MEGA BLOKS World of Warcraft set - 91008 Sindragosa & the Lich King

Behind the Bloks – The Making of Mega Bloks World of Warcraft

Written by Medievaldragon on . Posted in Blizzard Products News, World of Warcraft News

Mega Bloks posted a video titled “Behind the Bloks – The Making of Mega Bloks World of Warcraft”. Nick Carpenter (Blizzard Senior Executive Art Director) appears in the video. He’s deeply involved in the creation of each Mega Blok World of Warcraft set.

The first wave of sets should be on sale by August, according to some retailers.

Counting down to the toy launch in Summer 2012, here is the behind-the-scenes video on how Blizzard and MEGA forged an Alliance to create an amazing toy line – Mega Bloks World of Warcraft!

Check out early concepts and prototypes, an exclusive interview with Nick Carpenter, creative director at Blizzard Entertainment, and more. See what’s in store for World of Warcraft fans everywhere.

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Cryptozoic Entertainment Releases World of Warcraft TCG: Tomb of the Forgotten

Written by Medievaldragon on . Posted in Blizzard Products News, Cryptozoic Entertainment, World of Warcraft News

Cryptozoic Entertainment launched the World of Warcraft TCG: Tomb of the Forgotten (Aftermath Block) which introduces the Tol’Vir as a new monster race.

Order them now:

World of Warcraft TCG: Aftermath – Tomb of the Forgotten Epic Collection

  • Tomb of the Forgotten Playmat
  • Tomb of the Forgotten Deck Box
  • 6 Tomb of the Forgotten Booster Packs
  • 1 Common Loot Sand Scarab
  • 6 Random Foil Heroes

World of Warcraft TCG: Aftermath – Tomb of the Forgotten Booster Box (36)

  • Aftermath – Tomb of the Forgotten introduces a new Monster race – Tol’vir – including three new Monster Heroes (Paladin, Priest, and Rogue), plus dual-class Monster Heroes, new Murloc, Ogre, and Demon allies, and plenty of Loot cards to World of Warcraft: The Card Game. This 208 card set is offered in Epic Collections containing six Tomb of the Forgotten boosters, six random Heroes, one Loot card, a Tomb of the Forgotten pocket guide, playmat, and deck box, all packaged in a reusable storage box with 10 dividers. Supplement your battles with 16-card boosters packed in 36-count displays.

Press Release

    Irvine, CA (June 12, 2012)—Cryptozoic Entertainment, the premier developer of licensed and original games, and Blizzard Entertainment today expanded the World of Warcraft® Trading Card Game with the release of its eighteenth card set, Aftermath: Tomb of the Forgotten. Based on Blizzard Entertainment’s award-winning massively multiplayer online role-playing game, the World of Warcraft Trading Card Game brings the action and excitement of the online game to the tabletop, with both at-home and organized play experiences designed for anyone who enjoys World of Warcraft.

    The latest addition to the World of Warcraft Trading Card Game’s Aftermath block, Tomb of the Forgotten introduces a new monster race, the proud and ritualistic Tol’vir, and three new Monster heroes: Paladin, Priest and Rogue. Firmly rooted in World of Warcraft lore, Tomb of the Forgotten brings players through an epic journey. For generations, would-be conquerors have ravaged the land in search of the mythical Titan weapon – a weapon safeguarded by a proud race. Can honor protect them? Those in search of the coveted weapon have left devastation in their wake. To defend the world, you must steel yourself and brave the Lost City of the Tol’vir. The future is not etched in stone.

    As always, players will have the chance to obtain randomly inserted Loot™ cards that provide cosmetic items for their online World of Warcraft characters. The Tomb of the Forgotten common Loot card is the Sand Scarab, allowing players to summon a non-combat companion to accompany them on quests. The uncommon Loot card is the Spurious Sarcophagus, providing the spooky experience of being trapped inside a mummy’s tomb, complete with a creak upon entry audible to all players in earshot. The rare Loot card is the White Camel, giving players an exclusive mount that allows them to venture through Azeroth in true Tomb of the Forgotten style.

    Tomb of the Forgotten can be purchased at hobby and retail stores or ordered online at the Cryptozoic Entertainment e-store for $3.99 per 16-card booster pack and $143.64 per 36-pack display. The Tomb of the Forgotten Epic Collection, featuring a playmat, a deck box, six booster packs, six foil hero cards, and one common Loot card, is available for $39.99. Please visit www.wowtcg.com for more information on Tomb of the Forgotten and other World of Warcraft Trading Card Game releases, and join Cryptozoic on Facebook and Twitter.

    About Blizzard Entertainment, Inc. 

    Best known for blockbuster hits, including World of Warcraft® and the Warcraft®, StarCraft®, and Diablo® franchises, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard (NASDAQ: ATVI), is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically-acclaimed games. Blizzard Entertainment’s track record includes thirteen #1-selling games and multiple Game of the Year awards. The company’s online-gaming service, Battle.net®, is one of the largest in the world, with millions of active players.

    About Cryptozoic Entertainment
    Founded in 2010, Cryptozoic Entertainment, Inc. is a premier developer and publisher of original and licensed board games, card games, comics and trading cards, including the World of Warcraft® Trading Card Game, Food Fight and The Walking Dead™ Board Game. Following a philosophy and core principle of “Fans First,” the dedicated gamers and fans of the Cryptozoic Entertainment team are focused on producing fun and amazing products along with epic events that bring all gaming fans together as part of the Cryptozoic community. Visit www.cryptozoic.com for additional product and event information.

    ©2012 Cryptozoic Entertainment. All rights reserved.

    ©2012 Blizzard Entertainment, Inc. All rights reserved. Warcraft, World of Warcraft and Blizzard Entertainment are trademarks and/or registered trademarks of Blizzard Entertainment, Inc., in the U.S. and/or other countries. All other trademarks referenced herein are the properties of their respective owners.

StarCraft II: Flashpoint

Written by Medievaldragon on . Posted in Blizzard Products News, StarCraft 2 News

Those fans anxiously waiting for the StarCraft II: Heart of the Swarm beta launch date to be announced now have another item to crave and look forward for. StarCraft II: Flashpoint by New York Times Bestselling author Christie Golden hits bookstores and online retailers on November 6, 2012.

Pre-order the Hardcover or the Kindle edition. — don’t have a Kindle? Download the Kindle app for PC/Mac/Mobile.

Description

An all-new hardcover based on the eagerly anticipated StarCraft II videogame expansion, Heart of the Swarm!

The Queen of Blades is gone. On the hellish planet Char, Jim Raynor harnessed the power of an ancient Xel’Naga artifact in a desperate bid to stop the zerg Swarm from overrunning the Koprulu sector, and the relic restored Sarah Kerrigan to her human form. Without their queen to guide and unify them, the Swarm has fractured into several broods scattered throughout the Koprulu sector. One of the greatest threats to the galaxy has been neutralized…or so it seems.

Sarah Kerrigan is on the loose. Even without the terrible powers of the Queen of Blades or the might of the Swarm at her command, the former Ghost remains a foe not to be taken lightly. But if the artifact really did set her free, then why is Kerrigan seeking out zerg broods scattered throughout the Koprulu sector? Is she still pursuing her quest for vengeance, or has her transformation given Kerrigan a new purpose? Just who is Sarah Kerrigan?

© 2012 Blizzard Entertainment, Inc. All Rights Reserved.

Hardcover: 336 pages
Publisher: Gallery Books (November 6, 2012)
Language: English
ISBN-10: 1451659628
ISBN-13: 978-1451659627

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World of Warcraft Premium Series 2 and Series 8 Back in Stock

Written by Medievaldragon on . Posted in Blizzard Products News, World of Warcraft News

Did you miss any of the DC Unlimited World of Warcraft action figures in your collection? Entertainment Earth alerted us they got more World of Warcraft action figure sets — hot off the truck.

DC Unlimited World of Warcraft Premium Series 2 action figures set

The World of Warcraft Premium Series 2 set contains the following characters:

  • 1x Gnome Warlock*
  • 1x Orc Warchief**

    * Gnome Warlock consists of two figures: Valdremar measures 3 1/4-inches tall and Voidwalker “Voyd” stands 6-inches tall.
    ** Orc Warchief Thrall measures 10 1/4-inches tall with arm outstretched.

    The World of Warcraft Series 8 set contains three individually packaged action figures:

    • 1x Argent Nemesis: The Black Knight
    • 1x Forsaken Priestess- Confessor Dhalia
    • 1x Gnome Rogue: Brink Spannercrank vs. Kobold Miner: Snaggle 2-Pack

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World of Warcraft TCG: Tomb of the Forgotten – Sneak Peek: Siamat, Lord of the South Wind

Written by Medievaldragon on . Posted in Blizzard Products News, Cryptozoic Entertainment, World of Warcraft News

Cryptozoic Entertainment is gearing up to launch the World of Warcraft Trading Card Game expansion, Tomb of the Forgotten on June 12th.

Themed around World of Warcraft: Cataclysm’s Uldum, Tomb of the Forgotten brings new Loot Cards to redeem in-game: White Camel, Sand Scarab and the Spurious Sarcophagus.

Cryptozoic sent us a sneak peek preview of one of the cards: Siamat, Lord of the South Wind.

Check out the World of Warcraft TCG: Tomb of the Forgotten gallery here.

If you have questions about the Tomb of the Forgotten expansion, post them here or by email. I’ll forward it to Cryptozoic Entertainment to get the answer.

Discover the secrets of Uldum, unlock the power of the mysterious Tol’vir, and conquer your enemies in the Tomb of the Forgotten!

The third and final set in the Aftermath block gives Monster fans more tools than ever. Unleash the power of the Tol’vir Monsters, and utterly destroy your foes with the new Sentinel mechanic, which lets you double up on attack or defense. The Monster hero line-up is completed in this set, as players gain access to monstrous new Priest, Rogue, and Paladin heroes. But if you want to get creative, explore the endless possibilities with new dual-class Monster heroes! Murloc, Ogre, and Demon fans will also have plenty to get excited about.

Three new World of Warcraft® Trading Card Game Loot cards will also make their debut in Tomb of the Forgotten. Uncover Sand Scarab pets, or unlock the Spurious Sarcophagus trinket. And finally, lucky fans who open up a rare White Camel mount will be traveling the deserts of Uldum in style!

The treasures of Uldum will be uncovered this June!

15 game cards per pack; 36 packs per box

Epic Collection

The Tomb of the Forgotten Epic Collection not only comes with six boosters of the new expansion. it’s also the perfect purchase for collectors and new players alike! You’ll get all of the following with the Epic Collection:

  • 6 Tomb of the Forgotten Booster Packs
  • 1 Tomb of the Forgotten Playmat and Deckbox
  • Collectible storage box with class dividers
  • 1 Loot card
  • Tomb of the Forgotten visual pocket guide
  • 5 random foil Tomb of the Forgotten heroes

Pick up a Tomb of the Forgotten Epic Collection, and you’ll even get a Loot card from the new set! The Epic Collections are a great way to get into the game, and offer plenty of great looking swag for your gaming experience!

 

Sand Scarab

Fresh from Uldum, the Sand Scarab is jumping out of the scorching sands of the desert and into your pet collection! This skittering little guy will follow alongside you, scaling every pebble, plant, bush, and stepping stone that gets in its way! Okay, maybe a bush is too big for the little guy. Imagine if the scarab had to climb something like a mailbox. That thing’s like a monolith to your new little pet!

Loot Facts

  • This pet is bind-on-pickup
  • Counts towards pet achievements
  • Relive fond memories of Zul’farrak and all of its scarabs every time you look at this little fella
  • Common Loot from Tomb of the Forgotten

White Camel

You wouldn’t want to put your Nightsaber, Kodo, Raptor, Elekk, or Dreadsteed through the heat of the desert in Uldum, would you? Leave your regular mount back at the stables and hop onto one more fitting for the environment! The White Camel is the perfect ride for navigating the pyramids and hidden secrets of Uldum, and it looks great parked outside of Orgrimmar or Stormwind as well!

Loot Facts

  • Counts toward mount achievements
  • Scales with max ground riding speed
  • Rare Loot card from Tomb of the Forgotten

Spurious Sarcophagus

Imagine that your party stumbles upon a hidden tomb in Uldum, and in it they find perilous dangers, traps, and treasure. They venture inside, finding the sarcophagus of a lost leader from a distant time. They open it and find…you! The Spurious Sarcophagus lets you conceal yourself for up to five minutes. The sarcophagus will make sounds effects as it opens and closes in slow and dramatic fashion!

Loot Facts

  • Lasts 5 minutes
  • Special sounds effects play when the sarcophagus opens and closes
  • Gives you an amusing debuff while inside
  • Uncommon Loot card from Tomb of the Forgotten

Amazon Gold Box Deal of the Day: World of Warcraft: Cataclysm for $9.99

Written by Medievaldragon on . Posted in Blizzard Products News, World of Warcraft News

Amazon Goldbox deal of the day currently lists World of Warcraft (Classic) at a 75% discount — only $9.99.

If you wish to upgrade Wrath of the Lich King into World of Warcraft: Cataclysm, or wish to gift it to a friend or family member this is a good chance. Free super saving delivery on $25+ orders. The offer expires Tuesday, May 29th at around 9pm EDT (New York, -5GMT) / 5pm PDT (California).

the-art-of-blizzard-cover2

Pre-Order The Art of Blizzard by Insight Editions

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, StarCraft 2 News, World of Warcraft News

Insight Editions announced The Art of Blizzard is now available for pre-order.

Nick Carpenter (vice president of art and cinematic development); Sam Didier (senior art director); and Chris Metzen (senior vice president of story and franchise development) put together 800 artwork from the Warcraft, StarCraft and Diablo universes; and offer commentary throughout the book compiling the rich story of Blizzard Entertainment since its roots.

The book will be available at the end of October. San Diego Comic Con attendees might check out a preview at Insights Edition booth # 1035.

Product Description

Over the past two decades, Blizzard Entertainment has had a tremendous impact on the world of games and global pop culture. From its humble beginnings as a three-person console-game development studio in 1991 to the creation of the blockbuster Warcraft®, StarCraft®, and Diablo® series, Blizzard has a history of crafting stunning worlds of science fiction and fantasy. The company’s distinctive gameplay and storytelling styles have captivated an international audience numbering in the tens of millions whose passion cannot be quelled.

Twenty years after Blizzard opened its doors, the company’s World of Warcraft® boasts the title of the world’s most popular subscription-based massively multiplayer online role-playing game, and the studio is widely recognized as one of the leaders in creatively driven game development.

An epic volume of art and behind-the-scenes insights, The Art of Blizzard® celebrates the studio’s genesis by examining the creative forces behind these games and showcasing their artistry through more than 700 pieces of concept art, paintings, and sketches. Commentary on the art is provided by Blizzard Entertainment’s own Nick Carpenter, Sam Didier, and Chris Metzen, who’ve each played important roles in shaping Blizzard’s game universes over the years.

Press Release

SAN RAFAEL, CA, June 26, 2012 – Immerse yourself in the creative history of one of the most influential game companies in the world. For more than two decades, Blizzard Entertainment has built a reputation as one of the leaders in creatively driven game development. The Art of Blizzard® offers an exclusive look at the ideas and imagery that define its game universes. Through insider commentary from some of the company’s top creative minds and an unprecedented collection of original artwork, readers will get an in-depth look at the creative philosophy and artistic style that have played key roles in Blizzard’s success over the years.

From its humble beginnings over twenty years ago as a three-person console-game development studio to international success with the Warcraft®, StarCraft®, and Diablo® series, Blizzard Entertainment has a rich history of crafting stunning worlds of science fiction and fantasy. The company’s distinctive gameplay and storytelling styles have captivated a passionate global audience numbering in the tens of millions.

This epic volume of art and behind-the-scenes insights celebrates the company’s genesis, granting readers access to the inception and development of Blizzard’s blockbusters and offering a never-before-seen look into some of Blizzard’s unpublished projects.

Through nearly 800 pieces of concept art, paintings, and sketches, The Art of Blizzard explores the creative forces behind the company’s games and showcases the artistry of the teams that make them. Commentary on the art is provided by Blizzard Entertainment’s own Nick Carpenter, Sam Didier, and Chris Metzen, who’ve each played important roles in shaping Blizzard’s game universes over the years.

 

Product Details

Hardcover: 352 pages
Publisher: Insight Editions (November 6, 2012)
Language: English
ISBN-10: 1608870278
ISBN-13: 978-1608870271

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Diablo III T-shirt Summer 2012 Collection

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News

The Diablo III T-shirt Summer Collection has finally launched today adding new t-shirts, a flexfit cap, a wallet, stickers, and keychains.

To celebrate the launch of Diablo III gift yourself, a friend or family member the new line of products.

Diablo III Logo Leather Wallet

Every time you use your credit card or pay in cash you will have fond memories of your Diablo III adventures throughout Sanctuary, the Burning Hells and the High Heavens with the Diablo logo in the interior of this Diablo III Logo leather wallet.

Diablo III Box Art T-shirt

The very same Diablo III Face artwork found in the box art is imprinted over this cool — err, hot Diablo III Box Art T-shirt.

Diablo III Face Keychain

Whenever you open or close the door of your house, car, locker the face of Diablo will haunt your thoughts with the Diablo III Face Keychain.

Diablo III Logo Keychain

Another way to brag about your Diablo III obsession is to hold your Diablo III Logo Keychain. It will help you unlock your most precious treasures.

Diablo III Logo Flexfit Hat

Hurry up and grab your Diablo III Logo Flexfit Hat. These will certainly go like hot bread in the morning at a Bakery. Flexfit means everyone can wear it.

Diablo III Stained Glass Premium T-shirt

This awesome Diablo III Stained Glass Premium T-shirt contains the Stained Glass artwork seen at the Tristram Cathedral in the Diablo III Cinematic Intro. It features Archangel Imperius.

Diablo III Fresh Meat Premium-T-shirt

The Diablo III Fresh Meat Premium T-shirt features an artwork of The Butcher.

Diablo III Tyrael Standing T-shirt

It’s not a Red Bull, but this Diablo III Tyrael Standing T-shirt will give you wings!

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Monopoly: World of Warcraft Collector’s Edition On Sale Now

Written by Medievaldragon on . Posted in Blizzard Products News, World of Warcraft News

The Monopoly: World of Warcraft Collector’s Edition by USAopoly is now officially on sale for $39.95 (choose the FREE Super Saver Shipping option at checkout for extra savings).

We might have a review article or giveaways in upcoming weeks.

Description

Descend into a world of myth, magic and legendary adventure with the World of Warcraft Collector’s Edition of MONOPOLY! Now is your chance to dominate the epic lands of Azeroth and beyond with cunning economic strategies. Buy the ominous Twilight Highlands and feel the presence of the Old Gods in the air. Trade for Scourge-infested Icecrown to gain complete control of the coveted Northrend zones. And for the ultimate power play, seize the faction capitals: Orgrimmar and Stormwind. When you own it all and reign supreme over your opponents, victory will be yours!

“You have a great day now!”

Ages 8+
2-6 Players

Diablo III Normal Difficulty Finished

Blizzplanet: Diablo III Normal Difficulty

Written by Medievaldragon on . Posted in Blizzard Product Reviews, Blizzard Products News, Blizzplanet Reviews, Diablo 3 News

It’s been ages since the first time I beat Diablo II and Diablo II: Lord of Destruction. I can’t say I played religiously everyday, nor multiplayer. Still, I have fond times spending hours and days clearing every single cave, basement, and underground levels.

Some people rush through the quests to reach Diablo. I’m more a completionist, and I just can’t rush through. Takes longer, but satisfaction and victory thrill is felt tenfold.

It’s been over a decade, and we waited so long for this game to ship. After defeating Diablo III in Normal Difficulty, I can only say: It was worth the wait. Blizzard Entertainment’s creative team and the Diablo III team built something that feels like Diablo II, but improved so many areas of the game.

The storyline is awesome. I never saw many of these plots and characters coming. The story feels truly epic, be it quests, in-game lore books, or dialogues between the NPCs. I explored it all. From what I saw in the achievements, I barely missed a few in-game books.

I only found one flaw with the game, and that’s mostly because the Auction House is currently disabled until further notice. So hard to make space in your inventory and stash.

I’d say the cost for each stash 14 slots needs to decrease, and the cost of the tabs as well. The second tab costs 100,000. The third tab costs 200,000. That’s 300,000 — not counting the additional 10,000 per 14 slots.

At the time of finishing Diablo III, I only managed to get the second tab (100,000), and only have 50,000 gold (a quarter of what the third tab costs).

All my focus went into spending gold to buy 14 stash slots, and to buy the second stash tab, and all its slots. I was not able to invest in upgrading the Blacksmith. At all. Thus didn’t even use the Blacksmith’s recipes to build gear.

There’s a work around if you are running out of inventory space and stash space while you manage to get all three stash tabs. You have up to 10 character slots. Create two level 1 characters you won’t be using for a long while. Empty the stash onto both characters’ inventory — use them as bank characters so to speak. When the Auction House is launched, put all those items in those two bank characters for sale. Much better to use this method, than to trash stuff that might have potential value at the Auction House. Go, empty your inventory and stash to make space so you can keep farming Nightmare Difficulty items until the Auction House opens.

At level 32, I beat Diablo III Normal Difficulty wearing only what I looted from bosses and rare elites. Lot of yellow gear. No Blacksmith gear. I’m so glad I could experience the entire gameplay and storyline, and to be able to say indeed Darkness Falls, Heroes Rise. Mission accomplished. Yet so much work to do. Next step: Nightmare Difficulty.

Other than my suggestion to lower the stash costs, this game was worth the wait. Very polished, awesome scenarios, cool random events and game mechanics, and quests. Diablo III is everything Diablo II should have been, now in the flesh, made reality. I love this game, and truly hope to play it often in coop-mode. Big <3 to Jay Wilson, Christian Lichtner, Andrew Chambers, Kevin Martens, Jason Bender, Wyatt Cheng, and the remaining Diablo III Team.

I'm amazed by all the information found in-game about the story. Now I understand how important it is for fans to read Diablo III: Book of Cain and Diablo III: The Order. Reading those two books will prepare players to the video game’s storyline, and overall help them understand what’s going on, and who the characters and locations mentioned are.

Big kudos to Chris Metzen, Micky Neilson, James Waugh and the whole Creative Team for their truly epic story. As usual, there’s a cliffhanger. What’s next? As Jay Wilson mentioned throughout these past few years, there will be Diablo III expansions. Who do we fight now? There are some characters in the game whose whereabouts are still unaccounted for.

Update: Because of the ending, the repercussions are palpable, and yet unpredictable. Will the expansion be set several years in the future? Will Sanctuary have to fight in other worlds where the Burning Hells still have foothold? If you don’t know what I’m talking about, I recommend reading Diablo: The Sin War Box Set (Kindle edition). To read the eBook on your PC/Mac computer or mobile device download the Kindle app.

As a mass market paperback, you can get it here:

Chronologically, Diablo: The Sin War is the earliest event in the Diablo story — about 3,000 years in the past. In this book, the Angiris Council voted against or in favor of humanity. The true origin of Sanctuary and the Worldstone are revealed too. Material that is widely used in the Diablo III quests, in-game books and NPC dialogues. Some important characters that play a role in the book trilogy: Trang’Oul, Rathma, Kalan, Lilith, Mephisto, Tyrael, Imperius, and Uldyssian.

Possible Expansion Characters – Spoilers

  • There are seven lieutenants of Azmodan. We only fight two: Ghom (Lord of Gluttony) and Cydaea (Maiden of Lust).
  • Missing Lieutenants of Belial
  • Adria
  • Zoltan Kulle
  • Inarius
  • Lilith
  • Malthael

Blizzplanet Interview: Diablo III: The Order – Nate Kenyon

Written by Medievaldragon on . Posted in Blizzard Products News, Blizzplanet Interviews, Diablo 3 News, Interviews

Blizzplanet interviewed Nate Kenyon in a live chat to discuss details of Diablo III: The Order (took place Wednesday, May 16th at 6:00pm EST / 3:00pm PST).

There is no Diablo III spoilers in the book, but the story helps you dig the single player storyline even more. Check out the transcript:

  Diablo III: The Order – Nate Kenyon Interview (05/16/2012) 
5:32
Medievaldragon: 

Hi Nate. Welcome.

Wednesday May 16, 2012 5:32 Medievaldragon
5:49
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Wednesday May 16, 2012 5:49 
5:53
Medievaldragon: 

Those who are following us, all comments are moderated. Don’t worry, we can read all of your questions and comments in the admin panel.

Wednesday May 16, 2012 5:53 Medievaldragon
6:01
[Comment From Luís Luís : ] 

Just came here to say I have it pre-ordered but I’ll just ask this: Have you read the previous books or were you working with Blizzards notes.

Wednesday May 16, 2012 6:01 Luís
6:03
Nate Kenyon: 

Hi Luis–thanks for the question. Absolutely, one of my most important goals was to get this book right for the fans, and I read everything that has been published, read Blizzard’s documents, wikis, talked to fans…I spent several months just researching Diablo before we began the writing. In fact, you’ll see when you read the novel that there are a number of nods to former books and to those who know the history well–although it certainly not necessary to know that to enjoy the book!

Wednesday May 16, 2012 6:03 Nate Kenyon
6:03
[Comment From Luís Luís : ] 

Side question: have you played the games?

Wednesday May 16, 2012 6:03 Luís
6:04
Nate Kenyon: 

Yes, I sure have. I played the first two when I was younger, and I was lucky enough to play the beta when I visited Blizzard’s campus last year.

Wednesday May 16, 2012 6:04 Nate Kenyon
6:04
Medievaldragon: 

Welcome, Nate and Lyndsi. Thanks for coming. Diablo III: The Order is your debut to the Diablo franchise. You have a great background in Horror novels. Could you introduce fans to some of your previous works, style, and background?

Wednesday May 16, 2012 6:04 Medievaldragon
6:06
Nate Kenyon: 

Sure. I’ve written four original novels, Bloodstone, The Reach, The Bone Factory, and Sparrow Rock. I’ve written a sci fi novella called Prime. And I’ve written a bunch of short fiction. I’ve also written a novel in the StarCraft universe, StarCraft Ghost: Spectres.

I consider myself a dark thriller writer, I guess. I’m less interested in genre, and more in each story itself–what does the story need to be told well? That said, I do tend to lean toward dark and creepy. :)

Wednesday May 16, 2012 6:06 Nate Kenyon
6:07
Medievaldragon: 

It’s been twenty years since the destruction of the Worldstone, and Diablo III. When does Diablo III: The Order takes place?

Wednesday May 16, 2012 6:07 Medievaldragon
6:08
Nate Kenyon: 

It takes place in between Diablo II and Diablo III –about ten years before the new game. Leah is eight, and Cain…well, he’s a pretty old man. :)

Wednesday May 16, 2012 6:08 Nate Kenyon
6:09
Medievaldragon: 

Something fans might wish to know. Is this book canon, was the Blizzard creative team and you in contact throughout its development?

Wednesday May 16, 2012 6:09 Medievaldragon
6:11
Nate Kenyon: 

Oh, absolutely. Blizzard is very intent on doing things the right way–and that includes their novels. We worked very intensely, hand in hand, from the beginning of the process. It’s actually an amazing experience to work with them–the creativity, the brainstorming and throwing ideas back and forth–really inspiring. They know their stuff, and it shows.

Wednesday May 16, 2012 6:11 Nate Kenyon
6:11
Medievaldragon: 

How did the plans to develop Diablo III: The Order come about and who from Blizzard assisted you?

Wednesday May 16, 2012 6:11 Medievaldragon
6:14
Nate Kenyon: 

I had written StarCraft, and we really clicked on that project–they had read my novella Prime and loved it, and contacted my agent to ask if I’d like to write for them. The process for that book was eye opening for me, for all the reasons I’ve mentioned–the creativity, energy, freedom to create within such a fully realized world–and so doing Diablo was a natural next step.

If I listed everyone who assisted me it would take the rest of the night. :) But people like James Waugh, Micky Neilson, Chris Metzen and many, many others were so essential to the process. And they are all great people!

Wednesday May 16, 2012 6:14 Nate Kenyon
6:14
Medievaldragon: 

What did Blizzard wanted you to portray and flesh out in this book? In short, what was your mission? (or quest)

Wednesday May 16, 2012 6:14 Medievaldragon
6:17
Nate Kenyon: 

I had several. First, they wanted to “reboot” the franchise–use this book as an opportunity to do something darker, more horror based, gritty, while informing new fans as well as older ones about the back story and the lore. It was a chance to tell the core story from Diablo I up to Diablo III, while keeping a riveting current plot.

Another goal was to tell Cain’s story. He’s an iconic charater, everyone knows him–but nobody knows his real background, who he is and where he came from, his personal history. He’s never held center stage before. So one thing I really wanted to do was make him a fully realized character, with great trauma and guilt and the need for redemption.

We also needed to explain Cain and Leah’s relationship, and how that leads into Diablo III.

Wednesday May 16, 2012 6:17 Nate Kenyon
6:18
Medievaldragon: 

We actually have a question about writing freedom. Did you have creative freedom in Diablo III: The Order, or did you have to stick to Blizzard Creative Team’s guideline?

Wednesday May 16, 2012 6:18 Medievaldragon
6:20
Medievaldragon: 

The previous question, I see the need to clear that up for fans. In the Diablo III beta all we know is that Leah calls Deckard Cain uncle, but she’s Adria’s daughter. So it was a bit confusing for some fans.

Wednesday May 16, 2012 6:20 Medievaldragon
6:22
Nate Kenyon: 

Blizzard had a story idea, and they knew what they wanted to accomplish with this book. But what I really love about them is they do give me quite a bit of freedom to expand upon that, to find things I want to explore and throw ideas out there. For example, Blizzard knew they wanted a quest novel, with Cain on the road looking for a lost group of Horadrim. They knew they wanted Leah in the middle of it, and they knew they wanted certain evil elements, shall we say. But I was able to develop the specifics of Cain’s history, and figure out some of the events that happen along the way. I created the secret that’s at the core of the novel, and where they end up. So it’s a true collaboration, and the only time they tend to say no is when the idea just doesn’t fit with something they want to do down the road, or really doesn’t work with existing lore.

Wednesday May 16, 2012 6:22 Nate Kenyon
6:22
Medievaldragon: 

Neinball asks: Besides the previous Diablo games and books, where did you draw inspiration for writing this novel? I always love hearing what other works the authors use when writing.

Wednesday May 16, 2012 6:22 Medievaldragon
6:25
Nate Kenyon: 

I think it was really mostly about the existing properties and my own imagination and Blizzard’s ideas. I did listen to the Lord of the Rings soundtrack through much of the writing of it, to get me in that epic frame of mind…and I definitely drew some inspiration from the “road” novel format of King’s The Stand, as well as the duality of the good and evil in the novel. I wanted to set up The Dark One as Cain’s alter ego, of sorts, a man he could see himself in, and someone he might have become, in other circumstances.

Wednesday May 16, 2012 6:25 Nate Kenyon
6:25
Medievaldragon: 

How will reading Diablo III: The Order impact those who look forward to playing Diablo III?

Wednesday May 16, 2012 6:25 Medievaldragon
6:28
Nate Kenyon: 

A lot. I think players will gain a much better understanding of a number of things. I don’t want to spoil anything, but a lot of groundwork is laid in The Order that leads up to the game. And of course Cain and Leah’s relationship is established in the novel. I think people will see the reasons for some things that they might not otherwise understand quite as clearly. It makes for a richer, more satisfying game experience.

That said, it could just as easily go the other direction. If they read the book after playing, they’ll gain those insights after the fact, and things might click in a different way. There are no real spoilers, so whichever way fans read and play, it’ll work out just fine. As long as they do read the book sooner or later!!! :)

Wednesday May 16, 2012 6:28 Nate Kenyon
6:31
[Comment From jean jean : ] 

Hello Diser know when will be the release of Diablo 3 in Brazil

Wednesday May 16, 2012 6:31 jean
6:31
Nate Kenyon: 

I’m not sure on that one…I’m sorry!

Wednesday May 16, 2012 6:31 Nate Kenyon
6:31
[Comment From Zülfü Topçu Zülfü Topçu : ] 

what do you feel writing about something for diablo? and sorry my english i live in turkey..

Wednesday May 16, 2012 6:31 Zülfü Topçu
6:32
Nate Kenyon: 

It’s an incredible experience. I feel very lucky to have been able to contribute to such an enduring franchise that is so beloved by millions of people. It’s a thrill, to say the least.

Wednesday May 16, 2012 6:32 Nate Kenyon
6:32
[Comment From Meh Meh : ] 

How much time per day did you spend writing the book?

Wednesday May 16, 2012 6:32 Meh
6:34
Nate Kenyon: 

I spent over a year of my life writing The Order, all told. The first few months were spent on intense research, developing the outline with Blizzard, brainstorming new ideas and coming up with character points. Once I started writing, it took about 4-5 months of writing a couple of hours or more a day to finish the first draft, and then another 3 months of rewrites with Blizzard to get it just right.

Wednesday May 16, 2012 6:34 Nate Kenyon
6:35
Medievaldragon: 

To Diablo III beta testers, Leah only has the Horadrim teachings and a bow in her arsenal to fight evil. However, due to her lineage she is more than meet the eye. Can you elaborate on that? (Note: fans will see a totally different Leah during the game storyline. The book prepares fans to some of that).

Wednesday May 16, 2012 6:35 Medievaldragon
6:36
Nate Kenyon: 

Leah is Adria’s daughter, and she has some talents of her own. Her travels with Cain introduce her to a number of things that strengthen her already remarkable resolve, and she learns much about the Horadric ways. Cain is a good teacher, and she has a natural ability for these things…she’s pretty unique, pretty special.

As for the bow, in The Order we see the origins of that. I won’t say anything more–you have to read the novel to find out!

Wednesday May 16, 2012 6:36 Nate Kenyon
6:36
[Comment From Zülfü Topçu Zülfü Topçu : ] 

shall we read your book in turkey?

Wednesday May 16, 2012 6:36 Zülfü Topçu
6:37
Nate Kenyon: 

I believe so, but you’d have to check with Blizzard on that to be sure…

Wednesday May 16, 2012 6:37 Nate Kenyon
6:37
[Comment From hi hi : ] 

hi

Wednesday May 16, 2012 6:37 hi
6:37
Nate Kenyon: 

Hi! :)

Wednesday May 16, 2012 6:37 Nate Kenyon
6:37
Medievaldragon: 

Do readers need to have played the previous games to understand what’s going on in the book, or are there flashbacks to highlight key events?

Wednesday May 16, 2012 6:37 Medievaldragon
6:38
Nate Kenyon: 

No, that was another goal of ours–we wanted to make sure this novel was accessible for both new fans and hardcore players, and even people who didn’t know the games at all. We did this through tight, intense flashbacks that focused on important plot points, both in the games and for the plot of The Order. I think it works pretty well, actually!

Wednesday May 16, 2012 6:38 Nate Kenyon
6:39
[Comment From Ashley Ashley : ] 

Did you spend a lot of time with the Diablo III creators to help develop your story to make it as accurate as possible to the game?

Wednesday May 16, 2012 6:39 Ashley
6:40
Nate Kenyon: 

Yes, I did–I spent time with them when I flew out there to have a creative working session with everyone, and I kept in constant contact with the Blizzard Creative team. I think readers will find a high level of detail that meshes with the game, and that helps them understand the game in a different way.

Wednesday May 16, 2012 6:40 Nate Kenyon
6:40
Medievaldragon: 

Note: all comments are moderated. We can see your submissions. Thanks for your patience. Nate will answer.

Wednesday May 16, 2012 6:40 Medievaldragon
6:40
[Comment From Adam Adam : ] 

Is this book will be avalible in Polish leanguage?

Wednesday May 16, 2012 6:40 Adam
6:40
Nate Kenyon: 

I believe so, but you’d need to check with Blizzard to be sure.

Wednesday May 16, 2012 6:40 Nate Kenyon
6:40
[Comment From Meh Meh : ] 

Oh! Did you ever, at any time experiance writer’s block and how did how deal with it if that was the case?

Wednesday May 16, 2012 6:40 Meh
6:42
Nate Kenyon: 

I have experienced it to some degree before–it hits me during most of my projects to some extent. I just write through it. I find it’s not actually anything to do with what I’m writing, but more my state of mind–often I find that what I’ve written during those times, as much as I hated it then, ended up being some of my strongest work.

Wednesday May 16, 2012 6:42 Nate Kenyon
6:42
Medievaldragon: 

I created a monk named Mikulov (level 17 now). Loved this character, and how you portrayed his combat in the story. What can you tell us about Mikulov and his role in the story?

Wednesday May 16, 2012 6:42 Medievaldragon
6:45
Nate Kenyon: 

Sure. I don’t believe Mikulov was in the final outline Blizzard and I worked on. But as I began writing the novel I just felt like I needed someone else. What I realized was that although I had taken great pains to include the D1 and D2 stories with various characters, I didn’t have a new character that would bridge the gap to D3. And I wanted a strong, physically gifted hero to contrast with Cain, who was an old man. I found that pairing fascinating to write–and when you add in an eight year old girl, it made for a really strange, and really interesting traveling group.

Mikulov is also driven by visions of the coming invasion, and his and Cain’s role in it. He’s on a mission of his own, and he becomes very important to the core of the story–and to Cain and Leah.

Wednesday May 16, 2012 6:45 Nate Kenyon
6:46
Nate Kenyon: 

BTW I think its VERY cool that you’ve created Mikulov to play in D3!

Wednesday May 16, 2012 6:46 Nate Kenyon
6:46
[Comment From Zülfü Topçu Zülfü Topçu : ] 

so nate can you sign your book for me this gonna be awesome for my diablo collection.

Wednesday May 16, 2012 6:46 Zülfü Topçu
6:46
Medievaldragon: 

thanks. In honor to your story. Amazing.

Wednesday May 16, 2012 6:46 Medievaldragon
6:46
Nate Kenyon: 

I am happy to sign copies of The Order, if you contact me offline. I can be reached through my website.

Wednesday May 16, 2012 6:46 Nate Kenyon
6:46
Nate Kenyon: 

Thank you!

Wednesday May 16, 2012 6:46 Nate Kenyon
6:47
Medievaldragon: 

http://www.natekenyon.com

Wednesday May 16, 2012 6:47 Medievaldragon
6:47
[Comment From ] 

Can you tell us more about hero classes included in the Diablo III game? Who is responsible for them and why can’t we see old characters besides the Barbarian? Which one is your favourite?

Wednesday May 16, 2012 6:47 
6:48
Nate Kenyon: 

The classes are all included on the D3 website. I can’t answer you about the old characters, I’m sorry–that’s a question for Blizzard, not me.

As far as my favorite? The monk, of course. :) I loved the character I created in The Order, and I have to play the monk in tribute to him…

Wednesday May 16, 2012 6:48 Nate Kenyon
6:49
Medievaldragon: 

Noticed there are a few cameos from past Diablo novels. Which Diablo novels and other sources did you read during your pre-writing research? i.e. Captain Hanos Jeronnan, Norrec, and Kara Nightshadow (Diablo: Legacy of Blood)

Wednesday May 16, 2012 6:49 Medievaldragon
6:50
Nate Kenyon: 

All of ‘em. :) Yes, there are cameos, intentional little “Easter eggs” I wanted to throw in for the fans who would recognize them. I thought that would be really cool, and I wanted to do it as a little tribute to some of the great novels that have been written in the Diablo universe.

Wednesday May 16, 2012 6:50 Nate Kenyon
6:50
[Comment From Jeananne Jeananne : ] 

I’m pretty excited to read it, thank you for dedicating so much time into writing. It’s exciting to know that there’s even more to the story line, now.

Wednesday May 16, 2012 6:50 Jeananne
6:50
Nate Kenyon: 

I’m glad you’re excited! I think you’ll really love the novel. It was a labor of love for me, I really had fun and I think it shows.

Wednesday May 16, 2012 6:50 Nate Kenyon
6:51
[Comment From jason jason : ] 

Is this a stand-alone novel, or does it pick up where another story left off?

Wednesday May 16, 2012 6:51 jason
6:51
Nate Kenyon: 

It’s a stand alone, although of course it is true to the timeline of Diablo, and what had come before…

Wednesday May 16, 2012 6:51 Nate Kenyon
6:51
Medievaldragon: 

Who are this Horadrim cell Deckard Cain is investigating?

Wednesday May 16, 2012 6:51 Medievaldragon
6:53
Nate Kenyon: 

That’s a good question. I don’t want to spoil things for the reader. But basically Deckard comes across a growing number of signs that there is some kind of Horadric cell still operating in Sanctuary–although who they are, and what their goals are, remains unclear. He thinks that finding this cell holds the key to saving Sanctuary–and he’s going to do anything he can to find them, before it’s too late.

Let’s just say that when he does finally find them, there are some major surprises in store for him.

Wednesday May 16, 2012 6:53 Nate Kenyon
6:53
Medievaldragon: 

Hallideadly asks: Why have the other Horadrim remained hidden from Cain?

Wednesday May 16, 2012 6:53 Medievaldragon
6:54
Nate Kenyon: 

Again, I don’t want to spoil the read…but they have their own reasons–some intentional, others perhaps not. Things are not always as they might seem in Sanctuary, as you know. :)

Wednesday May 16, 2012 6:54 Nate Kenyon
6:55
[Comment From darksoujah darksoujah : ] 

Cain is known to be a Wikipedia of some sorts; however, does he teach/pass down Horadrim techniques to Leah that even Cain himself cannot accomplish?

Wednesday May 16, 2012 6:55 darksoujah
6:56
Nate Kenyon: 

Cain’s abilities are limited solely to those artifacts he can find, and his scholarly knowledge. He does pass down a number of important things to Leah–although in terms of The Order, we don’t see much of that, because she’s still very young. This novel takes place over a fairly short period of time, except for the flashbacks–and so it’s really focused on the beginning of their relationship, and how that bond began.

Wednesday May 16, 2012 6:56 Nate Kenyon
6:57
[Comment From DanStann DanStann : ] 

Did you have much input about the Audiobook production? Did you help choose Scott Brick yourself or was he used because he had done some Blizzard audiobooks previously?

Wednesday May 16, 2012 6:57 DanStann
6:57
Nate Kenyon: 

I did not have input into the audiobook, but I think the choice was a good one!!!

Wednesday May 16, 2012 6:57 Nate Kenyon
6:57
Medievaldragon: 

Throughout all these years, the Diablo III team has seen a lot of iteration and gameplay changes to fit the story and the other way around. Zealousangel asks: Were there instances where you had to modify certain parts of the novel to fit the game storyline or viceversa?

Wednesday May 16, 2012 6:57 Medievaldragon
6:59
Nate Kenyon: 

Yes, there were last minute changes to the game that had some impact on the novel. It was mainly about timelines, who knew what at a certain time, that sort of thing. We wanted to be careful not to reveal anything TOO huge, while hinting at things so that the novel really laid a foundation for the game. We were all very intent on getting things right, so we worked closely together as things evolved.

Wednesday May 16, 2012 6:59 Nate Kenyon
6:59
[Comment From DarkSouJah DarkSouJah : ] 

Is it possible to buy the book directly from you and have it autographed?

Wednesday May 16, 2012 6:59 DarkSouJah
7:00
Nate Kenyon: 

I don’t sell books directly, but I’m happy to figure out a way to have you ship your copy to me for a signature…just contact me through my website and we’ll work it out.

Wednesday May 16, 2012 7:00 Nate Kenyon
7:00
Medievaldragon: 

What aspects of the world of Sanctuary did you personally grew fond with?

Wednesday May 16, 2012 7:00 Medievaldragon
7:02
Nate Kenyon: 

Many of them. I love the entire feel of the world Blizzard has created. There’s such an overall sense of dread, of mood–threats lurking just out of sight. I love the way magic and the supernatural exist side by side with humanity, and the worlds lurking just beyond the “mortal” soil. It’s a really fun, really creative universe to play in as a writer.

Wednesday May 16, 2012 7:02 Nate Kenyon
7:02
[Comment From Sin Sin : ] 

If I were to pick up your standalone books what should I lookout for that might finally reel me into horror fiction?

Wednesday May 16, 2012 7:02 Sin
7:03
Nate Kenyon: 

That’s a good question. Sparrow Rock is one of my personal favorites of my own work. It’s a very, very intense and horrific thriller, with a major twist that I guarantee you won’t see coming. I’ve had more fans commenting on that novel than anything else I’ve done.

Wednesday May 16, 2012 7:03 Nate Kenyon
7:04
Medievaldragon: 

Eroldren asks: Are there other facets of the Diablo universe you would like to pursue after in the near future? Or is there another Blizzard book in the pipeline? — **Me personally? I wish to see more Nate Kenyon in Diablo.

Wednesday May 16, 2012 7:04 Medievaldragon
7:05
Nate Kenyon: 

I’d love to do another Diablo novel. I think it’s a good fit for me. But I loved my StarCraft experience too. I’m really focused on characters, making them deep, real, people–and I think the Blizzard franchises offer some great opportunities there.

Wednesday May 16, 2012 7:05 Nate Kenyon
7:05
Nate Kenyon: 

I’m sure we will work together again–nothing’s set quite yet, though…

Wednesday May 16, 2012 7:05 Nate Kenyon
7:05
[Comment From Jason Ozee Jason Ozee : ] 

Where’s a good place to start if you want to read the books in order? The Sin War novels? Thanks in advance!

Wednesday May 16, 2012 7:05 Jason Ozee
7:07
Nate Kenyon: 

The Order, of course! In all seriousness, I do think it’s a great place to begin, because we wanted to tell the story of Diablo from D1 through D3. And it’s a great read–great, fun story that will keep you on the edge of your seat. But you can’t go wrong with any of the books, they’re all great.

Wednesday May 16, 2012 7:07 Nate Kenyon
7:07
[Comment From Jason Ozee Jason Ozee : ] 

I just bought Sparrow Rock on my nook–thanks for the suggestion!

Wednesday May 16, 2012 7:07 Jason Ozee
7:08
Nate Kenyon: 

Great! You’re gonna like this one… :)

Wednesday May 16, 2012 7:08 Nate Kenyon
7:08
Medievaldragon: 

I can’t spoil the first act of Diablo III, but I wanted you and our visitors to know that Diablo III: The Order radically changed my perception of the game story. Specially the ending cinematic of Act 1. I think you captured the essence of Deckard Cain for us to further love and care for the old man at the personal and human level. Thank you.

Wednesday May 16, 2012 7:08 Medievaldragon
7:09
Nate Kenyon: 

Thanks so much! That was a goal of mine, and I’m glad to know it worked for you. I want readers to really understand and come to love Deckard Cain–faults and all…

Wednesday May 16, 2012 7:09 Nate Kenyon
7:09
[Comment From Sin Sin : ] 

For someone who just getting interested with horror books are there any general advice also for upstart writers who would like to explore into the horror / thriller genre?

Wednesday May 16, 2012 7:09 Sin
7:11
Nate Kenyon: 

Well, if you mean what to read–you can’t go wrong with King’s early works–The Shining, The Stand, Salem’s Lot. Jackson’s Haunting of Hill House, brilliant. Matheson’s work. Peter Straub. Blatty’s The Exorcist. There are so many brilliant works in so many different styles.

Wednesday May 16, 2012 7:11 Nate Kenyon
7:12
Medievaldragon: 

What locations do Cain and Leah visit throughout the story? What are their importance?

Wednesday May 16, 2012 7:12 Medievaldragon
7:13
Nate Kenyon: 

This is a quest or a “road” novel, so they visit quite a few different places. Many will be familiar to Diablo fans, like Caldeum, Kurast. Others are new, like Lord Brand’s village. I intended to build the feeling of horror and darkness as the novel went on–so each place they go tends to ratchet up the horror and despair, bit by bit.

Wednesday May 16, 2012 7:13 Nate Kenyon
7:14
Medievaldragon: 

TheDerpalator asks: Were you at all concerned about pleasing such a large group of passionate fans as you were writing? In other words, was it difficult to cater to a passionate fan base while staying true to your own creative process? Have you ever written a book for something so specific before?

Wednesday May 16, 2012 7:14 Medievaldragon
7:17
Nate Kenyon: 

Very much so. I really, really wanted to get this right for the fans. That was hugely important to me, so I spent a lot of time making sure I knew the history and the Diablo universe. That said, I also knew I had to be true to myself and what I wanted to do with the novel–if I did that, I knew it would be a good book, and fans would be happy. So that was my focus.

The only other time I’ve done something like this was for StarCraft Ghost: Spectres, which I think turned out really well. That helped me feel more confident writing The Order.

Wednesday May 16, 2012 7:17 Nate Kenyon
7:17
[Comment From Ladislav Ladislav : ] 

I dont know a lot about Diablo story but I’d like to change this stance.. how should I became to get things from birth, maybe in chronological line..

Wednesday May 16, 2012 7:17 Ladislav
7:18
Nate Kenyon: 

The Order will give you a decent idea of the timeline, at least from D1 to D3. Book of Cain would also be helpful, I think…

Wednesday May 16, 2012 7:18 Nate Kenyon
7:21
Medievaldragon: 

Any more questions? We are going to wrap up shortly.

Wednesday May 16, 2012 7:21 Medievaldragon
7:21
[Comment From Dewilcry Equilibrium Dewilcry Equilibrium : ] 

so which character you suggest for new diablo players?

Wednesday May 16, 2012 7:21 Dewilcry Equilibrium
7:21
Nate Kenyon: 

The monk, of course! :) I love that character, both in the novel, and in the game. I think you’ll enjoy playing it…

Wednesday May 16, 2012 7:21 Nate Kenyon
7:23
[Comment From Sin Sin : ] 

Have you consider expanding your tie-in fiction writing outside Blizzard and venture with other (game) IPs?

Wednesday May 16, 2012 7:23 Sin
7:23
Medievaldragon: 

If I was a witch doctor, I’d cast a special voodoo spell so Nate sticks with Diablo for quite a long time. ^_^

Wednesday May 16, 2012 7:23 Medievaldragon
7:24
Nate Kenyon: 

I haven’t thought much about it, Sin. I’ve had a couple of offers, but right now I’m so busy it’s tough to imagine. I’m finishing up my next original novel now, a thriller called DAY ONE that’s going to be amazing. And I want to do another project with Blizzard too.

Wednesday May 16, 2012 7:24 Nate Kenyon
7:24
Nate Kenyon: 

Sounds good to me! :)

Wednesday May 16, 2012 7:24 Nate Kenyon
7:25
Medievaldragon: 

Hope Chris and Micky are reading. ;p

Wednesday May 16, 2012 7:25 Medievaldragon
7:25
Nate Kenyon: 

They know…and I think we’re all pretty happy about how this book turned out.

Wednesday May 16, 2012 7:25 Nate Kenyon
7:26
Medievaldragon: 

ok, thanks for coming Nate, and Lyndsi. Fans should pick up Diablo III: The Order by Nate Kenyon at a bookstore near you or online.

Wednesday May 16, 2012 7:26 Medievaldragon
7:26
Nate Kenyon: 

Well, I guess that’s it…thanks so much to everyone for talking with me, this was great!

Wednesday May 16, 2012 7:26 Nate Kenyon
7:26
TheLyns: 

Thanks for stopping by everyone!

Wednesday May 16, 2012 7:26 TheLyns
7:27
Nate Kenyon: 

Night all…

Wednesday May 16, 2012 7:27 Nate Kenyon
7:27
Medievaldragon: 

Don’t forget there is a Diablo III: The Order audiobook at www.simonandschuster.com and maybe Amazon too?

Wednesday May 16, 2012 7:27 Medievaldragon
7:28
Nate Kenyon: 

Yep, you can order the hardcover, Kindle or audio versions on Amazon:

http://www.amazon.com/Diablo-III-Order-Nate-Kenyon/dp/141655078X/ref=tmm_hrd_title_0

Wednesday May 16, 2012 7:28 Nate Kenyon
7:36
Medievaldragon: 

Thanks everyone for coming. Hopefully, you have time to read this book before or after playing the game. There’s so much to learn from Diablo III: The Order. You will meet Deckard Cain at a personal level through his eyes and mind thoughts in ways never seen before. You will deeply fall in love with the character, and care for him and his mission. There aren’t really Diablo III spoilers. Nothing to lose. Jump in and immerse into the story. Just a warning. Beware of Belial and his web.

Wednesday May 16, 2012 7:36 Medievaldragon
7:41
 

 

 
 

Other Fansite Interviews

Other fansites had the opportunity to interview Nate Kenyon during the week Diablo III: The Order officially launched:

Reviews

IMG_1585

Diablo III Collector’s Edition Unavailability at Stores Teh Sux

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News

I had pre-ordered Diablo III Collector’s Edition several months ago when Amazon listed it the first time. However, I went to a store to grab a second copy for a giveaway I haven’t announced.

In attempting to do that, I experienced what many of our visitors likely experienced when going in person to their favorite store. I’d like everyone to share their story whether good or bad experience. This was my story:

Around noon, I called Best Buy (Grand Square) to see if they had a Diablo III midnight launch. This is where I went in 2008 for the Wrath of the Lich King midnight launch where Mike Morhaime and Frank Pearce signed copies, and I could interview them one-on-one.

I was surprised to hear there were none at their store. In all New York City, the only Best Buy with a Diablo III midnight launch was the Union Square Best Buy — located in 14th Street and Broadway.

That was the same place the StarCraft II midnight launch happened at. I called them and I was on hold for a full hour before someone answered. I asked if there would be collector’s edition copies and she said yes. That I needed to wait in line until midnight. I asked if I could take video for the website. She said I could.

I arrived around 10:30pm EST to the store. There were around 25-35 people when I got there. I was concerned that Best Buy started the sale of Diablo III at 11:20pm instead of at 12:00am. Seems they wanted to go home early. A manager started to divide people in two separate lines. He wasn’t talking loud, and nobody in the back could hear him. After a while, they said they wanted the Collector’s Edition people on the second line. Some of us moved to that line. Shortly after, he changed the story. Now he wanted pre-ordered copies on the right line, and non-pre-order customers on the left line.

With that setup, I was now around 8th in line for non-preordered copies. No chance for me to not get a copy right? As I approach, I ask for a Collector’s Edition. He says there are no Collector’s Edition copies for people who did not pre-order. I counted 28 copies in a crystal display for people who pre-ordered. Probably 12 more than that if I missed a line in the back of the display.

I look him square in the eye, and asked why he didn’t tell everyone — I don’t know — an hour and a half earlier when people were line up sitting on the floor? Or even 15 minutes ago when they asked people to line up for non-pre-order customers.

Cherry on top. I was told on the phone I could take video for the website. As soon as three employees saw the flash of the camera they jumped on me to say I couldn’t take video or photos unless I had press clearance from the manager. Of course, at that time of the evening the store manager wasn’t present. I told them I called by phone, and I got authorization — to no avail.

There is something truly wrong at different levels at that Union Square Best Buy store. Lack of communication between what you are told by phone and what you are told at the store. Lack of communication with the people that are waiting in line physically at the store. Why are Collector’s Edition only available to pre-orders customers? Seems you can no longer visit your favorite stores, socialize with other fans in the line while you wait till midnight, make great friends, and boost up your loyalty to the store nor going out the door a happy customer.

There were other people with me who went for a Collector’s Edition and left disappointed. One of them, I walked him to the nearby Gamestop store which had far more people than Best Buy. We didn’t have to waste time in line. A Gamestop employee quickly attended us in line and asked what we were there for. He quickly told us there were no Collector’s Edition copies available. At least, we didn’t waste an hour and a half in there, and left with a free poster of Max Paine 3.

Still — no Collector’s Edition. Arriving home, I asked Eldorian if he was lucky in his visit to the store in Kansas. He was unable to get a Collector’s Edition, either.

Should Blizzard regulate the amount of Collector’s Edition copies to certain stores? Or make them available only to Gamestop in USA so that all stores have supplies?

When we have to buy a Collector’s Edition on a third market at ridiculous high prices on the eve of a midnight launch, something is definitely wrong. One might wonder if certain stores truly sell all their copies to customers on the floor, or … if those Diablo III Collector’s Edition copies selling for $175-550 right now on eBay are foul play. I arrived home sharp on midnight, and it is virtually impossible for ANY player to have an eBay listing that fast. Take your own conclusions.

I’d really like to see Collector’s Edition sales handled only and exclusively by Blizzard Entertainment’s Blizzard Store, and handled by their most confident partners. It has worked well with BlizzCon tickets. It should work fine with Collector’s Editions.

For now, unless Blizzard notices foul practices on certain store retailers and takes action — the only safe bet of acquiring a Diablo III Collector’s Edition or future Blizzard games collector’s editions is to assault Amazon and other online stores whenever they start pre-orders; or pre-ordering as soon as you can at your local store so you are one of the favored.

So what was your story? Did you leave the store a happy customer, or did you get a slap on the face? Tell us.

These are the few photos I was able to take before getting halted by the staff.

diablo-iii-authenticator

Diablo III Authenticator Available at Blizzard Store

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News

The Diablo III Authenticator has finally been revealed. It can be ordered at the official Blizzard Store.

  • Limit 2 units per order and 6 units per month. Battle.net Authenticator not for resale.

Battle.net Authenticator – Diablo III Edition (United States Only)

Battle.net Authenticator for use with your Diablo, StarCraft, World of Warcraft or Battle.net account. This newest design features the Diablo III key art.

Protect your Diablo, StarCraft and World of Warcraft account with industry leading account security – introducing the Battle.net Authenticator! The Battle.net Authenticator is designed as a supplemental authentication method for your Battle.net account, giving you the security of Two-Factor authentication. Each time you log in using the Battle.net Authenticator you are provided with a unique, one-time use password to use in addition to your regular password. Log in with both and you can rest easy knowing that your account is now even more secure from malicious attacks such as keyloggers and trojans.

• Simple and easy to use – press one button to display the digital code. Setup of the token is simple and takes only a few minutes.

• Small and convenient – take your token to wherever you play Diablo, StarCraft or World of Warcraft and know that your account is secure.
• Tough and durable – lasts for years and replacement is easy.

• Provides for the highest account security available in the game industry today.

Please note: Shipping fees have been waived on this product to reduce consumer costs. As a result, shipment tracking is not available and your order can take up 15 business days to arrive. All US authenticator orders will ship via USPS ground delivery. The authenticator may be associated with your Diablo, StarCraft or World of Warcraft account(s) through Account Management when it is received.

This listing can only be used to ship the Battle.net Authenticator to destinations within the United States. If you are a resident of Argentina, Australia, Brazil, Canada, Chile, Colombia, Ecuador, Mexico, New Zealand, Paraguay, Peru, Singapore, or Uruguay, please click here for ordering information.
Players from Europe or Korea can purchase Battle.net Authenticators from the European and Korean Blizzard Stores.

Blizzard Entertainment also offers the Battle.net Mobile Authenticator, an application for your mobile phone that provides the same kind of protection as the physical Battle.net Authenticator. Download now, or visit the FAQ for more information.

Diablo III: The Order by Nate Kenyon

Blizzplanet Review – Diablo III: The Order

Written by Medievaldragon on . Posted in Blizzard Product Reviews, Blizzard Products News, Blizzplanet Reviews, Diablo 3 News

I just finished reading our review copy of Diablo III: The Order by Nate Kenyon, courtesy of Simon & Schuster, Inc. and Gallery Books.

The short review: “I’m totally in love with Diablo III: The Order”. Ok, I have a couple of rants that a few trolls might also point out: Tyrael’s voice never talks to Cain (not even in dreams), and a pivotal moment could have had someone like Archangel Auriel (Hope), Trang’Oul or even a necromancer slipping in into the story to guide Deckard Cain in his most darkest time, but in general this book is a [must-have] to all Diablo III fans.

Curiously, there aren’t really Diablo III single player spoilers; except for maybe the epilogue which ties-in with one of the Acts. Even so, the epilogue happens probably 10-12 years before Diablo III.

While these might be spoilers, I think they might serve as key information to those wondering what the book is about. Don’t worry, these only comprehend about the first 50 pages of the book. You decide whether the topic interests you enough to buy the book, or not.

The prologue starts with Aderes Cain telling the story of Jered Cain and the Horadrim (as they hunt and imprison Diablo and his brothers) to a group of children, including her 11-year-old son: Deckard Cain.

This prologue serves as a foreshadowing or primer to understand Deckard Cain’s regrets for wasting so much of his younger life ignoring the stories and scripts about the Horadrim and the demons.

A young Deckard Cain who grew bored of the stories, angry for the loss of his father to disease, who wanted to pursue adventures and dreams away from Tristram — a place where nothing happened, and where he feared he would spend all his life working at a shop like his father. Typical attitude of a young rebel living in a farm, far away from cities.

After the prologue, sadly we jump forward in time to 1272 (59 years later). Deckard Cain should be around age 70.

It’s been ten years since the defeat of Baal and the destruction of the Worldstone (at the end of Diablo II: Lord of Destruction).

Deckard Cain journeys with the Paladin Akarat to the Vizjerei secret repository to search for scrolls that might give him knowledge about the End Days. Cain faces a demon who talks a mix of truths and lies, knowledge which Cain later uses to his advantage after the demon is swiftly defeated.

Deckard Cain travels to Caldeum to visit Gillian the Barmaid (check out her background at our colleague wikia site). She’s a well-known character from Diablo I (voiced by Glynnis Talken, alias Sarah Kerrigan). Adria left Leah to her care, and Cain wanted to keep tabs on the girl.

There’s a flashback (via Cain’s dreaming) of the events of Diablo I: mentioning Aidan, Gillian, King Leoric and Lachdanan.

Gillian sends Cain to bookseller Kulloom. Among the scripts found by Cain at the Vizjerei secret repository were Zakarum, Bartuc, and Horadrim texts. Kulloom hints at having heard of a Horadrim group. This revelation amazes Cain, who thought he was the last Horadrim, and sets to pursue any hints that may lead him to find them.

Nate Kenyon fleshes out the growing bond that unites Deckard Cain and a very young Leah. It’s touching how Leah changes dramatically her initial rebellious behavior to a caring one for the old man.

There are two main plots: the search for the Horadrim group in Kurast, and the one bound by prophecy.

A monk named Mikulov has read the prophecies of the patriarchs of Yvgorod. He has gathered scrolls from several locations around Sanctuary. Scrolls which have something in common: a time juncture that triggers the upcoming End of Days prophecy: The first day of the month of Ratham, the month of the dead.

On the side of the demons, Belial has powerful servants in Sanctuary with the gift of vision and prophecy. Several paths lead to different futures. Different outcomes. However, it’s intriguing none of them foresaw Mikulov in any of the visions — a monk who has visions of the future, too. He’s a wild card. Unexpected. Mysterious. Undetected in visions of the large tapestry of destiny. Intriguing.

After learning so much about Mikulov, and what he’s capable of doing, after playing Diablo III beta — I’m inclined to create a Monk character as my first Diablo III retail character. Mikulov rocks! It seems it won’t be the last we will see of him. I’m inclined to think we’ll see him in future novels. As Richard A. Knaak’s Zayl the Necromancer, many fans will truly get fond of of Mikulov the Yvgorod monk as one of the heroes of Sanctuary.

The author uses the moments Deckard Cain goes to sleep to give readers a quick intro to the lore of the previous three Diablo games (Diablo I, Diablo II and Diablo II: Lord of Destruction) via flashbacks tormenting Deckard Cain in his dreams. He sleeps often throughout a span of seven days.

Belial, the Lord of Lies is omnipresent throughout the story without making much of a screen time. There are spies everywhere. Anything or anyone can be the eyes or ears of Belial in subtle ways.

This book sets a pivotal point for readers to understand the Deckard Cain we will see in Diablo III. The book, of course, delves more into his weaknesses, and his personal regrets than the game itself.

Deckard Cain is a man that carries a heavy burden upon his shoulders. He blames himself for the sins of the past. As a young boy, he refused the Horadrim teachings shared down by his mother. He felt them to be mere unfounded stories.

He blames himself for the death of everyone in Tristram, and thinks Aidan wouldn’t have died if he had focused his young years to learn more from the Horadrim scrolls concerning Diablo and the other Prime Evils. However, how much of his self-doubt is his? How much are [lies]?

Diablo III: The Order is a tragic story of great proportions. I have never seen Deckard Cain so powerless, desolated, lonely, desperate, hopeless. Nate Kenyon delivered as a writer in this book revealing to fans (on-your-face) several facets of Deckard Cain we never knew of him, while capturing that essence of him we have grown fond with over a decade in the previous games.

Deckard Cain has reached rock bottom at a delicate juncture. And the sad part is Cain is out of time. The story locomotions toward a spiraling countdown. Each chapter, and each step taken, each day passed leading toward the first day of the month of Ratham.

A day Belial has designated for the death of the 8-year-old Leah, and the rising of the death — an army of the Mage Clans who died in a lost city of Kehjistan.

We’ll learn something new about Deckard Cain’s past. It seeps in slowly throughout the story. In stages.

Three powerful things will be used for the final showdown against Belial’s servants: hope (as their strength), courage, and a Diablo II item long-thought to be lost.

It’s safe to read the book before finishing the Diablo III single player. No spoilers there, except for a hint at the epilogue — at the end of the book, which ties-in directly with one of the Acts.

The book will change everyone’s perception of Deckard Cain. We’ll now see his most intimate thoughts and memories. His weaknesses, and his strengths through the mind-eye of the author: Nate Kenyon.

Is Deckard Cain a failure? A coward? Or a Heroe? Fans will see him like never before on both sides of the spectrum. For a first work in the Diablo universe, Nate Kenyon is welcome among the hall of legends alongside Richard A. Knaak. Hope to see more Diablo novels from both authors. Dark and gritty enough for old Diablo book readers, and informative to new readers who missed previous Diablo video games.

Order Diablo III: The Order (Hardcover) now. Kindle edition can be downloaded here. Don’t have Kindle? Did you know you can read Kindle eBooks on your PC/Mac internet browser? Download the Kindle Reading app.

Share questions for Nate Kenyon at our following forum thread. (One copy of the book will be giveaway)

Description

For more than ten years, Diablo has been one of PC gaming’s iconic and blockbuster franchises, with millions of players experiencing to this day all the adventure and terror in the world of Sanctuary. Now, DIABLO III: THE ORDER (Gallery Books, May 15, 2012; $26.00) will tie-in with the long-awaited release of Blizzard Entertainment’s all-new game, Diablo III. This original novel reveals the untold story of Deckard Cain, one of Diablo’s most popular characters.

Now a much older man, Deckard Cain is on a mission to find the remnants of a rumored Horadric cell, and must call upon all of his knowledge and wit to teach and inspire those around him even as they face danger and death at every turn. Can he lead the return of a ragtag group of Horadrim and their ideals to Sanctuary … or will they die out with Cain himself?

About the Author

Nate Kenyon is the author of StarCraft: Ghost–SPECTRES. He is a Bram Stoker Award finalist and he has had stories published in Shroud Magazine, Permuted Press’s Monstrous Anthology, Horror World, Dead Lines, The Harrow, and Legends of the Mountain State 2, and has several others forthcoming. He is a member of the Horror Writers Association and International Thriller Writers.

Nate Kenyon (Left) and Blizzplanet's Medievaldragon (Right) at New York Comic Con 2011

Characters

  • Deckard Cain
  • Aderes Cain (Deckard’s mother)
  • Gillian (cameo: Diablo II character, Caldeum barmaid, adoptive mother of Leah)
  • Leah (Age 8 )
  • Kulloom (Caldeum bookseller)
  • Belial, Lord of Lies
  • Hyland
  • James (Caldeum blacksmith)
  • Mikulov (Ivgorod Monk)
  • Cyrus (owner of the Red Circle Inn in Lower Kurast)
  • Lord Brand
  • Garreth Rau (scholar, one of the finest bookmakers in Sanctuary, leader of the Horadrim cell)
  • Captain Hanos Jeronnan (cameo – Diablo: Legacy of Blood)
  • Egil (Horadrim member)
  • Lund (Horadrim member)
  • Farris (Horadrim member)
  • Cullen (Horadrim member)
  • Thomas (Horadrim member)
  • Jordan (Horadrim member)
  • Anuk Maahnor (Bartuc’s captain)

Flashback or Mentioned

  • Farnham (lost his daughter to The Butcher)
  • Pepin
  • King Leoric
  • Aidan
  • Lachdanan
  • Albrecht
  • The Butcher
  • Wirt
  • Griswold
  • Asheara (Diablo II character, Caldeum’s Iron Wolves mercenary leader)
  • Trang’Oul
  • Ratham (founder of the priests of Rathma)
  • Bartuc
  • Horazon
  • Amelia (Deckard Cain’s wife, died 35 years earlier)
  • Thomas Abbey (Captain, Khanduras Royal Guard)
  • Archangel Tyrael
  • Kara (Necromancer) — looking back, while this character is only mentioned by Captain Hanos Jeronnan, and never appears in the story, she’s a canon-character from Richard A. Knaak’s Legacy of Blood along with her companion: Norrec. The book doesn’t mention her last name: Kara Nightshadow.
  • Norrec

Locations

  • Tristram (flashbacks)
  • Vizjerei Secret Repository (Bartuc followers’ runes and a closed portal to the Burning Hells)
  • Borderlands
  • Flating Sky Monastery (Ivgorod)
  • Kingsport (mentioned)
  • Lower Kurast
  • Gea Kul
  • Captain’s Table (Gea Kul Inn by Jeronnan)
  • The Black Tower (near the sea, Gea Kul)
  • Al Cut

Bestiary

  • Thresher
  • Sand Wasp
  • Unburied
  • Overseer
  • Fallen One
  • Feeder
  • Scavenger
  • Skeletons
  • Demons
  • Khazra (Goatmen)

Prologue: Memory

  • Prologue: Tristram, 1213

Part One: Gathering Shadows

  • Chapter 1: Ruins of the Vizjerei Secret Repository, The Borderlands, 1272
  • Chapter 2: The Hidden Chamber
  • Chapter 3: The City of Caldeum
  • Chapter 4: Gillian’s Residence, Caldeum
  • Chapter 5: The Black Tower
  • Chapter 6: The Bookseller’s Tale
  • Chapter 7: The Burning
  • Chapter 8: One for the Madhouse

Part Two: Darkness Descending

  • Chapter 9: The Cavern in the Hills
  • Chapter 10: Out of Caldeum
  • Chapter 11: Dreams of Tristram
  • Chapter 12: The Walled Town
  • Chapter 13: Lord Brand’s Manor
  • Chapter 14: A Stranger Comes
  • Chapter 15: The Graveyard
  • Chapter 16: The Hidden Room
  • Chapter 17: The Road to Kurast
  • Chapter 18: Tristram’s End
  • Chapter 19: The Red Circle
  • Chapter 20: The Docks
  • Chapter 21: The Feeder
  • Chapter 22: The Blood of Al Cut

Part Three: The Lord of Lies

  • Chapter 23: The Road to Gea Kul
  • Chapter 24: The Horadric Chambers
  • Chapter 25: The Camp
  • Chapter 26: The First Ones
  • Chapter 27: Lund’s Bow
  • Chapter 28: The Possession
  • Chapter 29: The Warning
  • Chapter 30: Blood Ritual
  • Chapter 31: A Plan Emerges
  • Chapter 32: The Tunnels
  • Chapter 33: Al Cut
  • Chapter 34: The Courtyard
  • Chapter 35: The Ritual Chamber
  • Chapter 36: The Walking Dead of Al Cut
  • Chapter 37: Gea Kul, Resurrected
  • Chapter 38: The Road Ahead

Epilogue

  • The Lord of Lies
diablo-book-of-cain-cover

Diablo III: Book of Cain 39% Discount

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News

Diablo III: Book of Cain is now 39% cheaper for a limited time and while supplies last, no doubt in celebration of the launch of Diablo III this upcoming May 15th.

Get your copy now at this incredible price, and deepen your lore knowledge about Diablo III races, locations, the Angiris Council and the Prime Evils. FREE Super Saver Shipping on orders over $25.

Check out our review of Diablo III: Book of Cain for some preview images.

diablo-iii-headset-review-1

Blizzplanet Review: SteelSeries Diablo III Gaming Headset

Written by Medievaldragon on . Posted in Blizzard Product Reviews, Blizzard Products News, Blizzplanet Reviews, Diablo 3 News

I have now about 5-6 months experience with the SteelSeries Diablo III Gaming Headset.

I can say “this is the best headset I have ever had”. The first time I unpacked this review copy, I was awed by its design and the box design.

The design is just a complimentary feature for Diablo III fans. This SteelSeries Diablo III Gaming Headset is actually a customized SteelSeries Siberia v2.

It has a 50mm speaker unit surrounded by leather, with XL-sized ear cups which cancel out noise. I have a hard time listening to people talking to me while playing video games because the ear cup does an amazing job at what it was designed to do — giving you that much of an immersion into the video games music, special effects and ambient sounds.

I play Half-Life 2: Deathmatch, World of Warcraft, Diablo III beta, Crysis, and other video games with the Diablo III Headset.

I feel this SteelSeries Diablo III Gaming Headset gives me an extra edge while playing FPS games. The sound is so amazingly crisp and clear, I can hear people walking nearby — allowing me to prepare an ambush. I can more or less determine where other players are by listening the direction in which their shooting sounds come from.

Without the headset I can’t hear nearby movement nor determine the direction where people is shooting from as I do while using the Diablo III headset.

For those using FRAPS, you can record videos using FRAPS while the Diablo III Headset is plugged into the computer, and the sounds can be heard in the uploaded videos.

Bang for your Buck

Alright. The SteelSeries Diablo III Gaming Headset is pricy: $117.78 (approximately). However, every single buck is worth it.

Ever spent $2.99 for a cheapo noname-brand headset from those 99-cents Stores? (guilty)

Ever got one of those $19.99+ Logitech headphones? (guilty)

How long have those lasted? A few months. Let me tell you what’s likely what caused 98% of your headphone’s malfunction. It’s the poor cabling protection.

The cabling is usually thin. As you handle it back and forth the cable bends, and the connection is lost between the jack and the ear cup receiver.

The Diablo III Headset (Siberia v2 D3H) is a diamond for anyone who wants the best sound quality, but the most important thing about this headset is its lifetime.

Cheap headsets usually malfunction within a few months. The secret of the Diablo III Headset (Siberia v2 D3H) is that it shares the same cable material as the Diablo III Mouse. The double-braided nylon cord prevents the internal cable from bending — the natural cause of the death of most other headsets.

The USB jack connector is gold-plated. The only benefits for gold-plated USB connectors is a better contact and that they do not oxidize or corrode, which of course extends the lifetime of the product another notch.

There’s a small box in the cabling that allows the user to adjust the volume of the headset’s sound, and it also has a slide-button to enable or mute the microphone.

The noise cancelling pull-out microphone is located on the left ear cup. You can pull out to use it, or hide it back in when not using it. Ideal for Skype and in-game chat via ventrilo.

Another wonderful feature of this Diablo III Gaming Headset is the length of the cable. The headset has a 1 meter (3 feet) cable, but a 2-meter (6.5 feet) extension cable comes along in the box to attach the headset’s USB connection. In total, you have a cable length of 3 meters (9.5 feet).

I am able to walk around the room to the small refrigerator and back without removing the headset. If you are listening to music, that’s great to be able to multi-task away from the computer.

Illumination Settings

The Diablo III-themed illumination around the back of the ear cups can be programmable.

The illumination intensity has the off, low, medium and high options.

Pulsation can be customized to steady, slow, medium, fast or trigger.

It’s Diablo-III themed, thus the illumination only has a solid red as a color option. No biggies.

Sound Settings

The SteelSeries Engine driver icon sits accessible at all times in the bottom-right of the Windows Vista/7 quick launcher area. Drivers can be found at Steelseries.com/support/downloads

The Diablo III Headset software has an equalizer UI to change the intensity and depth of the sounds. You can create profiles for each game, and assign a specific profile to be triggered by the launch of a game/exe by browsing the game location in your computer.

Box Design

The box has the golden Diablo III logo with a runic-like-embossed texture. The Blizzard logo and SteelSeries logo. Headset specifications and description.

The box is made of strong cardboard, and it’s designed to be opened easily.

The front of the box can actually be opened like a book. The frontal flap is kept closed with a tiny magnet hidden somewhere within the cardboard.

In the interior you can see Tyrael and Imperious artwork, as seen in the Diablo III: Book of Cain.

The text is localized in english, french, german and spanish:

And the Heavens shall tremble. Enhance your senses and prepare to safeguard the mortal realm from the rising powers of the Burning Hells. Hear the world of Sanctuary the way it was intended.

Co-designed with Blizzard Entertainment, the official Diablo III Headset brings players an immersive audio experience through its optimized soundscape, clear microphone communication and an illuminated, Diablo III-themed design. hear your fate. Prepare for victory.

  • Customizable Soundscape: Multiple Diablo III-themed options.

  • Plug-and-Play: In-line controls with USB connection.

  • Long Lasting Comfort: Lightweight suspension design

Cons

I only have one cons. Just one. I am not able to record sound in the Windows Moview Maker’s Narration timeline while the Diablo III Headset is plugged into the USB, and it is not even displayed in the sound source options. I can only see my internal sound card.

Not a big deal if you aren’t into video making. All you need to do is remove the Diablo III headset.

Conclusion

I’m waiting for the price to go down to get a second headset for two family members who would no doubt love this as a gift.

You really need to get the SteelSeries Diablo III Gaming Headset. Best sound quality, best cabling material, great length allows you to walk around the room. Microphone, mic mute and sound adjustment buttons. Long lifetime. Diablo III-themed equalizer UI (via SteelSeries Engine) and product design. It’s awesome. Go. Get. It.

Note: Blizzplanet is giving away one Diablo III Gaming Headset. Check out our Diablo Dialogue web show hosted by The Bearded Gamer to learn how to participate to win one.

Choose a country for faster shipping:

epic-weapons-doomhammer-steel-version

Epic Weapons World of Warcraft Doomhammer (Steel Version) Pre-Orders Open Again

Written by Medievaldragon on . Posted in Blizzard Products News, World of Warcraft News

Epic Weapons released an image teaser announcing fans they will hear soon details about an upcoming World of Warcraft Doomhammer (Steel version). Epic Weapons shared via comments: this life-sized Doomhammer made of steel weighs 20 pounds!

Blizzplanet will update followers as soon as new details surface. The original pre-order of the metal version sold out really fast, so hurry up and pre-order. The pre-order page is now enabled !!!!

    The Doomhammer is made of steel, forged by the masters of Epic Weapons. With more than 30 independent parts, the Doomhammer is finely crafted to bare the authentic look and feel of the Doomhammer as envisioned by its creators. The handle features a 3” grip wrapped in genuine leather. Weighing 18 lbs, the Doomhammer is designed as a collector’s piece, not an item that can be wielded by mere mortals. The hammer head is 7” square, and 10” from side to side. Features the Wolf emblem added by Thrall in World of Warcraft.. G2G authentication device and Doomhammer Display Stand sold separately.

    Size: 22 x 10 x 7

    Weight: 18 lbs

    Packaging: Individually Packaged

    Available: Christmas, 2011

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Blizzplanet Preview: MEGA BLOKS World of Warcraft Demolisher Attack Set

Written by Medievaldragon on . Posted in Blizzard Products News, World of Warcraft News

Blizzplanet got this new preview of the World of Warcraft Demolisher Attack Set to hit stores this Summer 2012. As soon as MEGA BLOKS ships the first sets, we’ll show photos and video. Stay tuned for giveaways, too.

The Demolisher Attack set contains a Demolisher, a Blood Elf warrior, a Human warlock with its voidwalker, and an Alliance tower. The set contains a total of 299 MEGA BLOKS pieces.

epic-weapons-wow-doomhammer-and-box-1

Blizzplanet – World of Warcraft Doomhammer Replica L.A.R.P. Edition Back in Stock

Written by Medievaldragon on . Posted in Blizzard Products News, World of Warcraft News

If you couldn’t find this awesome replica recently, Blizzplanet has been informed by Entertainment Earth that a new cargo of these hammers have just arrived yesterday — hot off the truck!

Note: This is not the metal version. That was a limited edition sold out via Epic Weapons website.

    The Doomhammer Live Action Role Playing (LARP) Hammer is made of polyurethane (PU) with PVC tube piping to maintain product integrity. Wrapped with genuine leather. Weighing 3 lbs, the Doomhammer LARP, wields easily and freely for those activists desiring to experience the thrill of Thrall.

Grab it and Order World of Warcraft Doomhammer L.A.R.P. Edition while supplies last. You can also order it from Amazon here.

Yesterday, our Week of Warcraft web show host, Chris Arnone (The Bearded Gamer) showed off Eldorian’s Doomhammer replica so you can see how massive it is in real-time.

barrens-chase-exclusive

Blizzplanet Preview: MEGA BLOKS World of Warcraft Barrens Chase Set

Written by Medievaldragon on . Posted in Blizzard Products News, Featured Stories, World of Warcraft News

Mega Brands has been ramping up the information spree about the MEGA BLOKS World of Warcraft sets over the past few months.

A few months ago (February), during my visit to the Toy Fair 2012 in New York City, a Mega Brands representative gave me a tour in their booth to take a look at the MEGA BLOKS World of Warcraft Sets. The following link contains our video.

On March 30th, Blizzard Entertainment officially announced the MEGA BLOKS World of Warcraft Season 1 would ship this upcoming Summer 2012, and provided a preview of some of the launch sets to be available this Summer.

Today, Mega Brands sent Blizzplanet a sneak peek preview of the MEGA BLOKS World of Warcraft set:
91025 – Barrens Chase (128 piece set)

Buildable “two-fer” mount set featuring the exclusive X-53 touring rocket and Darnassian Nightsaber. Includes flags and faction figures to build and customize.

 

I wonder how long will it be before the Machinima enthusiasts start uploading animated videos of MEGA BLOKS World of Warcraft sets in YouTube with epic stories.

Note: This is only a prototype image, and the final product might be different. For updates follow MEGA BLOKS on Facebook and Twitter.

Machinima Reference

steelseries-d3-beta-key-giveaway-april-2012

SteelSeries Diablo III Beta Key Giveaway

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News

SteelSeries announced the giveaway of 30 Diablo III beta keys. They are also giving away 5 Diablo III mouse, 5 Diablo III Headsets, and 5 Diablo III Logo Qck Mousepads. — check it out here. Deadline: April 19th.

After visiting the page, click the Enter button. The app will ask permission to share your name and email straight from your Facebook account. This way the winner can be contacted.

This is not the only cool thing coming from SteelSeries. Follow Blizzplanet for the latest Blizzard licensed product news.

Blizzplanet approached SteelSeries for comment around this giveaway: “We’re beyond excited for the launch of Diablo III, and want to share that excitement with the Blizzard Entertainment community,” said Kim Rom, Chief Marketing Officer for SteelSeries. “We’ve teamed up with other licensing partners including J!NX, Insight Edition and BradyGames to create something that would be fun for Diablo fans as we all wait for May 15th

Terms and Conditions.

This promotional activity is provided by and administered by SteelSeries, Skovbogaards Alle 13, 2500 Valby, Denmark. From April 11 to April 19, 2012, Facebook users will have the possibility of winning 30x Beta Keys for Blizzard Entertainment’s Diablo III, 5x SteelSeries Diablo III Mouse, 5x SteelSeries Diablo III Headset and 5x SteelSeries QcK Diablo III Logo Edition Mousepad. Each winner will win 1x Beta Key for Diablo III, 1x SteelSeries Diablo III Mouse, 1x SteelSeries Diablo III Headset or 1x SteelSeries QcK Diablo III Logo Edition Mousepad. 45x winners will be announced on April 19, 2012. Winners will be announced on the SteelSeries Facebook page wall. Winners will also be contacted directly via e-mail. Prizes will be delivered electronically directly to the winners via e-mail. The winners will be selected randomly among all participants in the giveaway. No purchase is necessary to participate. This promotional activity is not administered by Blizzard Entertainment. This promotional activity is not sponsored or administered by Facebook.

 

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Blizzplanet: Diablo III T-shirt Giveaway

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News

With the imminent release of Diablo III in the horizon (May 15th), Blizzplanet wants to do a few giveaways throughout the month. The first one: a $25 JINX certificate.

In order to participate follow the following instructions:

1. Go to this page
2. Login to our forum to post your entry. (forum thread linked)
3. Post the name of your favorite Diablo III T-shirt
4. Tell us why that’s your favorite Diablo III T-shirt, or how you would feel showing it off with your IRL friends.

A winner will be randomly chosen on Monday, April 16th at 11:59pm EST/-5GMT.

The prize is a JINX gift certificate for $25, and it will be emailed to the winner. USA and international participants may participate, but the winner is responsible for the difference, shipping or other associated costs if any. Only one entry per person.**

**Multiple entries will disqualify the participant.

Stay tuned for new giveaways in upcoming weeks (i.e. Diablo III Qck Mousepad, Diablo III: Book of Cain)

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World of Warcraft: Pearl of Pandaria Graphic Novel Preview

Written by Medievaldragon on . Posted in Blizzard Products News, World of Warcraft News, World of Warcraft: Mists of Pandaria, WoW Comic Books

In this enthralling original graphic novel published in a landscape format, you will meet the PANDAREN, one of the most beloved (and mysterious) races in World of Warcraft! Written by Blizzard’s own Micky Neilson (the World of Warcraft MMORPG, World of Warcraft: Ashbringer and World of Warcraft: Curse of the Worgen), with art by fan favorite Sean “Cheeks” Galloway (TV’s Teen Titans Go and WEDNESDAY COMICS), this story ties directly into the upcoming World of Warcraft: Mists of Pandaria expansion pack.

The tale introduces Li Li Stormstout, a precocious young student who lives atop a giant turtle called Shen-zin Su. Like the rest of the wandering island’s pandaren, Li Li comes from a line of adventurers who left their homeland long ago to explore the world…and she wants nothing more than to chase that dream. But when Li Li runs away to find her famous uncle Chen, how will she survive Azeroth’s perils?

Writer: MICKY NEILSON
Artist: SEAN “CHEEKS” GALLOWAY
On sale SEPTEMBER 5 • 128 pg, FC, 10.875” x 7.0625”, $24.99 US

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SteelSeries PAX EAST 2012 Promo Code for 30% Discount on Products

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News, StarCraft 2 News, World of Warcraft News

SteelSeries kicked off a new promo in honor to the PAX EAST 2012. The promo code only works in the North American SteelSeries website until April 9th.

Coupon code: PXE2012

Eldorian found this over at their Facebook, and tested the coupon code. Tip: It works on Diablo III Mousepads and the World of Warcraft products. It doesn’t work on the Diablo III mouse and headset, however.

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Breaking News: New JINX Diablo III Merchandise?

Written by Medievaldragon on . Posted in Blizzard Products News, Diablo 3 News

The JINX website hasn’t listed this yet (again, “not listed yet”), but I have already seen at least 10 new Diablo III licensed products coming soon. A couple of them were revealed at the 2011 San Diego Comic Con. The remaining stock is never seen before.

I’ll report back when that’s ready to go public. Keep a close eye on Blizzplanet’s licensed product news. It’s hot!

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World of Warcraft Doomhammer Prop Replica (Steel version) Pre-Order Begins

Written by Medievaldragon on . Posted in Blizzard Products News, World of Warcraft News

The pre-order of the World of Warcraft Doomhammer Prop Replica has begun! This is not the LARP version. This limited edition version is crafted with Steel, and weighs 18-pounds! When you wield this thing, and pledge the warcry: “Storm, Earth, and Fire … Heed my call!” — make sure the weather is sunny. No guarantees it won’t actually pull lightning off the sky.

Epic Weapons also crafted the World of Warcraft Doomhammer Base Prop Replica.

Both Blizzard licensed products are estimated to ship around July 2012.

Doomhammer Replica

Through blood the weapon shall pass, as surely as night begets day, Until the elements cry unheard, and pride turns to unbridled rage. The last of the line shall deliver salvation and doom upon his kind. Honor will be undone and all will be lost, before it is found again. A stranger will raise the hammer high, and with it justice shall reign.

  • Behold, the Doomhammer of Thrall,Warchief of the Horde!
  • Not to be wielded by mere mortals!
  • 18-pounds of incredible WoW authenticity!

The Doomhammer is made of steel and forged by the masters of Epic Weapons. With more than 30 independent parts, the Doomhammer is finely crafted to bare the authentic look and feel of the Doomhammer as envisioned by its creators. The handle features a 3-inch grip wrapped in genuine leather. Weighing 18-pounds, the Doomhammer is designed as a collector’s piece, not an item that can be wielded by mere mortals. The hammer head is 7-inches square, and 10-inches from side to side. Features the Wolf emblem added by Thrall in World of Warcraft. G2G authentication device and Doomhammer Display Stand sold separately.

Doomhammer Base

World of Warcraft Doomhammer Base Prop Replica

  • Every Doomhammer needs an epic base upon which to rest!
  • Only the best for Horde Warchief Thrall’s Doomhammer!
  • Makes your Doomhammer look even more awesome!

Every epic weapon needs an epic base, right? Excalibur had that rock that it was stuck in, so it’s only fitting that the Doomhammer gets it’s own base too. Only the best for mighty Warchief of the Horde Thrall’s most beloved weapon! Seriously, get one. It’ll make your Doomhammer look way cooler. World of Warcraft Doomhammer sold separately.

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StarCraft II: Devil’s Due (Mass Market Paperback) On Sale Now

Written by Medievaldragon on . Posted in Blizzard Products News, World of Warcraft News

The StarCraft II: Devils’ Due (Mass Market Paperback) is now on sale. It’s also available as an eBook for Kindle and for the Windows PC.

Excerpt

It was at times like this that Jim Raynor, former marine lance corporal, proud citizen of the Confederacy and erstwhile farm boy, felt most alive. At the speed at which he was urging the vulture, the wind cooled his face so that the oppressive heat vanished. He felt like a wolf hunting down prey, except the purpose of today’s adventure was not the death of a living being but the death of the empty state of Raynor’s and Tychus’s wallets. This was a cargo train, not a passenger train, and inside its silvery innards was—if Tychus’s tip was right, and Jim had every reason to believe it would be—a very lovely, very large safe filled with Confederate credits.

“Why, it’s a rescue mission, Jim,” Tychus had rumbled, his blue eyes dancing with good humor as he had filled Raynor in on the plan. “Those poor creds—they’d just be condemned to lining the pockets of some Old Families who don’t need any more money. Or else put to some nefarious scheme that could hurt somebody. It’s our duty—hell, it’s our calling—to liberate them creds to where they could do something that really mattered.”

“Like buying us drinks, women, and steak dinners.”

“That’s a good start.”

“You’ve got a heart of gold, Tychus. I’ve never met such an altruistic man in my life. I got goddamn tears in my eyes.”

“It’s a tough job, but somebody’s got to do it.”

Jim grinned as he recalled the conversation. He and Tychus were behind the train, catching up to it quickly. He stayed right and Tychus veered left. Tychus crossed over the maglev tracks, adjusting the magnetic frequency on his bike to compensate so that he, like the train itself, could cross easily. Jim increased his speed, moving alongside the maglev until the right car came into view. He and Tychus had spent hours analyzing all kinds of transportation vessels over the last few years, sometimes simply from blueprints or images, but usually up close and personal, as they were about to do now. They had “liberated” other credits before—it seemed to them like hundreds of thousands over the years, although the liberated credits never seemed to stay with them very long. That was all right too. It was part of the ride that life had become.

***

The year is 2494. Almost five years ago, Jim Raynor and Tychus Findlay were members of the Heaven’s Devils, an elite Confederate marine unit praised for its nerves of steeland combat expertise. After making a stand against their corrupt commanding officer, the two men were forced to go AWOL or risk being unjustly prosecuted and resocialized.

Now, Raynor and Findlay are outlaws hounded by an unyielding interstellar marshal. Life, however, has never beenbetter. Each day is another chance to pilfer more credits from the Confederacy’s deep coffers. Each night holds the promise of spending their hard-earned profits in bars, brothels, and gambling halls. But a man can only run so far before the law—and his past—catch up with him.

Devils’ Due recounts an unforgettable period of Jim Raynor’s life as he descends into the Koprulu sector’s criminal underworld alongside the street-savvy Findlay. Here, far from his humble upbringing on the fringe world of Shiloh, Raynor will face some of the most trying challenges of his life. The decisions he makes will alter his destiny forever and put his father’s oft-spoken wisdom, “A man is what he chooses to be,” to the ultimate test.

Product Details

Pocket Star, March 2012
Mass Market Paperback, 368 pages
ISBN-10: 1439196648
ISBN-13: 9781439196649

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Hot off the truck: World of Warcraft Series 6 Action Figure Set

Written by Medievaldragon on . Posted in Blizzard Products News, World of Warcraft News

Entertainment Earth informed me a new cargo of World of Warcraft Series 6 Action Figure Set is back in stock. Hot off the truck.

Get the set of 3 action figures out of the World of Warcraft video game.

  • Include accessories and multiple points of articulation.
  • Choose a role, grab a character, and get into the action!

Jump into the World of Warcraft craze with these incredibly detailed action figures. Multiple points of articulation make extreme action poses easy to achieve with these astonishing 4 1/2 to 8 1/2-inch tall pieces. Each figure includes accessories, too. Choose a role, grab a character, and get into the action!

This World of Warcraft Series 6 Action Figure Set set includes:

  • 1x Forsaken Queen Sylvanas Windrunner
  • 1x Dwarven King Magni Bronzebeard
  • 1x Goblin Tinker Gibzz Sparklighter