Blizzard deployed the third patch: StarCraft II Beta – Patch 3 (version 0.5.0.14219B) which has several changes for the Terran upgrades at the Armory and Engineering Bay; and the Protoss Zealot got a slight nerf to their unit’s shields. Pretty much a balance testing. There were a few bugs they nailed down, the most important for ATI card users, and one Zerg bug (no pun) that affected Terran Reapers in a very bad way.

TERRAN

Engineering Bay

  • Infantry Armor: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
  • Infantry Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.

Armory

  • Vehicle Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
  • Vehicle Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
  • Ship Plating: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.
  • Ship Weapons: The time required for each upgrade has been reduced by 30 seconds, decreasing each upgrade time from 190/220/250 seconds to 160/190/220 seconds.

PROTOSS

Zealot

  • The maximum shield capacity of this unit has been decreased from 60 to 50.

Bug Fixes

  • Fixed a bug where the Infestor’s Neural Parasite ability could cause Reapers to lose the ability to move.
  • Fixed an issue that could use an incorrect HDR format on some ATI cards.
  • Fixed a crash that could happen on some ATI cards.