shakuras of our presence. They are preparing to send shuttles through their warp network to Shakuras!

Main Objectives:

  • Destroy All Protoss Shuttles (8 Waves Remaining)
  • No Shuttles Can Escape

Bonus Objectives:

  • Destroy the Stasis Chambers (0/3) – (+1 Kerrigan Level each)

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Cutscene

Izsha: The protoss are preparing shuttles for launch.

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Kerrigan: A warp conduit. I sense millions of protoss minds on the other side… Shakuras! If a single shuttle passes through they can alert Shakuras to our presence.

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Izsha: Should we destroy it then?

Kerrigan: No, they would detect that. Our only choice is to stop their shuttles from reaching the conduit.

Gameplay

Kerrigan: Nafash’s hydralisks! Abathur, assimilate their essence into the Swarm.

Abathur: Hydralisk reconstituted. Can morph from larva.

Kerrigan: I need more hydralisks to destroy these shuttles.

Izsha: We should morph more hydralisks to destroy the enemy’s flying units.

Izsha: My queen, the protoss have launched a shuttle. It is enroute to a warp conduit.

Kerrigan: Not if I have anything to say about it. We will bring down that shuttle!

Expedition Leader: Engage the hive directly! Our shuttles must break through!

Kerrigan: You will never leave this ball of ice!

Izsha: My queen, the protoss were gathering biological samples and storing them in these stasis chambers.

Kerrigan: We’ll destroy the chambers, and take the biomass if we can.

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Izsha: The protoss launched another shuttle. This one is accompanied by a fighter escort.

Expedition Leader: You cannot stop us all, Kerrigan!

Izsha: The protoss launched another shuttle. It’s bearing towards an unknown location.

Kerrigan: They’re bringing more warp conduits online. I sense two more activating.

Izsha: A protoss shuttle has reached the warp conduit! It must be destroyed before it jumps out of the system.

Izsha: The protoss are launching shuttles from a new base.

Kerrigan: Well, that makes things a little more complicated.

Abathur: Large quantities of biomass. Good to have. Can use to improve Swarm.

    Note: Nafash’s hive cluster is found east of your hive base, by the corner of the map.

Kerrigan: This hive cluster now belongs to the Swarm.

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Kerrigan: Another chamber destroyed. What were the protoss doing with all this biomass?

The protoss are launching two sets of shuttles. Tenacious bastards.

Izsha: I am sensing a protoss psionic matrix. Your forces are nearing the enemy’s base.

Izsha: The protoss have launched more shuttles.

Expedition Leader: One shuttle through the conduit, and you will feel the might of the Golden Armada!

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Izsha: The protoss have launched more shuttles.

Kerrigan: The protoss launched three shuttles at once! They’re bearing towards the same conduit!

Izsha: The protoss have launched a mothership.

Kerrigan: They must be using it to cloak shuttles.

Kerrigan: All forces, defend the central conduit! Tear their ships from the sky!

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Cutscene

Kerrigan: That’s the last. The warp conduits are useless to them now.

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Izsha: You’ve done it, my queen. The protoss threat is removed.

Kerrigan: Nothing is done until they are all dead.

 

Love the story? Buy StarCraft II: Wings of Liberty and the StarCraft II: Heart of the Swarm Expansion Pack.

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Shooting the Messenger (Bridge) – StarCraft II: Heart of the Swarm Single Player Transcript

Written by Medievaldragon on . Posted in StarCraft 2 News, StarCraft II: Heart of the Swarm, StarCraft II: HOTS Single Player Transcript

These scenes take place within the Zerg Leviathan’s Bridge, Evolution Pit, and Kerrigan Chamber. This intermission takes place between the missions: Harvest of Screams and Shooting the Messenger.


Cutscene

Izsha: We captured a prisoner in the wastes and subdued her, my queen. She says she is a researcher.
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Kerrigan: I didn’t order you to take prisoners.

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Izsha: Abathur requested it. He wants to dissect her.

Kerrigan: What’s the point? He won’t be able to use protoss genetic material.

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Izsha: He likes to try.

Kerrigan: Actually, keep her alive for now. I might find a use for her.

 

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Bridge

Izsha: My queen, your chamber is now available. Within, you can alter your abilities.

 


Evolution Pit – Conversation

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Kerrigan: What is that sound?

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Abathur: Failed experiments. Reverting to biomass. Slow process.

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Kerrigan: At least put them out of their misery first.

Abathur: Wasted effort. Creatures will die soon. Pain irrelevant.

Kerrigan: When you say things like that, Abathur … I almost remember you and I feel … anger.

Abathur: Anger product of adrenaline, stress-response, imminent threat. No threat to you. No anger.

Kerrigan: I’ll be the judge of that.

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Kerrigan Chamber – Conversation

Izsha: This is your personal chamber. From here you can focus your neural pathways, and alter your active abilities. As you grow in power, newer and stronger abilities will awaken. You can alter your active abilities here, whenever you wish.

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Lasarra

Kerrigan: What are your people doing here?

Lasarra: We study this moon to see if its rotation can be altered, its climate improved. Do you understand? We are only colonists, and you are killing us.

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Kerrigan: Yes. And if I let you live, you’ll call your Golden Armada, and they will kill me.

Lasarra: Kill thousands to save yourself? Is that how you justify this?

Kerrigan: I justify nothing. There is no moral high ground here. Your people have killed billions of zerg. We are all covered in blood. There may be more on my hands than yours, but in the end we are both killers.

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Izsha – Conversation

Izsha: The hunt goes well, my queen?

Kerrigan: It’s bloody.

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Izsha: Those protoss would kill you if they could. They are not zerg, that means they are the enemy.

Kerrigan: Is it that simple?

Izsha: For zerg, it is. Whatever my queen has lost, think what she has gained: Purity of essence. You are the will of the Swarm.

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Hatchery – Conversation

Kerrigan: Nafash’s brood lives again within the Swarm.

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Izsha: When the protoss struck, she fell back to prepared positions in the ice valleys. The protoss had to hunt her down.

Kerrigan: She was intelligent, careful and tenacious. But she made one mistake. She ran away.

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Love the story? Buy StarCraft II: Wings of Liberty and the StarCraft II: Heart of the Swarm Expansion Pack.

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StarCraft II: Flashpoint Mass Market Paperback Ships

Written by Medievaldragon on . Posted in Blizzard Products News, StarCraft 2 News

starcraft-flashpoint-coverThe Starcraft II: Flashpoint by New York Times bestselling author Christie Golden has been relaunched in Mass Market Paperback format. Fans can find it at online and local retailers right now.

This was the StarCraft II: Heart of the Swarm novel tie-in that bridged the gap between Wings of Liberty and Heart of the Swarm. The story begins merely seconds after Jim Raynor shot Tychus Findlay.

Book Description

The sinister zerg leader no longer commands her legions of bloodthirsty aliens against the humans of the Koprulu sector, all thanks to the combined courage and tenacity of Jim Raynor, General Horace Warfield, and a mismatched team of Dominion soldiers and outlaw rebels.

Although the queen is no more, Sarah Kerrigan is very much alive. The woman who once controlled countless alien minds in a rampage across the stars has been spirited away by the man who dethroned her. Now Arcturus Mengsk’s Dominion armada is on her heels, roaring for blood. Jim Raynor will need to test his strength, his wit, and his loyalties against impossible odds to protect the woman he loves. StarCraft II: Flashpoint bridges the events that take place in StarCraft II: Wings of Liberty and the upcoming StarCraft II: Heart of the Swarm. Featuring never-before-seen glimpses into Jim Raynor and Sarah Kerrigan’s past, this novel opens a window into a world of passion, action, and adventure.

Mass Market Paperback: 352 pages
Publisher: Pocket Books; Reissue edition (May 28, 2013)
Language: English
ISBN-10: 0743471318
ISBN-13: 978-0743471312

Giveaway

Post a comment in Facebook or Twitter @Blizzplanetcom #BlizzplanetStarCraft specifying you want StarCraft II: Flashpoint. I have one copy to giveaway courtesy of Simon & Schuster, Inc.‘s Pocket Books. Please, follow Facebook and Twitter to be able to private message the winner.

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