Recently we reported that Rob Pardo confirmed that Blizzard and Microsoft are talking about the Xbox 360 successor. They want Microsoft to learn from Nintendo. During the Luminaries Lunch at the GDC 2009, Junction Point’s Warren Spector slashed at Rob Pardo with mockery … “I
Rob Pardo confirmed at the GDC 2009 that Blizzard Entertainment and Microsoft are talking about the Xbox 360 successor. And by the looks of it they want its successor to have a keyboard and mouse peripherals and tools to allow MMO and RTS gameplay on consoles. The potential is enormous. Imagine World of Warcraft, Starcraft: Ghost, Starcraft II and even Diablo III on PC and Consoles. It is the culprit of the Next-Gen MMO no doubt.
The future is looking brighter for Blizzard and all its millions of fans if Microsoft can pull the right cards off its sleeve and places them into the table to make it possible.
|Rob Pardo: “There are are so many games like we make at Blizzard that we don’t take to consoles because they don’t support the input device, and you end up with crappy ports. That’s why RTS games never do well on consoles,” he said.
“If I was them, I’d be sitting around trying to figure out what’s a cool input device that supports all types of new kinds of games.”—read more
Update found here
It looks like Blizzard Entertainment got yet another game in early development. If you are a programmer with awesome skills and experience in the game industry, you have the opportunity to join the best international game studios and all what comes attached to that: good salary, benefits, reputation and access to the in-house gym and cafeteria to boot.
Thus far Blizzard is developing five new games:
1. Starcraft II
2. Diablo III
3. New World of Warcraft expansion
4. Next-Gen MMO
5. A new unannounced game (New IP?)
The fifth brand-new unannounced game surfaced last week. I don’t recall any executives commenting about the existence of a fifth game before, but certainly two executives have hinted interest in a new IP.
The first time a new IP was hinted was as far back as 2006, when Paul Sams said the following to Gamespot:
|Paul Sams: “I wouldn|
Bashiok teased players with one of the Diablo III features that have not been announced yet: How to upgrade base weapons damage to make them more powerful? The answer is not former Diablo II runes. Say whoa? We will probably have to wait until Blizzcon 2009 this August to find out or one of the BlizzCasts? Additionally, we learn something about the Wizard.
Bashiok: The sort of plate-like gauntlets shown on her are part of the armor set look she was wearing. I think the “focus” you’re talking about is actually an orb, which is a wizard-specific off hand item. You’ve got the idea right though, a lot of the wizard spell animations incorporate the orb into a sort of focusing element while casting. The electrocute and disintegrate videos show it pretty well.
Bashiok: I think it’s important not to mistake the word used for a system (in this case rune) for what the systems are actually accomplishing.
In Diablo II runes were used to augment weapons and essentially add more stats to them, runes in certain combinations would create runewords which were in essence more powerful than the sum of each individual rune. But remove the word rune, and you’re looking at a system that simply upgrades items.
Similarly, runes in Diablo III, take away the word rune and we’re looking at a system where skills and abilities can be altered to behave differently, simply increased in effectiveness, or some combination thereof.
Essentially what your question comes down to then is, where is the system in Diablo III that allows us to make base weapons more powerful? And that’s a question that will have to be answered at a later time.
Bashiok invites all Diablo II players to share their ideas. It is probably the first time the Diablo II community has the opportunity to become involved in the development of a patch with plenty of heads up. What changes or features do you wish to see in patch 1.13 ?
Dustin Browder prepared a brief FAQ concerning Closed Beta date and the upcoming Battle Report. There is no ETA on beta, but the Battle Report was finished last week. They are adding some video of the latest graphic improvements to some units. There is no date for the Battle Report, but it sounds like we will have some love in upcoming weeks prior to beta.
Rob Pardo presented a keynote today at the Paris Game Developers Conference. The full Pardo conversation at GDC Paris is now available on Gamasutra, including the Blizzard exec thoughts on a whole host of major issues, from user-generated content through the Activision/Vivendi merger and beyond.