Blizzard Entertainment is looking for an exceptionally skilled Senior 3D Character Animator to work on the award winning World of Warcraft. The ideal candidate has experience animating both human and non-humanoid characters. A solid grasp of the principles of body movement, anticipation, overshoot, follow-through, squash and stretch, forward and inverse kinematics and other facets of both 2D and 3D animation is essential. The senior animator must have skill in another character art task as well—illustration, modeling, texturing, or rigging—and be well-versed in related tools—3DS Max, Character Studio, Maya, etc. The ideal candidate works well in an environment of peers who are passionate about making great games. For more information on this position please take a look at the job description.