The latest StarCraft II Q&A has been released with info about Zerg’s Consume ability, Zerg flying unit’s micro and macro management compared to the original StarCraft, Thor is no longer built by an SCV, Overlords now carry zerg like in the original game,  and more.

Blizzard Quote:
StarCraft II Q&A Batch 47

1. In the original StarCraft, most air units can move and fire, vultures have fast rotating times and can shoot backwards and run forward instantaneously with enough micro. In StarCraft II, there have been some concerns from players who have played the game, that the unit movement animations are getting in the way of micro. Will such animation cancelling techniques still be possible in StarCraft II? – Team Liquid

Both macro and micro-control are very important in StarCraft II as well, and when it comes to micro-control like Vulture

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Tomas Hernandez is owner of Blizzplanet.com since 2003 posting news about World of Warcraft, StarCraft II, Diablo III, Hearthstone, Next-Gen MMO, Blizzard Careers, and the Warcraft film. Blizzplanet is a leading fansite covering news about upcoming Blizzard Entertainment licensed products. I also post previews and reviews. I have interviewed book writers and Blizzard game developers. I was previously an employee of the OGaming Network (2003), and IncGamers (2008-2010). I was a guest newsposter for GosuGamers (World of Warcraft) a few years ago and for Diablofans.com (formerly Diablo3.com)

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