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StarCraft II patch 2.0.11 notes

patchnotes2011

patchnotes2011

Blizzard just released the patch notes for 2.0.11 that will be released later this week. There is just minor bug fixes this time. For an example, they changed the bug that resulted in losses for both teams in 4vs4 play.

Editorial note: The patch heavily addressed multiplayer specific issues if you read carefully. A possible reason for this is the World Championship Series (WCS) Season 2 Finals are taking place at GamesCom 2013 as we speak. Check out the GamesCom WCS schedule.

General

  • Fixed an issue that caused in-game Victory screens to display incorrect fonts.
  • English strings are now properly displayed in the enGB version of the Split 1v1 and Streamlined custom observer UIs.

Battle.net

  • 4v4 matches no longer result in losses for both teams.
  • Fixed an issue that could sometimes cause players to encounter an “Input Limit Reached” error when loading map lists on the Custom Games page.
  • Army Value is now the default graph displayed in the Graphs tab on the Score Screen.

Gameplay and Races

  • General
    • Hovering the mouse over double wide Collapsible Towers now properly displays two Destructible Debris preview images.
  • Terran
    • Thors now display the correct control group icon while in Explosive Payload mode.
    • The Thor’s High Impact Payload and Explosive Payload abilities are now properly suppressed while under the effect of Fungal Growth.
    • Wireframe tooltips are now properly displayed for Thors in High Impact Payload.
  • Protoss
    • The Void Ray attack icon now updates appropriately when Protoss Air Weapon upgrades are researched.
  • Zerg
    • Baneling, Brood Lord, Infested Terran, and Overseer cocoons are now properly selected when using the Select Army Units button.
    • Burrowed Queens are no longer selected when using the Select Army Units button.

Graphics

  • Fixed a crash that could occur when loading a saved game created from a session in which the player changed graphic settings.
  • Fixed a rare crash that could occur with Phoenix-style paired attacks.
  •  Fixed an issue in which transparent models with different colored halos could cause the halos to flicker and display incorrect colors.

Editor

  • Fixed an issue where users were encountering long load times when loading into a map from the editor.

Jimmie Österberg Jephson

Former GosuGamers.net admin for 12 years, been in the community since early 1995 when Warcraft II: Tides of Darkness was released. Been playing StarCraft, Diablo and WarCraft since the first time they saw dawn. I’m now an active Diablo 3 player and an huge StarCraft 2 fan.
Aka: poGDI#2486

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