After a few long weeks of waiting Hearthstone followers in the EU can start playing today, provided an invite finds its way to an inbox. The full details are available here. A high number language availability, no NDA, and a gold equivalency for money spent during the beta.
Check your inboxes, I hope to find some fresh players to duel.
Blizzard Entertainment announced today Hearthstone closed beta has begun in Europe. A new wave of beta key giveaways will start very soon. Stay tuned to Blizzplanet and if you haven’t yet followed us on Facebook and Twitter, now it’s a good timing to do so.
Here’s a card we’ve been dying to play: the closed beta test for Hearthstone: Heroes of Warcraft has begun in the European region!
During the closed beta test, we’ll be inviting a range of duelers from our opt-in pool (along with folks from press and fansites) to try their hand at Hearthstone and let us know what they think. There’s no NDA during the beta, and we’d love to hear all about your epic victories, watch your live streamed matches, and see screenshots and videos sharing your experiences with the game. Please note that Hearthstone is still in development, and what you see and play in the beta test isn’t necessarily representative of what to expect in the final game.
Want to participate in beta testing Hearthstone? Read on!
How do I opt in to the closed beta test?
Once you’ve set up a Battle.net account, you can choose to opt in to our beta test from the Beta Profile page. You’ll need to download and run the System Check tool to attach your computer’s specifications to your beta profile. Once that’s complete it’s simply a matter of waiting for an invite.
We’ll send you an email letting you know if you’re selected. The email will contain a beta key – just follow the instructions inside to get started.
As always, please be aware of phishing attempts – falsified emails sent by unscrupulous individuals purporting to be from Blizzard, but their real goal is to steal your login credentials. For more information on how to identify these emails, please refer to our Battle.net Security site.
One easy way to ensure your invite is legit is to avoid clicking on links in any invite emails you receive. Instead, just log in to your Battle.net account and add the beta key from your invite email to your account.
How many players do you plan on inviting to the beta test?
The number of players we invite to the Hearthstone beta will be based on our testing needs. During the course of testing we’ll be inviting additional opt-ins as necessary in waves.
Is there an NDA?
There is no NDA for the Hearthstone beta test. Take screenshots, live-stream matches, record movies – whatever your heart desires! Please keep in mind that the game is still a work in progress, and we appreciate your understanding when you encounter bugs, graphical errors, or other issues. Help us create a better game for everyone to enjoy by reporting them here!
How long will the beta test last?
We have not determined an exact date for the end of the beta test. We’ll post a notice when the beta test is nearing completion.
Do I get to keep all my beta cards?
We are planning to wipe all player collections partway through the closed beta. We anticipate needing to rebalance some cards based on the feedback we get in the closed beta, and recognize that players may have made decisions on which cards to disenchant or craft based on information that’s changing. After we’ve completed that wave of balance testing and wiped cards, we do not anticipate needing to reset collections again.
Players who purchased card packs or Arena entry with real money prior to the collection wipe will be credited back with an equivalent amount of gold following the wipe, which can be used to re-purchase packs and/or Arena entry to re-establish their collection. These packs will not contain the same configuration of cards as the packs acquired previous to the collection reset.
What languages are available in the beta?
The Hearthstone beta test is available in all our supported EU languages, which are English, French, German, Spanish, Russian, Italian, Polish and Brazilian Portuguese.
How do I switch the language of the game?
To change the language of the Hearthstone beta, you’ll need to first uninstall the Hearthstone client. Then simply reinstall the Hearthstone beta from Battle.net, making sure to select the right language on the download page.
I like the chat wheel. I like the options. I don’t think it needs anything added to it, except maybe a laugh emote. It could still be abused but only one hero would have a sarcastic, condescending laugh (and he’s going to be dead soon) – the rest would be sincere laughs for a play or minion that worked well. I don’t think custom options, “Hurry Up,” “Lucky” or similar emotes will add much, if anything. Luck is part of a card game no matter how well you craft your deck but good players and good deck construction can counter it.
What I would like to see would is chatting between the heroes, with and without player direction. Many of them have relationships with each other or at least know of each other enough to have a strong opinion. Rexxar and Thrall are friends, or at least respect each other immensely. The “Greetings” emote could change when they meet each other in a fight.
After a particularly brutal attack, when the audience is oohing, the two trade friendly jabs about each other’s lives. Thrall and Jaina could have uncomfortable, even awkward moments, because of their history. Anduin could be humbled by Uther, despite never meeting the most famous paladin in the history of the Knights; Thrall would probably have few pleasant things to say to Gul’dan, and vice versa.
The rivalries and alliances would just strengthen the game’s already impressive atmosphere. Warcraft is smothered in lore so why not really take advantage of it? The beta is early, of course, and balance issues are more pressing matters than what angry words Thrall and Garrosh would trade. But the little things tend to give projects that extra shine.
But for something more mechanical, why can’t we abandon daily quests? You can only have three in your log at any time and suppose you don’t want to do one of them – playing Malfurion’s druid is as much fun as trimming your nails – so why not abandon the quest to get five wins with the deck. You don’t get another daily quest in place of it, you just don’t have that one anymore.
It’s a simple thing to add. With the trickle rate at which you acquire gold, anything that makes the grind more bearable is appreciated. It may slow it down but it makes it more fun, which is what seems to be driving the game anyway.
I’d also like some variety in the quests that make them less about grinds and more about tactics or clever playing. Maybe a quest to have a single minion deal 10 points of damage in one game? Or defeat three heroes with charge minions? The daily quests available now aren’t always hard, though I don’t enjoy playing the warrior, but they’re rarely anything interesting. There’s a lot that can be done with them to add variety to the objectives and I hope Blizzard decides to expand the options.
I have never played a single TCG or CCG in my whole life — and I am age 40. Not that this point of reference means much considering Magic: The Gathering debuted in 1993 — when I was in my early twenty’s. Back in the day, in the 80s people used to collect Baseball cards — I didn’t even collect those. So, you can’t have me more noobish than that.
When Blizzard Entertainment announced Hearthstone: Heroes of Warcraft at PAX East 2013, I was sincerely disappointed. A card game? For real? I wanted a StarCraft game announcement (cough, StarCraft: Ghost) or something “StarCraft-ish” considering all that Project Blackstone hype (which I loved broadly).
A card game. I’ll be honest. I never played a card game before and I was not very interested. However, it is a Blizzard game. I’d not be a true fan if I don’t give it at least a try (I thought to myself). I am going to be blunt here. I’m TOTALLY addicted to Hearthstone. I haven’t played World of Warcraft in nigh two weeks. I haven’t even played the PTR 5.4 (I’m really sorry for not showing some videos and updates on that). I have to blame Hearthstone — err, and of course, like a mature man I have to also admit a tiny bit of blame for not prioritizing responsibilities.
The very first day I got access to Hearthstone beta, I just couldn’t drop the game. I played twelve ours straight. I lost so many times because I didn’t know how to build my deck, and still don’t. Make no mistake — I won a few by sheer luck and how easy this game is to learn. It is a math game at the core. Some spells and minions have special abilities. There comes your RTS core knowledge: Strategy. So it’s a math + strategy gameplay. Wait … add LOADS of fun in that equation, too.
The graphical, animation and voice over elements provide another layer of fun and learning curve in some cases. The game tells you when you can’t attack a unit because either you need to attack the tank, or because that unit has stealth.
Every time you play a card, it will trigger a unique voice over.
I do have a short list of rants. The game still needs some refinement in terms of automated responses — like “you can’t buff that unit”. You would be surprised how many times I have applied a buff on a unit that can’t attack the enemy in the current round. A buff gone to waste. Or spells (on the weapon slot) going off when I release the button, when I meant to instead use another card.
It is beta, anyway. Things may change, and get better through several iterative phases.
I am not sure how I am going to manage my daily time with World of Warcraft, and Blizzplanet’s news once Hearthstone comes out. I was hoping to play some Diablo III to catch up. So far, I have won 80 games and I don’t even want to know how many times I lost. If I lost in a 1:1 ratio, that’s 160 games. But reality is it may be much more than that. I have to admit — I need to visit the Hearthstone-a-olic Anon. I do have a problem. I just can’t take off my mind that One Star Gold Medal luring me to level it up to eventually reach Master League.
Note: I hope you are one of the loyal visitors of Blizzplanet who pays a visit everyday — because [very soon] you might be kicking my Gelbin Mekkatorque’s behind in beta. Hint-hint!
At least, when beta ends I will take with me one special memento that will hopefully lay siege to a few noobs and veterans out there.
Hearthstone has proven to be very addictive even for someone like me who has never played any TCG or CCG ever. As I won a match, I was greeted with the Chicken Dinner achievement which says: “Win 100 games in any mode”. That includes all the characters you leveled in the Practice Mode — which gives experience up to level 10. I had leveled about 5 characters to level 10. Won some, lost some.
The shocker really was the reward for the Chicken Dinner achievement — a whooping 300 Gold!!! One of the things this gold can be used is to buy 3 packs of cards at the Hearthstone in-game store, or two buy two entries into the Arena Mode.
With 300 Gold, you can click the In-Game Store icon to purchase 1 Pack with 100 Gold. If you wish, you can buy three packs with that amount of gold. In each pack you get 5 Expert Cards and at least one card is guaranteed to be either a rare or better.
With 300 Gold, you can have access to two Arena Mode entries. Each entry into the Arena will give you access to new card rewards. You can win as many times as you are able, but you can only lose 3 matches then your ride on the Arena is finished. The more matches you win, once you lose three times the better the card rewards and quality chances.
Early this morning the Battle.net Launcher was updated, and hours later downloaded and installed a new Hearthstone patch version 22.214.171.12449 — and this one is big: 981MB approximately. That’s nigh twice the size of what the original Hearthstone installer was. The newest patch contained bug fixes, but it is also paving the way to enable Hearthstone beta in Europe.
Get ready for some exciting gameplay European fans. Beta is coming your way soon. It’s a very addicting game.
AratilThere were some minor bug fixes in this patch, but most of this patch was to prepare for the European Hearthstone environment. — source
Zeriyah is giving away one thousand Hearthstone beta keys starting August 27 until September 3rd. There will be more opportunities in the near future. Make sure to visit Blizzplanet and the new social accounts. To participate in Blizzard’s beta key giveaway fill their form.
Want to be one of the first to customize a deck of powerful character, spell and ability cards, and lead your Warcraft heroes into epic battles? Then begin creating your card collection and strategizing your victories by entering the Hearthstone Beta Key Sweepstakes!
On August 27th and September 3rd, we’ll randomly select 500 winners each drawing to receive a key to our exclusive Hearthstone beta test. Therefore, a total of 1,000 winners will be selected among the two drawings.
Interested? Of course you are! Signing up is easy. Simply follow Hearthstone on Facebook and complete our official entry form between now and September 2nd for your chance to win. For more information about eligibility, please check out the official rules. Good luck!
Hearthstone games are quick. With steady mana, limited defenses, and a heavy slant on offensive power Hearthstone’s contests of cards are about early advantages and constant presses. Laying minions often and early is a great way to stress your opponent – even big guys can only attack once. There are ways to clear the board, like flamestrike and lightning storm, but they’re more common for some heroes than others. This isn’t necessarily an issue; the heroes are designed around the classes of WoW (perhaps vice versa) and their spells are drawn from well known class abilities.
The issue, at least a common point of controversy, is the Coin. On its face the card doesn’t appear to give a significant advantage. The player going second is given a zero cost spell that grants one mana for one turn. It doesn’t sound like huge boon. At best, the second player can put down a minion or cast a spell a turn before the mana actually accrues or play a combination of cards for great effect. The bonus mana isn’t really a problem. Smart players, or players fortunate enough to have a good hand of cards, can take advantage of it and turn the tide or press a advantage further toward victory. The problem is that the Coin currently counts as a spell.
That makes sense. It is a spell. It has a spell effect and it certainly isn’t a minion. But the zero cost spell for the second player provides a secondary, and arguably more powerful, bonus. Cards that take advantage of spells cast that turn are boosted because of an arbitrary turn order, not because clever deck construction. The Coin’s advantage is supposed to be a one time mana bonus. The mechanical advantages for player turn order are already present: player one is one mana ahead, player two is one card ahead. The Coin is a nice bit of gravy; going first is quite an advantage and the bonus mana can switch the momentum. Any other advantage it provides is superfluous. It’s effect as the 31st card is too potent.
The Coin shouldn’t be a spell, it should just be the Coin. A card all of its own.