Patch 3.3 - Icecrown Citadel will have 31 bosses? Whoa?

Written by Medievaldragon on . Posted in Blizzard Games News, World of Warcraft News

Looks like Ghostcrawler wasn’t serious about the 31+ bosses in the Icecrown Citadel after alll. Besides apologies on my end … /facepalm

Now I am not suggesting it.  I DEMAND IT !!!  Bansai !!!

Blizzard Quote:
I put in the Yogg achievement with what I hoped was a ridiculous stand-in number. Clearly it wasn’t ridiculous enough because players were variously excited or worried that it was a real number.

Then in an example on how we don’t want raids to rotate in tanks, I wanted to pick what I hoped was a ridiculous number so that players wouldn’t try and and deduce from my answer how many bosses Icecrown has.

Sadly, my sarcasm doesn’t translate well to the forums. smilesource

I am not sure if to feel excited, or astonished. Or both?  Ghostcrawler slipped something about the Icecrown Citadel dungeon that will really shock.  He hinted at least (not an exact number) 31 bosses in this dungeon encounter.  At least implied. And you thought Naxx had a ton of bosses,eh?

Blizzard Quote:
I don’t know that I would say we want tanking niches. I ultimately am agreeing with what you’re saying, but once we say “tanking niches” players have visions of the DK who parks outside of Icecrown until boss 4, 17 and 31 (yes, IC is that big).

I totally agree that no tank can be the worst at everything. What you have to remember though is that “everything” is generally defined as the current raid content. Coliseum isn’t a large raid. If there are 5 bosses and 4 tanks then it seems that even in the best case that someone might be “the best” on 2 of them and everyone else is “the best” on 1. (And honestly, we don’t design raid encounters with that goal in mind—they have enough constraints on them already.)

Again, the goal is “close enough” and the mushiness of that definition is intended. For some groups, having a tank that is “5% harder to heal” (whatever that means) is acceptable and perhaps not even detectable. We just need to avoid the extreme situation where the guild that feels gimp because their MT is a paladin (or whatever) and paladins have a lot of liabilities on the current raid content to the extent where that player is getting replaced on more than just a couple of fights. (And I should add by knowledgeable raid leadership, and not just the Naxx pug guy that read on the forums that bears are the best tank and so only accepts bears.)—source

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