Blizzard Entertainment has announced the BlizzCon 2013 Virtual Ticket is now on sale. The Virtual Ticket allows you to watch live the different panels either on DirecTV or online.
Fans do not need to purchase anything to watch the WCS and Warcraft eSports Tournament Streams. Which is real nice.
What does this virtual ticket offers?
- BlizzCon-exclusive in-game goodies for World of Warcraft®, StarCraft II, Diablo III, and Hearthstone™: Heroes of Warcraft™ (details coming soon).
- access to an exclusive, limited-time online pre-BlizzCon merchandise sale featuring a selection of commemorative items that will be available for purchase at the show for 5 days.
Read the press release below:
Bring BlizzCon(R) to You with the BlizzCon 2013 Virtual Ticket
Experience Blizzard Entertainment’s epic Warcraft®, StarCraft®, and Diablo® community celebration online this November 8 and 9—live and in HD Order NOW at www.blizzcon.com
IRVINE, Calif. –(BUSINESS WIRE)– BlizzCon® 2013 is just two months away—and while tickets to attend the show sold out in seconds, you can still get a virtual front-row seat at Blizzard Entertainment’s epic gaming convention with the BlizzCon Virtual Ticket, now available to order at www.blizzcon.com.
The BlizzCon Virtual Ticket provides comprehensive live online HD coverage of Blizzard’s Warcraft®, StarCraft®, and Diablo® community celebration, taking place November 8 and 9 at the Anaheim Convention Center . Available for $39.99 USD , the Virtual Ticket grants viewers access to both days of the show with two exclusive channels featuring unmatched BlizzCon content, including:
- Developer Panels: Get the latest news and behind-the-scenes insight into your favorite Blizzard games—straight from the people who make them.
- Exclusive Interviews: Dig deeper into the Warcraft, StarCraft, and Diablo universes through exclusive interviews with Blizzard developers.
- Community Contests: Witness the spectacle of the legendary BlizzCon Costume Contest and the new-for-2013 Talent Contest, both hosted by comedian and BlizzCon veteran Jay Mohr .
- Closing Ceremony: Be a part of the closing festivities on Saturday night, capping off two full days of Blizzard gaming and eSports action (more details to be announced later).
- On-Demand Replays: Rewatch epic moments with the Virtual Ticket’s DVR functionality, and catch content you might have missed for up to two weeks after the show’s over.
Bonus Loot! Anyone who orders a Virtual Ticket will also receive this year’s BlizzCon-exclusive in-game goodies for World of Warcraft®, StarCraft II, Diablo III, and Hearthstone™: Heroes of Warcraft™ (details coming soon). The Virtual Ticket also grants access to an exclusive, limited-time online pre-BlizzCon merchandise sale featuring a selection of commemorative items that will be available for purchase at the show.† This special pre-BlizzCon sale is scheduled to take place over a 5-day period in the weeks leading up to the show, and will be followed by a public sale offering a more limited selection of items. More details will be announced at www.blizzcon.com in the weeks ahead.
ATTN: DIRECTV® Viewers! DIRECTV customers in the United States will once again be able to join the excitement by ordering the DIRECTV BlizzCon 2013 Pay Per View event, priced at $49.99 USD , which includes the Virtual Ticket online stream and in-game goodies mentioned above as part of the purchase. More information on the DIRECTV Pay Per View event, including how to order, will be announced at a later date.
Free eSports Streams! Even if you don’t purchase a Virtual Ticket, you’ll still be able to catch plenty of BlizzCon action online. Coverage of the BlizzCon opening ceremony and this year’s BlizzCon eSports tournaments—including the StarCraft II World Championship Series Global Finals and the World of Warcraft Arena Global Invitational—will be streamed for free in HD at www.blizzcon.com and the official WCS website (www.starcraft2.com/wcs).
BlizzCon 2013 would not be possible without the passion and enthusiasm of Blizzard Entertainment gamers around the world and the generosity of the event’s partners—Intel, NVIDIA, Sony Computer Entertainment , DIRECTV, SteelSeries, GIGABYTE, Rosewill, and EVGA—who provide demo-station hardware, peripherals, and more, and whose support helps make the broadcast possible.
With multiple games in development, Blizzard Entertainment has numerous positions currently available—visit http://jobs.blizzard.com for more information and to learn how to apply.
†While supplies last. All orders placed in the online pre-BlizzCon merchandise sale will be shipped from the United States ; international shipping rates may apply.
Our hero Robert Clotworthy, who plays the voice of Jim Raynor in StarCraft II, posted on Facebook that he has an important StarCraft-related announcement to make this Sunday, August 11th during an interview with Joshua Gray (known as Clutch).
“Look for an important StarCraft announcement from me during my live interview with Josh “Clutch” Gray on Sunday. Any guesses as to what that might be?” — said Robert Clotworthy.
Now what could this announcement be? Especially when Blizzard Entertainment has no scheduled announcements to make until GamesCom and BlizzCon?
Is it about StarCraft II: Legacy of the Void? Is it about Blizzard All-Stars which features Jim Raynor? Is it a StarCraft II novel going audiobook featuring Robert’s voice? Or something else?
What do you guys think? (plays Beethoven’s 5th, below) — source
Update: The interview will take place at the StarCraft II World Championship Series (WCS) America Premier League Finals – Day 2. No ETA when exactly, but the livestream begins at:
- San Francisco – 4:00pm (PDT)
- New York City – August 11 7:00pm (EDT)
- Paris – Monday, August 12 1:00am (CEST)
Yesterday’s broadcast last about 8 hours, so it’s impossible to determine at what time in specific the interview takes place other than watching the entire thing, or waiting for Blizzplanet to post the news. The interviews happen usually after a StarCraft II match ends. The livestream will be here: — http://wcs.battle.net/sc2/en
The Rumor Mill gear continues to grind and its smoking chimneys to brisk. Browsing through YouTube, I unearthed a video posted by actress Tricia Helfer the day after StarCraft II: Heart of the Swarm launched (March 12). She mentioned she did some voicing for another video game, but couldn’t talk about it, and just teased. She didn’t mention if this new video game is for another studio, but considering she was talking about Blizzard’s StarCraft II — it’s open to individual interpretation. Look it up in the video at 03:15.
That reminded me, a few weeks ago I reported that actor Robert Clotworthy (Jim Raynor) had been recording at Blizzard’s voice over studio on June 12. Robert tweeted the Bourbon Cowboy was at the studio. Old-school fans know that “Bourbon Cowboy” is a nickname attached to “Chris Metzen” (Senior VP of Creative/Story Development).
A fan responded to Robert’s tweet mocking that the Legacy of the Void voice over session had been spoiled. However, Robert Clotworthy responded: “Don’t jump to conclusions.”
Legacy of the Void should be in a very early infancy considering the developers just launched Heart of the Swarm 3 months before Robert’s tweet. Too soon to start recording voice over for the single player. Tricia recorded that other game session prior to the launch of Heart of the Swarm.
With Robert asking not to jump to conclusions (It’s was not a voice over for Legacy of the Void) one has to wonder what else would Tricia and Robert be recording their voice for? If you look the Blizzard All-Stars was formerly named Blizzard DOTA. In the early logo you can clearly see the silhoutte of Kerrigan and Jim Raynor.
Either both actors recorded the cinematic teaser of Blizzard All-Stars to be shown at BlizzCon 2013 on November 8, or the Blizzard All-Stars gameplay demo required their voice overs. Of course, take all these as blatant speculation.
Blizzard Entertainment welcomes fans with excellent talent and experience to apply for a career to join their team.
Months ago, Universum revealed Blizzard Entertainment ranked #6 2013 America’s Ideal Employer.
Check out the latest job openings, and hit the “Apply” link to reach the online application page. Alternatively, you can reach the Blizzard Careers recruiters directly on Twitter for questions.
There are dozens of job openings not listed here. Visit the official Blizzard Careers Page for openings in The Americas, Europe, and Asia.
Especial Tip from your Friendly-Neighborhood Blizzplanet: A good way to get a job is to befriend the recruiters and be in contact with them often — especially if the job opening you seek is not currently available. When a slot is available he/she might reach you out.
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Blizzard Entertainment is seeking an experienced database administrator to join our Blizzard operations network services team in Irvine, California. We are a world class IT organization pushing the envelope of both proprietary and open-source technology. Our team is responsible for managing hundreds of databases across platforms including Oracle, MySQL, Apache Hadoop, Redis, and other emerging technologies. — Apply
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Blizzard Entertainment is looking for a devops engineer to join the Battle.net Web reliability group! Your mission will be to help build tools, investigate problems and improve infrastructure to enhance the team’s ability to handle a large number of tasks and projects with minimal overhead and downtime. The engineer will possess a high degree of troubleshooting skills and creativity to solve uncommon issues, and will be expected to work in an environment that is extremely fast paced and interrupt driven. Due to the nature of the position and working with a multitude of teams to accomplish the tasks described, the engineer must possess excellent communication skills and will be expected to drive and facilitate large scale projects that will have significant positive impact on the team and ultimately, our gamers. — Apply
Senior Software Engineer (.NET – Support Systems)
Blizzard Entertainment is looking for a talented senior software engineer to collaborate with creative minds and big thinkers to build enterprise level business applications for Global Platform Services. Our ideal candidate has comprehensive knowledge of concepts, principles, practices and procedures in a professional software development environment. They also have experience working within agile project methodologies including Scrum. Great candidates should embrace Blizzard’s unique culture by sharing their knowledge and experiences amongst their peers through collaboration. Most importantly they must have a passion for video games and be able to thrive in a time-critical, rapid development and results-oriented environment. — Apply
Producer, Transaction Design
[Begin mission debrief] Producers, welcome to the Koprulu Sector. There is an immediate opening for one of you to bring your years of experience, superior analytical talent, and strategically agile mind to elevate our StarCraft II | Blizzard All-Stars team. Reporting to the production director of Blizzard All-Stars, this role will call upon your entire battle-earned skillset. Your primary mission will be engaging with various team leads including developers, designers, as well as business intelligence analysts, to determine data sets that will gauge player engagement / behavior, live system performance, and provide actionable intelligence in support of game feature priorities and other key objectives. Your cutting edge research and deep analyses will ultimately inform and help shape content creation and game design. — Apply
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Blizzard Entertainment is looking for an experienced and innovative human resources manager to join our human resources (HR) team in Irvine, CA. This role will be a strategic talent partner to our customer service and IT teams. This position will report to the senior human resource director for global business operations. — Apply
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The StarCraft II & Blizzard All-Stars team is looking for several talented assistant technical designers with a strong technical background to help us build heroes, units, and abilities for our SC2 Multiplayer / Campaign and Blizzard All-Stars. The ideal candidate must be able to collaborate with design, engineering, and art groups to efficiently and creatively configure data. Experience building levels, or scripting using any popular real-time strategy (RTS) game toolset is a major plus. — Apply
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The StarCraft II team is looking for a talented associate level designer with experience building levels using any popular real-time strategy (RTS) game toolset (StarCraft II editor, Warcraft III world editor, etc). Associate level designers must be able to create fun and interesting environments that look and play great. The ideal candidate has industry experience on a shipped product, or has created and published trigger maps in the fan/mod community. — Apply
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Our online publishing division is looking for a groundbreaking editorial manager to set up shop and assist in coordinating and curating high quality content across all of their platforms. The position will initially focus on the StarCraft II World Championship Series, but the depth and scope of responsibility will quickly expand out on a Zerg-rush scale.
At Blizzard, we are truly passionate about the products we make, and our goal is to create content that we would enjoy ourselves as gamers. We’re enthusiastic about our work and take on multiple roles in our quest to create the highest quality content possible. — Apply
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Blizzard Entertainment is a wildly creative place to work with a rich and passionate art community. Blizzard Academy specializes in helping others to learn, grow and succeed in this dynamic environment.
As we prepare to launch our apprenticeship program, we are looking for a talented artist who is inspired by educating the next generation to fill the role of Art Trainer. Our ideal instructor is an experienced production artist who has also had the opportunity to teach professionally. The trainer will have cross-disciplinary experience with a focus in character modeling and texture painting. Is that you?
The art trainer will be responsible for designing the inaugural curriculum of our new apprenticeship program, is a key member of the program’s launch team, and key driver of its success. They will support and grow the program on an ongoing basis for future sessions. They will work closely with leadership and production artists across teams at Blizzard to develop content and deliver training to meet our production needs. Subjects will include proprietary tools, workflows and processes, as well as specific instruction in the art styles of our games. — Apply
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Are you the type of person who uses a product and immediately strives to figure out how you could design it better? Do you enjoy solving problems at a conceptual level, but also love figuring out the details when it comes time to make those conceptual ideas concrete? We’re looking for a UX Designer to join our corporate applications UX team to do exactly that!
The UX designer will be working on internal applications that aid the company and our players with solutions that streamline efficiency, support game development, and foster Blizzard Entertainment’s culture and core values in the workplace. The UX designer will collaborate with a variety of teams (customer service, game development, human resources, etc.) to design solutions that meet strategic business objectives while also creating a useful, intuitive, and epic experience for our users.
This role is best suited for someone who embodies the philosophy that UX design is centered around people, and that our goal is about getting things right for our users, not about just getting things done.
Through research, design, testing, and iteration, the UX designer will be involved in all phases of the user-centered design process. — Apply
There was a very brief tweet by Robert Clotworthy today concerning Chris Metzen at the studio. When a fan responded the tweet with the Legacy of the Void hashtag, Robert responded to him to not jump to conclusions.
For years I have been one to discuss rumors and to put several scenarios on the table for fans to browse through to pick their favorite one in benefit of discussion.
What I personally can guess from these bits of comments is that the voice actors are recording for the Blizzard All-Stars. That’s a game where Robert Clotworthy might be called to the studio to record Jim Raynor’s voice for.
It could also be for the Blizzard All-Stars cinematic trailer if Blizzard had plans to unveil that at BlizzCon 2013 this upcoming November 8-9th.
A very remote possibility could be an appearance of Jim Raynor in StarCraft: Ghost — if that game was to be announced at BlizzCon. Remember, that game was postponed and has not been officially cancelled. Back on 2008, Rob Pardo mentioned at the D.I.C.E. Summit all the video games Blizzard Entertainment has secretly developed and cancelled. Curiously, StarCraft: Ghost was not in that list.