Blizzard released a new patch which removes reagents for Mark of the Wild, Fortitude and Arcane Intellect. Using spirit healer now deals 25% loss of your armor instead of 100%. You may read the patch notes Here. Blizzard also announced that all Closed and Open Beta characters will be regretably wiped. Everyone will start with a clean tab, creating a fresh new character. Open Beta ends today Wednesday, November 18th. Congratulations to all beta testers that helped Blizzard developers iron out and polish the game. We had a lot of fun, and thank Blizzard for their long dedication to develop this awesome game. See ya in Retail on November 23 in the World of Warcraft.
All Blizzard fans are invited to sign-up to World of Warcraft Open Beta on November 8th. We will keep you updated. Additionally, the official release date was announced. The game will be on sale on November 23 at your favorite Game Store. The official Press Release by Blizzard President Morhaime can be read Here. Additionally, the Blizzard Insider# 20 is available Here. The Insider talks about Open Beta and the interview to Jeff Kaplan about Raiding. Find out more about Deathwing’s offspring Onyxia the dragon.
We gave fans an extended time to submit their submissions for the Wow/Ghost Fan Art Contest. We want to thank all participants for their submissions and patience. Due to security breaches, the site was inactive from August-October. Additionally, the email account had reached its limit and many fans weren’t able to submit. We extended the deadline to October 31st, and today it reaches its last day of submissions. We apologize for the inconvenience, and invite you to stay tuned in the upcoming days for the 2 winners. The winner will get a pre-ordered game of choice: World of Warcraft Collector’s Edition w/ pocketbook War of the Ancients: Well of Eternity—written by Richard A. Knaak. Or a pre-ordered Starcraft: Ghost game.
Good luck to the contest participants. You can view the submissions here. 10 judges will be hand-picked and invited to choose the best fan arts. We want to invite you to read our Richard A. Knaak Q&A transcript. This interview was published at the Official WOW Website worldofwarcraft.com on October 26th.
Dustin Browder, game design director for EA’s Battle for Middle-earth announced his leave in a few days from EA, and his new position as a Blizzard Employee to be effective on March 14th. Browder will be under the direct work with Rob Pardo on an unveiled game. Browder doesn’t know at this point what game he will be working on, but his great expertise in RTS games, rises few eyebrows in the community. Speculations are starting to arise since the only RTS people can think of is Starcraft 2 or Warcraft IV—which is unlikely. Another speculation heard from fans in many forums is that Blizzard could get Diablo series into an RTS. Browder will be a Senior Designer in Irvine, not in San Francisco.
Blizzard North was known to be working on 2 games until the executives resigned back in June 31, 2003 and later the new vice-president announced that one of the games were shelved after 30 employees resigned a month later. Most of the remaining team was merged with the second game project which is kept in secrecy. Although seeing a Diablo RTS is improbable, we have also to consider that Starcraft—a traditional RTS is now being developed as a Console Shooter gamer and Warcraft RTS game is now a MMORPG—terrain that Blizzard is stepping into for first time. Therefore, with Blizzard you can never know. They are innovative and have no fear to explore new grounds. We will find out soon enough. Dustin Browder was credited for:
- The Lord of the Rings: The Battle For Middle-Earth (2004)
- Command & Conquer: Generals (2003)
- Command & Conquer: Generals: Zero Hour (2003)
- Star Trek: Deep Space Nine: Dominion Wars (2001)
- Command & Conquer: Red Alert 2 (2000)
- Battlezone (1998)
- Vigilante 8 (1998)
- Heavy Gear (1997)
- MechWarrior 2: Mercenaries (1996)
- MechWarrior 2: Ghost Bear’s Legacy (1995)
Read the full article at Gamespy. We submitted this news to SCLegacy as we consider this is a big news of interest to the Starcraft fans. We will try to dig more details after Browder starts his duties at Blizzard. Stay tuned!
The Ladder Champions for season one have been crowned!
Rival.Showtime and RendeyQ are the 2v2 champions! Go here: http://www.battle.net/war3/ladder/seasonone.aspx for all of the season one information, as well as links to replays, and game stats.
Here you have the wonderful world of Starcraft. Then you throw in some mixes between the races… Infest Protoss with Terran… Terran with Zerg… Zerg with Protoss… and you get a whole new game. This is a mod thought up by The_Maker who is currently working on this project searching for people to assist. You can download a demo for this work in progress here and read more about this mod.
For those fans that missed it, the World of Warcract/Starcraft: Ghost Fan Art contest will still take submissions until October 31 to give time to those who tried to submit when our email was full. I forgot to delete the trash folder when I deleted previous submissions. So for fans to catch up, the deadline was moved to give time for resubmission. The images were uploaded few weeks ago with a texture layer as watermark. Originals found in other fan sites or contests will be disqualified. We want to make sure that the Contest is fair and that the authors are really the authors. You can view the submission Far Arts Here.
We want to announce the winners of 10 pocketbooks, chosen after the Q&A event with Richard A. Knaak. The winners chose their reward out of 4 options: Warcraft: Day of the Dragon, War of the Ancients: Well of Eternity, War of the Ancients: Demon Soul or Warcraft Manga: The Sunwell Trilogy. The winners were:
Here we have for all fans that didn’t make it to the Q&A event and for fan sites wishing to host locally the Q&A, you are free to host it as a way to support Richard A. Knaak and Blizzard’s projects:
- War of the Ancients: Demon Soul pocketbook
- Warcraft Manga: The Sunwell Trilogy
Read the transcript here.
Thanks Blizzard Entertainment, D&D and Tokyopop for sponsoring Richard A. Knaak and for his presence here with the Blizzard Fans in the Q&A event.
Although this is not a Blizzplanet project, we will support it for its community value.:
World of Warcraft Radio is an independently funded project to bring talk radio to the WoW community. Each week the radio will be having shoutcast programs with coverage of game content, current events, interviews with community members, and other WoW related content.
Beginning this Saturday at 7pm EST
we encourage everyone to come out and support community involvement. We will be on irc at:
We look forward to seeing you there. If you have any questions, feel free to email myself, Athalus, at email@example.com or visit us in that IRC channel.
Source: Wow Forum Thread
Blizzard announced proudly to launch World of Warcraft Open Beta very soon. Although not all expected features may be included in the commercial version, Blizzard promises to keep working on their past announced features and to keep adding content. Open Beta will start in USA in a few weeks or days. There is no date specified, but knowing Blizzard’s past experiences, they do not make such announcements unless they are convinced they are ready. Blizzard cares to not make the same mistakes of the past when giving deadlines. The past months, concerning World of Warcraft, has been hectic when giving out dates; but when something is announced it doesn’t take long before the announcement is carried out. Expect an open beta sooner than you may think:
“We are happy to announce that we will soon be accepting applicants for the World of Warcraft? Open Beta Test for North America. The open phase of beta will give people a chance to enter Azeroth and play World of Warcraft before the game is released. More details will become available in the days ahead, so stay tuned.”