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Mega Bloks World of Warcraft Sha of Anger Spring 2013 Collection Available

Written by Medievaldragon on . Posted in Blizzard Products News, Mega Bloks World of Warcraft, World of Warcraft News

Mega Bloks announced the World of Warcraft 2013 Spring Collection is now on sale at stores. The collection is inspired by the new Mists of Pandaria expansion pack and includes plenty of new Mounts, villains, and characters including the Pandaren.

In this first wave, you can find the Sha of Anger, and Chen Stormstout and Genjii (Cloud Serpent mount). More coming soon.

Sha of Anger

From World of Warcraft by Mega Bloks, build and defend the Panderan monestary with the Sha of Anger. Genjii a Pandaren Monk and Chen Stormstout, the hero of the Panderan race, must do battle against a fully articulated evil Sha of Anger at the mouth of a Panderia-inspired monestary arch.

Ideal for ages 8 and up.

Features:

  • Buildable Chen Stormstout and Genjii with customizable armor
  • Collectable chest plates, shoulder pads and weapons to mix and match
  • Buildable and fully articulated evil Sha of Anger with ball-joint arms, legs and waist
  • Panderia-inspired terrain build with special parts and tiled plate

Order Now

World of Warcraft Toymation Series

For all five videos of the World of Warcraft Toymation series visit the following YouTube page

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World of Warcraft: Dawn of the Aspects – Excerpt

Written by Medievaldragon on . Posted in Blizzard Products News, World of Warcraft News

An excerpt of World of Warcraft: Dawn of the Aspects: Part I by Richard A. Knaak is now available. The first part of this eBook will be available to fans on February 19th, 2013.

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Description

THE AGE OF DRAGONS IS OVER.

Uncertainty plagues Azeroth’s ancient guardians as they struggle to find a new purpose. This dilemma has hit Kalecgos, youngest of the former Dragon Aspects, especially hard. Having lost his great powers, how can he—or any of his kind—still make a difference in the world?

The answer lies in the distant past, when savage beasts called proto-dragons ruled the skies. Through a mysterious artifact found near the heart of Northrend, Kalecgos witnesses this violent era and the shocking history of the original Aspects: Alexstrasza, Ysera, Malygos, Neltharion, and Nozdormu.

In their most primitive forms, the future protectors of Azeroth must stand united against Galakrond, a bloodthirsty creature that threatens the existence of their race. But did these mere proto-dragons face such a horrific adversary alone, or did an outside force help them? Were they given the strength they would become legendary for…or did they earn it with blood? Kalecgos’s discoveries will change everything he knows about the events that led to the … DAWN OF THE ASPECTS

PART I

The former Dragon Aspects are on the brink of going their separate ways to forge new destinies. As Kalecgos ponders the uncertain future awaiting his kind, he uncovers a mysterious artifact that allows him to see through the eyes of his late predecessor, Malygos. Intense visions bombard Kalecgos, transporting him to a time when the original Aspects were no more than primitive proto-dragons. Across ancient Kalimdor’s northern plains, they fought for survival against each other and a terrifying creature that dominated the era: the Father of Dragons, Galakrond. But many questions remain for Kalecgos. What are the origins of this strange artifact? Are its visions a gift, or a curse?

The age of the dragons is over. Azeroth’s ancient guardians struggle to find new purpose in a world plagued by uncertainty. Author Richard A. Knaak explores the history of the Dragon Aspects in this five part mini-series, which takes place at a moment in time before they’d been granted their powers, when they were called upon to band together against the proto-dragon Galakrond.

Kalecgos, youngest of the former Dragon Aspects, has been hit especially hard by the changes brought about by the death of Deathwing. Having lost his great powers, how can he—or any of his kind—still make a difference in the world?

The answer lies in the distant past, when savage beasts called proto-dragons ruled the skies. Through a mysterious artifact found near the heart of Northrend, Kalecgos witnesses this violent era and the shocking history of the original Aspects: Alexstrasza, Ysera, Malygos, Neltharion, and Nozdormu.

In their most primitive forms, the future protectors of Azeroth must stand united against Galakrond, a bloodthirsty creature that threatens the existence of their race. But did these mere proto-dragons face such a horrific adversary alone, or did an outside force help them? Were they given the strength they would become legendary for . . . or did they earn it with blood? Kalecgos’s discoveries will change everything he knows about the events that led to the dawn of the Aspects.

Check out the teaser below for the first part of Dawn of Aspects which arrives on February, 19.

Author: Richard A. Knaak

(World of Warcraft: Stormrage, Warcraft: War of the Ancients trilogy)

Format: Five Part Serialized eBook

World of Warcraft: Dawn of the Aspects

Part I Excerpt

And then… a sound louder than thunder stilled not only the sisters, but every proto-dragon in the vicinity.

The sound erupted again, shaking the rocky ridges upon which Malygos and many of the other hunters perched. Several of the proto-dragons were cowed, and Kalec felt even Malygos fight not to prostrate himself.

Only then did Kalec realize that the incredible noise was a gigantic roar.

A vast region of the overcast sky broke away, descending with astonishing swiftness. The velocity caused the clouds to quickly scatter, revealing a sight that truly could daunt not only a proto-dragon, but even the most powerful of Kalec’s own kind.

This was supposed to be a proto-dragon, but so immense was its size that not even a dragon could be chosen for an adequate comparison. Kalec could think of no creature save one that could be used… and that would have meant comparing Galakrond to himself.

Even though Kalec had never seen the gigantic Galakrond in the flesh, the remote possibility that he would not have recognized this titanic being had been eliminated by Galakrond’s name racing over and over through Malygos’s mind. In addition, through his host’s brief glimpse away from the Father of Dragons to the other proto-dragons, Kalec saw that not one of the hunters remained in the sky. Galakrond now commanded the world above, and there was no proto-dragon foolish enough to challenge that rule.

He swooped down, passing over the entire region in a matter of seconds. In Galakrond’s wake there came a vicious wind that even tore several proto-dragons from their roosts and sent more than one meal toppling to the ground far below. Galakrond’s roar was no less ground-shaking miles away, forcing Malygos and the sisters to grip their perches tighter.

For such a colossal creature, Galakrond turned with remarkable agility. Once more, he passed over the now-panicking herd, but this time with intent. Galakrond seized up two caribou in each of his much larger hind paws and scooped up another whole in his gargantuan maw, then rose up. The grazer in his mouth vanished down his gullet and a moment later so did both of those in his left hind paw. By the time Galakrond leveled, all five of his catches were well on their way down to his stomach.

But five was not enough. Galakrond veered back and lunged toward the scattering prey. This time, however, he suddenly pulled back. Confused at first, Kalec watched as the bending of the vast wings during the halt created a windstorm that sent dozens of beasts rolling uncontrollably.

Before several of the caribou could rise to their feet, Galakrond plucked them up. With at least eight claimed that Kalec could see, the Father of Dragons soared back into the clouds.

It was not until several seconds after Galakrond’s departure that the first proto-dragons dared move. There was no renewal of the hunt; not only were the caribou scattered so far and wide that pursuit would have required too much effort, but most of the proto-dragons were still too shaken up by Galakrond’s startling manifestation. Some took to the sky themselves and fled for calmer climes. Others remained subdued.

The Father of Dragons… Kalec could still not believe the stunning image. To witness Galakrond alive was something he could never have imagined.

The blue knew little of Galakrond save that he had been one of the largest beings to roam Azeroth and that he had represented the shift from proto-dragon to true dragon. It was not that Galakrond had actually fathered all true dragons—that was a myth somehow spread millennia ago—but that after him had come the five Aspects and their respective dragonflights. Proto-dragons had all but vanished after that.

There were other legends concerning Galakrond, but, in truth, Kalec understood that only his three counterparts knew the truth. He had never thought to ask them about the Father of Dragons, but now wished that he had.

Yet, Kalec’s momentary awe soon gave way again to his anger and frustration—and growing concern—over his being trapped in these ancient visions. Each one seemed more and more lifelike, as if his own time were the fantasy and this scene now were the true present.

Not for the first time, he tried to will himself back, but nothing changed. He continued to be an insignificant, unnoticed phantasm trapped within Malygos. Not even Alexstrasza or Ysera—both of whom in the future would have abilities that should make them sense his presence—so much as glanced in curiosity at the male beside them.

I will be free! Kalec abruptly roared, though his roar went unheard by any save himself. Bereft of a throat—or a body—he felt like nothing but a memory remembered by no one.

Laughter filled his—or rather, Malygos’s—ears. Kalec at first thought that someone mocked him, but instead, the laughter was aimed at the other proto-dragons by a charcoal-gray male a bit larger than most, who actually sneered at the others.

“Little hatchlings!” he bellowed. “Afraid of the sky! Afraid of the ground! Galakrond laughs at you for being afraid, and I, Neltharion, do, too!”

Some of the proto-dragons hissed at the gray male, but no one challenged him. By their glances, they knew him to be strong and able to back up his taunt. Even those proto-dragons who clearly had little more intelligence than their prey appeared to know better than to fight—

Neltharion? The name finally penetrated. Kalec sought in vain to seize control of Malygos’s body as the newcomer, still laughing, flew off. Where Galakrond had been a startling, unsettling thing of legend, this gray male represented a danger to the future of all life on Azeroth. If there was a creature more evil than Neltharion, Kalec could not think of one.

Of course, by the blue’s time, the gray male would be better known by his more apt title… Deathwing. (source)

 
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Blizzard Licensed T-Shirts 10% Off Promo Code

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, StarCraft 2 News, World of Warcraft News

JINX T-shirts announced a new 10% Off promo code campaign for short and longsleeve T-shirts. Check out the latest Blizzard Licensed T-shirts below and read the restrictions:

Buy 3+ Tees and use the promo code at checkout: APOCALYPSE

What’s the deal with this sale? Buy 3+ Tees, get $5 off each.

*To receive the offer, you must purchase at least 3 qualifying t-shirts (not already on sale). The discount will be reflected during the checkout process.

*Men’s T-shirts (including fitted and longsleeve), women’s T-shirts, and youth T-shirts qualify for this promotion.

*The promotion will run from 2/19/10 4pm EST until 03/05/10 11:59pm EST.

*This offer is not valid in combination with any other offer or sale. You are welcome to use any other promotion, but that will override this promotion, so figure out which one will work better for you. You can try putting in a code, and if you find that the “Buy 3+ Tees, get $5 off each” offer will work better, you can use the REMOVE PROMO button.

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World of Warcraft: Dawn of the Aspects – Part 1

Written by Medievaldragon on . Posted in Blizzard Products News, World of Warcraft News

World of Warcraft: Dawn of the Aspects (Part 1) by Richard A. Knaak is a must-read for those who love to read about the dragon aspects. In this story not only do we witness the origins of the dragon aspects before the Titans bestowed upon them their powers in the far past, but also a contemporary times update post Deathwing’s Fall. Shortly after “The Age of Mortals” began and the dragon aspects lost their powers. Kalec finds an item of power that allows him to see through the eyes of Malygos back to an era where Galakrond was alive and the dragon aspects were still mere proto-drakes.

The 5-part story will be published as an eBook every month. Pre-order them now to get your copies reserved and ready on launch date.

world-of-warcraft-dawn-of-the-aspects-part-1-coverTHE AGE OF DRAGONS IS OVER.

Uncertainty plagues Azeroth’s ancient guardians as they struggle to find a new purpose. This dilemma has hit Kalecgos, youngest of the former Dragon Aspects, especially hard. Having lost his great powers, how can he—or any of his kind—still make a difference in the world?

The answer lies in the distant past, when savage beasts called proto-dragons ruled the skies. Through a mysterious artifact found near the heart of Northrend, Kalecgos witnesses this violent era and the shocking history of the original Aspects: Alexstrasza, Ysera, Malygos, Neltharion, and Nozdormu.

In their most primitive forms, the future protectors of Azeroth must stand united against Galakrond, a bloodthirsty creature that threatens the existence of their race. But did these mere proto-dragons face such a horrific adversary alone, or did an outside force help them? Were they given the strength they would become legendary for…or did they earn it with blood? Kalecgos’s discoveries will change everything he knows about the events that led to the…DAWN OF THE ASPECTS

PART I

The former Dragon Aspects are on the brink of going their separate ways to forge new destinies. As Kalecgos ponders the uncertain future awaiting his kind, he uncovers a mysterious artifact that allows him to see through the eyes of his late predecessor, Malygos. Intense visions bombard Kalecgos, transporting him to a time when the original Aspects were no more than primitive proto-dragons. Across ancient Kalimdor’s northern plains, they fought for survival against each other and a terrifying creature that dominated the era: the Father of Dragons, Galakrond. But many questions remain for Kalecgos. What are the origins of this strange artifact? Are its visions a gift, or a curse?

 
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UDON Extends World of Warcraft Tribute Art Submissions Deadline

Written by Medievaldragon on . Posted in Blizzard Products News, World of Warcraft News

During the New York Comic Con 2012, UDON held a panel about their upcoming products. They announced a partnership with Blizzard Entertainment to publish World of Warcraft Tribute — a collection of hundreds of fan art by amateur and professional artists from around the globe. To learn more, check out our NYCC 2012: UDON Panel video.

Artists of all styles are welcome to submit their work for a chance to be published in the book. UDON will mention your name on a note next to your artwork. This is a great notch for your resume, and companies might be interested in reaching you out too.

The original deadline was January 15, but UDON announced yesterday they decided to extend the deadline until January 31, 2013. Crack your knuckles, and start your masterpiece. Get your work published into the World of Warcraft Tribute book. — source

You now have until January 31st, 2013, to submit your work for possible inclusion in the World of Warcraft Tribute collection. This stellar art book, featuring a wide range of pieces from artists around the globe, is set to debut at Comic Con International 2013 in San Diego as a con-exclusive hardcover – and your work could be part of the excitement!

For artists who rushed to submit before the original deadline, don’t worry! If you want to make any tweaks or revisions to your piece, feel free to submit it again. We will count the latest version as your entry (and we appreciate your hard work in meeting the initial deadline).

Full guidelines and the online submissions form can be found at WorldOfWarcraftTribute.com

Questions or concerns? Feel free to drop us an email at fans@udonentertainment.com and we’ll do our best answers quickly! This is the only extension we can offer and still make the book’s planned launch date of July 2013, so don’t delay – get drawing today!

 

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Blizzplanet – The Art of Blizzard Entertainment – Nick Carpenter Interview

Written by Medievaldragon on . Posted in Blizzard Products News, Blizzplanet Interviews, Diablo 3 News, Interviews, StarCraft 2 News, World of Warcraft News

DJTyrant attended the Gallery Nucleus exhibition event featuring the Insight Editions Art of Blizzard Entertainment book launch. On behalf of Blizzplanet, DJTyrant interviewed Nick Carpenter (VP of Art and Cinematic Development) to discuss details of the development of this book from early concept stage to publishing.

Nick Carpenter also talks about the design of the Crown of Glory — given to employees who have reached their 20th anniversary working at Blizzard Entertainment

Order The Art of Blizzard Entertainment. (Select Super Saver Shipping at checkout)

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Patrick Rothfuss Auctioning Blizzard Games for Worldbuilders Charity

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, StarCraft 2 News, World of Warcraft News

Patrick Rothfuss is a New York TImes Bestseller writer with stories such as “The Name of the Wind” and “The Wise Man’s Fear” — both part of the Kingkiller Chronicles — among his portfolio. Patrick is also the founder of a non-profit charity organization: Worldbuilders.

Blizzard Entertainment supplied Patrick Rothfuss recently an assortment of video games to auction in benefit of the Worldbuilders charity:

Check out the entire Patrick Rothfuss’ Worldbuilders Auction List

Worldbuilders is a charity founded by author Pat Rothfuss in order to use the collective power of readers, fellow authors and book lovers to make the world a better place.

During the Worldbuilders fundraiser, Pat blogs about the cool book donations we receive from authors and publishers (and all the other cool swag from artists, webcomics, etc.) Everyone who donates to Heifer International through Pat’s Heifer team page is eligible to receive one or more of those cool books and swag at the end of the fundraiser. Worldbuilders also matches donations made to Heifer during the period of the fundraiser.

All year round, we run The Tinker’s Packs where you can find cool merchandise inspired by Pat’s books, as well as foreign editions from various fantasy and sci-fi authors and more recently some of our cool projects like Lee Moyer’s Literary Pin-up Calendar. Profits made by the store go to Worldbuilders.

 

Source: Patrick Rothfuss Blog

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Blizzplanet: Gallery Nucleus Art of Blizzard Entertainment Book Exhibition Photos

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, StarCraft 2 News, World of Warcraft News

Blizzplanet Jimmy Blocksom (DJTyrant) attended The Art of Blizzard Entertainment Book Launch & Exhibition Event held at the Gallery Nucleus in Alhambra, CA. Lot of photos started pouring into Twitter and other social networks.

The event was a complete success with hundreds of attendees flooding the gallery. Vaeflare (Blizzard Community Manager) described on Twitter: “The line for The Art of #Blizzard book reception goes out the door and wraps around the corner and down the next block! It’s chilly outside!”

Several Blizzard Entertainment developers and staff members attended the event. Among those who signed copies of the book were: Chris Metzen (SVP of Creative Development), Nick Carpenter (VP of Art and Cinematic Development), Glenn Rane (Art Director, Creative Development), John Polidora (Illustrator), Peter Lee (Concept Artist) and Wei Wang (Principal Artist).

Blizzard Panelists: John Polidora (Illustrator), Danny Beck (Senior Character Artist), Laurel Austin (Concept Artist), and Tyson Murphy (Character Artist)

Other Blizzard employees at the event: Lyndsi Achucarro (Public Relations Specialist), Jeremy Cranford (Sr. Art Manager), and Jerry Chu (Manager, Publishing and Multimedia).

From Insight Editions: Sondra Santos Drahos (Social Media Manager).

All photos of the event can be viewed below. Our interview with Nick Carpenter at Gallery Nucleus (soon).

Order The Art of Blizzard Entertainment online with Free Shipping. (Select Super Saver Shipping option at checkout)


Book Description

Over the past two decades, Blizzard Entertainment has had a tremendous impact on the world of games and global pop culture. From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster Warcraft®, StarCraft®, and Diablo® series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company’s distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled.

Twenty years after Blizzard opened its doors, the company’s World of Warcraft® boasts the title of the world’s most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development.

An epic volume of art and behind-the-scenes insights, The Art of Blizzard® celebrates the studio’s genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment’s own Nick Carpenter, Sam Didier, and Chris Metzen, who’ve each played important roles in shaping Blizzard’s game universes over the years.

Nick Carpenter is vice president of art and cinematic development at Blizzard Entertainment;

Sam Didier is senior art director at Blizzard Entertainment;

Chris Metzen is senior vice president of story and franchise development at Blizzard Entertainment.

 

Blizzplanet (Photos)

Many thanks to Blizzplanet DJTyrant and his sidekick cameraman and (nigh?) brother-in-law Alexander for taking photos of the Gallery Nucleus event.

DJTyrant: Mana and health potions. Stim pack shots and minerals :) @ Gallery Nucleus

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Panorama of the Art of Blizzard Entertainment Opening.

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Here at the opening for the Blizzard art book. Very cool pieces to see! @ Gallery Nucleus

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Art Demo of an Orc during one of the panels at Gallery Nucleus.

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Blizzard Entertainment (Photos)

These photos were submitted by the Blizzard Community Manager Vaeflare, Public Relations Lyndsi Achucarro, and Blizzard Licensing Managers Kat Hunter and Matt Beecher via Twitter or instagram.

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Kat Hunter (Blizzard Licensing Manager) shared the following via Facebook.

Photos by Danny Perschonok

More Galleries

The Art of Blizzard Entertainment – Interviews

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The Art of Blizzard Entertainment Book Launch and Art Exhibition

Written by Medievaldragon on . Posted in Blizzard Products News, World of Warcraft News

Insight Editions announced The Art of Blizzard Entertainment book will be exhibited at the Gallery Nucleus in Alhambra, CA. It’s the first bookstore to sell this book.

The exhibition will take place at the following address:

Gallery Nucleus (Google Map)
210 E Main St.
Alhambra, California 91801

You can pre-order The Art of Blizzard Entertainment online with FREE Super Saver Shipping (applies to USA shipping only). It ships on January 29, 2013.

Press Release

The Art of Blizzard Entertainment Book Launch and Art Exhibition
January 12, 2013 – February 3, 2013

Opening Reception / Jan 12, 7:00PM – 11:00PM

Gallery Nucleus is excited to announce our first event of 2013, “The Art of Blizzard Entertainment Book Launch and Art Exhibition,” taking place January 12, 2013 – February 3, 2013. The opening reception will be held on Saturday, January 12, 2013 from 7:00pm – 11:00pm.

Nucleus will be home to over 50 pieces of artwork from some of your favorite Blizzard games, including an extensive collection of concept art from the Diablo®, StarCraft®, and Warcraft® universes.

A $5 entrance fee will be collected at the door, but cosplay guests get in for FREE!

Guests attending on opening night will be able to participate in a number of games and activities, as well as have an opportunity to receive exclusive posters and other commemorative items.

In addition, Nucleus will be among the first to offer advanced copies of The Art of Blizzard Entertainment book for sale. Supplies will be limited, so guests should come early to secure their copy.

Several of the Blizzard Entertainment artists featured in the book will be in attendance giving painting demos, signing books, and meeting with attendees.

This event is a great way to get a behind-the-scenes look at Blizzard’s creative process and to connect with the talented artists who help bring the company’s game universes to life.


The Art of Blizzard Entertainment – Description

Over the past two decades, Blizzard Entertainment has had a tremendous impact on the world of games and global pop culture. From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster Warcraft®, StarCraft®, and Diablo® series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company’s distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled.

Twenty years after Blizzard opened its doors, the company’s World of Warcraft® boasts the title of the world’s most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development.

An epic volume of art and behind-the-scenes insights, The Art of Blizzard® celebrates the studio’s genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment’s own Nick Carpenter, Sam Didier, and Chris Metzen, who’ve each played important roles in shaping Blizzard’s game universes over the years.

Height: 12.8″ (32.512 cm)
Width: 9.2″ (23.368 cm)
Depth: 1.0″ (2.54 cm)
Pages: 376
Features: Hardcover

 
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WETA On Crowning Glory for 20 Years Blizzard Veterans

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, StarCraft 2 News, World of Warcraft News

WETA posted photos of the making of the Crown of Glory award designed by Nick Carpenter for the veteran Blizzard Entertainment employees who have worked at the company for 20 years.

As an afterthought, WETA posted a letter by Blizzard Entertainment VP of Art and Cinematic Development Nick Carpenter explaining the initial concept and design process for the development of the Crown of Glory. Here’s just an excerpt:

Nick Carpenter: Coming up with a design for our 20-year service award was no ordinary task. It had to be truly epic and make the recipient feel that he or she was part of something special and rare in our industry. Considering that we award 5-year employees with a sword, and 10-year employees with a shield, a badass crown felt like the right thing to do.

We wanted it to draw from all of our games without being specific to any one of them. It had to stand on its own while still feeling true to what Blizzard is all about. So what we ultimately arrived at, after more than a year of off-and-on concept runs with an army of artists from around the company, was a design that has a touch of the Lich King’s helmet, a bit of Imperius’s armor, some of King Terenas’s crown, and a hint of protoss curves for good measure.

 

Furthermore, to the naysayers who think the Warcraft film is vaporware — you should know that the featured film is still coming. Blizzplanet found on Twitter that WETA is definitely going to be involved in the Warcraft featured film.

For a quick background on the New Zealand-based company, WETA manufactured the weapons, armor and/or vehicles for Peter Jackson’s Lord of the Rings Trilogy, and James Cameron’s Avatar.

Related

Blizzard Entertainment unveiled this crown last week during the Blizzard Holiday Party. (View photos)

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Blizzard Holiday 2012: Diablo III Treasure Goblin Statue

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, World of Warcraft News

Another awesome reason to be a Blizzard Entertainment employee. VP of Art and Cinematic Development Nick Carpenter revealed a Diablo III Treasure Goblin statue. The statue is a Blizzard employee-only Christmas gift. (I can hear some fans’ inner-thoughts: “Jacknabbit!!! I want that!”)

The statue was sculpt by former McFarlane Toys sculptor Brian Fay — currently Blizzard Entertainment Sculpting Lead, and sculptor/owner of Claymator Studios. Brian Fay recently sculpt the Sideshow Collectibles World of Warcraft Arthas Statue.

Here’s a fanart by Nick De Spain (CGHub)

Related Topics

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Mega Bloks World of Warcraft Toymation Episode # 4: Sabotage Quest

Written by Medievaldragon on . Posted in Blizzard Products News, Mega Bloks World of Warcraft, World of Warcraft News

Mega Bloks deployed the World of Warcraft Toymation Episode # 4: Sabotage Quest. Continuing the previous episodes, the Alliance infiltrates a Horde base in Thousand Needles. They sabotage goblin rockets, and manage to listen to plans to assault Stormwind.

The goblins are crafting lots of Zeppelins for this assault. Mega Bloks keeps up with the quality of these Toymation episodes with many special effects. It looks like the next episode will be one of epic proportions with a massive warfare of Mega Bloks World of Warcraft sets.

“An Alliance mission to sabotage Horde equipment goes awry when they are discovered, causing the Horde to accelerate their plans. Will word of the assault reach Colton before the Horde reach Stormwind Castle?”

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Holiday 2012: New World of Warcraft & StarCraft II Hats

Written by Medievaldragon on . Posted in Blizzard Products News, StarCraft 2 News, World of Warcraft News

Jinx added three new hats to the store just in the nick of time with Christmas around the corner: a World of Warcraft Alliance & Horde Hats, and a StarCraft II Zerg Hat.

Don’t forget to check out the recently added StarCraft II Spectres and Ghost Hoodies.

Starting at 10% OFF we have put all Blizzard items on sale. The sale ends Monday, December 17th at midnight PST. If you select “Expedited Plus” shipping during checkout before December 18th we will get it to you in time for X-Mas.

 

World of Warcraft Horde Premium Snap Back Hat

World of Warcraft Alliance Premium Snap Back Hat

StarCraft II Zerg Premium Snap Back Hat

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DC Comics World of Warcraft: Bloodsworn Pre-Orders

Written by Medievaldragon on . Posted in Blizzard Products News, World of Warcraft News

The Blizzplanet radars have detected the new pre-order page for the DC Comics World of Warcraft: Bloodsworn Graphic Novel (Hardcover) is now live. Amazon lists the Hardcover will ship on August 13, 2013 for only $16.49.

As the Cataclysm rips through Azeroth, Warchief Garrosh Hellscream orders the best warriors of the Horde to come forward and serve in a new army, lest their foes in the Alliance sense weakness and attack. We meet these warriors as they come forward – from very different lands, backgrounds, traditions…

Will they be able to overcome their deep differences and work together to serve the Horde, especially when challenged by a powerful, unfamiliar race claiming to be the real rulers of Azeroth?

Author: Doug Wagner
Artist: Jeremias Raapack
Ships: August 13, 2013

 

Make sure to pre-order the DC Comics World of Warcraft: Dark Riders Graphic Novel too. (Author: Mike Costa, Artist: Neil Googe)

Pre-ordering doesn’t mean your credit card will be charged now. You are simply reserving your copy. The credit card will be charged on the shipping date.

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JINX StarCraft II Spectre & Ghost Hoodies Pre-Orders

Written by Medievaldragon on . Posted in Blizzard Products News, StarCraft 2 News

JINX opened pre-orders of the StarCraft II Ghost Hoodie and StarCraft II Spectre Hoodie.

The hoodies will ship on January 31, 2013 at a special discount to those who pre-ordered. Traditionally, JINX hoodies costs around $79.99. The pre-sale of these hoodies is priced at $59.99 – $62.99 (Spectres) and $49.99 – $51.99 (Ghost).

StarCraft II Spectre Hoodie

The StarCraft II Spectre Hoodie is targeted at male customers. The color scheme copies that on Ghost Spectres. The hive-like design mimics the cloaking special effects. The metal zipper handle is made in the shape of the StarCraft II logo’s desktop icon. The skull logo is the same one seen on Ghost Spectre Gabriel Tosh as seen below.

StarCraft II Ghost Hoodie

The StarCraft II Ghost Hoodie is targeted at women customers. The design looks cute. The color scheme copies those on StarCraft Ghost: Nova bodysuit. The metal zipper handle is made in the shape of the StarCraft II logo’s desktop icon, and as seen in one of the photos below, it has the Terran logo.