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Blizzplanet | Diablo III: Reaper of Souls F&F Beta – Adventure Mode Gameplay as Crusader (Video)

In Diablo III: Reaper of Souls, players have two Game Mode options to play a game. You can choose the linear progression Campaign Mode, or you simply choose the non-linear new Adventure Mode.

Now what exactly is Adventure Mode? It is Awesomeness-in-a-nutshell. Ok, that’s a generic answer, so let’s go into a more detailed one. When you select Adventure Mode, you are given the option to play in private or public games. The text displayed says: “Explore the world of Sanctuary and complete Bounties and Random Dungeons to earn awesome loot!”

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When you launch the Adventure Mode game, none of the quests you usually get in the Campaign Mode are available. You are given free choice to do what you want to do. Nothing is linear. That is you choose your bounty dungeon, the location in Sanctuary or Heaven you wish to go to. Teleport there. Kill monsters. Complete the bounty. Reap your reward. Move on to choose the next bounty.

Adventure Mode is what hardcore players really needed for a change of pace. In Adventure Mode you also get access to the Nephalem Rifts which is kinda crazy sending monsters of all random types at you in a single wave.

Adventure Mode is also perfect for leveling up. No need to go back and forth completing quests and wasting precious time to gain gold, experience through quests in order to level up. I created a Crusader class character at level 1. I chose Adventure Mode and picked a bounty quest location on the map.

Adventure Mode

Starting an Adventure Mode doesn’t mean there isn’t characters talking or quests. Just they are completely different than what you would usually see in the Campaign Mode. And you even get an intro tutorial to Adventure Mode.

Tyrael (with voiceover acting) welcomes you when you join your first Adventure Mode.

Tyrael: “Greetings, Nephalem. Though you have defeated many powerful foes, there remains much to be done. This is a map of Sanctuary and the realms beyond.”

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Tyrael: “From here, you can select a region to view it in greater details. This map displays the different places you can go within the region. Locations marked by an exclamation point have bounties for you to undertake. Bounties are the many tasks and challenges which require your attention. In return for completing them, you will be rewarded with powerful items. Good luck, nephalem. Sanctuary has need of you.”

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As you can see in the image above, you can navigate back to the Sanctuary map by clicking the globe located at the top-left corner. Hovering your mouse over one of the quest exclamation point over a waypoint in the map will show you the title of the bounty. A horned-skull icon represents a mayor boss like Zoltun Kulle, Belial and Maghda.

Rewards

The rewards system is very different to what you would see in the Campaign Mode. When you choose a bounty in the map it doesn’t tell you what the rewards will be, but when you complete the bounty objectives you will get a Bounty complete window informing you what the rewards were. Usually Gold, Experience, a Horadric Cache and a Bloodshard.

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In Adventure Mode, the Inventory displays two currency options: Gold and Bloodshards. The Bloodshards can be used to buy from Lorath Nahr (the Horadrim disciple) or from Kadala. Both of these Horadrim stand next to Tyrael in the main camp.

Lorath sells a Greater Horadric Cache which contains a random loot when opened.

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Kadala sells an assortment of four options: 1-Hand Mystery Weapon, 2-Hand Mystery Weapon, Mystery Orb or Mystery Mojo.

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This in fact looks exactly like it does — Gambling is back and it doesnt’ cost you gold, but Blood Shards instead. On my first 2-Hand Mystery Weapon purchase I got a Bow.

Adventure Mode Gameplay Video

This video lasts about one hour and forty minutes. I started a level 1 Crusader on Adventure Mode in Normal difficulty. Before the end of the video, I was level 12. Basically, players can skip a lot of content and simply focus on the main bounty objectives. For example, if the objective is to kill everything in the second level of the Cathedral of Tristram, if I wished I could skip everything in Level 1 (where possible) and slip into Level 2 to sort of finish the Bounty as quickly as possible. Disclaimer: What you see in Family & Friends beta will not reflect what will be seen in the final build of the launched game. Things might change through multiple iterations. Secondly, the video will show a few bugs like the rockworm that swallows my character. It can’t be attacked and doesn’t do any damage to my character. As soon as you see the rockworm in the video, jump to minute 11:00 to skip that part.

Diablo III: Reaper of Souls F&F Beta – Profile UI

Pages:Game Settings UI | Profile UI

The profile UI has been simplified a bit re-arranging where we used to see personal info about our characters. This is a look at the Profile’s Career Page — before and after.

The Profile page for each individual character has been also simplified drastically. Unless the current state is a placeholder, a lot of graphics have been trimmed out. Likely to enhance server stability, but that’s speculation on my part. This is how it looks on Diablo III vanilla and how it looks on Diablo III: Reaper of Souls.

Pages:Game Settings UI | Profile UI

Diablo III Reaper of Souls F&F Beta – New Game Settings UI

Pages:Game Settings UI | Profile UI

Diablo III: Reaper of Souls will introduce several UI changes which alter the way you usually create a new game. For example, in Diablo III you would usually hit the Resume Game or Change Game buttons to start a game.

When you change a game, you will notice the level difficulty tab at the bottom. This is what you usually see in Diablo III when you wish to change a game and the difficulty:

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It might get a bit confusing for people, if they don’t look at the bottom options some people might start a normal difficulty game instead of an Inferno or Nightmare game. So the Diablo III Team learned something there. The UI was setup in a vertical visual navigation; and that may cause problems. So the Diablo III Team came up with a horizontal navigation UI instead which simplifies how players visualize their options with a numbering system: 1, 2 and 3. Easy to understand. More user-friendly. This is how the UI looks like now in Reaper of Souls:

Option 1 is Game Mode: You have two options – Campaign Mode or Adventure Mode. In this case, I’ll choose the Campaign Mode.

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Option 2 is Options: This tab allows you to change the Act (I-V), Sanctuary location and quest you wish to create a game in. Example: The Fallen Star, Bastion’s Keep, Beneath the Spire, Westmarch, etc.

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Option 3 is Type: This tab offers two options. The difficulty (Normal, Hard, Expert, Master, or Torment) and the type of game (Public or Private). The Difficulty button opens a new window with a mosaic that allows you to choose any difficulty mode. Torment difficulty is available at level 70, by the way.

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Pages:Game Settings UI | Profile UI

BlizzCon 2013 – Diablo III: Reaper of Souls PS4 – Screenshots

Here is a glimpse into some of the Crusader’s skills and passive skills; and some of those abilities in action.

Check out far more on the Blizzplanet’s BlizzCon 2013 Coverage page — screenshots, videos, interviews and panel transcripts.

BlizzCon 2013 – Diablo III: Reaper of Souls PS4 – Fact Sheet

PlayStation®4 players can now experience the full adventure of Blizzard’s epic action RPG, Diablo® III, and the upcoming expansion, Reaper of Souls™ . . . all from the comfort of their couch in Diablo III: Ultimate Evil Edition! Take on the role of one of six powerful character classes— Barbarian, Demon Hunter, Monk, Witch Doctor, Wizard, or the all-new Crusader—and embark on a dark journey through Acts I-V to save the world of Sanctuary from ancient and sinister forces. With the new DUALSHOCK®4 wireless controller and a custom-designed console interface, players will be outfitted with touch pad functionality and new social features as they engage in pulse-pounding combat with hordes of monsters and acquire items of incredible power.

For more details, visit http://www.diablo3.com/console

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GAME FEATURES

  • The complete adventures of Act I-V, which takes players from the besieged town of New Tristram to the ancient halls of the Pandemonium Fortress
  • Six powerful character classes to choose from: Barbarian, Demon Hunter, Monk, Witch Doctor, Wizard, and the all-new Crusader
  • Newly designed loot system and offline gameplay mode designed to take advantage of the fast-paced action of the console platform
  • Hardcore mode for players who seek the thrill of constant peril that comes with the possibility of permanent death for their character
  • Direct character control and new DUALSHOCK®4 functionality such as color-coded player indicators for same-screen coop and touch pad shortcuts to keep players in the action
  • Seamless cooperative play featuring four-player online co-op and four-player local co-op games
  • PlayStation® Network support, which will allow you to connect with friends, send game invitations, and access voice chat
  • All the new and exciting features coming with Reaper of Souls™:
    • Customize your hero’s appearance and augment your items’ power with a new artisan, the Mystic
    • Battle a new menagerie of fiendish monsters slavering for the chance to feast upon Sanctuary’s heroes
    • Never stop exploring with Adventure Mode, where all waypoints are unlocked—the world is your battlefield
    • Engage in Nephalem Rifts, formerly known as Loot Runs, to test your mettle in 10-20 minute dungeons consisting of randomized areas, monsters, and bosses
    • Take on Bounties for fun and rewarding objective-based challenges

Check out far more on the Blizzplanet’s BlizzCon 2013 Coverage page — screenshots, videos, interviews and panel transcripts.

BlizzCon 2013 – Diablo III: Reaper of Souls – Screenshots

The following screenshots show several gameplay Crusader abilities and new monsters, Enchanting UI, Nephalem Rifts & Rift Guardian bosses.

In addition, a few Reaper of Souls new locations such as the Westmarch Chapel, Bloodmarsh, and the Pandemonium Fortress and their respective monsters.

Check out far more on the Blizzplanet’s BlizzCon 2013 Coverage page — screenshots, videos, interviews and panel transcripts.

BlizzCon 2013 – Diablo III: Reaper of Souls – Gameplay Videos

Blizzard Entertainment provided the press a brief gameplay video featuring the monk battling it out against the Siegebreaker, Halls of Agony, the High Heavens, Southern Highlands, and other areas of Sanctuary.

The Siegebreaker part shows how some of the new features work. Loads of demons rush at players right in the middle of the Siegebreaker event, upping the difficulty a few notches.

New Game Mode: Adventure — Explore the world of Sanctuary and complete Bounties and Random Dungeons to earn awesome loot! You can adjust difficulty.

The video shows a new Waypoint map that allows you to see all of Act I waypoints as a map. Some of the locations, for example, Caverns of Araneae or Halls of Agony Level 3 will display a blue question mark which denotes a Bounty quest which lets you earn bonus reward which includes Experience (XP) and Gold.

The example reward shown was 340,000 Experience and 136,000 Gold.

A Nephalem Obelisk may be found next to Cain’s House. It allows the entry to Nephalem Rift events.

The video below also shows Clan Channel Information, News, Roster and Settings UI. Each Clan member can be given a rank or privilege setting.

The new game systems: The Mystic Enchanting UI and Transmogrification and the updated Paragon System.

Check out far more on the Blizzplanet’s BlizzCon 2013 Coverage page — screenshots, videos, interviews and panel transcripts.

Check out far more on the Blizzplanet’s BlizzCon 2013 Coverage page — screenshots, videos, interviews and panel transcripts.

BlizzCon 2013 – Diablo III: Reaper of Souls – FAQ

What is Reaper of Souls?

Reaper of Souls™ is the upcoming expansion to Blizzard Entertainment’s epic action RPG Diablo® III—a dark and terrifying new chapter in the ongoing conflict over the mortal realm of Sanctuary.

What is the story of Reaper of Souls?
Following the defeat of the Prime Evil by the Nephalem in Diablo III, the mortal realm of Sanctuary should have entered an age of hope and prosperity. Instead, this event has drawn out a shadowy being of immense power, one more sinister than any demon.

Malthael, the fallen Archangel of Wisdom, vanished long ago. In Reaper of Souls, he returns as the Angel of Death and seizes the Black Soulstone, the ancient artifact containing the essence of the Prime Evil. It is now up to the Nephalem to track down Malthael and thwart his plans, a journey that will take them through the legendary city of Westmarch, across the fetid swamps of the Blood Marsh, and into the ancient halls of the Pandemonium Fortress.

More after the break…

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BlizzCon 2013 – Diablo III: Reaper of Souls – Fact Sheet

The defeat of Diablo, Lord of Terror, should have given rise to an age of hope. Instead, it has drawn out a shadowy being of immense power whose malevolent purpose has yet to be revealed. Reaper of Souls™, the upcoming expansion to Blizzard Entertainment’s epic action RPG Diablo® III, opens a dark and terrifying new chapter in the ongoing conflict over the mortal realm of Sanctuary.

Malthael, the fallen Archangel of Wisdom, vanished long ago. In Reaper of Souls, he returns as the Angel of Death and seizes the Black Soulstone, which contains the essence of the Prime Evil. Should this dark power be unleashed upon the world, the results would be catastrophic.

Fortunately, a new hero is ready to join the cause and bring Malthael to justice—the Crusader. Clad in massive armor and bearing an impenetrable shield, this new playable class charges into battle wielding a range of cruel and punishing weapons and employing powerful battle magic to strengthen allies and weaken foes. A natural walking tank, the Crusader adds might and versatility to any party of adventurers.

For more details about Diablo III: Reaper of Souls, visit http://www.diablo3.com/reaperofsouls

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GAME FEATURES

  • Act V continues the story where it left off in Diablo III, taking players through the legendary city of Westmarch to the ancient halls of the Pandemonium Fortress
  • Level cap increased to 70, enabling players to reach new heights of power
  • The Crusader enters the fray, joining ranks with the Barbarian, Demon Hunter, Monk, Witch Doctor, and Wizard
  • New spells and abilities for each of the game’s five original heroes
  • Redesigned loot system drops “fewer, but better” items, rewarding players with useful upgrades
  • Collect rare items of unprecedented power, including game-changing Legendaries
  • Customize your hero’s appearance and augment your items’ power with a new artisan, the Mystic
  • Upgrades to Diablo III’s Paragon progression system add even more end-game character advancement and replayability
  • Battle a new menagerie of fiendish monsters slavering for the chance to feast upon Sanctuary’s heroes
  • Never stop exploring with Adventure Mode, where all waypoints are unlocked so players can do battle in any setting
  • Engage in Loot Runs to test your mettle in 10-20 minute dungeons consisting of randomized areas, monsters, and bosses
  • Take on Bounties for fun and rewarding objective-based challenges
  • Connect with your allies like never before with all-new updates to Diablo III’s social system, including Clans and Groups

Check out far more on the Blizzplanet’s BlizzCon 2013 Coverage page — screenshots, videos, interviews and panel transcripts.

BlizzCon 2013 – Diablo III: Reaper of Souls – Concept Art

Blizzard Entertainment released new concept art of Diablo III: Reaper of Souls. Among this collection of images are landscapes of the Pandemonium Fortress, the Crusader, and Malthael’s minions.

Check out far more on the Blizzplanet’s BlizzCon 2013 Coverage page — screenshots, videos, interviews and panel transcripts.

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