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Warcraft II: Tides of Darkness - Features

Return to the Age of Chaos and wage war against live Orc and Human opponents with the same skill and fearless intensity you lived and breathed in your Warcraft II Career.  Warcraft II Battle.net Edition brings you real-time combat with up to eight players from around the globe.  Put your skills to the ultimate test in the most epic Warcraft II? Battles ever.

The All-new version of the legendary strategy game, including new Battle.net multiplayer mode and all 28 original single-player scenarios.

Intense Internet Competition

  • Challenge players worldwide with FREE
    access to Blizzard’s Battle.net gaming service.  Up to eight players supported for
    head-to-head, allied or team play.  Enhanced features include global player rankings, tournaments and challenge ladders.

Over 100 New Battlefields

  • Continue the struggle for the domination
    of Azeroth across move than 100 new and updated multiplayer maps.

Improved Combat Controls

  • Command your armies with newfound ease.
    Enhancements include:
    • Hot-key unit groupings
    • Improved auto-commands
    • Instant event-alert centering
    • Shared vision

Additional Features

  •   Multi-player support for as many as 8 players via Battle.Net or IPX network

  • Blizzard’s spawning technology that allows up to eight players to compete over Battle.net by installing multiple copies from the original CD-ROM.
  • Automatic map passing over Battle.net
  • Implementation of Top vs. Bottom multi-player template
  • Shared Vision in multi-player games
  • Ability to /Whisper in and out of games
  • Improved game set-up, game options, dropping of players and inclusion of Battle.net chat
  • Setting of game speed before the game starts that cannot be switched back and forth during game play.
  • Incorporation of the 3 Pauses per player / per game rule
  • Assigning and selection of Groups through # keys
  • Ability to choose Random starting race, resources and tileset.
  • Ability to set Latency Tolerance within games
  • Attack Move command will now function correctly
  • Patrol command now sends units to the selected location rather than stopping after any contact
  • Set maps and game parameters for Ladder Games
  • Scroll Speed fixed on faster computers
  • Town Hall / Great Hall is required as the first building in your technology tree
  • Ctrl+click or double-click will select closest 9 units of that type currently on the screen
  • Space bar centers the map on last 8 transmissions (sequential)
  • Current food displayed along with gold/oil/lumber
  • Maintained compatibility with the DOS version of Warcraft II via local area network or modem
  • Unit limit raised from 600 to 1200 for Enhanced games
  • Added upper limit of 200 food for each player, like StarCraft
  • Mining out an oil rig completely no longer returns a small amount of lumber and gold to the player.
  • Flying Machines, Goblin Zeppelins, Goblin Sappers, Dwarven Demolition Teams now have a Patrol option.
  • Canceling Foundries no longer uses all of the oil you spent to build it.
  • Allies can see friendly invisible units now.
  • Allies’ towers and flying units will now reveal enemy subs.
  • Partially-built towers can no longer see submarines.
  • Death Coil will no longer damage allies.
  • New sounds have been added for Skeletons, Runes, Eye of Killrogg, and for completed upgrades.
  • Death & Decay and Death Coil now have the proper icons
  • First Town Hall / Great Hall now build at the speed of a Farm. All other Town Halls / Great Halls build at the normal rate.
  • You can now take 1000 screenshots instead of just 100.
  • 2 new game speeds (slowest and fastest)

Tomas Hernandez is owner of Blizzplanet.com since 2003 posting news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Next-Gen MMO, Blizzard Careers, and the Warcraft film.

Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers.

I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for Diablofans.com (formerly Diablo3.com)

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