PTR 3.1 Lifebloom Changes

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Lifebloom seems to have been nerfed yet again in the new PTR 3.1 patch update released today. However, the developers don’t share the sentiment.  Lifebloomd heals as much as it currently does in life realms. Just it costs more mana. The logic behind this is that with the changes in mana regeneration, they had to balance the amount of lifeblooms a druid can pump out in comparison with the mana capacity of other healers once patch 3.1 is released.

If you think about it, if Lifebloom remained as it is, with no penalties, when priests and shamans are suffering from a lower mana regeneration, Druids would be less strained spamming lifeblooms and topping the healing meters.

In that sense, I would have to question whether this is necessarily a nerf, when most other classes will experience different issues with their mana regen lowered.

Blizzard Quote:
Recently, Blizzard Entertainment [finally] installed the massive bronze wolfrider statue at the center of the new headquarters in Irvine, California. The replicas were given to Blizzard employees a couple of years ago, and a very few were seen on eBay for auction. The OCRegister Blizzard Blog has eight exclusive photos showing the installation of the 12-feet tall statue.

This statue was developed by WETA Workshops, a New Zeland-based film special-effects company that has worked with Stephe Spielberg and Peter Jackson and have been involved in films such as Lord of the Rings, King Kong, I, Robot and X-Men 3—to name a few. Personally, I have a feeling WETA Workshops is knee-deep in the development of the World of Warcraft film. But that’s something that hasn’t been confirmed.

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