Fist of the Heavens
|Shield Bash||Cost: 30 Wrath
Charge at your enemy, bashing him and all nearby foes with your shield, dealing 450% weapon damage plus 140% of the shield's Block Amount as damage as Holy.
|Rune: Shattered Shield||The shield shatters into other smaller fragments, hitting more enemies. The extra enemies hit take 450% weapon damage and 140% of your shield's Block Amount as damage.|
|Rune: One on One||The targeted monster is rooted in place for 3 sec. All other monsters hit are knocked back|
|Rune: Shield Cross||Additional shields erupt from you in a cross formation. Enemies hit by any of the additional shields will take 135% weapon damage and 40% of your shield's Block Amount as damage.|
|Rune: Crumble||Foes who are killed explode, dealing 550% weapon damage to enemies behind them and knocking those enemies back.|
|Rune: Pound||Shield Bash will now deal 700% weapon damage plus 150% shield Block Amount as damage as Holy. The range is reduced to 8 yards.|
|Sweep Attack||Cost: 20 Wrath
Sweep a mystical flail through enemies up to 18 yards before you, dealing 500% weapon damage.
|Rune: Blazing Sweep||Enemies hit by the attack will catch on fire for 260% weapon damage over 2 sec|
|Rune: Trip Attack||Enemies hit by the sweep attack have a 20% chance to be tripped, stunning them for 5 sec|
|Rune: Holy Shock||For every enemy hit, you will heal for 1366 Life.|
|Rune: Gathering Sweep||Increase the range of the arc to 28 yards. All enemies caught in the arc are pulled toward you.|
|Rune: Frozen Sweep||The flail becomes froze, enemies hit by it have a 20% chance to be chilled for 3 sec. These chilled enemies take 20% more damage.|
|Blessed Hammer||Cost: 10 Wrath
Summon a blessed hammer that spins around you, dealing 245% weapon damage as Holy to any enemy it hits.
|Rune: Burning Wrath||The hammer is engulfed in fire and has a 25% chance to scorch the ground over which it passes. Enemies who pass through the scorched ground take 85% weapon damage as Fire per second|
|Rune: Thunderstruck||The hammers are charged with lightning, which occasionally arcs between you and the hammer as it spirals through the air, causing 50% weapon damage as Lightning to enemies caught in the arcs.|
|Rune: Limitless||When the hammers hit an enemy there is a 50% chance that a new hammer will be created at the location of the monster that was hit.|
|Rune: Icebound Hammer||The hammers are made of ice, chilling enemies they pass through and have a 10% chance to explode on impact, freezing enemies within 6 yards for 2 sec|
|Rune: Dominion||The hammers will now orbit you as you move.|
|Blessing Shield||Cost: 20 Wrath
Hurl a celestial shield at enemies, dealing 380% weapon damage and 100% of shield Block Amount as damage. The shield will ricochet between 3 nearby enemies.
|Rune: Staggering Shield||The shield becomes charged with lightning and has a 25% chance to stun the first enemy hit for 2 sec. Each enemy hit reduces the chance to stun by 5%|
|Rune: Combust||The shield erupts in flames and has a 33% chance to explode on impact, dealing 105% weapon damage as Fire to all enemies within 8 yards.|
|Rune: Divine Aegis||When the shield hits an enemy, your Armor is increased by 5% and Life regeneration is increased by 5% for 4 sec|
|Rune: Shattering Throw||When the shield hits an enemy it split into 3 small fragments which bounce between enemies nearby, dealing 50% weapon damage to all enemies they hit.|
|Rune: Piercing Shield||The shield no longer bounces, but pierces through all enemies with a 50% chance of knocking them aside.|
|Fist of the Heavens||Cost: 30 Wrath
Call forth a pillar of lightning from the heavens that explode, dealing 630% weapon damage as Lightning to any enemy 8 yards. The explosion creates 6 piercing charged bolts that arc outward, dealing 430% weapon damage to enemies through whom they pass.
|Rune: Divine Well||The holy bolts crackle with holy lightning and will zap enemies within 20 yards as they travel, dealing 12% weapon damage as Holy.|
|Rune: Heaven's Tempest||Summon a lightning storm that covers a 8 yard radius for 3 sec, dealing 25% weapon damage per sec to enemies who pass underneath it|
|Rune: Fissure||Creates a fissure of lightning energy that deals 530% weapon damage to nearby monsters. If there is another fissure nearby, powerful lightning will arc between them.|
|Rune: Reverberation||The bolt detonates with a shockwave on impact, causing all enemies hit to be thrown away from the blast and slowed by 60% for 3 sec|
|Rune: Retribution||Hurl a fist of fire and lightning which pierces through your enemies, dealing 350% weapon damage as Lightning, and exploding at your target dealing 150% weapon damage as Lightning to enemies within 8 yards.
The explosion creates 6 piercing charged bolts that crawl outward, dealing 350% weapon damage to enemies they pass through.